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Geant4/geometry/management/include/G4TouchableHistory.icc

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Diff markup

Differences between /geometry/management/include/G4TouchableHistory.icc (Version 11.3.0) and /geometry/management/include/G4TouchableHistory.icc (Version 11.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // class G4TouchableHistory inline implementat     26 // class G4TouchableHistory inline implementation
 27 //                                                 27 //
 28 // Created: Paul Kent, August 1996                 28 // Created: Paul Kent, August 1996
 29 // -------------------------------------------     29 // ----------------------------------------------------------------------
 30                                                    30 
 31 extern G4GEOM_DLL G4Allocator<G4TouchableHisto     31 extern G4GEOM_DLL G4Allocator<G4TouchableHistory>*& aTouchableHistoryAllocator();
 32                                                    32 
 33 inline                                             33 inline
 34 void  G4TouchableHistory::UpdateYourself(          34 void  G4TouchableHistory::UpdateYourself(       G4VPhysicalVolume*   pPhysVol,
 35                                           cons     35                                           const G4NavigationHistory* pHistory )
 36 {                                                  36 {
 37   fhistory = *pHistory;                            37   fhistory = *pHistory;
 38   const G4AffineTransform& tf = fhistory.GetTo     38   const G4AffineTransform& tf = fhistory.GetTopTransform();
 39   if( pPhysVol == nullptr )                        39   if( pPhysVol == nullptr )
 40   {                                                40   {
 41     // This means that the track has left the      41     // This means that the track has left the World Volume.
 42     // Since the Navigation History does not a     42     // Since the Navigation History does not already reflect this,
 43     // we must correct this problem here.          43     // we must correct this problem here.
 44     //                                             44     //
 45     fhistory.SetFirstEntry(pPhysVol);              45     fhistory.SetFirstEntry(pPhysVol);
 46   }                                                46   }
 47   ftlate = tf.InverseNetTranslation();             47   ftlate = tf.InverseNetTranslation();
 48   frot = tf.InverseNetRotation();                  48   frot = tf.InverseNetRotation();
 49 }                                                  49 }
 50                                                    50 
 51 inline                                             51 inline
 52 G4int G4TouchableHistory::CalculateHistoryInde     52 G4int G4TouchableHistory::CalculateHistoryIndex( G4int stackDepth ) const
 53 {                                                  53 { 
 54   return G4int(fhistory.GetDepth()-stackDepth)     54   return G4int(fhistory.GetDepth()-stackDepth); // was -1
 55 }                                                  55 }
 56                                                    56 
 57 inline                                             57 inline
 58 G4VPhysicalVolume* G4TouchableHistory::GetVolu     58 G4VPhysicalVolume* G4TouchableHistory::GetVolume( G4int depth ) const
 59 {                                                  59 { 
 60   return fhistory.GetVolume(CalculateHistoryIn     60   return fhistory.GetVolume(CalculateHistoryIndex(depth));
 61 }                                                  61 }
 62                                                    62 
 63 inline                                             63 inline
 64 G4VSolid* G4TouchableHistory::GetSolid( G4int      64 G4VSolid* G4TouchableHistory::GetSolid( G4int depth ) const
 65 {                                                  65 { 
 66   return fhistory.GetVolume(CalculateHistoryIn     66   return fhistory.GetVolume(CalculateHistoryIndex(depth))
 67                             ->GetLogicalVolume     67                             ->GetLogicalVolume()->GetSolid();
 68 }                                                  68 }
 69                                                    69 
 70 inline                                             70 inline
 71 G4int G4TouchableHistory::GetReplicaNumber( G4     71 G4int G4TouchableHistory::GetReplicaNumber( G4int depth ) const
 72 {                                                  72 { 
 73   return fhistory.GetReplicaNo(CalculateHistor     73   return fhistory.GetReplicaNo(CalculateHistoryIndex(depth));
 74 }                                                  74 }
 75                                                    75 
 76 inline                                             76 inline
 77 G4int G4TouchableHistory::GetCopyNumber(G4int      77 G4int G4TouchableHistory::GetCopyNumber(G4int depth) const
 78 {                                                  78 {
 79   return GetReplicaNumber(depth);                  79   return GetReplicaNumber(depth);
 80 }                                                  80 }
 81                                                    81 
 82 inline                                             82 inline
 83 G4int G4TouchableHistory::GetHistoryDepth()  c     83 G4int G4TouchableHistory::GetHistoryDepth()  const
 84 {                                                  84 { 
 85   return  G4int(fhistory.GetDepth());              85   return  G4int(fhistory.GetDepth());
 86 }                                                  86 }
 87                                                    87 
 88 inline                                             88 inline
 89 G4int G4TouchableHistory::MoveUpHistory( G4int     89 G4int G4TouchableHistory::MoveUpHistory( G4int num_levels )
 90 {                                                  90 { 
 91   auto  maxLevelsMove = G4int(fhistory.GetDept     91   auto  maxLevelsMove = G4int(fhistory.GetDepth());
 92   G4int minLevelsMove = 0;              // Can     92   G4int minLevelsMove = 0;              // Cannot redescend today!
 93                                         // Soo     93                                         // Soon it will be possible
 94                                         // by      94                                         // by adding a data member here
 95                                         //         95                                         //     fCurrentDepth;
 96   if( num_levels > maxLevelsMove )                 96   if( num_levels > maxLevelsMove )
 97   {                                                97   {
 98     num_levels = maxLevelsMove;                    98     num_levels = maxLevelsMove;
 99   }                                                99   }
100   else if( num_levels < minLevelsMove )           100   else if( num_levels < minLevelsMove )
101   {                                               101   {
102     num_levels = minLevelsMove;                   102     num_levels = minLevelsMove;
103   }                                               103   }
104   fhistory.BackLevel( num_levels );               104   fhistory.BackLevel( num_levels ); 
105                                                   105 
106   return num_levels;                              106   return num_levels;
107 }                                                 107 }
108                                                   108 
109 inline                                            109 inline
110 const G4NavigationHistory* G4TouchableHistory:    110 const G4NavigationHistory* G4TouchableHistory::GetHistory() const
111 {                                                 111 { 
112   return &fhistory;                               112   return &fhistory;
113 }                                                 113 }
114                                                   114 
115 // There is no provision in case this class is    115 // There is no provision in case this class is subclassed.
116 // If it is subclassed, this will fail and may    116 // If it is subclassed, this will fail and may not give errors!
117 //                                                117 //
118 inline                                            118 inline
119 void* G4TouchableHistory::operator new(std::si    119 void* G4TouchableHistory::operator new(std::size_t)
120 {                                                 120 { 
121   // Once the Navigator calls InitializeAlloca    121   // Once the Navigator calls InitializeAllocator,
122   // the if block below can be removed.           122   // the if block below can be removed.
123   //                                              123   //
124   if (aTouchableHistoryAllocator() == nullptr)    124   if (aTouchableHistoryAllocator() == nullptr)
125   {                                               125   {
126      aTouchableHistoryAllocator() = new G4Allo    126      aTouchableHistoryAllocator() = new G4Allocator<G4TouchableHistory>;
127   }                                               127   }
128   return (void *) aTouchableHistoryAllocator()    128   return (void *) aTouchableHistoryAllocator()->MallocSingle();
129 }                                                 129 }
130                                                   130 
131 inline                                            131 inline
132 void G4TouchableHistory::operator delete(void*    132 void G4TouchableHistory::operator delete(void* aTH)
133 {                                                 133 {  
134   aTouchableHistoryAllocator()->FreeSingle((G4    134   aTouchableHistoryAllocator()->FreeSingle((G4TouchableHistory *) aTH);
135 }                                                 135 }
136                                                   136 
137                                                   137