Geant4 Cross Reference

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Geant4/geometry/management/src/G4VPhysicalVolume.cc

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Diff markup

Differences between /geometry/management/src/G4VPhysicalVolume.cc (Version 11.3.0) and /geometry/management/src/G4VPhysicalVolume.cc (Version 10.7.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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  4 // *                                                4 // *                                                                  *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
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 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // class G4VPhysicalVolume Implementation          26 // class G4VPhysicalVolume Implementation
 27 //                                                 27 //
 28 // 15.01.13, G.Cosmo, A.Dotti: Modified for th     28 // 15.01.13, G.Cosmo, A.Dotti: Modified for thread-safety for MT
 29 // 28.08.96, P.Kent: Replaced transform by rot     29 // 28.08.96, P.Kent: Replaced transform by rotmat + vector
 30 // 25.07.96, P.Kent: Modified interface for ne     30 // 25.07.96, P.Kent: Modified interface for new `Replica' capable geometry 
 31 // 24.07.95, P.Kent: First non-stub version        31 // 24.07.95, P.Kent: First non-stub version
 32 // -------------------------------------------     32 // --------------------------------------------------------------------
 33                                                    33 
 34 #include "G4VPhysicalVolume.hh"                    34 #include "G4VPhysicalVolume.hh"
 35                                                    35 
 36 #include "G4PhysicalVolumeStore.hh"                36 #include "G4PhysicalVolumeStore.hh"
 37 #include "G4LogicalVolume.hh"                      37 #include "G4LogicalVolume.hh"
 38                                                    38 
 39 // This new field helps to use the class G4PVM     39 // This new field helps to use the class G4PVManager
 40 //                                                 40 //
 41 G4PVManager G4VPhysicalVolume::subInstanceMana     41 G4PVManager G4VPhysicalVolume::subInstanceManager;
 42                                                    42 
 43 // These macros change the references to field     43 // These macros change the references to fields that are now encapsulated
 44 // in the class G4PVData.                          44 // in the class G4PVData.
 45 //                                                 45 //
 46 #define G4MT_rot ((subInstanceManager.offset[i     46 #define G4MT_rot ((subInstanceManager.offset[instanceID]).frot)
 47 #define G4MT_tx ((subInstanceManager.offset[in     47 #define G4MT_tx ((subInstanceManager.offset[instanceID]).tx)
 48 #define G4MT_ty ((subInstanceManager.offset[in     48 #define G4MT_ty ((subInstanceManager.offset[instanceID]).ty)
 49 #define G4MT_tz ((subInstanceManager.offset[in     49 #define G4MT_tz ((subInstanceManager.offset[instanceID]).tz)
 50 #define G4MT_pvdata (subInstanceManager.offset     50 #define G4MT_pvdata (subInstanceManager.offset[instanceID])
 51                                                    51 
 52 // Constructor: init parameters and register i     52 // Constructor: init parameters and register in Store
 53 //                                                 53 //
 54 G4VPhysicalVolume::G4VPhysicalVolume( G4Rotati     54 G4VPhysicalVolume::G4VPhysicalVolume( G4RotationMatrix* pRot,
 55                                 const G4ThreeV     55                                 const G4ThreeVector& tlate,
 56                                 const G4String     56                                 const G4String& pName,
 57                                       G4Logica     57                                       G4LogicalVolume* pLogical,
 58                                       G4VPhysi     58                                       G4VPhysicalVolume* )
 59   : flogical(pLogical), fname(pName)               59   : flogical(pLogical), fname(pName)
 60 {                                                  60 {
 61   instanceID = subInstanceManager.CreateSubIns     61   instanceID = subInstanceManager.CreateSubInstance();
 62                                                    62 
 63   this->SetRotation( pRot );       // G4MT_rot     63   this->SetRotation( pRot );       // G4MT_rot = pRot;
 64   this->SetTranslation( tlate );   // G4MT_tra     64   this->SetTranslation( tlate );   // G4MT_trans = tlate;
 65                                                    65 
 66   // Initialize 'Shadow' data structure - for      66   // Initialize 'Shadow' data structure - for use by object persistency
 67   pvdata = new G4PVData();                         67   pvdata = new G4PVData();
 68   pvdata->frot = pRot;                             68   pvdata->frot = pRot;
 69   pvdata->tx = tlate.x();                          69   pvdata->tx = tlate.x();
 70   pvdata->ty = tlate.y();                          70   pvdata->ty = tlate.y();
 71   pvdata->tz = tlate.z();                          71   pvdata->tz = tlate.z();
 72                                                    72 
 73   G4PhysicalVolumeStore::Register(this);           73   G4PhysicalVolumeStore::Register(this);
 74 }                                                  74 }
 75                                                    75 
 76 // Fake default constructor - sets only member     76 // Fake default constructor - sets only member data and allocates memory
 77 //                            for usage restri     77 //                            for usage restricted to object persistency.
 78 //                                                 78 //
 79 G4VPhysicalVolume::G4VPhysicalVolume( __void__     79 G4VPhysicalVolume::G4VPhysicalVolume( __void__& )
 80   : fname("")                                      80   : fname("")
 81 {                                                  81 {
 82   // Register to store                             82   // Register to store
 83   //                                               83   //
 84   instanceID = subInstanceManager.CreateSubIns     84   instanceID = subInstanceManager.CreateSubInstance();
 85                                                    85 
 86   G4PhysicalVolumeStore::Register(this);           86   G4PhysicalVolumeStore::Register(this);
 87 }                                                  87 }
 88                                                    88 
 89 // Destructor -  remove from Store                 89 // Destructor -  remove from Store
 90 //                                                 90 //
 91 G4VPhysicalVolume::~G4VPhysicalVolume()            91 G4VPhysicalVolume::~G4VPhysicalVolume() 
 92 {                                                  92 {
 93   delete pvdata;                                   93   delete pvdata;
 94   G4PhysicalVolumeStore::DeRegister(this);         94   G4PhysicalVolumeStore::DeRegister(this);
 95 }                                                  95 }
 96                                                    96 
 97 // Set volume name and notify store of the cha << 
 98 //                                             << 
 99 void G4VPhysicalVolume::SetName(const G4String << 
100 {                                              << 
101   fname = pName;                               << 
102   G4PhysicalVolumeStore::GetInstance()->SetMap << 
103 }                                              << 
104                                                << 
105 // This method is similar to the constructor.      97 // This method is similar to the constructor. It is used by each worker
106 // thread to achieve the same effect as that o     98 // thread to achieve the same effect as that of the master thread exept
107 // to register the new created instance. This      99 // to register the new created instance. This method is invoked explicitly.
108 // It does not create a new G4VPhysicalVolume     100 // It does not create a new G4VPhysicalVolume instance.
109 // It only assign the value for the fields enc    101 // It only assign the value for the fields encapsulated by the class G4PVData.
110 //                                                102 //
111 void G4VPhysicalVolume::                          103 void G4VPhysicalVolume::
112 InitialiseWorker( G4VPhysicalVolume* /*pMaster    104 InitialiseWorker( G4VPhysicalVolume* /*pMasterObject*/,
113                   G4RotationMatrix *pRot,         105                   G4RotationMatrix *pRot,
114                   const G4ThreeVector &tlate)     106                   const G4ThreeVector &tlate)
115 {                                                 107 {
116   subInstanceManager.SlaveCopySubInstanceArray    108   subInstanceManager.SlaveCopySubInstanceArray();
117                                                   109 
118   this->SetRotation( pRot );      // G4MT_rot     110   this->SetRotation( pRot );      // G4MT_rot   = pRot;
119   this->SetTranslation( tlate );  // G4MT_tran    111   this->SetTranslation( tlate );  // G4MT_trans = tlate;
120   //  G4PhysicalVolumeStore::Register(this);      112   //  G4PhysicalVolumeStore::Register(this);
121 }                                                 113 }
122                                                   114 
123 // Release memory allocated for offset            115 // Release memory allocated for offset
124 //                                                116 //
125 void G4VPhysicalVolume::Clean()                   117 void G4VPhysicalVolume::Clean()
126 {                                                 118 {
127   subInstanceManager.FreeSlave();                 119   subInstanceManager.FreeSlave();
128 }                                                 120 }
129                                                   121 
130 // This method is similar to the destructor. I    122 // This method is similar to the destructor. It is used by each worker
131 // thread to achieve the partial effect as tha    123 // thread to achieve the partial effect as that of the master thread.
132 // For G4VPhysicalVolume instances, nothing mo    124 // For G4VPhysicalVolume instances, nothing more to do here.
133 //                                                125 //
134 void G4VPhysicalVolume::TerminateWorker( G4VPh    126 void G4VPhysicalVolume::TerminateWorker( G4VPhysicalVolume* /*pMasterObject*/)
135 {                                                 127 {
136 }                                                 128 }
137                                                   129 
138 // Returns the private data instance manager.     130 // Returns the private data instance manager.
139 //                                                131 //
140 const G4PVManager& G4VPhysicalVolume::GetSubIn    132 const G4PVManager& G4VPhysicalVolume::GetSubInstanceManager()
141 {                                                 133 {
142   return subInstanceManager;                      134   return subInstanceManager;
143 }                                                 135 }
144                                                   136 
145 G4int G4VPhysicalVolume::GetMultiplicity() con    137 G4int G4VPhysicalVolume::GetMultiplicity() const
146 {                                                 138 {
147   return 1;                                       139   return 1;
148 }                                                 140 }
149                                                   141 
150 const G4ThreeVector G4VPhysicalVolume::GetTran    142 const G4ThreeVector G4VPhysicalVolume::GetTranslation() const
151 {                                                 143 {
152   return G4ThreeVector(G4MT_tx, G4MT_ty, G4MT_    144   return G4ThreeVector(G4MT_tx, G4MT_ty, G4MT_tz);
153 }                                                 145 }
154                                                   146 
155 void G4VPhysicalVolume::SetTranslation(const G    147 void G4VPhysicalVolume::SetTranslation(const G4ThreeVector &vec)
156 {                                                 148 {
157   G4MT_tx=vec.x(); G4MT_ty=vec.y(); G4MT_tz=ve    149   G4MT_tx=vec.x(); G4MT_ty=vec.y(); G4MT_tz=vec.z();
158 }                                                 150 }
159                                                   151 
160 const G4RotationMatrix* G4VPhysicalVolume::Get    152 const G4RotationMatrix* G4VPhysicalVolume::GetRotation() const
161 {                                                 153 {
162   return G4MT_rot;                                154   return G4MT_rot;
163 }                                                 155 }
164                                                   156 
165 G4RotationMatrix* G4VPhysicalVolume::GetRotati    157 G4RotationMatrix* G4VPhysicalVolume::GetRotation()
166 {                                                 158 {
167   return G4MT_rot;                                159   return G4MT_rot;
168 }                                                 160 }
169                                                   161 
170 void G4VPhysicalVolume::SetRotation(G4Rotation    162 void G4VPhysicalVolume::SetRotation(G4RotationMatrix *pRot)
171 {                                                 163 {
172   G4MT_rot = pRot;                                164   G4MT_rot = pRot;
173 }                                                 165 }
174                                                   166 
175 G4RotationMatrix* G4VPhysicalVolume::GetObject    167 G4RotationMatrix* G4VPhysicalVolume::GetObjectRotation() const
176 {                                                 168 {
177   static G4RotationMatrix aRotM;                  169   static G4RotationMatrix aRotM;
178   static G4RotationMatrix IdentityRM;             170   static G4RotationMatrix IdentityRM;
179                                                   171 
180   G4RotationMatrix* retval = &IdentityRM;         172   G4RotationMatrix* retval = &IdentityRM;
181                                                   173 
182   // Insure against frot being a null pointer     174   // Insure against frot being a null pointer
183   if(this->GetRotation() != nullptr)           << 175   if(this->GetRotation())
184   {                                               176   {
185      aRotM = GetRotation()->inverse();            177      aRotM = GetRotation()->inverse();
186      retval= &aRotM;                              178      retval= &aRotM;
187   }                                               179   }
188   return retval;                                  180   return retval;
189 }                                                 181 }
190                                                   182 
191 G4RotationMatrix G4VPhysicalVolume::GetObjectR    183 G4RotationMatrix G4VPhysicalVolume::GetObjectRotationValue() const
192 {                                                 184 {
193   G4RotationMatrix aRotM;   // Initialised to     185   G4RotationMatrix aRotM;   // Initialised to identity
194                                                   186 
195   // Insure against G4MT_rot being a null poin    187   // Insure against G4MT_rot being a null pointer
196   if(G4MT_rot)                                    188   if(G4MT_rot)
197   {                                               189   {
198      aRotM = G4MT_rot->inverse();                 190      aRotM = G4MT_rot->inverse();
199   }                                               191   }
200   return aRotM;                                   192   return aRotM;
201 }                                                 193 }
202                                                   194 
203 G4ThreeVector  G4VPhysicalVolume::GetObjectTra    195 G4ThreeVector  G4VPhysicalVolume::GetObjectTranslation() const
204 {                                                 196 {
205   return {G4MT_tx, G4MT_ty, G4MT_tz};          << 197   return G4ThreeVector(G4MT_tx, G4MT_ty, G4MT_tz);
206 }                                                 198 }
207                                                   199 
208 const G4RotationMatrix* G4VPhysicalVolume::Get    200 const G4RotationMatrix* G4VPhysicalVolume::GetFrameRotation() const
209 {                                                 201 {
210   return G4MT_rot;                                202   return G4MT_rot;
211 }                                                 203 }
212                                                   204 
213 G4ThreeVector  G4VPhysicalVolume::GetFrameTran    205 G4ThreeVector  G4VPhysicalVolume::GetFrameTranslation() const
214 {                                                 206 {
215   return -G4ThreeVector(G4MT_tx, G4MT_ty, G4MT    207   return -G4ThreeVector(G4MT_tx, G4MT_ty, G4MT_tz);
216 }                                                 208 }
217                                                   209 
218 // Only implemented for placed and parameteris    210 // Only implemented for placed and parameterised volumes.
219 // Not required for replicas.                     211 // Not required for replicas.
220 //                                                212 //
221 G4bool G4VPhysicalVolume::CheckOverlaps(G4int,    213 G4bool G4VPhysicalVolume::CheckOverlaps(G4int, G4double, G4bool, G4int)
222 {                                                 214 {
223   return false;                                   215   return false;
224 }                                                 216 }
225                                                   217