Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // >> 27 // >> 28 // 26 // class G4VPhysicalVolume Implementation 29 // class G4VPhysicalVolume Implementation 27 // 30 // 28 // 15.01.13, G.Cosmo, A.Dotti: Modified for th << 29 // 28.08.96, P.Kent: Replaced transform by rot << 30 // 25.07.96, P.Kent: Modified interface for ne << 31 // 24.07.95, P.Kent: First non-stub version << 32 // ------------------------------------------- 31 // -------------------------------------------------------------------- 33 32 34 #include "G4VPhysicalVolume.hh" 33 #include "G4VPhysicalVolume.hh" 35 34 36 #include "G4PhysicalVolumeStore.hh" 35 #include "G4PhysicalVolumeStore.hh" 37 #include "G4LogicalVolume.hh" 36 #include "G4LogicalVolume.hh" 38 37 39 // This new field helps to use the class G4PVM 38 // This new field helps to use the class G4PVManager 40 // 39 // 41 G4PVManager G4VPhysicalVolume::subInstanceMana 40 G4PVManager G4VPhysicalVolume::subInstanceManager; 42 41 43 // These macros change the references to field 42 // These macros change the references to fields that are now encapsulated 44 // in the class G4PVData. 43 // in the class G4PVData. 45 // 44 // 46 #define G4MT_rot ((subInstanceManager.offset[i 45 #define G4MT_rot ((subInstanceManager.offset[instanceID]).frot) 47 #define G4MT_tx ((subInstanceManager.offset[in << 46 #define G4MT_trans ((subInstanceManager.offset[instanceID]).ftrans) 48 #define G4MT_ty ((subInstanceManager.offset[in << 49 #define G4MT_tz ((subInstanceManager.offset[in << 50 #define G4MT_pvdata (subInstanceManager.offset 47 #define G4MT_pvdata (subInstanceManager.offset[instanceID]) 51 48 52 // Constructor: init parameters and register i 49 // Constructor: init parameters and register in Store 53 // 50 // 54 G4VPhysicalVolume::G4VPhysicalVolume( G4Rotati << 51 G4VPhysicalVolume::G4VPhysicalVolume( G4RotationMatrix *pRot, 55 const G4ThreeV << 52 const G4ThreeVector &tlate, 56 const G4String 53 const G4String& pName, 57 G4Logica 54 G4LogicalVolume* pLogical, 58 G4VPhysi 55 G4VPhysicalVolume* ) 59 : flogical(pLogical), fname(pName) << 56 : flogical(pLogical), >> 57 fname(pName), flmother(0) 60 { 58 { 61 instanceID = subInstanceManager.CreateSubIns 59 instanceID = subInstanceManager.CreateSubInstance(); 62 60 63 this->SetRotation( pRot ); // G4MT_rot 61 this->SetRotation( pRot ); // G4MT_rot = pRot; 64 this->SetTranslation( tlate ); // G4MT_tra 62 this->SetTranslation( tlate ); // G4MT_trans = tlate; 65 63 66 // Initialize 'Shadow' data structure - for 64 // Initialize 'Shadow' data structure - for use by object persistency 67 pvdata = new G4PVData(); 65 pvdata = new G4PVData(); 68 pvdata->frot = pRot; 66 pvdata->frot = pRot; 69 pvdata->tx = tlate.x(); << 67 pvdata->ftrans = G4ThreeVector(tlate); 70 pvdata->ty = tlate.y(); << 71 pvdata->tz = tlate.z(); << 72 68 73 G4PhysicalVolumeStore::Register(this); 69 G4PhysicalVolumeStore::Register(this); 74 } 70 } 75 71 76 // Fake default constructor - sets only member 72 // Fake default constructor - sets only member data and allocates memory 77 // for usage restri 73 // for usage restricted to object persistency. 78 // 74 // 79 G4VPhysicalVolume::G4VPhysicalVolume( __void__ 75 G4VPhysicalVolume::G4VPhysicalVolume( __void__& ) 80 : fname("") << 76 : flogical(0), fname(""), flmother(0), pvdata(0) 81 { 77 { 82 // Register to store 78 // Register to store 83 // 79 // 84 instanceID = subInstanceManager.CreateSubIns 80 instanceID = subInstanceManager.CreateSubInstance(); 85 81 86 G4PhysicalVolumeStore::Register(this); 82 G4PhysicalVolumeStore::Register(this); 87 } 83 } 88 84 89 // Destructor - remove from Store 85 // Destructor - remove from Store 90 // 86 // 91 G4VPhysicalVolume::~G4VPhysicalVolume() 87 G4VPhysicalVolume::~G4VPhysicalVolume() 92 { 88 { 93 delete pvdata; 89 delete pvdata; 94 G4PhysicalVolumeStore::DeRegister(this); 90 G4PhysicalVolumeStore::DeRegister(this); 95 } 91 } 96 92 97 // Set volume name and notify store of the cha << 98 // << 99 void G4VPhysicalVolume::SetName(const G4String << 100 { << 101 fname = pName; << 102 G4PhysicalVolumeStore::GetInstance()->SetMap << 103 } << 104 << 105 // This method is similar to the constructor. 93 // This method is similar to the constructor. It is used by each worker 106 // thread to achieve the same effect as that o 94 // thread to achieve the same effect as that of the master thread exept 107 // to register the new created instance. This 95 // to register the new created instance. This method is invoked explicitly. 108 // It does not create a new G4VPhysicalVolume 96 // It does not create a new G4VPhysicalVolume instance. 109 // It only assign the value for the fields enc 97 // It only assign the value for the fields encapsulated by the class G4PVData. 110 // 98 // 111 void G4VPhysicalVolume:: 99 void G4VPhysicalVolume:: 112 InitialiseWorker( G4VPhysicalVolume* /*pMaster 100 InitialiseWorker( G4VPhysicalVolume* /*pMasterObject*/, 113 G4RotationMatrix *pRot, 101 G4RotationMatrix *pRot, 114 const G4ThreeVector &tlate) 102 const G4ThreeVector &tlate) 115 { 103 { 116 subInstanceManager.SlaveCopySubInstanceArray 104 subInstanceManager.SlaveCopySubInstanceArray(); 117 105 118 this->SetRotation( pRot ); // G4MT_rot 106 this->SetRotation( pRot ); // G4MT_rot = pRot; 119 this->SetTranslation( tlate ); // G4MT_tran 107 this->SetTranslation( tlate ); // G4MT_trans = tlate; 120 // G4PhysicalVolumeStore::Register(this); 108 // G4PhysicalVolumeStore::Register(this); 121 } 109 } 122 110 123 // Release memory allocated for offset 111 // Release memory allocated for offset 124 // 112 // 125 void G4VPhysicalVolume::Clean() 113 void G4VPhysicalVolume::Clean() 126 { 114 { 127 subInstanceManager.FreeSlave(); 115 subInstanceManager.FreeSlave(); 128 } 116 } 129 117 130 // This method is similar to the destructor. I 118 // This method is similar to the destructor. It is used by each worker 131 // thread to achieve the partial effect as tha 119 // thread to achieve the partial effect as that of the master thread. 132 // For G4VPhysicalVolume instances, nothing mo 120 // For G4VPhysicalVolume instances, nothing more to do here. 133 // 121 // 134 void G4VPhysicalVolume::TerminateWorker( G4VPh 122 void G4VPhysicalVolume::TerminateWorker( G4VPhysicalVolume* /*pMasterObject*/) 135 { 123 { 136 } 124 } 137 125 138 // Returns the private data instance manager. 126 // Returns the private data instance manager. 139 // 127 // 140 const G4PVManager& G4VPhysicalVolume::GetSubIn 128 const G4PVManager& G4VPhysicalVolume::GetSubInstanceManager() 141 { 129 { 142 return subInstanceManager; 130 return subInstanceManager; 143 } 131 } 144 132 145 G4int G4VPhysicalVolume::GetMultiplicity() con 133 G4int G4VPhysicalVolume::GetMultiplicity() const 146 { 134 { 147 return 1; 135 return 1; 148 } 136 } 149 137 150 const G4ThreeVector G4VPhysicalVolume::GetTran << 138 const G4ThreeVector& G4VPhysicalVolume::GetTranslation() const 151 { 139 { 152 return G4ThreeVector(G4MT_tx, G4MT_ty, G4MT_ << 140 return G4MT_trans; 153 } 141 } 154 142 155 void G4VPhysicalVolume::SetTranslation(const G 143 void G4VPhysicalVolume::SetTranslation(const G4ThreeVector &vec) 156 { 144 { 157 G4MT_tx=vec.x(); G4MT_ty=vec.y(); G4MT_tz=ve << 145 G4MT_trans=vec; 158 } 146 } 159 147 160 const G4RotationMatrix* G4VPhysicalVolume::Get 148 const G4RotationMatrix* G4VPhysicalVolume::GetRotation() const 161 { 149 { 162 return G4MT_rot; 150 return G4MT_rot; 163 } 151 } 164 152 165 G4RotationMatrix* G4VPhysicalVolume::GetRotati 153 G4RotationMatrix* G4VPhysicalVolume::GetRotation() 166 { 154 { 167 return G4MT_rot; 155 return G4MT_rot; 168 } 156 } 169 157 170 void G4VPhysicalVolume::SetRotation(G4Rotation 158 void G4VPhysicalVolume::SetRotation(G4RotationMatrix *pRot) 171 { 159 { 172 G4MT_rot = pRot; << 160 G4MT_rot=pRot; 173 } 161 } 174 162 175 G4RotationMatrix* G4VPhysicalVolume::GetObject 163 G4RotationMatrix* G4VPhysicalVolume::GetObjectRotation() const 176 { 164 { 177 static G4RotationMatrix aRotM; 165 static G4RotationMatrix aRotM; 178 static G4RotationMatrix IdentityRM; 166 static G4RotationMatrix IdentityRM; 179 167 180 G4RotationMatrix* retval = &IdentityRM; 168 G4RotationMatrix* retval = &IdentityRM; 181 169 182 // Insure against frot being a null pointer 170 // Insure against frot being a null pointer 183 if(this->GetRotation() != nullptr) << 171 if(this->GetRotation()) 184 { 172 { 185 aRotM = GetRotation()->inverse(); 173 aRotM = GetRotation()->inverse(); 186 retval= &aRotM; 174 retval= &aRotM; 187 } 175 } 188 return retval; 176 return retval; 189 } 177 } 190 178 191 G4RotationMatrix G4VPhysicalVolume::GetObjectR 179 G4RotationMatrix G4VPhysicalVolume::GetObjectRotationValue() const 192 { 180 { 193 G4RotationMatrix aRotM; // Initialised to << 181 G4RotationMatrix aRotM; // Initialised to identity 194 182 195 // Insure against G4MT_rot being a null poin 183 // Insure against G4MT_rot being a null pointer 196 if(G4MT_rot) 184 if(G4MT_rot) 197 { 185 { 198 aRotM = G4MT_rot->inverse(); << 186 aRotM= G4MT_rot->inverse(); 199 } 187 } 200 return aRotM; 188 return aRotM; 201 } 189 } 202 190 203 G4ThreeVector G4VPhysicalVolume::GetObjectTra 191 G4ThreeVector G4VPhysicalVolume::GetObjectTranslation() const 204 { 192 { 205 return {G4MT_tx, G4MT_ty, G4MT_tz}; << 193 return G4MT_trans; 206 } 194 } 207 195 208 const G4RotationMatrix* G4VPhysicalVolume::Get 196 const G4RotationMatrix* G4VPhysicalVolume::GetFrameRotation() const 209 { 197 { 210 return G4MT_rot; 198 return G4MT_rot; 211 } 199 } 212 200 213 G4ThreeVector G4VPhysicalVolume::GetFrameTran 201 G4ThreeVector G4VPhysicalVolume::GetFrameTranslation() const 214 { 202 { 215 return -G4ThreeVector(G4MT_tx, G4MT_ty, G4MT << 203 return -G4MT_trans; 216 } 204 } 217 205 218 // Only implemented for placed and parameteris 206 // Only implemented for placed and parameterised volumes. 219 // Not required for replicas. 207 // Not required for replicas. 220 // 208 // 221 G4bool G4VPhysicalVolume::CheckOverlaps(G4int, 209 G4bool G4VPhysicalVolume::CheckOverlaps(G4int, G4double, G4bool, G4int) 222 { 210 { 223 return false; 211 return false; 224 } 212 } 225 213