Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/management/src/G4TouchableHistory.cc

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Diff markup

Differences between /geometry/management/src/G4TouchableHistory.cc (Version 11.3.0) and /geometry/management/src/G4TouchableHistory.cc (Version 6.2)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // class G4TouchableHistory Implementation        
 27 //                                                
 28 // Created: Paul Kent, August 1996                
 29 // -------------------------------------------    
 30                                                   
 31 #include "G4TouchableHistory.hh"                  
 32                                                   
 33 G4Allocator<G4TouchableHistory>*& aTouchableHi    
 34 {                                                 
 35   G4ThreadLocalStatic G4Allocator<G4TouchableH    
 36   return _instance;                               
 37 }                                                 
 38                                                   
 39 G4TouchableHistory::G4TouchableHistory()          
 40   : ftlate(G4ThreeVector(0.,0.,0.))               
 41                                                   
 42 {                                                 
 43   fhistory.SetFirstEntry(nullptr);                
 44 }                                                 
 45                                                   
 46 G4TouchableHistory::G4TouchableHistory( const     
 47   : fhistory(history)                             
 48 {                                                 
 49   const G4AffineTransform& tf = fhistory.GetTo    
 50   ftlate = tf.InverseNetTranslation();            
 51   frot = tf.InverseNetRotation();                 
 52 }                                                 
 53                                                   
 54 G4TouchableHistory::~G4TouchableHistory() = de    
 55                                                   
 56 const G4ThreeVector&                              
 57 G4TouchableHistory::GetTranslation(G4int depth    
 58 {                                                 
 59   // The value returned will change at the nex    
 60   // Copy it if you want to use it!               
 61   //                                              
 62   static G4ThreadLocal G4ThreeVector* ctrans =    
 63   if ( ctrans == nullptr )  { ctrans = new G4T    
 64   if(depth==0.0)                                  
 65   {                                               
 66     return ftlate;                                
 67   }                                               
 68   else                                            
 69   {                                               
 70     *ctrans =                                     
 71       fhistory.GetTransform(CalculateHistoryIn    
 72     return *ctrans;                               
 73   }                                               
 74 }                                                 
 75                                                   
 76 const G4RotationMatrix*                           
 77 G4TouchableHistory::GetRotation(G4int depth) c    
 78 {                                                 
 79   // The value returned will change at the nex    
 80   // Copy it if you want to use it!               
 81   //                                              
 82   static G4ThreadLocal G4RotationMatrix* rotM     
 83   if ( rotM == nullptr )  { rotM = new G4Rotat    
 84                                                   
 85   if(depth==0.0)                                  
 86   {                                               
 87     return &frot;                                 
 88   }                                               
 89   else                                            
 90   {                                               
 91     *rotM = fhistory.GetTransform(CalculateHis    
 92     return rotM;                                  
 93   }                                               
 94 }                                                 
 95