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Geant4/geometry/management/include/G4VPhysicalVolume.icc

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Diff markup

Differences between /geometry/management/include/G4VPhysicalVolume.icc (Version 11.3.0) and /geometry/management/include/G4VPhysicalVolume.icc (Version 9.2.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
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  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
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 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // class G4VPhysicalVolume inline implementati <<  26 //
                                                   >>  27 // $Id: G4VPhysicalVolume.icc,v 1.10 2006/06/29 18:32:37 gunter Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-09-02 $
                                                   >>  29 //
                                                   >>  30 //
                                                   >>  31 // class G4VPhysicalVolume Inline Implementation
 27 //                                                 32 //
 28 // -------------------------------------------     33 // --------------------------------------------------------------------
 29                                                    34 
 30 inline                                             35 inline
 31 G4bool G4VPhysicalVolume::operator == (const G <<  36 G4bool G4VPhysicalVolume::operator == (const G4VPhysicalVolume& p) const
                                                   >>  37 {
                                                   >>  38   return (this==&p) ? true : false;
                                                   >>  39 }
                                                   >>  40 
                                                   >>  41 inline
                                                   >>  42 const G4ThreeVector& G4VPhysicalVolume::GetTranslation() const
                                                   >>  43 {
                                                   >>  44   return ftrans;
                                                   >>  45 }
                                                   >>  46 
                                                   >>  47 inline
                                                   >>  48 void G4VPhysicalVolume::SetTranslation(const G4ThreeVector &v)
                                                   >>  49 {
                                                   >>  50   ftrans=v;
                                                   >>  51 }
                                                   >>  52 
                                                   >>  53 inline
                                                   >>  54 const G4RotationMatrix* G4VPhysicalVolume::GetRotation() const
                                                   >>  55 {
                                                   >>  56   return frot;
                                                   >>  57 }
                                                   >>  58 
                                                   >>  59 inline
                                                   >>  60 G4RotationMatrix* G4VPhysicalVolume::GetRotation()
 32 {                                                  61 {
 33   return this==&right;                         <<  62   return frot;
 34 }                                                  63 }
 35                                                    64 
 36 inline                                             65 inline
 37 G4int G4VPhysicalVolume::GetInstanceID() const <<  66 void G4VPhysicalVolume::SetRotation(G4RotationMatrix *pRot)
 38 {                                                  67 {
 39   return instanceID;                           <<  68   frot=pRot;
 40 }                                                  69 }
 41                                                    70 
 42 inline                                             71 inline
 43 G4LogicalVolume* G4VPhysicalVolume::GetLogical     72 G4LogicalVolume* G4VPhysicalVolume::GetLogicalVolume() const
 44 {                                                  73 {
 45   return flogical;                                 74   return flogical;
 46 }                                                  75 }
 47                                                    76 
 48 inline                                             77 inline
 49 void G4VPhysicalVolume::SetLogicalVolume(G4Log <<  78 void G4VPhysicalVolume::SetLogicalVolume(G4LogicalVolume *pLogical)
 50 {                                                  79 {
 51   flogical = pLogical;                         <<  80   flogical=pLogical;
 52 }                                                  81 }
 53                                                    82 
 54 inline                                             83 inline
 55 G4LogicalVolume* G4VPhysicalVolume::GetMotherL     84 G4LogicalVolume* G4VPhysicalVolume::GetMotherLogical() const
 56 {                                                  85 {
 57   return flmother;                                 86   return flmother;
 58 }                                                  87 }
 59                                                    88 
 60 inline                                             89 inline
 61 void G4VPhysicalVolume::SetMotherLogical(G4Log <<  90 void G4VPhysicalVolume::SetMotherLogical(G4LogicalVolume *pMother)
 62 {                                                  91 {
 63   flmother = pMother;                          <<  92   flmother=pMother;
 64 }                                                  93 }
 65                                                    94 
 66 inline                                             95 inline
 67 const G4String& G4VPhysicalVolume::GetName() c     96 const G4String& G4VPhysicalVolume::GetName() const
 68 {                                                  97 {
 69   return fname;                                    98   return fname;
 70 }                                                  99 }
 71                                                   100 
 72 inline                                            101 inline
 73 EVolume G4VPhysicalVolume::DeduceVolumeType()  << 102 void G4VPhysicalVolume::SetName(const G4String& pName)
 74 {                                                 103 {
 75   EVolume type;                                << 104   fname=pName;
 76   EAxis axis;                                  << 105 }
 77   G4int nReplicas;                             << 106 
 78   G4double width,offset;                       << 107 inline
 79   G4bool consuming;                            << 108 G4RotationMatrix G4VPhysicalVolume::GetObjectRotationValue() const
 80   if ( IsReplicated() )                        << 109 {
 81   {                                            << 110   G4RotationMatrix  aRotM;   // Initialised to identity
 82     GetReplicationData(axis,nReplicas,width,of << 111 
 83     type = (consuming) ? kReplica : kParameter << 112   // Insure against frot being a null pointer
 84   }                                            << 113   if(frot)
 85   else                                         << 
 86   {                                               114   {
 87     type = kNormal;                            << 115      aRotM= frot->inverse();
 88   }                                               116   }
 89   return type;                                 << 117   return aRotM;
                                                   >> 118 }
                                                   >> 119 
                                                   >> 120 inline
                                                   >> 121 G4ThreeVector  G4VPhysicalVolume::GetObjectTranslation() const
                                                   >> 122 {
                                                   >> 123   return  ftrans;
                                                   >> 124 }
                                                   >> 125 
                                                   >> 126 inline
                                                   >> 127 const G4RotationMatrix* G4VPhysicalVolume::GetFrameRotation() const
                                                   >> 128 {
                                                   >> 129   return frot;
                                                   >> 130 }
                                                   >> 131 
                                                   >> 132 inline
                                                   >> 133 G4ThreeVector  G4VPhysicalVolume::GetFrameTranslation() const
                                                   >> 134 {
                                                   >> 135   return -ftrans;
 90 }                                                 136 }
 91                                                   137