Geant4 Cross Reference

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Geant4/geometry/management/include/G4VPhysicalVolume.icc

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Diff markup

Differences between /geometry/management/include/G4VPhysicalVolume.icc (Version 11.3.0) and /geometry/management/include/G4VPhysicalVolume.icc (Version 8.0)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // class G4VPhysicalVolume inline implementati <<  23 //
                                                   >>  24 // $Id: G4VPhysicalVolume.icc,v 1.8 2003/11/02 14:01:22 gcosmo Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-08-00 $
                                                   >>  26 //
                                                   >>  27 //
                                                   >>  28 // class G4VPhysicalVolume Inline Implementation
 27 //                                                 29 //
 28 // -------------------------------------------     30 // --------------------------------------------------------------------
 29                                                    31 
 30 inline                                             32 inline
 31 G4bool G4VPhysicalVolume::operator == (const G <<  33 G4bool G4VPhysicalVolume::operator == (const G4VPhysicalVolume& p) const
                                                   >>  34 {
                                                   >>  35   return (this==&p) ? true : false;
                                                   >>  36 }
                                                   >>  37 
                                                   >>  38 inline
                                                   >>  39 const G4ThreeVector& G4VPhysicalVolume::GetTranslation() const
                                                   >>  40 {
                                                   >>  41   return ftrans;
                                                   >>  42 }
                                                   >>  43 
                                                   >>  44 inline
                                                   >>  45 void G4VPhysicalVolume::SetTranslation(const G4ThreeVector &v)
                                                   >>  46 {
                                                   >>  47   ftrans=v;
                                                   >>  48 }
                                                   >>  49 
                                                   >>  50 inline
                                                   >>  51 const G4RotationMatrix* G4VPhysicalVolume::GetRotation() const
                                                   >>  52 {
                                                   >>  53   return frot;
                                                   >>  54 }
                                                   >>  55 
                                                   >>  56 inline
                                                   >>  57 G4RotationMatrix* G4VPhysicalVolume::GetRotation()
 32 {                                                  58 {
 33   return this==&right;                         <<  59   return frot;
 34 }                                                  60 }
 35                                                    61 
 36 inline                                             62 inline
 37 G4int G4VPhysicalVolume::GetInstanceID() const <<  63 void G4VPhysicalVolume::SetRotation(G4RotationMatrix *pRot)
 38 {                                                  64 {
 39   return instanceID;                           <<  65   frot=pRot;
 40 }                                                  66 }
 41                                                    67 
 42 inline                                             68 inline
 43 G4LogicalVolume* G4VPhysicalVolume::GetLogical     69 G4LogicalVolume* G4VPhysicalVolume::GetLogicalVolume() const
 44 {                                                  70 {
 45   return flogical;                                 71   return flogical;
 46 }                                                  72 }
 47                                                    73 
 48 inline                                             74 inline
 49 void G4VPhysicalVolume::SetLogicalVolume(G4Log <<  75 void G4VPhysicalVolume::SetLogicalVolume(G4LogicalVolume *pLogical)
 50 {                                                  76 {
 51   flogical = pLogical;                         <<  77   flogical=pLogical;
 52 }                                                  78 }
 53                                                    79 
 54 inline                                             80 inline
 55 G4LogicalVolume* G4VPhysicalVolume::GetMotherL     81 G4LogicalVolume* G4VPhysicalVolume::GetMotherLogical() const
 56 {                                                  82 {
 57   return flmother;                                 83   return flmother;
 58 }                                                  84 }
 59                                                    85 
 60 inline                                             86 inline
 61 void G4VPhysicalVolume::SetMotherLogical(G4Log <<  87 void G4VPhysicalVolume::SetMotherLogical(G4LogicalVolume *pMother)
 62 {                                                  88 {
 63   flmother = pMother;                          <<  89   flmother=pMother;
 64 }                                                  90 }
 65                                                    91 
 66 inline                                             92 inline
 67 const G4String& G4VPhysicalVolume::GetName() c <<  93 G4String G4VPhysicalVolume::GetName() const
 68 {                                                  94 {
 69   return fname;                                    95   return fname;
 70 }                                                  96 }
 71                                                    97 
 72 inline                                             98 inline
 73 EVolume G4VPhysicalVolume::DeduceVolumeType()  <<  99 void G4VPhysicalVolume::SetName(const G4String& pName)
 74 {                                                 100 {
 75   EVolume type;                                << 101   fname=pName;
 76   EAxis axis;                                  << 102 }
 77   G4int nReplicas;                             << 103 
 78   G4double width,offset;                       << 104 inline
 79   G4bool consuming;                            << 105 G4RotationMatrix G4VPhysicalVolume::GetObjectRotationValue() const
 80   if ( IsReplicated() )                        << 106 {
 81   {                                            << 107   G4RotationMatrix  aRotM;   // Initialised to identity
 82     GetReplicationData(axis,nReplicas,width,of << 108 
 83     type = (consuming) ? kReplica : kParameter << 109   // Insure against frot being a null pointer
 84   }                                            << 110   if(frot)
 85   else                                         << 
 86   {                                               111   {
 87     type = kNormal;                            << 112      aRotM= frot->inverse();
 88   }                                               113   }
 89   return type;                                 << 114   return aRotM;
                                                   >> 115 }
                                                   >> 116 
                                                   >> 117 inline
                                                   >> 118 G4ThreeVector  G4VPhysicalVolume::GetObjectTranslation() const
                                                   >> 119 {
                                                   >> 120   return  ftrans;
                                                   >> 121 }
                                                   >> 122 
                                                   >> 123 inline
                                                   >> 124 const G4RotationMatrix* G4VPhysicalVolume::GetFrameRotation() const
                                                   >> 125 {
                                                   >> 126   return frot;
                                                   >> 127 }
                                                   >> 128 
                                                   >> 129 inline
                                                   >> 130 G4ThreeVector  G4VPhysicalVolume::GetFrameTranslation() const
                                                   >> 131 {
                                                   >> 132   return -ftrans;
 90 }                                                 133 }
 91                                                   134