Geant4 Cross Reference

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Geant4/geometry/management/src/G4SolidStore.cc

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Diff markup

Differences between /geometry/management/src/G4SolidStore.cc (Version 11.3.0) and /geometry/management/src/G4SolidStore.cc (Version 11.0)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4SolidStore implementation                     26 // G4SolidStore implementation
 27 //                                                 27 //
 28 // 10.07.95, P.Kent, G.Cosmo                       28 // 10.07.95, P.Kent, G.Cosmo
 29 // -------------------------------------------     29 // --------------------------------------------------------------------
 30                                                    30 
 31 #include "globals.hh"                              31 #include "globals.hh"
 32 #include "G4SolidStore.hh"                         32 #include "G4SolidStore.hh"
 33 #include "G4GeometryManager.hh"                    33 #include "G4GeometryManager.hh"
 34                                                    34 
 35 #include "G4AutoLock.hh"                           35 #include "G4AutoLock.hh"
 36                                                    36 
 37 namespace                                          37 namespace
 38 {                                                  38 {
 39   G4Mutex mapMutex = G4MUTEX_INITIALIZER;          39   G4Mutex mapMutex = G4MUTEX_INITIALIZER;
 40 }                                                  40 }
 41                                                    41 
 42 // *******************************************     42 // ***************************************************************************
 43 // Static class variables                          43 // Static class variables
 44 // *******************************************     44 // ***************************************************************************
 45 //                                                 45 //
 46 G4SolidStore* G4SolidStore::fgInstance = nullp     46 G4SolidStore* G4SolidStore::fgInstance = nullptr;
 47 G4ThreadLocal G4VStoreNotifier* G4SolidStore::     47 G4ThreadLocal G4VStoreNotifier* G4SolidStore::fgNotifier = nullptr;
 48 G4ThreadLocal G4bool G4SolidStore::locked = fa     48 G4ThreadLocal G4bool G4SolidStore::locked = false;
 49                                                    49 
 50 // *******************************************     50 // ***************************************************************************
 51 // Protected constructor: Construct underlying     51 // Protected constructor: Construct underlying container with
 52 // initial size of 100 entries                     52 // initial size of 100 entries
 53 // *******************************************     53 // ***************************************************************************
 54 //                                                 54 //
 55 G4SolidStore::G4SolidStore()                       55 G4SolidStore::G4SolidStore()
 56                                                <<  56   : std::vector<G4VSolid*>()
 57 {                                                  57 {
 58   reserve(100);                                    58   reserve(100);
 59 }                                                  59 }
 60                                                    60 
 61 // *******************************************     61 // ***************************************************************************
 62 // Destructor                                      62 // Destructor
 63 // *******************************************     63 // ***************************************************************************
 64 //                                                 64 //
 65 G4SolidStore::~G4SolidStore()                      65 G4SolidStore::~G4SolidStore() 
 66 {                                                  66 {
 67   Clean();                                         67   Clean();
 68 }                                                  68 }
 69                                                    69 
 70 // *******************************************     70 // ***************************************************************************
 71 // Delete all elements from the store              71 // Delete all elements from the store
 72 // *******************************************     72 // ***************************************************************************
 73 //                                                 73 //
 74 void G4SolidStore::Clean()                         74 void G4SolidStore::Clean()
 75 {                                                  75 {
 76   // Do nothing if geometry is closed              76   // Do nothing if geometry is closed
 77   //                                               77   //
 78   if (G4GeometryManager::GetInstance()->IsGeom <<  78   if (G4GeometryManager::IsGeometryClosed())
 79   {                                                79   {
 80     G4cout << "WARNING - Attempt to delete the     80     G4cout << "WARNING - Attempt to delete the solid store"
 81            << " while geometry closed !" << G4     81            << " while geometry closed !" << G4endl;
 82     return;                                        82     return;
 83   }                                                83   }
 84                                                    84 
 85   // Locks store for deletion of solids. De-re     85   // Locks store for deletion of solids. De-registration will be
 86   // performed at this stage. G4VSolids will n     86   // performed at this stage. G4VSolids will not de-register themselves.
 87   //                                               87   //
 88   locked = true;                                   88   locked = true;  
 89                                                    89 
                                                   >>  90   std::size_t i = 0;
 90   G4SolidStore* store = GetInstance();             91   G4SolidStore* store = GetInstance();
 91                                                    92 
                                                   >>  93 #ifdef G4GEOMETRY_VOXELDEBUG
                                                   >>  94   G4cout << "Deleting Solids ... ";
                                                   >>  95 #endif
                                                   >>  96 
 92   for(auto pos=store->cbegin(); pos!=store->ce     97   for(auto pos=store->cbegin(); pos!=store->cend(); ++pos)
 93   {                                                98   {
 94     if (fgNotifier != nullptr) { fgNotifier->N     99     if (fgNotifier != nullptr) { fgNotifier->NotifyDeRegistration(); }
 95     delete *pos;                               << 100     delete *pos; ++i;
 96   }                                               101   }
 97                                                   102 
                                                   >> 103 #ifdef G4GEOMETRY_VOXELDEBUG
                                                   >> 104   if (store->size() < i-1)
                                                   >> 105     { G4cout << "No solids deleted. Already deleted by user ?" << G4endl; }
                                                   >> 106   else
                                                   >> 107     { G4cout << i-1 << " solids deleted !" << G4endl; }
                                                   >> 108 #endif
                                                   >> 109 
 98   store->bmap.clear(); store->mvalid = false;     110   store->bmap.clear(); store->mvalid = false;
 99   locked = false;                                 111   locked = false;
100   store->clear();                                 112   store->clear();
101 }                                                 113 }
102                                                   114 
103 // *******************************************    115 // ***************************************************************************
104 // Associate user notifier to the store           116 // Associate user notifier to the store
105 // *******************************************    117 // ***************************************************************************
106 //                                                118 //
107 void G4SolidStore::SetNotifier(G4VStoreNotifie    119 void G4SolidStore::SetNotifier(G4VStoreNotifier* pNotifier)
108 {                                                 120 {
109   GetInstance();                                  121   GetInstance();
110   fgNotifier = pNotifier;                         122   fgNotifier = pNotifier;
111 }                                                 123 }
112                                                   124 
113 // *******************************************    125 // ***************************************************************************
114 // Bring contents of internal map up to date a    126 // Bring contents of internal map up to date and reset validity flag
115 // *******************************************    127 // ***************************************************************************
116 //                                                128 //
117 void G4SolidStore::UpdateMap()                    129 void G4SolidStore::UpdateMap()
118 {                                                 130 {
119   G4AutoLock l(&mapMutex);  // to avoid thread    131   G4AutoLock l(&mapMutex);  // to avoid thread contention at initialisation
120   if (mvalid) return;                             132   if (mvalid) return;
121   bmap.clear();                                   133   bmap.clear();
122   for(auto pos=GetInstance()->cbegin(); pos!=G    134   for(auto pos=GetInstance()->cbegin(); pos!=GetInstance()->cend(); ++pos)
123   {                                               135   {
124     const G4String& sol_name = (*pos)->GetName    136     const G4String& sol_name = (*pos)->GetName();
125     auto it = bmap.find(sol_name);                137     auto it = bmap.find(sol_name);
126     if (it != bmap.cend())                        138     if (it != bmap.cend())
127     {                                             139     {
128       it->second.push_back(*pos);                 140       it->second.push_back(*pos);
129     }                                             141     }
130     else                                          142     else
131     {                                             143     {
132       std::vector<G4VSolid*> sol_vec { *pos };    144       std::vector<G4VSolid*> sol_vec { *pos };
133       bmap.insert(std::make_pair(sol_name, sol    145       bmap.insert(std::make_pair(sol_name, sol_vec));
134     }                                             146     }
135   }                                               147   }
136   mvalid = true;                                  148   mvalid = true;
137   l.unlock();                                     149   l.unlock();
138 }                                                 150 }
139                                                   151 
140 // *******************************************    152 // ***************************************************************************
141 // Add Solid to container                         153 // Add Solid to container
142 // *******************************************    154 // ***************************************************************************
143 //                                                155 //
144 void G4SolidStore::Register(G4VSolid* pSolid)     156 void G4SolidStore::Register(G4VSolid* pSolid)
145 {                                                 157 {
146   G4SolidStore* store = GetInstance();            158   G4SolidStore* store = GetInstance();
147   store->push_back(pSolid);                       159   store->push_back(pSolid);
148   const G4String& sol_name = pSolid->GetName()    160   const G4String& sol_name = pSolid->GetName();
149   auto it = store->bmap.find(sol_name);           161   auto it = store->bmap.find(sol_name);
150   if (it != store->bmap.cend())                   162   if (it != store->bmap.cend())
151   {                                               163   {
152     it->second.push_back(pSolid);                 164     it->second.push_back(pSolid);
153   }                                               165   }
154   else                                            166   else
155   {                                               167   {
156     std::vector<G4VSolid*> sol_vec { pSolid };    168     std::vector<G4VSolid*> sol_vec { pSolid };
157     store->bmap.insert(std::make_pair(sol_name    169     store->bmap.insert(std::make_pair(sol_name, sol_vec));
158   }                                               170   }
159   if (fgNotifier != nullptr) { fgNotifier->Not << 171   if (fgNotifier) { fgNotifier->NotifyRegistration(); }
160   store->mvalid = true;                           172   store->mvalid = true;
161 }                                                 173 }
162                                                   174 
163 // *******************************************    175 // ***************************************************************************
164 // Remove Solid from container                    176 // Remove Solid from container
165 // *******************************************    177 // ***************************************************************************
166 //                                                178 //
167 void G4SolidStore::DeRegister(G4VSolid* pSolid    179 void G4SolidStore::DeRegister(G4VSolid* pSolid)
168 {                                                 180 {
169   G4SolidStore* store = GetInstance();            181   G4SolidStore* store = GetInstance();
170   if (!locked)    // Do not de-register if loc    182   if (!locked)    // Do not de-register if locked !
171   {                                               183   {
172     if (fgNotifier != nullptr) { fgNotifier->N    184     if (fgNotifier != nullptr) { fgNotifier->NotifyDeRegistration(); }
173     for (auto i=store->crbegin(); i!=store->cr    185     for (auto i=store->crbegin(); i!=store->crend(); ++i)
174     {                                             186     {
175       if (**i==*pSolid)                           187       if (**i==*pSolid)
176       {                                           188       {
177         store->erase(std::next(i).base());        189         store->erase(std::next(i).base());
178         store->mvalid = false;                    190         store->mvalid = false;
179         break;                                    191         break;
180       }                                           192       }
181     }                                             193     }
182     const G4String& sol_name = pSolid->GetName    194     const G4String& sol_name = pSolid->GetName();
183     auto it = store->bmap.find(sol_name);         195     auto it = store->bmap.find(sol_name);
184     if (it != store->bmap.cend())                 196     if (it != store->bmap.cend())
185     {                                             197     {
186       if (it->second.size() > 1)                  198       if (it->second.size() > 1)
187       {                                           199       {
188         for (auto i=it->second.cbegin(); i!=it    200         for (auto i=it->second.cbegin(); i!=it->second.cend(); ++i)
189         {                                         201         {
190           if (**i==*pSolid)                       202           if (**i==*pSolid)
191           {                                       203           {
192             it->second.erase(i);                  204             it->second.erase(i);
193             break;                                205             break;
194           }                                       206           }
195         }                                         207         }
196       }                                           208       }
197       else                                        209       else
198       {                                           210       {
199         store->bmap.erase(it);                    211         store->bmap.erase(it);
200       }                                           212       }
201     }                                             213     }
202   }                                               214   }
203 }                                                 215 }
204                                                   216 
205 // *******************************************    217 // ***************************************************************************
206 // Retrieve the first or last solid pointer in << 218 // Retrieve the first solid pointer in the container having that name
207 // *******************************************    219 // ***************************************************************************
208 //                                                220 //
209 G4VSolid* G4SolidStore::GetSolid(const G4Strin << 221 G4VSolid* G4SolidStore::GetSolid(const G4String& name, G4bool verbose) const
210                                  G4bool revers << 
211 {                                                 222 {
212   G4SolidStore* store = GetInstance();            223   G4SolidStore* store = GetInstance();
213   if (!store->mvalid)  { store->UpdateMap(); }    224   if (!store->mvalid)  { store->UpdateMap(); }
214   auto pos = store->bmap.find(name);              225   auto pos = store->bmap.find(name);
215   if(pos != store->bmap.cend())                   226   if(pos != store->bmap.cend())
216   {                                               227   {
217     if ((verbose) && (pos->second.size()>1))      228     if ((verbose) && (pos->second.size()>1))
218     {                                             229     {
219       std::ostringstream message;                 230       std::ostringstream message;
220       message << "There exists more than ONE s    231       message << "There exists more than ONE solid in store named: "
221               << name << "!" << G4endl            232               << name << "!" << G4endl
222               << "Returning the first found.";    233               << "Returning the first found.";
223       G4Exception("G4SolidStore::GetSolid()",     234       G4Exception("G4SolidStore::GetSolid()",
224                   "GeomMgt1001", JustWarning,     235                   "GeomMgt1001", JustWarning, message);
225     }                                             236     }
226     if(reverseSearch)                          << 237     return pos->second[0];
227     {                                          << 
228       return pos->second[pos->second.size()-1] << 
229     }                                          << 
230     else                                       << 
231     {                                          << 
232       return pos->second[0];                   << 
233     }                                          << 
234   }                                               238   }
235   if (verbose)                                    239   if (verbose)
236   {                                               240   {
237     std::ostringstream message;                   241     std::ostringstream message;
238     message << "Solid " << name << " not found    242     message << "Solid " << name << " not found in store !" << G4endl
239             << "Returning NULL pointer.";         243             << "Returning NULL pointer.";
240     G4Exception("G4SolidStore::GetSolid()",       244     G4Exception("G4SolidStore::GetSolid()",
241                 "GeomMgt1001", JustWarning, me    245                 "GeomMgt1001", JustWarning, message);
242   }                                               246   }
243   return nullptr;                                 247   return nullptr;
244 }                                                 248 }
245                                                   249 
246 // *******************************************    250 // ***************************************************************************
247 // Return ptr to Store, setting if necessary      251 // Return ptr to Store, setting if necessary
248 // *******************************************    252 // ***************************************************************************
249 //                                                253 //
250 G4SolidStore* G4SolidStore::GetInstance()         254 G4SolidStore* G4SolidStore::GetInstance()
251 {                                                 255 {
252   static G4SolidStore worldStore;                 256   static G4SolidStore worldStore;
253   if (fgInstance == nullptr)                      257   if (fgInstance == nullptr)
254   {                                               258   {
255     fgInstance = &worldStore;                     259     fgInstance = &worldStore;
256   }                                               260   }
257   return fgInstance;                              261   return fgInstance;
258 }                                                 262 }
259                                                   263