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Geant4/geometry/management/src/G4SolidStore.cc

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Diff markup

Differences between /geometry/management/src/G4SolidStore.cc (Version 11.3.0) and /geometry/management/src/G4SolidStore.cc (Version 10.3.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4SolidStore implementation                 << 
 27 //                                                 26 //
 28 // 10.07.95, P.Kent, G.Cosmo                   <<  27 // $Id: G4SolidStore.cc 67975 2013-03-13 10:19:44Z gcosmo $
                                                   >>  28 //
                                                   >>  29 // G4SolidStore
                                                   >>  30 //
                                                   >>  31 // Implementation for singleton container
                                                   >>  32 //
                                                   >>  33 // History:
                                                   >>  34 // 10.07.95 P.Kent Initial version
 29 // -------------------------------------------     35 // --------------------------------------------------------------------
 30                                                    36 
 31 #include "globals.hh"                              37 #include "globals.hh"
 32 #include "G4SolidStore.hh"                         38 #include "G4SolidStore.hh"
 33 #include "G4GeometryManager.hh"                    39 #include "G4GeometryManager.hh"
 34                                                    40 
 35 #include "G4AutoLock.hh"                       << 
 36                                                << 
 37 namespace                                      << 
 38 {                                              << 
 39   G4Mutex mapMutex = G4MUTEX_INITIALIZER;      << 
 40 }                                              << 
 41                                                << 
 42 // *******************************************     41 // ***************************************************************************
 43 // Static class variables                          42 // Static class variables
 44 // *******************************************     43 // ***************************************************************************
 45 //                                                 44 //
 46 G4SolidStore* G4SolidStore::fgInstance = nullp <<  45 G4SolidStore* G4SolidStore::fgInstance = 0;
 47 G4ThreadLocal G4VStoreNotifier* G4SolidStore:: <<  46 G4ThreadLocal G4VStoreNotifier* G4SolidStore::fgNotifier = 0;
 48 G4ThreadLocal G4bool G4SolidStore::locked = fa     47 G4ThreadLocal G4bool G4SolidStore::locked = false;
 49                                                    48 
 50 // *******************************************     49 // ***************************************************************************
 51 // Protected constructor: Construct underlying     50 // Protected constructor: Construct underlying container with
 52 // initial size of 100 entries                     51 // initial size of 100 entries
 53 // *******************************************     52 // ***************************************************************************
 54 //                                                 53 //
 55 G4SolidStore::G4SolidStore()                       54 G4SolidStore::G4SolidStore()
 56                                                <<  55   : std::vector<G4VSolid*>()
 57 {                                                  56 {
 58   reserve(100);                                    57   reserve(100);
 59 }                                                  58 }
 60                                                    59 
 61 // *******************************************     60 // ***************************************************************************
 62 // Destructor                                      61 // Destructor
 63 // *******************************************     62 // ***************************************************************************
 64 //                                                 63 //
 65 G4SolidStore::~G4SolidStore()                      64 G4SolidStore::~G4SolidStore() 
 66 {                                                  65 {
                                                   >>  66   // In multi-threaded mode, since parameterised solids are replicated
                                                   >>  67   // by threads, the master thread can not free them when thread private
                                                   >>  68   // malloc library is used. May let the master thread to replicate.
                                                   >>  69 
                                                   >>  70 #ifndef G4MULTITHREADED  
 67   Clean();                                         71   Clean();
                                                   >>  72 #endif
 68 }                                                  73 }
 69                                                    74 
 70 // *******************************************     75 // ***************************************************************************
 71 // Delete all elements from the store              76 // Delete all elements from the store
 72 // *******************************************     77 // ***************************************************************************
 73 //                                                 78 //
 74 void G4SolidStore::Clean()                         79 void G4SolidStore::Clean()
 75 {                                                  80 {
 76   // Do nothing if geometry is closed              81   // Do nothing if geometry is closed
 77   //                                               82   //
 78   if (G4GeometryManager::GetInstance()->IsGeom     83   if (G4GeometryManager::GetInstance()->IsGeometryClosed())
 79   {                                                84   {
 80     G4cout << "WARNING - Attempt to delete the     85     G4cout << "WARNING - Attempt to delete the solid store"
 81            << " while geometry closed !" << G4     86            << " while geometry closed !" << G4endl;
 82     return;                                        87     return;
 83   }                                                88   }
 84                                                    89 
 85   // Locks store for deletion of solids. De-re     90   // Locks store for deletion of solids. De-registration will be
 86   // performed at this stage. G4VSolids will n     91   // performed at this stage. G4VSolids will not de-register themselves.
 87   //                                               92   //
 88   locked = true;                                   93   locked = true;  
 89                                                    94 
                                                   >>  95   size_t i=0;
 90   G4SolidStore* store = GetInstance();             96   G4SolidStore* store = GetInstance();
 91                                                    97 
 92   for(auto pos=store->cbegin(); pos!=store->ce <<  98 #ifdef G4GEOMETRY_VOXELDEBUG
                                                   >>  99   G4cout << "Deleting Solids ... ";
                                                   >> 100 #endif
                                                   >> 101 
                                                   >> 102   for(iterator pos=store->begin(); pos!=store->end(); pos++)
 93   {                                               103   {
 94     if (fgNotifier != nullptr) { fgNotifier->N << 104     if (fgNotifier) { fgNotifier->NotifyDeRegistration(); }
 95     delete *pos;                               << 105     if (*pos) { delete *pos; }
                                                   >> 106     i++;
 96   }                                               107   }
 97                                                   108 
 98   store->bmap.clear(); store->mvalid = false;  << 109 #ifdef G4GEOMETRY_VOXELDEBUG
                                                   >> 110   if (store->size() < i-1)
                                                   >> 111     { G4cout << "No solids deleted. Already deleted by user ?" << G4endl; }
                                                   >> 112   else
                                                   >> 113     { G4cout << i-1 << " solids deleted !" << G4endl; }
                                                   >> 114 #endif
                                                   >> 115 
 99   locked = false;                                 116   locked = false;
100   store->clear();                                 117   store->clear();
101 }                                                 118 }
102                                                   119 
103 // *******************************************    120 // ***************************************************************************
104 // Associate user notifier to the store           121 // Associate user notifier to the store
105 // *******************************************    122 // ***************************************************************************
106 //                                                123 //
107 void G4SolidStore::SetNotifier(G4VStoreNotifie    124 void G4SolidStore::SetNotifier(G4VStoreNotifier* pNotifier)
108 {                                                 125 {
109   GetInstance();                                  126   GetInstance();
110   fgNotifier = pNotifier;                         127   fgNotifier = pNotifier;
111 }                                                 128 }
112                                                   129 
113 // *******************************************    130 // ***************************************************************************
114 // Bring contents of internal map up to date a << 
115 // ******************************************* << 
116 //                                             << 
117 void G4SolidStore::UpdateMap()                 << 
118 {                                              << 
119   G4AutoLock l(&mapMutex);  // to avoid thread << 
120   if (mvalid) return;                          << 
121   bmap.clear();                                << 
122   for(auto pos=GetInstance()->cbegin(); pos!=G << 
123   {                                            << 
124     const G4String& sol_name = (*pos)->GetName << 
125     auto it = bmap.find(sol_name);             << 
126     if (it != bmap.cend())                     << 
127     {                                          << 
128       it->second.push_back(*pos);              << 
129     }                                          << 
130     else                                       << 
131     {                                          << 
132       std::vector<G4VSolid*> sol_vec { *pos }; << 
133       bmap.insert(std::make_pair(sol_name, sol << 
134     }                                          << 
135   }                                            << 
136   mvalid = true;                               << 
137   l.unlock();                                  << 
138 }                                              << 
139                                                << 
140 // ******************************************* << 
141 // Add Solid to container                         131 // Add Solid to container
142 // *******************************************    132 // ***************************************************************************
143 //                                                133 //
144 void G4SolidStore::Register(G4VSolid* pSolid)     134 void G4SolidStore::Register(G4VSolid* pSolid)
145 {                                                 135 {
146   G4SolidStore* store = GetInstance();         << 136   GetInstance()->push_back(pSolid);
147   store->push_back(pSolid);                    << 137   if (fgNotifier) { fgNotifier->NotifyRegistration(); }
148   const G4String& sol_name = pSolid->GetName() << 
149   auto it = store->bmap.find(sol_name);        << 
150   if (it != store->bmap.cend())                << 
151   {                                            << 
152     it->second.push_back(pSolid);              << 
153   }                                            << 
154   else                                         << 
155   {                                            << 
156     std::vector<G4VSolid*> sol_vec { pSolid }; << 
157     store->bmap.insert(std::make_pair(sol_name << 
158   }                                            << 
159   if (fgNotifier != nullptr) { fgNotifier->Not << 
160   store->mvalid = true;                        << 
161 }                                                 138 }
162                                                   139 
163 // *******************************************    140 // ***************************************************************************
164 // Remove Solid from container                    141 // Remove Solid from container
165 // *******************************************    142 // ***************************************************************************
166 //                                                143 //
167 void G4SolidStore::DeRegister(G4VSolid* pSolid    144 void G4SolidStore::DeRegister(G4VSolid* pSolid)
168 {                                                 145 {
169   G4SolidStore* store = GetInstance();         << 
170   if (!locked)    // Do not de-register if loc    146   if (!locked)    // Do not de-register if locked !
171   {                                               147   {
172     if (fgNotifier != nullptr) { fgNotifier->N << 148     if (fgNotifier) { fgNotifier->NotifyDeRegistration(); }
173     for (auto i=store->crbegin(); i!=store->cr << 149     for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
174     {                                             150     {
175       if (**i==*pSolid)                           151       if (**i==*pSolid)
176       {                                           152       {
177         store->erase(std::next(i).base());     << 153         GetInstance()->erase(i);
178         store->mvalid = false;                 << 
179         break;                                    154         break;
180       }                                           155       }
181     }                                             156     }
182     const G4String& sol_name = pSolid->GetName << 
183     auto it = store->bmap.find(sol_name);      << 
184     if (it != store->bmap.cend())              << 
185     {                                          << 
186       if (it->second.size() > 1)               << 
187       {                                        << 
188         for (auto i=it->second.cbegin(); i!=it << 
189         {                                      << 
190           if (**i==*pSolid)                    << 
191           {                                    << 
192             it->second.erase(i);               << 
193             break;                             << 
194           }                                    << 
195         }                                      << 
196       }                                        << 
197       else                                     << 
198       {                                        << 
199         store->bmap.erase(it);                 << 
200       }                                        << 
201     }                                          << 
202   }                                               157   }
203 }                                                 158 }
204                                                   159 
205 // *******************************************    160 // ***************************************************************************
206 // Retrieve the first or last solid pointer in << 161 // Retrieve the first solid pointer in the container having that name
207 // *******************************************    162 // ***************************************************************************
208 //                                                163 //
209 G4VSolid* G4SolidStore::GetSolid(const G4Strin << 164 G4VSolid* G4SolidStore::GetSolid(const G4String& name, G4bool verbose) const
210                                  G4bool revers << 
211 {                                                 165 {
212   G4SolidStore* store = GetInstance();         << 166   for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
213   if (!store->mvalid)  { store->UpdateMap(); } << 
214   auto pos = store->bmap.find(name);           << 
215   if(pos != store->bmap.cend())                << 
216   {                                               167   {
217     if ((verbose) && (pos->second.size()>1))   << 168     if ((*i)->GetName() == name) { return *i; }
218     {                                          << 
219       std::ostringstream message;              << 
220       message << "There exists more than ONE s << 
221               << name << "!" << G4endl         << 
222               << "Returning the first found."; << 
223       G4Exception("G4SolidStore::GetSolid()",  << 
224                   "GeomMgt1001", JustWarning,  << 
225     }                                          << 
226     if(reverseSearch)                          << 
227     {                                          << 
228       return pos->second[pos->second.size()-1] << 
229     }                                          << 
230     else                                       << 
231     {                                          << 
232       return pos->second[0];                   << 
233     }                                          << 
234   }                                               169   }
235   if (verbose)                                    170   if (verbose)
236   {                                               171   {
237     std::ostringstream message;                << 172      std::ostringstream message;
238     message << "Solid " << name << " not found << 173      message << "Solid " << name << " not found in store !" << G4endl
239             << "Returning NULL pointer.";      << 174              << "Returning NULL pointer.";
240     G4Exception("G4SolidStore::GetSolid()",    << 175      G4Exception("G4SolidStore::GetSolid()",
241                 "GeomMgt1001", JustWarning, me << 176                  "GeomMgt1001", JustWarning, message);
242   }                                               177   }
243   return nullptr;                              << 178   return 0;
244 }                                                 179 }
245                                                   180 
246 // *******************************************    181 // ***************************************************************************
247 // Return ptr to Store, setting if necessary      182 // Return ptr to Store, setting if necessary
248 // *******************************************    183 // ***************************************************************************
249 //                                                184 //
250 G4SolidStore* G4SolidStore::GetInstance()         185 G4SolidStore* G4SolidStore::GetInstance()
251 {                                                 186 {
252   static G4SolidStore worldStore;                 187   static G4SolidStore worldStore;
253   if (fgInstance == nullptr)                   << 188   if (!fgInstance)
254   {                                               189   {
255     fgInstance = &worldStore;                     190     fgInstance = &worldStore;
256   }                                               191   }
257   return fgInstance;                              192   return fgInstance;
258 }                                                 193 }
259                                                   194