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1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer << 3 // * DISCLAIMER * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th << 5 // * The following disclaimer summarizes all the specific disclaimers * 6 // * the Geant4 Collaboration. It is provided << 6 // * of contributors to this software. The specific disclaimers,which * 7 // * conditions of the Geant4 Software License << 7 // * govern, are listed with their locations in: * 8 // * LICENSE and available at http://cern.ch/ << 8 // * http://cern.ch/geant4/license * 9 // * include a list of copyright holders. << 10 // * 9 // * * 11 // * Neither the authors of this software syst 10 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 11 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 12 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 13 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 // G4SolidStore implementation << 27 // 23 // 28 // 10.07.95, P.Kent, G.Cosmo << 24 // $Id: G4SolidStore.cc,v 1.10 2003/06/16 16:52:10 gunter Exp $ 29 // ------------------------------------------- << 25 // GEANT4 tag $Name: geant4-05-02 $ >> 26 // >> 27 // G4SolidStore >> 28 // >> 29 // Implementation for singleton container >> 30 // >> 31 // History: >> 32 // 10.07.95 P.Kent Initial version >> 33 // ******************************************************************** 30 34 31 #include "globals.hh" 35 #include "globals.hh" 32 #include "G4SolidStore.hh" 36 #include "G4SolidStore.hh" 33 #include "G4GeometryManager.hh" 37 #include "G4GeometryManager.hh" 34 38 35 #include "G4AutoLock.hh" << 36 << 37 namespace << 38 { << 39 G4Mutex mapMutex = G4MUTEX_INITIALIZER; << 40 } << 41 << 42 // ******************************************* 39 // *************************************************************************** 43 // Static class variables 40 // Static class variables 44 // ******************************************* 41 // *************************************************************************** 45 // 42 // 46 G4SolidStore* G4SolidStore::fgInstance = nullp << 43 G4SolidStore* G4SolidStore::fgInstance = 0; 47 G4ThreadLocal G4VStoreNotifier* G4SolidStore:: << 44 G4bool G4SolidStore::locked = false; 48 G4ThreadLocal G4bool G4SolidStore::locked = fa << 49 45 50 // ******************************************* 46 // *************************************************************************** 51 // Protected constructor: Construct underlying 47 // Protected constructor: Construct underlying container with 52 // initial size of 100 entries 48 // initial size of 100 entries 53 // ******************************************* 49 // *************************************************************************** 54 // 50 // 55 G4SolidStore::G4SolidStore() 51 G4SolidStore::G4SolidStore() 56 << 52 : std::vector<G4VSolid*>() 57 { 53 { 58 reserve(100); 54 reserve(100); 59 } 55 } 60 56 61 // ******************************************* 57 // *************************************************************************** 62 // Destructor 58 // Destructor 63 // ******************************************* 59 // *************************************************************************** 64 // 60 // 65 G4SolidStore::~G4SolidStore() 61 G4SolidStore::~G4SolidStore() 66 { 62 { >> 63 // NOTE: destruction of solids is client responsibility ! >> 64 // clear(); 67 Clean(); 65 Clean(); 68 } 66 } 69 67 70 // ******************************************* 68 // *************************************************************************** 71 // Delete all elements from the store 69 // Delete all elements from the store 72 // ******************************************* 70 // *************************************************************************** 73 // 71 // 74 void G4SolidStore::Clean() 72 void G4SolidStore::Clean() 75 { 73 { 76 // Do nothing if geometry is closed 74 // Do nothing if geometry is closed 77 // 75 // 78 if (G4GeometryManager::GetInstance()->IsGeom 76 if (G4GeometryManager::GetInstance()->IsGeometryClosed()) 79 { 77 { 80 G4cout << "WARNING - Attempt to delete the 78 G4cout << "WARNING - Attempt to delete the solid store" 81 << " while geometry closed !" << G4 79 << " while geometry closed !" << G4endl; 82 return; 80 return; 83 } 81 } 84 82 85 // Locks store for deletion of solids. De-re 83 // Locks store for deletion of solids. De-registration will be 86 // performed at this stage. G4VSolids will n 84 // performed at this stage. G4VSolids will not de-register themselves. 87 // 85 // 88 locked = true; 86 locked = true; 89 87 >> 88 size_t i=0; 90 G4SolidStore* store = GetInstance(); 89 G4SolidStore* store = GetInstance(); >> 90 std::vector<G4VSolid*>::iterator pos; 91 91 92 for(auto pos=store->cbegin(); pos!=store->ce << 92 #ifdef G4GEOMETRY_VOXELDEBUG >> 93 G4cout << "Deleting Solids ... "; >> 94 #endif >> 95 >> 96 for(pos=store->begin(); pos!=store->end(); pos++) 93 { 97 { 94 if (fgNotifier != nullptr) { fgNotifier->N << 98 if (*pos) delete *pos; i++; 95 delete *pos; << 96 } 99 } 97 100 98 store->bmap.clear(); store->mvalid = false; << 101 #ifdef G4GEOMETRY_VOXELDEBUG >> 102 if (store->size() < i-1) >> 103 { G4cout << "No solids deleted. Already deleted by user ?" << G4endl; } >> 104 else >> 105 { G4cout << i-1 << " solids deleted !" << G4endl; } >> 106 #endif >> 107 99 locked = false; 108 locked = false; 100 store->clear(); 109 store->clear(); 101 } 110 } 102 111 103 // ******************************************* 112 // *************************************************************************** 104 // Associate user notifier to the store << 105 // ******************************************* << 106 // << 107 void G4SolidStore::SetNotifier(G4VStoreNotifie << 108 { << 109 GetInstance(); << 110 fgNotifier = pNotifier; << 111 } << 112 << 113 // ******************************************* << 114 // Bring contents of internal map up to date a << 115 // ******************************************* << 116 // << 117 void G4SolidStore::UpdateMap() << 118 { << 119 G4AutoLock l(&mapMutex); // to avoid thread << 120 if (mvalid) return; << 121 bmap.clear(); << 122 for(auto pos=GetInstance()->cbegin(); pos!=G << 123 { << 124 const G4String& sol_name = (*pos)->GetName << 125 auto it = bmap.find(sol_name); << 126 if (it != bmap.cend()) << 127 { << 128 it->second.push_back(*pos); << 129 } << 130 else << 131 { << 132 std::vector<G4VSolid*> sol_vec { *pos }; << 133 bmap.insert(std::make_pair(sol_name, sol << 134 } << 135 } << 136 mvalid = true; << 137 l.unlock(); << 138 } << 139 << 140 // ******************************************* << 141 // Add Solid to container 113 // Add Solid to container 142 // ******************************************* 114 // *************************************************************************** 143 // 115 // 144 void G4SolidStore::Register(G4VSolid* pSolid) 116 void G4SolidStore::Register(G4VSolid* pSolid) 145 { 117 { 146 G4SolidStore* store = GetInstance(); << 118 GetInstance()->push_back(pSolid); 147 store->push_back(pSolid); << 148 const G4String& sol_name = pSolid->GetName() << 149 auto it = store->bmap.find(sol_name); << 150 if (it != store->bmap.cend()) << 151 { << 152 it->second.push_back(pSolid); << 153 } << 154 else << 155 { << 156 std::vector<G4VSolid*> sol_vec { pSolid }; << 157 store->bmap.insert(std::make_pair(sol_name << 158 } << 159 if (fgNotifier != nullptr) { fgNotifier->Not << 160 store->mvalid = true; << 161 } 119 } 162 120 163 // ******************************************* 121 // *************************************************************************** 164 // Remove Solid from container 122 // Remove Solid from container 165 // ******************************************* 123 // *************************************************************************** 166 // 124 // 167 void G4SolidStore::DeRegister(G4VSolid* pSolid 125 void G4SolidStore::DeRegister(G4VSolid* pSolid) 168 { 126 { 169 G4SolidStore* store = GetInstance(); << 170 if (!locked) // Do not de-register if loc 127 if (!locked) // Do not de-register if locked ! 171 { 128 { 172 if (fgNotifier != nullptr) { fgNotifier->N << 129 for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++) 173 for (auto i=store->crbegin(); i!=store->cr << 174 { 130 { 175 if (**i==*pSolid) 131 if (**i==*pSolid) 176 { 132 { 177 store->erase(std::next(i).base()); << 133 GetInstance()->erase(i); 178 store->mvalid = false; << 179 break; 134 break; 180 } 135 } 181 } 136 } 182 const G4String& sol_name = pSolid->GetName << 183 auto it = store->bmap.find(sol_name); << 184 if (it != store->bmap.cend()) << 185 { << 186 if (it->second.size() > 1) << 187 { << 188 for (auto i=it->second.cbegin(); i!=it << 189 { << 190 if (**i==*pSolid) << 191 { << 192 it->second.erase(i); << 193 break; << 194 } << 195 } << 196 } << 197 else << 198 { << 199 store->bmap.erase(it); << 200 } << 201 } << 202 } << 203 } << 204 << 205 // ******************************************* << 206 // Retrieve the first or last solid pointer in << 207 // ******************************************* << 208 // << 209 G4VSolid* G4SolidStore::GetSolid(const G4Strin << 210 G4bool revers << 211 { << 212 G4SolidStore* store = GetInstance(); << 213 if (!store->mvalid) { store->UpdateMap(); } << 214 auto pos = store->bmap.find(name); << 215 if(pos != store->bmap.cend()) << 216 { << 217 if ((verbose) && (pos->second.size()>1)) << 218 { << 219 std::ostringstream message; << 220 message << "There exists more than ONE s << 221 << name << "!" << G4endl << 222 << "Returning the first found."; << 223 G4Exception("G4SolidStore::GetSolid()", << 224 "GeomMgt1001", JustWarning, << 225 } << 226 if(reverseSearch) << 227 { << 228 return pos->second[pos->second.size()-1] << 229 } << 230 else << 231 { << 232 return pos->second[0]; << 233 } << 234 } << 235 if (verbose) << 236 { << 237 std::ostringstream message; << 238 message << "Solid " << name << " not found << 239 << "Returning NULL pointer."; << 240 G4Exception("G4SolidStore::GetSolid()", << 241 "GeomMgt1001", JustWarning, me << 242 } 137 } 243 return nullptr; << 244 } 138 } 245 139 246 // ******************************************* 140 // *************************************************************************** 247 // Return ptr to Store, setting if necessary 141 // Return ptr to Store, setting if necessary 248 // ******************************************* 142 // *************************************************************************** 249 // 143 // 250 G4SolidStore* G4SolidStore::GetInstance() 144 G4SolidStore* G4SolidStore::GetInstance() 251 { 145 { 252 static G4SolidStore worldStore; 146 static G4SolidStore worldStore; 253 if (fgInstance == nullptr) << 147 if (!fgInstance) 254 { 148 { 255 fgInstance = &worldStore; 149 fgInstance = &worldStore; 256 } 150 } 257 return fgInstance; 151 return fgInstance; 258 } 152 } 259 153