Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/management/src/G4RegionStore.cc

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Diff markup

Differences between /geometry/management/src/G4RegionStore.cc (Version 11.3.0) and /geometry/management/src/G4RegionStore.cc (Version 10.6.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4RegionStore implementation                <<  26 // G4RegionStore implementation for singleton container
 27 //                                                 27 //
 28 // 18.09.02, G.Cosmo - Initial version             28 // 18.09.02, G.Cosmo - Initial version
 29 // -------------------------------------------     29 // --------------------------------------------------------------------
 30                                                    30 
 31 #include "G4Region.hh"                             31 #include "G4Region.hh"
 32 #include "G4RegionStore.hh"                        32 #include "G4RegionStore.hh"
 33 #include "G4GeometryManager.hh"                    33 #include "G4GeometryManager.hh"
 34 #include "G4VPhysicalVolume.hh"                    34 #include "G4VPhysicalVolume.hh"
 35 #include "G4PhysicalVolumeStore.hh"                35 #include "G4PhysicalVolumeStore.hh"
 36                                                    36 
 37 #include "G4ios.hh"                                37 #include "G4ios.hh"
 38 #include "G4AutoLock.hh"                       << 
 39                                                << 
 40 namespace                                      << 
 41 {                                              << 
 42   G4Mutex mapMutex = G4MUTEX_INITIALIZER;      << 
 43 }                                              << 
 44                                                    38 
 45 // *******************************************     39 // ***************************************************************************
 46 // Static class variables                          40 // Static class variables
 47 // *******************************************     41 // ***************************************************************************
 48 //                                                 42 //
 49 G4RegionStore* G4RegionStore::fgInstance = nul     43 G4RegionStore* G4RegionStore::fgInstance = nullptr;
 50 G4ThreadLocal G4VStoreNotifier* G4RegionStore:     44 G4ThreadLocal G4VStoreNotifier* G4RegionStore::fgNotifier = nullptr;
 51 G4ThreadLocal G4bool G4RegionStore::locked = f     45 G4ThreadLocal G4bool G4RegionStore::locked = false;
 52                                                    46 
 53 // *******************************************     47 // ***************************************************************************
 54 // Protected constructor: Construct underlying     48 // Protected constructor: Construct underlying container with
 55 // initial size of 20 entries                      49 // initial size of 20 entries
 56 // *******************************************     50 // ***************************************************************************
 57 //                                                 51 //
 58 G4RegionStore::G4RegionStore()                     52 G4RegionStore::G4RegionStore()
 59                                                <<  53   : std::vector<G4Region*>()
 60 {                                                  54 {
 61   reserve(20);                                     55   reserve(20);
 62 }                                                  56 }
 63                                                    57 
 64 // *******************************************     58 // ***************************************************************************
 65 // Destructor                                      59 // Destructor
 66 // *******************************************     60 // ***************************************************************************
 67 //                                                 61 //
 68 G4RegionStore::~G4RegionStore()                    62 G4RegionStore::~G4RegionStore() 
 69 {                                                  63 {
 70   Clean();  // Delete all regions in the store     64   Clean();  // Delete all regions in the store
 71   G4Region::Clean();  // Delete allocated sub-     65   G4Region::Clean();  // Delete allocated sub-instance data
 72 }                                                  66 }
 73                                                    67 
 74 // *******************************************     68 // ***************************************************************************
 75 // Delete all regions from the store except fo     69 // Delete all regions from the store except for the world region
 76 // *******************************************     70 // ***************************************************************************
 77 //                                                 71 //
 78 void G4RegionStore::Clean()                        72 void G4RegionStore::Clean()
 79 {                                                  73 {
 80   // Do nothing if geometry is closed              74   // Do nothing if geometry is closed
 81   //                                               75   //
 82   if (G4GeometryManager::GetInstance()->IsGeom <<  76   if (G4GeometryManager::IsGeometryClosed())
 83   {                                                77   {
 84     G4cout << "WARNING - Attempt to delete the     78     G4cout << "WARNING - Attempt to delete the region store"
 85            << " while geometry closed !" << G4     79            << " while geometry closed !" << G4endl;
 86     return;                                        80     return;
 87   }                                                81   }
 88                                                    82 
 89   // Locks store for deletion of regions. De-r     83   // Locks store for deletion of regions. De-registration will be
 90   // performed at this stage. G4Regions will n     84   // performed at this stage. G4Regions will not de-register themselves.
 91   //                                               85   //
 92   locked = true;                                   86   locked = true;  
 93                                                    87 
                                                   >>  88   size_t i=0;
 94   G4RegionStore* store = GetInstance();            89   G4RegionStore* store = GetInstance();
 95                                                    90 
                                                   >>  91 #ifdef G4GEOMETRY_VOXELDEBUG
                                                   >>  92   G4cout << "Deleting Regions ... ";
                                                   >>  93 #endif
                                                   >>  94 
 96   for(auto pos=store->cbegin(); pos!=store->ce     95   for(auto pos=store->cbegin(); pos!=store->cend(); ++pos)
 97   {                                                96   {
 98     if (fgNotifier != nullptr) { fgNotifier->N     97     if (fgNotifier != nullptr) { fgNotifier->NotifyDeRegistration(); }
 99     delete *pos;                               <<  98     delete *pos; ++i;
100   }                                                99   }
101                                                   100 
102   store->bmap.clear(); store->mvalid = false;  << 101 #ifdef G4GEOMETRY_VOXELDEBUG
                                                   >> 102   if (store->size() < i-1)
                                                   >> 103     { G4cout << "No regions deleted. Already deleted by user ?" << G4endl; }
                                                   >> 104   else
                                                   >> 105     { G4cout << i-1 << " regions deleted !" << G4endl; }
                                                   >> 106 #endif
                                                   >> 107 
103   locked = false;                                 108   locked = false;
104   store->clear();                                 109   store->clear();
105 }                                                 110 }
106                                                   111 
107 // *******************************************    112 // ***************************************************************************
108 // Associate user notifier to the store           113 // Associate user notifier to the store
109 // *******************************************    114 // ***************************************************************************
110 //                                                115 //
111 void G4RegionStore::SetNotifier(G4VStoreNotifi    116 void G4RegionStore::SetNotifier(G4VStoreNotifier* pNotifier)
112 {                                                 117 {
113   GetInstance();                                  118   GetInstance();
114   fgNotifier = pNotifier;                         119   fgNotifier = pNotifier;
115 }                                                 120 }
116                                                   121 
117 // *******************************************    122 // ***************************************************************************
118 // Bring contents of internal map up to date a << 
119 // ******************************************* << 
120 //                                             << 
121 void G4RegionStore::UpdateMap()                << 
122 {                                              << 
123   G4AutoLock l(&mapMutex);  // to avoid thread << 
124   if (mvalid) return;                          << 
125   bmap.clear();                                << 
126   for(auto pos=GetInstance()->cbegin(); pos!=G << 
127   {                                            << 
128     const G4String& reg_name = (*pos)->GetName << 
129     auto it = bmap.find(reg_name);             << 
130     if (it != bmap.cend())                     << 
131     {                                          << 
132       it->second.push_back(*pos);              << 
133     }                                          << 
134     else                                       << 
135     {                                          << 
136       std::vector<G4Region*> reg_vec { *pos }; << 
137       bmap.insert(std::make_pair(reg_name, reg << 
138     }                                          << 
139   }                                            << 
140   mvalid = true;                               << 
141   l.unlock();                                  << 
142 }                                              << 
143                                                << 
144 // ******************************************* << 
145 // Add Region to container                        123 // Add Region to container
146 // *******************************************    124 // ***************************************************************************
147 //                                                125 //
148 void G4RegionStore::Register(G4Region* pRegion    126 void G4RegionStore::Register(G4Region* pRegion)
149 {                                                 127 {
150   G4RegionStore* store = GetInstance();        << 128   GetInstance()->push_back(pRegion);
151   store->push_back(pRegion);                   << 129   if (fgNotifier)  { fgNotifier->NotifyRegistration(); }
152   const G4String& reg_name = pRegion->GetName( << 
153   auto it = store->bmap.find(reg_name);        << 
154   if (it != store->bmap.cend())                << 
155   {                                            << 
156     it->second.push_back(pRegion);             << 
157   }                                            << 
158   else                                         << 
159   {                                            << 
160     std::vector<G4Region*> reg_vec { pRegion } << 
161     store->bmap.insert(std::make_pair(reg_name << 
162   }                                            << 
163   if (fgNotifier != nullptr) { fgNotifier->Not << 
164   store->mvalid = true;                        << 
165 }                                                 130 }
166                                                   131 
167 // *******************************************    132 // ***************************************************************************
168 // Remove Region from container                   133 // Remove Region from container
169 // *******************************************    134 // ***************************************************************************
170 //                                                135 //
171 void G4RegionStore::DeRegister(G4Region* pRegi    136 void G4RegionStore::DeRegister(G4Region* pRegion)
172 {                                                 137 {
173   G4RegionStore* store = GetInstance();        << 
174   if (!locked)    // Do not de-register if loc    138   if (!locked)    // Do not de-register if locked !
175   {                                               139   {
176     if (fgNotifier != nullptr)  { fgNotifier->    140     if (fgNotifier != nullptr)  { fgNotifier->NotifyDeRegistration(); }
177     for (auto i=store->cbegin(); i!=store->cen << 141     for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
178     {                                             142     {
179       if (**i==*pRegion)                          143       if (**i==*pRegion)
180       {                                           144       {
181         store->erase(i);                       << 145         GetInstance()->erase(i);
182         break;                                    146         break;
183       }                                           147       }
184     }                                             148     }
185     const G4String& reg_name = pRegion->GetNam << 
186     auto it = store->bmap.find(reg_name);      << 
187     if (it != store->bmap.cend())              << 
188     {                                          << 
189       if (it->second.size() > 1)               << 
190       {                                        << 
191         for (auto i=it->second.cbegin(); i!=it << 
192         {                                      << 
193           if (**i==*pRegion)                   << 
194           {                                    << 
195             it->second.erase(i);               << 
196             break;                             << 
197           }                                    << 
198         }                                      << 
199       }                                        << 
200       else                                     << 
201       {                                        << 
202         store->bmap.erase(it);                 << 
203       }                                        << 
204     }                                          << 
205   }                                               149   }
206 }                                                 150 }
207                                                   151 
208 // *******************************************    152 // ***************************************************************************
209 // Return ptr to Store, setting if necessary      153 // Return ptr to Store, setting if necessary
210 // *******************************************    154 // ***************************************************************************
211 //                                                155 //
212 G4RegionStore* G4RegionStore::GetInstance()       156 G4RegionStore* G4RegionStore::GetInstance()
213 {                                                 157 {
214   static G4RegionStore worldStore;                158   static G4RegionStore worldStore;
215   if (fgInstance == nullptr)                      159   if (fgInstance == nullptr)
216   {                                               160   {
217     fgInstance = &worldStore;                     161     fgInstance = &worldStore;
218   }                                               162   }
219   return fgInstance;                              163   return fgInstance;
220 }                                                 164 }
221                                                   165 
222 // *******************************************    166 // ***************************************************************************
223 // Loops through all regions to verify if a re    167 // Loops through all regions to verify if a region has been modified.
224 // It returns TRUE if just one region is modif    168 // It returns TRUE if just one region is modified.
225 // *******************************************    169 // ***************************************************************************
226 //                                                170 //
227 G4bool G4RegionStore::IsModified() const          171 G4bool G4RegionStore::IsModified() const
228 {                                                 172 {
229   for (auto i=GetInstance()->cbegin(); i!=GetI    173   for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
230   {                                               174   {
231     if ((*i)->IsModified()) { return true; }      175     if ((*i)->IsModified()) { return true; }
232   }                                               176   }
233   return false;                                   177   return false;
234 }                                                 178 }
235                                                   179 
236 // *******************************************    180 // ***************************************************************************
237 // Loops through all regions to reset flag for    181 // Loops through all regions to reset flag for modification to FALSE.
238 // Used by the run manager to notify that the     182 // Used by the run manager to notify that the physics table has been updated.
239 // *******************************************    183 // ***************************************************************************
240 //                                                184 //
241 void G4RegionStore::ResetRegionModified()         185 void G4RegionStore::ResetRegionModified()
242 {                                                 186 {
243   for (auto i=GetInstance()->cbegin(); i!=GetI    187   for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
244   {                                               188   {
245     (*i)->RegionModified(false);                  189     (*i)->RegionModified(false);
246   }                                               190   }
247 }                                                 191 }
248                                                   192 
249 // *******************************************    193 // ***************************************************************************
250 // Forces recomputation of material lists in a    194 // Forces recomputation of material lists in all regions in the store.
251 // *******************************************    195 // ***************************************************************************
252 //                                                196 //
253 void G4RegionStore::UpdateMaterialList(G4VPhys    197 void G4RegionStore::UpdateMaterialList(G4VPhysicalVolume* currentWorld)
254 {                                                 198 {
255   for (auto i=GetInstance()->cbegin(); i!=GetI    199   for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
256   {                                               200   {
257     if((*i)->IsInMassGeometry() || (*i)->IsInP    201     if((*i)->IsInMassGeometry() || (*i)->IsInParallelGeometry()
258                                 || (currentWor    202                                 || (currentWorld != nullptr))
259     { (*i)->UpdateMaterialList(); }               203     { (*i)->UpdateMaterialList(); }
260   }                                               204   }
261 }                                                 205 }
262                                                   206 
263 // *******************************************    207 // ***************************************************************************
264 // Returns a region through its name specifica    208 // Returns a region through its name specification.
265 // *******************************************    209 // ***************************************************************************
266 //                                                210 //
267 G4Region* G4RegionStore::GetRegion(const G4Str    211 G4Region* G4RegionStore::GetRegion(const G4String& name, G4bool verbose) const
268 {                                                 212 {
269   G4RegionStore* store = GetInstance();        << 213   for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
270   if (!store->mvalid)  { store->UpdateMap(); } << 
271   auto pos = store->bmap.find(name);           << 
272   if(pos != store->bmap.cend())                << 
273   {                                               214   {
274     if ((verbose) && (pos->second.size()>1))   << 215     if ((*i)->GetName() == name) { return *i; }
275     {                                          << 
276       std::ostringstream message;              << 
277       message << "There exists more than ONE r << 
278               << name << "!" << G4endl         << 
279               << "Returning the first found."; << 
280       G4Exception("G4RegionStore::GetSolid()", << 
281                   "GeomMgt1001", JustWarning,  << 
282     }                                          << 
283     return pos->second[0];                     << 
284   }                                               216   }
285   if (verbose)                                    217   if (verbose)
286   {                                               218   {
287     std::ostringstream message;                   219     std::ostringstream message;
288     message << "Region NOT found in store !" <    220     message << "Region NOT found in store !" << G4endl
289             << "        Region " << name << "     221             << "        Region " << name << " NOT found in store !" << G4endl
290             << "        Returning NULL pointer    222             << "        Returning NULL pointer.";
291     G4Exception("G4RegionStore::GetRegion()",     223     G4Exception("G4RegionStore::GetRegion()",
292                 "GeomMgt1001", JustWarning, me    224                 "GeomMgt1001", JustWarning, message);
293   }                                               225   }
294   return nullptr;                              << 226   return 0;
295 }                                                 227 }
296                                                   228 
297 // *******************************************    229 // ***************************************************************************
298 // Returns a region through its name specifica    230 // Returns a region through its name specification, if it exists.
299 // If it does not exist it will allocate a new    231 // If it does not exist it will allocate a new region with the given
300 // name, delegating the ownership to the calle    232 // name, delegating the ownership to the caller client.
301 // *******************************************    233 // ***************************************************************************
302 //                                                234 //
303 G4Region* G4RegionStore::FindOrCreateRegion(co    235 G4Region* G4RegionStore::FindOrCreateRegion(const G4String& name)
304 {                                                 236 {
305   G4Region* target = GetRegion(name,false);       237   G4Region* target = GetRegion(name,false);
306   if (target == nullptr)                          238   if (target == nullptr)
307   {                                               239   {
308     target = new G4Region(name);                  240     target = new G4Region(name);
309   }                                               241   }
310   return target;                                  242   return target;
311 }                                                 243 }
312                                                   244 
313 // *******************************************    245 // **************************************************************************
314 // Set a world physical volume pointer to a re    246 // Set a world physical volume pointer to a region that belongs to it.
315 // Scan over all world volumes.                   247 // Scan over all world volumes.
316 // *******************************************    248 // **************************************************************************
317 //                                                249 //
318 void G4RegionStore::SetWorldVolume()              250 void G4RegionStore::SetWorldVolume()
319 {                                                 251 {
320   // Reset all pointers first                     252   // Reset all pointers first
321   //                                              253   //
322   for (auto i=GetInstance()->cbegin(); i!=GetI    254   for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
323   { (*i)->SetWorld(nullptr); }                    255   { (*i)->SetWorld(nullptr); }
324                                                   256 
325   // Find world volumes                           257   // Find world volumes
326   //                                              258   //
327   G4PhysicalVolumeStore* fPhysicalVolumeStore     259   G4PhysicalVolumeStore* fPhysicalVolumeStore
328     = G4PhysicalVolumeStore::GetInstance();       260     = G4PhysicalVolumeStore::GetInstance();
329   std::size_t nPhys = fPhysicalVolumeStore->si << 261   size_t nPhys = fPhysicalVolumeStore->size();
330   for(std::size_t iPhys=0; iPhys<nPhys; ++iPhy << 262   for(size_t iPhys=0; iPhys<nPhys; ++iPhys)
331   {                                               263   {
332     G4VPhysicalVolume* fPhys = (*fPhysicalVolu    264     G4VPhysicalVolume* fPhys = (*fPhysicalVolumeStore)[iPhys];
333     if(fPhys->GetMotherLogical() != nullptr) {    265     if(fPhys->GetMotherLogical() != nullptr) { continue; } // not a world volume
334                                                   266 
335     // Now 'fPhys' is a world volume, set it t    267     // Now 'fPhys' is a world volume, set it to regions that belong to it.
336     //                                            268     //
337     for (auto i=GetInstance()->cbegin(); i!=Ge    269     for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
338     { (*i)->SetWorld(fPhys); }                    270     { (*i)->SetWorld(fPhys); }
339   }                                               271   }
340 }                                                 272 }
341                                                   273 
342                                                   274