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Geant4/geometry/management/src/G4VPhysicalVolume.cc

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Diff markup

Differences between /geometry/management/src/G4VPhysicalVolume.cc (Version 11.3.0) and /geometry/management/src/G4VPhysicalVolume.cc (Version 4.1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
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 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
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 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // class G4VPhysicalVolume Implementation      << 
 27 //                                                 23 //
 28 // 15.01.13, G.Cosmo, A.Dotti: Modified for th <<  24 // $Id: G4VPhysicalVolume.cc,v 1.4 2001/07/11 09:59:21 gunter Exp $
 29 // 28.08.96, P.Kent: Replaced transform by rot <<  25 // GEANT4 tag $Name: geant4-04-01 $
 30 // 25.07.96, P.Kent: Modified interface for ne <<  26 //
 31 // 24.07.95, P.Kent: First non-stub version    <<  27 // 
 32 // ------------------------------------------- <<  28 // class G4VPhysicalVolume Implementation
                                                   >>  29 // 09.11.99 J.Apostolakis  Made GetObjectRotation() non-inline (it uses static)
                                                   >>  30 //                         To be made obsolecent, in favour of more robust
                                                   >>  31 //                           GetObjectRotationValue()
 33                                                    32 
 34 #include "G4VPhysicalVolume.hh"                    33 #include "G4VPhysicalVolume.hh"
 35                                                    34 
 36 #include "G4PhysicalVolumeStore.hh"                35 #include "G4PhysicalVolumeStore.hh"
 37 #include "G4LogicalVolume.hh"                      36 #include "G4LogicalVolume.hh"
 38                                                    37 
 39 // This new field helps to use the class G4PVM << 
 40 //                                             << 
 41 G4PVManager G4VPhysicalVolume::subInstanceMana << 
 42                                                << 
 43 // These macros change the references to field << 
 44 // in the class G4PVData.                      << 
 45 //                                             << 
 46 #define G4MT_rot ((subInstanceManager.offset[i << 
 47 #define G4MT_tx ((subInstanceManager.offset[in << 
 48 #define G4MT_ty ((subInstanceManager.offset[in << 
 49 #define G4MT_tz ((subInstanceManager.offset[in << 
 50 #define G4MT_pvdata (subInstanceManager.offset << 
 51                                                << 
 52 // Constructor: init parameters and register i     38 // Constructor: init parameters and register in Store
 53 //                                             <<  39 G4VPhysicalVolume::G4VPhysicalVolume(G4RotationMatrix *pRot,
 54 G4VPhysicalVolume::G4VPhysicalVolume( G4Rotati <<  40              const G4ThreeVector &tlate,
 55                                 const G4ThreeV <<  41              const G4String& pName,
 56                                 const G4String <<  42              G4LogicalVolume* pLogical,
 57                                       G4Logica <<  43              G4VPhysicalVolume* pMother)
 58                                       G4VPhysi <<  44 {
 59   : flogical(pLogical), fname(pName)           <<  45     ftrans=tlate;
 60 {                                              <<  46     frot=pRot;
 61   instanceID = subInstanceManager.CreateSubIns <<  47     SetName(pName);
 62                                                <<  48     SetLogicalVolume(pLogical);
 63   this->SetRotation( pRot );       // G4MT_rot <<  49     SetMother(pMother);
 64   this->SetTranslation( tlate );   // G4MT_tra <<  50     if (pMother) pMother->GetLogicalVolume()->AddDaughter(this);
 65                                                <<  51     G4PhysicalVolumeStore::Register(this);
 66   // Initialize 'Shadow' data structure - for  << 
 67   pvdata = new G4PVData();                     << 
 68   pvdata->frot = pRot;                         << 
 69   pvdata->tx = tlate.x();                      << 
 70   pvdata->ty = tlate.y();                      << 
 71   pvdata->tz = tlate.z();                      << 
 72                                                << 
 73   G4PhysicalVolumeStore::Register(this);       << 
 74 }                                              << 
 75                                                << 
 76 // Fake default constructor - sets only member << 
 77 //                            for usage restri << 
 78 //                                             << 
 79 G4VPhysicalVolume::G4VPhysicalVolume( __void__ << 
 80   : fname("")                                  << 
 81 {                                              << 
 82   // Register to store                         << 
 83   //                                           << 
 84   instanceID = subInstanceManager.CreateSubIns << 
 85                                                << 
 86   G4PhysicalVolumeStore::Register(this);       << 
 87 }                                                  52 }
 88                                                    53 
 89 // Destructor -  remove from Store                 54 // Destructor -  remove from Store
 90 //                                             << 
 91 G4VPhysicalVolume::~G4VPhysicalVolume()            55 G4VPhysicalVolume::~G4VPhysicalVolume() 
 92 {                                                  56 {
 93   delete pvdata;                               <<  57     G4PhysicalVolumeStore::DeRegister(this);
 94   G4PhysicalVolumeStore::DeRegister(this);     << 
 95 }                                              << 
 96                                                << 
 97 // Set volume name and notify store of the cha << 
 98 //                                             << 
 99 void G4VPhysicalVolume::SetName(const G4String << 
100 {                                              << 
101   fname = pName;                               << 
102   G4PhysicalVolumeStore::GetInstance()->SetMap << 
103 }                                              << 
104                                                << 
105 // This method is similar to the constructor.  << 
106 // thread to achieve the same effect as that o << 
107 // to register the new created instance. This  << 
108 // It does not create a new G4VPhysicalVolume  << 
109 // It only assign the value for the fields enc << 
110 //                                             << 
111 void G4VPhysicalVolume::                       << 
112 InitialiseWorker( G4VPhysicalVolume* /*pMaster << 
113                   G4RotationMatrix *pRot,      << 
114                   const G4ThreeVector &tlate)  << 
115 {                                              << 
116   subInstanceManager.SlaveCopySubInstanceArray << 
117                                                << 
118   this->SetRotation( pRot );      // G4MT_rot  << 
119   this->SetTranslation( tlate );  // G4MT_tran << 
120   //  G4PhysicalVolumeStore::Register(this);   << 
121 }                                              << 
122                                                << 
123 // Release memory allocated for offset         << 
124 //                                             << 
125 void G4VPhysicalVolume::Clean()                << 
126 {                                              << 
127   subInstanceManager.FreeSlave();              << 
128 }                                              << 
129                                                << 
130 // This method is similar to the destructor. I << 
131 // thread to achieve the partial effect as tha << 
132 // For G4VPhysicalVolume instances, nothing mo << 
133 //                                             << 
134 void G4VPhysicalVolume::TerminateWorker( G4VPh << 
135 {                                              << 
136 }                                              << 
137                                                << 
138 // Returns the private data instance manager.  << 
139 //                                             << 
140 const G4PVManager& G4VPhysicalVolume::GetSubIn << 
141 {                                              << 
142   return subInstanceManager;                   << 
143 }                                              << 
144                                                << 
145 G4int G4VPhysicalVolume::GetMultiplicity() con << 
146 {                                              << 
147   return 1;                                    << 
148 }                                              << 
149                                                << 
150 const G4ThreeVector G4VPhysicalVolume::GetTran << 
151 {                                              << 
152   return G4ThreeVector(G4MT_tx, G4MT_ty, G4MT_ << 
153 }                                              << 
154                                                << 
155 void G4VPhysicalVolume::SetTranslation(const G << 
156 {                                              << 
157   G4MT_tx=vec.x(); G4MT_ty=vec.y(); G4MT_tz=ve << 
158 }                                              << 
159                                                << 
160 const G4RotationMatrix* G4VPhysicalVolume::Get << 
161 {                                              << 
162   return G4MT_rot;                             << 
163 }                                              << 
164                                                << 
165 G4RotationMatrix* G4VPhysicalVolume::GetRotati << 
166 {                                              << 
167   return G4MT_rot;                             << 
168 }                                              << 
169                                                << 
170 void G4VPhysicalVolume::SetRotation(G4Rotation << 
171 {                                              << 
172   G4MT_rot = pRot;                             << 
173 }                                                  58 }
174                                                    59 
175 G4RotationMatrix* G4VPhysicalVolume::GetObject     60 G4RotationMatrix* G4VPhysicalVolume::GetObjectRotation() const
176 {                                                  61 {
177   static G4RotationMatrix aRotM;               <<  62   static G4RotationMatrix  aRotM; 
178   static G4RotationMatrix IdentityRM;          <<  63   static G4RotationMatrix  IdentityRM;  // Never changed (from "1")
179                                                <<  64   G4RotationMatrix* retval; 
180   G4RotationMatrix* retval = &IdentityRM;      << 
181                                                    65 
182   // Insure against frot being a null pointer      66   // Insure against frot being a null pointer
183   if(this->GetRotation() != nullptr)           <<  67   if(frot)
184   {                                            <<  68     {
185      aRotM = GetRotation()->inverse();         <<  69       aRotM= frot->inverse();
186      retval= &aRotM;                           <<  70       retval= &aRotM;
187   }                                            <<  71     }
                                                   >>  72   else
                                                   >>  73     {
                                                   >>  74       retval= &IdentityRM;
                                                   >>  75     }
188   return retval;                                   76   return retval;
189 }                                              << 
190                                                << 
191 G4RotationMatrix G4VPhysicalVolume::GetObjectR << 
192 {                                              << 
193   G4RotationMatrix aRotM;   // Initialised to  << 
194                                                << 
195   // Insure against G4MT_rot being a null poin << 
196   if(G4MT_rot)                                 << 
197   {                                            << 
198      aRotM = G4MT_rot->inverse();              << 
199   }                                            << 
200   return aRotM;                                << 
201 }                                              << 
202                                                << 
203 G4ThreeVector  G4VPhysicalVolume::GetObjectTra << 
204 {                                              << 
205   return {G4MT_tx, G4MT_ty, G4MT_tz};          << 
206 }                                              << 
207                                                << 
208 const G4RotationMatrix* G4VPhysicalVolume::Get << 
209 {                                              << 
210   return G4MT_rot;                             << 
211 }                                              << 
212                                                << 
213 G4ThreeVector  G4VPhysicalVolume::GetFrameTran << 
214 {                                              << 
215   return -G4ThreeVector(G4MT_tx, G4MT_ty, G4MT << 
216 }                                              << 
217                                                << 
218 // Only implemented for placed and parameteris << 
219 // Not required for replicas.                  << 
220 //                                             << 
221 G4bool G4VPhysicalVolume::CheckOverlaps(G4int, << 
222 {                                              << 
223   return false;                                << 
224 }                                                  77 }
225                                                    78