Geant4 Cross Reference

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Geant4/geometry/management/src/G4VPhysicalVolume.cc

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Diff markup

Differences between /geometry/management/src/G4VPhysicalVolume.cc (Version 11.3.0) and /geometry/management/src/G4VPhysicalVolume.cc (Version 11.1.3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
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 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // class G4VPhysicalVolume Implementation          26 // class G4VPhysicalVolume Implementation
 27 //                                                 27 //
 28 // 15.01.13, G.Cosmo, A.Dotti: Modified for th     28 // 15.01.13, G.Cosmo, A.Dotti: Modified for thread-safety for MT
 29 // 28.08.96, P.Kent: Replaced transform by rot     29 // 28.08.96, P.Kent: Replaced transform by rotmat + vector
 30 // 25.07.96, P.Kent: Modified interface for ne     30 // 25.07.96, P.Kent: Modified interface for new `Replica' capable geometry 
 31 // 24.07.95, P.Kent: First non-stub version        31 // 24.07.95, P.Kent: First non-stub version
 32 // -------------------------------------------     32 // --------------------------------------------------------------------
 33                                                    33 
 34 #include "G4VPhysicalVolume.hh"                    34 #include "G4VPhysicalVolume.hh"
 35                                                    35 
 36 #include "G4PhysicalVolumeStore.hh"                36 #include "G4PhysicalVolumeStore.hh"
 37 #include "G4LogicalVolume.hh"                      37 #include "G4LogicalVolume.hh"
 38                                                    38 
 39 // This new field helps to use the class G4PVM     39 // This new field helps to use the class G4PVManager
 40 //                                                 40 //
 41 G4PVManager G4VPhysicalVolume::subInstanceMana     41 G4PVManager G4VPhysicalVolume::subInstanceManager;
 42                                                    42 
 43 // These macros change the references to field     43 // These macros change the references to fields that are now encapsulated
 44 // in the class G4PVData.                          44 // in the class G4PVData.
 45 //                                                 45 //
 46 #define G4MT_rot ((subInstanceManager.offset[i     46 #define G4MT_rot ((subInstanceManager.offset[instanceID]).frot)
 47 #define G4MT_tx ((subInstanceManager.offset[in     47 #define G4MT_tx ((subInstanceManager.offset[instanceID]).tx)
 48 #define G4MT_ty ((subInstanceManager.offset[in     48 #define G4MT_ty ((subInstanceManager.offset[instanceID]).ty)
 49 #define G4MT_tz ((subInstanceManager.offset[in     49 #define G4MT_tz ((subInstanceManager.offset[instanceID]).tz)
 50 #define G4MT_pvdata (subInstanceManager.offset     50 #define G4MT_pvdata (subInstanceManager.offset[instanceID])
 51                                                    51 
 52 // Constructor: init parameters and register i     52 // Constructor: init parameters and register in Store
 53 //                                                 53 //
 54 G4VPhysicalVolume::G4VPhysicalVolume( G4Rotati     54 G4VPhysicalVolume::G4VPhysicalVolume( G4RotationMatrix* pRot,
 55                                 const G4ThreeV     55                                 const G4ThreeVector& tlate,
 56                                 const G4String     56                                 const G4String& pName,
 57                                       G4Logica     57                                       G4LogicalVolume* pLogical,
 58                                       G4VPhysi     58                                       G4VPhysicalVolume* )
 59   : flogical(pLogical), fname(pName)               59   : flogical(pLogical), fname(pName)
 60 {                                                  60 {
 61   instanceID = subInstanceManager.CreateSubIns     61   instanceID = subInstanceManager.CreateSubInstance();
 62                                                    62 
 63   this->SetRotation( pRot );       // G4MT_rot     63   this->SetRotation( pRot );       // G4MT_rot = pRot;
 64   this->SetTranslation( tlate );   // G4MT_tra     64   this->SetTranslation( tlate );   // G4MT_trans = tlate;
 65                                                    65 
 66   // Initialize 'Shadow' data structure - for      66   // Initialize 'Shadow' data structure - for use by object persistency
 67   pvdata = new G4PVData();                         67   pvdata = new G4PVData();
 68   pvdata->frot = pRot;                             68   pvdata->frot = pRot;
 69   pvdata->tx = tlate.x();                          69   pvdata->tx = tlate.x();
 70   pvdata->ty = tlate.y();                          70   pvdata->ty = tlate.y();
 71   pvdata->tz = tlate.z();                          71   pvdata->tz = tlate.z();
 72                                                    72 
 73   G4PhysicalVolumeStore::Register(this);           73   G4PhysicalVolumeStore::Register(this);
 74 }                                                  74 }
 75                                                    75 
 76 // Fake default constructor - sets only member     76 // Fake default constructor - sets only member data and allocates memory
 77 //                            for usage restri     77 //                            for usage restricted to object persistency.
 78 //                                                 78 //
 79 G4VPhysicalVolume::G4VPhysicalVolume( __void__     79 G4VPhysicalVolume::G4VPhysicalVolume( __void__& )
 80   : fname("")                                      80   : fname("")
 81 {                                                  81 {
 82   // Register to store                             82   // Register to store
 83   //                                               83   //
 84   instanceID = subInstanceManager.CreateSubIns     84   instanceID = subInstanceManager.CreateSubInstance();
 85                                                    85 
 86   G4PhysicalVolumeStore::Register(this);           86   G4PhysicalVolumeStore::Register(this);
 87 }                                                  87 }
 88                                                    88 
 89 // Destructor -  remove from Store                 89 // Destructor -  remove from Store
 90 //                                                 90 //
 91 G4VPhysicalVolume::~G4VPhysicalVolume()            91 G4VPhysicalVolume::~G4VPhysicalVolume() 
 92 {                                                  92 {
 93   delete pvdata;                                   93   delete pvdata;
 94   G4PhysicalVolumeStore::DeRegister(this);         94   G4PhysicalVolumeStore::DeRegister(this);
 95 }                                                  95 }
 96                                                    96 
 97 // Set volume name and notify store of the cha     97 // Set volume name and notify store of the change
 98 //                                                 98 //
 99 void G4VPhysicalVolume::SetName(const G4String     99 void G4VPhysicalVolume::SetName(const G4String& pName)
100 {                                                 100 {
101   fname = pName;                                  101   fname = pName;
102   G4PhysicalVolumeStore::GetInstance()->SetMap    102   G4PhysicalVolumeStore::GetInstance()->SetMapValid(false);
103 }                                                 103 }
104                                                   104 
105 // This method is similar to the constructor.     105 // This method is similar to the constructor. It is used by each worker
106 // thread to achieve the same effect as that o    106 // thread to achieve the same effect as that of the master thread exept
107 // to register the new created instance. This     107 // to register the new created instance. This method is invoked explicitly.
108 // It does not create a new G4VPhysicalVolume     108 // It does not create a new G4VPhysicalVolume instance.
109 // It only assign the value for the fields enc    109 // It only assign the value for the fields encapsulated by the class G4PVData.
110 //                                                110 //
111 void G4VPhysicalVolume::                          111 void G4VPhysicalVolume::
112 InitialiseWorker( G4VPhysicalVolume* /*pMaster    112 InitialiseWorker( G4VPhysicalVolume* /*pMasterObject*/,
113                   G4RotationMatrix *pRot,         113                   G4RotationMatrix *pRot,
114                   const G4ThreeVector &tlate)     114                   const G4ThreeVector &tlate)
115 {                                                 115 {
116   subInstanceManager.SlaveCopySubInstanceArray    116   subInstanceManager.SlaveCopySubInstanceArray();
117                                                   117 
118   this->SetRotation( pRot );      // G4MT_rot     118   this->SetRotation( pRot );      // G4MT_rot   = pRot;
119   this->SetTranslation( tlate );  // G4MT_tran    119   this->SetTranslation( tlate );  // G4MT_trans = tlate;
120   //  G4PhysicalVolumeStore::Register(this);      120   //  G4PhysicalVolumeStore::Register(this);
121 }                                                 121 }
122                                                   122 
123 // Release memory allocated for offset            123 // Release memory allocated for offset
124 //                                                124 //
125 void G4VPhysicalVolume::Clean()                   125 void G4VPhysicalVolume::Clean()
126 {                                                 126 {
127   subInstanceManager.FreeSlave();                 127   subInstanceManager.FreeSlave();
128 }                                                 128 }
129                                                   129 
130 // This method is similar to the destructor. I    130 // This method is similar to the destructor. It is used by each worker
131 // thread to achieve the partial effect as tha    131 // thread to achieve the partial effect as that of the master thread.
132 // For G4VPhysicalVolume instances, nothing mo    132 // For G4VPhysicalVolume instances, nothing more to do here.
133 //                                                133 //
134 void G4VPhysicalVolume::TerminateWorker( G4VPh    134 void G4VPhysicalVolume::TerminateWorker( G4VPhysicalVolume* /*pMasterObject*/)
135 {                                                 135 {
136 }                                                 136 }
137                                                   137 
138 // Returns the private data instance manager.     138 // Returns the private data instance manager.
139 //                                                139 //
140 const G4PVManager& G4VPhysicalVolume::GetSubIn    140 const G4PVManager& G4VPhysicalVolume::GetSubInstanceManager()
141 {                                                 141 {
142   return subInstanceManager;                      142   return subInstanceManager;
143 }                                                 143 }
144                                                   144 
145 G4int G4VPhysicalVolume::GetMultiplicity() con    145 G4int G4VPhysicalVolume::GetMultiplicity() const
146 {                                                 146 {
147   return 1;                                       147   return 1;
148 }                                                 148 }
149                                                   149 
150 const G4ThreeVector G4VPhysicalVolume::GetTran    150 const G4ThreeVector G4VPhysicalVolume::GetTranslation() const
151 {                                                 151 {
152   return G4ThreeVector(G4MT_tx, G4MT_ty, G4MT_    152   return G4ThreeVector(G4MT_tx, G4MT_ty, G4MT_tz);
153 }                                                 153 }
154                                                   154 
155 void G4VPhysicalVolume::SetTranslation(const G    155 void G4VPhysicalVolume::SetTranslation(const G4ThreeVector &vec)
156 {                                                 156 {
157   G4MT_tx=vec.x(); G4MT_ty=vec.y(); G4MT_tz=ve    157   G4MT_tx=vec.x(); G4MT_ty=vec.y(); G4MT_tz=vec.z();
158 }                                                 158 }
159                                                   159 
160 const G4RotationMatrix* G4VPhysicalVolume::Get    160 const G4RotationMatrix* G4VPhysicalVolume::GetRotation() const
161 {                                                 161 {
162   return G4MT_rot;                                162   return G4MT_rot;
163 }                                                 163 }
164                                                   164 
165 G4RotationMatrix* G4VPhysicalVolume::GetRotati    165 G4RotationMatrix* G4VPhysicalVolume::GetRotation()
166 {                                                 166 {
167   return G4MT_rot;                                167   return G4MT_rot;
168 }                                                 168 }
169                                                   169 
170 void G4VPhysicalVolume::SetRotation(G4Rotation    170 void G4VPhysicalVolume::SetRotation(G4RotationMatrix *pRot)
171 {                                                 171 {
172   G4MT_rot = pRot;                                172   G4MT_rot = pRot;
173 }                                                 173 }
174                                                   174 
175 G4RotationMatrix* G4VPhysicalVolume::GetObject    175 G4RotationMatrix* G4VPhysicalVolume::GetObjectRotation() const
176 {                                                 176 {
177   static G4RotationMatrix aRotM;                  177   static G4RotationMatrix aRotM;
178   static G4RotationMatrix IdentityRM;             178   static G4RotationMatrix IdentityRM;
179                                                   179 
180   G4RotationMatrix* retval = &IdentityRM;         180   G4RotationMatrix* retval = &IdentityRM;
181                                                   181 
182   // Insure against frot being a null pointer     182   // Insure against frot being a null pointer
183   if(this->GetRotation() != nullptr)           << 183   if(this->GetRotation())
184   {                                               184   {
185      aRotM = GetRotation()->inverse();            185      aRotM = GetRotation()->inverse();
186      retval= &aRotM;                              186      retval= &aRotM;
187   }                                               187   }
188   return retval;                                  188   return retval;
189 }                                                 189 }
190                                                   190 
191 G4RotationMatrix G4VPhysicalVolume::GetObjectR    191 G4RotationMatrix G4VPhysicalVolume::GetObjectRotationValue() const
192 {                                                 192 {
193   G4RotationMatrix aRotM;   // Initialised to     193   G4RotationMatrix aRotM;   // Initialised to identity
194                                                   194 
195   // Insure against G4MT_rot being a null poin    195   // Insure against G4MT_rot being a null pointer
196   if(G4MT_rot)                                    196   if(G4MT_rot)
197   {                                               197   {
198      aRotM = G4MT_rot->inverse();                 198      aRotM = G4MT_rot->inverse();
199   }                                               199   }
200   return aRotM;                                   200   return aRotM;
201 }                                                 201 }
202                                                   202 
203 G4ThreeVector  G4VPhysicalVolume::GetObjectTra    203 G4ThreeVector  G4VPhysicalVolume::GetObjectTranslation() const
204 {                                                 204 {
205   return {G4MT_tx, G4MT_ty, G4MT_tz};          << 205   return G4ThreeVector(G4MT_tx, G4MT_ty, G4MT_tz);
206 }                                                 206 }
207                                                   207 
208 const G4RotationMatrix* G4VPhysicalVolume::Get    208 const G4RotationMatrix* G4VPhysicalVolume::GetFrameRotation() const
209 {                                                 209 {
210   return G4MT_rot;                                210   return G4MT_rot;
211 }                                                 211 }
212                                                   212 
213 G4ThreeVector  G4VPhysicalVolume::GetFrameTran    213 G4ThreeVector  G4VPhysicalVolume::GetFrameTranslation() const
214 {                                                 214 {
215   return -G4ThreeVector(G4MT_tx, G4MT_ty, G4MT    215   return -G4ThreeVector(G4MT_tx, G4MT_ty, G4MT_tz);
216 }                                                 216 }
217                                                   217 
218 // Only implemented for placed and parameteris    218 // Only implemented for placed and parameterised volumes.
219 // Not required for replicas.                     219 // Not required for replicas.
220 //                                                220 //
221 G4bool G4VPhysicalVolume::CheckOverlaps(G4int,    221 G4bool G4VPhysicalVolume::CheckOverlaps(G4int, G4double, G4bool, G4int)
222 {                                                 222 {
223   return false;                                   223   return false;
224 }                                                 224 }
225                                                   225