Geant4 Cross Reference

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Geant4/geometry/management/src/G4SolidStore.cc

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Diff markup

Differences between /geometry/management/src/G4SolidStore.cc (Version 11.3.0) and /geometry/management/src/G4SolidStore.cc (Version 1.0)


                                                   >>   1 // This code implementation is the intellectual property of
                                                   >>   2 // the GEANT4 collaboration.
  1 //                                                  3 //
  2 // ******************************************* <<   4 // By copying, distributing or modifying the Program (or any work
  3 // * License and Disclaimer                    <<   5 // based on the Program) you indicate your acceptance of this statement,
  4 // *                                           <<   6 // and all its terms.
  5 // * The  Geant4 software  is  copyright of th << 
  6 // * the Geant4 Collaboration.  It is provided << 
  7 // * conditions of the Geant4 Software License << 
  8 // * LICENSE and available at  http://cern.ch/ << 
  9 // * include a list of copyright holders.      << 
 10 // *                                           << 
 11 // * Neither the authors of this software syst << 
 12 // * institutes,nor the agencies providing fin << 
 13 // * work  make  any representation or  warran << 
 14 // * regarding  this  software system or assum << 
 15 // * use.  Please see the license in the file  << 
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                           << 
 18 // * This  code  implementation is the result  << 
 19 // * technical work of the GEANT4 collaboratio << 
 20 // * By using,  copying,  modifying or  distri << 
 21 // * any work based  on the software)  you  ag << 
 22 // * use  in  resulting  scientific  publicati << 
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // ******************************************* << 
 25 //                                                  7 //
 26 // G4SolidStore implementation                 <<   8 // $Id: G4SolidStore.cc,v 1.3.2.1 1999/12/07 20:48:14 gunter Exp $
                                                   >>   9 // GEANT4 tag $Name: geant4-01-00 $
 27 //                                                 10 //
 28 // 10.07.95, P.Kent, G.Cosmo                   <<  11 // G4SolidStore
 29 // ------------------------------------------- <<  12 //
                                                   >>  13 // Implementation for singleton container
                                                   >>  14 //
                                                   >>  15 // History:
                                                   >>  16 // 10.07.95 P.Kent Initial version
 30                                                    17 
 31 #include "globals.hh"                          << 
 32 #include "G4SolidStore.hh"                         18 #include "G4SolidStore.hh"
 33 #include "G4GeometryManager.hh"                <<  19 #include "globals.hh"
 34                                                << 
 35 #include "G4AutoLock.hh"                       << 
 36                                                << 
 37 namespace                                      << 
 38 {                                              << 
 39   G4Mutex mapMutex = G4MUTEX_INITIALIZER;      << 
 40 }                                              << 
 41                                                << 
 42 // ******************************************* << 
 43 // Static class variables                      << 
 44 // ******************************************* << 
 45 //                                             << 
 46 G4SolidStore* G4SolidStore::fgInstance = nullp << 
 47 G4ThreadLocal G4VStoreNotifier* G4SolidStore:: << 
 48 G4ThreadLocal G4bool G4SolidStore::locked = fa << 
 49                                                    20 
 50 // ******************************************* << 
 51 // Protected constructor: Construct underlying     21 // Protected constructor: Construct underlying container with
 52 // initial size of 100 entries                     22 // initial size of 100 entries
 53 // ******************************************* <<  23 G4SolidStore::G4SolidStore() : G4RWTPtrOrderedVector<G4VSolid>(100)
 54 //                                             << 
 55 G4SolidStore::G4SolidStore()                   << 
 56                                                << 
 57 {                                                  24 {
 58   reserve(100);                                << 
 59 }                                                  25 }
 60                                                    26 
 61 // ******************************************* << 
 62 // Destructor                                      27 // Destructor
 63 // ******************************************* << 
 64 //                                             << 
 65 G4SolidStore::~G4SolidStore()                      28 G4SolidStore::~G4SolidStore() 
 66 {                                                  29 {
 67   Clean();                                     <<  30   clearAndDestroy();
 68 }                                              << 
 69                                                << 
 70 // ******************************************* << 
 71 // Delete all elements from the store          << 
 72 // ******************************************* << 
 73 //                                             << 
 74 void G4SolidStore::Clean()                     << 
 75 {                                              << 
 76   // Do nothing if geometry is closed          << 
 77   //                                           << 
 78   if (G4GeometryManager::GetInstance()->IsGeom << 
 79   {                                            << 
 80     G4cout << "WARNING - Attempt to delete the << 
 81            << " while geometry closed !" << G4 << 
 82     return;                                    << 
 83   }                                            << 
 84                                                << 
 85   // Locks store for deletion of solids. De-re << 
 86   // performed at this stage. G4VSolids will n << 
 87   //                                           << 
 88   locked = true;                               << 
 89                                                << 
 90   G4SolidStore* store = GetInstance();         << 
 91                                                << 
 92   for(auto pos=store->cbegin(); pos!=store->ce << 
 93   {                                            << 
 94     if (fgNotifier != nullptr) { fgNotifier->N << 
 95     delete *pos;                               << 
 96   }                                            << 
 97                                                << 
 98   store->bmap.clear(); store->mvalid = false;  << 
 99   locked = false;                              << 
100   store->clear();                              << 
101 }                                              << 
102                                                << 
103 // ******************************************* << 
104 // Associate user notifier to the store        << 
105 // ******************************************* << 
106 //                                             << 
107 void G4SolidStore::SetNotifier(G4VStoreNotifie << 
108 {                                              << 
109   GetInstance();                               << 
110   fgNotifier = pNotifier;                      << 
111 }                                                  31 }
112                                                    32 
113 // ******************************************* <<  33 // Static class variable
114 // Bring contents of internal map up to date a <<  34 G4SolidStore* G4SolidStore::fgInstance = 0;
115 // ******************************************* << 
116 //                                             << 
117 void G4SolidStore::UpdateMap()                 << 
118 {                                              << 
119   G4AutoLock l(&mapMutex);  // to avoid thread << 
120   if (mvalid) return;                          << 
121   bmap.clear();                                << 
122   for(auto pos=GetInstance()->cbegin(); pos!=G << 
123   {                                            << 
124     const G4String& sol_name = (*pos)->GetName << 
125     auto it = bmap.find(sol_name);             << 
126     if (it != bmap.cend())                     << 
127     {                                          << 
128       it->second.push_back(*pos);              << 
129     }                                          << 
130     else                                       << 
131     {                                          << 
132       std::vector<G4VSolid*> sol_vec { *pos }; << 
133       bmap.insert(std::make_pair(sol_name, sol << 
134     }                                          << 
135   }                                            << 
136   mvalid = true;                               << 
137   l.unlock();                                  << 
138 }                                              << 
139                                                    35 
140 // ******************************************* << 
141 // Add Solid to container                          36 // Add Solid to container
142 // ******************************************* << 
143 //                                             << 
144 void G4SolidStore::Register(G4VSolid* pSolid)      37 void G4SolidStore::Register(G4VSolid* pSolid)
145 {                                                  38 {
146   G4SolidStore* store = GetInstance();         <<  39     GetInstance()->insert(pSolid);
147   store->push_back(pSolid);                    << 
148   const G4String& sol_name = pSolid->GetName() << 
149   auto it = store->bmap.find(sol_name);        << 
150   if (it != store->bmap.cend())                << 
151   {                                            << 
152     it->second.push_back(pSolid);              << 
153   }                                            << 
154   else                                         << 
155   {                                            << 
156     std::vector<G4VSolid*> sol_vec { pSolid }; << 
157     store->bmap.insert(std::make_pair(sol_name << 
158   }                                            << 
159   if (fgNotifier != nullptr) { fgNotifier->Not << 
160   store->mvalid = true;                        << 
161 }                                                  40 }
162                                                    41 
163 // ******************************************* << 
164 // Remove Solid from container                     42 // Remove Solid from container
165 // ******************************************* << 
166 //                                             << 
167 void G4SolidStore::DeRegister(G4VSolid* pSolid     43 void G4SolidStore::DeRegister(G4VSolid* pSolid)
168 {                                                  44 {
169   G4SolidStore* store = GetInstance();         <<  45     GetInstance()->remove(pSolid);
170   if (!locked)    // Do not de-register if loc << 
171   {                                            << 
172     if (fgNotifier != nullptr) { fgNotifier->N << 
173     for (auto i=store->crbegin(); i!=store->cr << 
174     {                                          << 
175       if (**i==*pSolid)                        << 
176       {                                        << 
177         store->erase(std::next(i).base());     << 
178         store->mvalid = false;                 << 
179         break;                                 << 
180       }                                        << 
181     }                                          << 
182     const G4String& sol_name = pSolid->GetName << 
183     auto it = store->bmap.find(sol_name);      << 
184     if (it != store->bmap.cend())              << 
185     {                                          << 
186       if (it->second.size() > 1)               << 
187       {                                        << 
188         for (auto i=it->second.cbegin(); i!=it << 
189         {                                      << 
190           if (**i==*pSolid)                    << 
191           {                                    << 
192             it->second.erase(i);               << 
193             break;                             << 
194           }                                    << 
195         }                                      << 
196       }                                        << 
197       else                                     << 
198       {                                        << 
199         store->bmap.erase(it);                 << 
200       }                                        << 
201     }                                          << 
202   }                                            << 
203 }                                              << 
204                                                << 
205 // ******************************************* << 
206 // Retrieve the first or last solid pointer in << 
207 // ******************************************* << 
208 //                                             << 
209 G4VSolid* G4SolidStore::GetSolid(const G4Strin << 
210                                  G4bool revers << 
211 {                                              << 
212   G4SolidStore* store = GetInstance();         << 
213   if (!store->mvalid)  { store->UpdateMap(); } << 
214   auto pos = store->bmap.find(name);           << 
215   if(pos != store->bmap.cend())                << 
216   {                                            << 
217     if ((verbose) && (pos->second.size()>1))   << 
218     {                                          << 
219       std::ostringstream message;              << 
220       message << "There exists more than ONE s << 
221               << name << "!" << G4endl         << 
222               << "Returning the first found."; << 
223       G4Exception("G4SolidStore::GetSolid()",  << 
224                   "GeomMgt1001", JustWarning,  << 
225     }                                          << 
226     if(reverseSearch)                          << 
227     {                                          << 
228       return pos->second[pos->second.size()-1] << 
229     }                                          << 
230     else                                       << 
231     {                                          << 
232       return pos->second[0];                   << 
233     }                                          << 
234   }                                            << 
235   if (verbose)                                 << 
236   {                                            << 
237     std::ostringstream message;                << 
238     message << "Solid " << name << " not found << 
239             << "Returning NULL pointer.";      << 
240     G4Exception("G4SolidStore::GetSolid()",    << 
241                 "GeomMgt1001", JustWarning, me << 
242   }                                            << 
243   return nullptr;                              << 
244 }                                                  46 }
245                                                    47 
246 // ******************************************* << 
247 // Return ptr to Store, setting if necessary       48 // Return ptr to Store, setting if necessary
248 // ******************************************* << 
249 //                                             << 
250 G4SolidStore* G4SolidStore::GetInstance()          49 G4SolidStore* G4SolidStore::GetInstance()
251 {                                                  50 {
252   static G4SolidStore worldStore;              <<  51     static G4SolidStore worldStore;
253   if (fgInstance == nullptr)                   <<  52     if (!fgInstance)
254   {                                            <<  53   {
255     fgInstance = &worldStore;                  <<  54       fgInstance = &worldStore;
256   }                                            <<  55   }
257   return fgInstance;                           <<  56     return fgInstance;
258 }                                                  57 }
259                                                    58