Geant4 Cross Reference

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Geant4/geometry/management/include/G4SolidStore.hh

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Diff markup

Differences between /geometry/management/include/G4SolidStore.hh (Version 11.3.0) and /geometry/management/include/G4SolidStore.hh (Version 11.1.1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4SolidStore                                    26 // G4SolidStore
 27 //                                                 27 //
 28 // Class description:                              28 // Class description:
 29 //                                                 29 //
 30 // Container for all solids, with functionalit     30 // Container for all solids, with functionality derived from
 31 // std::vector<T>. The class is a 'singleton',     31 // std::vector<T>. The class is a 'singleton', in that only
 32 // one can exist, and access is provided via t     32 // one can exist, and access is provided via the static method
 33 // G4SolidStore::GetInstance().                    33 // G4SolidStore::GetInstance().
 34 //                                                 34 //
 35 // All solids should be registered with G4Soli     35 // All solids should be registered with G4SolidStore, and removed on their
 36 // destruction. The underlying container initi     36 // destruction. The underlying container initially has a capacity of 100.
 37 // A map indexed by solid names is also record     37 // A map indexed by solid names is also recorded for fast search;
 38 // pointers to solids with same name are store     38 // pointers to solids with same name are stored in buckets.
 39 //                                                 39 //
 40 // If much additional functionality is added,      40 // If much additional functionality is added, should consider containment
 41 // instead of inheritance for std::vector<T>.      41 // instead of inheritance for std::vector<T>.
 42                                                    42 
 43 // 10.07.95, P.Kent, G.Cosmo - Initial version     43 // 10.07.95, P.Kent, G.Cosmo - Initial version
 44 // -------------------------------------------     44 // --------------------------------------------------------------------
 45 #ifndef G4VSOLIDSTORE_HH                           45 #ifndef G4VSOLIDSTORE_HH
 46 #define G4VSOLIDSTORE_HH 1                         46 #define G4VSOLIDSTORE_HH 1
 47                                                    47 
 48 #include <vector>                                  48 #include <vector>
 49 #include <map>                                     49 #include <map>
 50                                                    50 
 51 #include "G4VSolid.hh"                             51 #include "G4VSolid.hh"
 52 #include "G4VStoreNotifier.hh"                     52 #include "G4VStoreNotifier.hh"
 53                                                    53 
 54 class G4SolidStore : public std::vector<G4VSol     54 class G4SolidStore : public std::vector<G4VSolid*>
 55 {                                                  55 {
 56   public:                                          56   public:
 57                                                    57 
 58     static void Register(G4VSolid* pSolid);        58     static void Register(G4VSolid* pSolid);
 59       // Add the solid to the collection.          59       // Add the solid to the collection.
 60     static void DeRegister(G4VSolid* pSolid);      60     static void DeRegister(G4VSolid* pSolid);
 61       // Remove the solid from the collection.     61       // Remove the solid from the collection.
 62     static G4SolidStore* GetInstance();            62     static G4SolidStore* GetInstance();
 63       // Get a ptr to the unique G4SolidStore,     63       // Get a ptr to the unique G4SolidStore, creating it if necessary.
 64     static void SetNotifier(G4VStoreNotifier*      64     static void SetNotifier(G4VStoreNotifier* pNotifier);
 65       // Assign a notifier for allocation/deal     65       // Assign a notifier for allocation/deallocation of solids.
 66     static void Clean();                           66     static void Clean();
 67       // Delete all solids from the store.         67       // Delete all solids from the store.
 68                                                    68 
 69     G4VSolid* GetSolid(const G4String& name, G     69     G4VSolid* GetSolid(const G4String& name, G4bool verbose = true,
 70                        G4bool reverseSearch =      70                        G4bool reverseSearch = false) const;
 71       // Return the pointer of the first or la     71       // Return the pointer of the first or last solid in the collection having
 72       // that name. Uses the internal map for      72       // that name. Uses the internal map for fast search and warns if
 73       // a solid in the collection is not uniq     73       // a solid in the collection is not unique or not found.
 74                                                    74 
 75     inline G4bool IsMapValid() const  { return     75     inline G4bool IsMapValid() const  { return mvalid; }
 76     inline void SetMapValid(G4bool val)  { mva     76     inline void SetMapValid(G4bool val)  { mvalid = val; }
 77       // Accessor to assess validity of the in     77       // Accessor to assess validity of the internal map.
 78     inline const std::map<G4String,                78     inline const std::map<G4String,
 79             std::vector<G4VSolid*> >& GetMap()     79             std::vector<G4VSolid*> >& GetMap() const { return bmap; }
 80       // Return the internal map.                  80       // Return the internal map.
 81     void UpdateMap();                              81     void UpdateMap();
 82       // Bring contents of internal map up to      82       // Bring contents of internal map up to date and resets validity flag.
 83                                                    83 
 84     virtual ~G4SolidStore();                       84     virtual ~G4SolidStore();
 85       // Destructor: takes care to delete allo     85       // Destructor: takes care to delete allocated solids.
 86                                                    86 
 87     G4SolidStore(const G4SolidStore&) = delete     87     G4SolidStore(const G4SolidStore&) = delete;
 88     G4SolidStore& operator=(const G4SolidStore     88     G4SolidStore& operator=(const G4SolidStore&) = delete;
 89       // Forbidden copy constructor and assign     89       // Forbidden copy constructor and assignment operator
 90                                                    90 
 91   protected:                                       91   protected:
 92                                                    92 
 93     G4SolidStore();                                93     G4SolidStore();
 94                                                    94 
 95   private:                                         95   private:
 96                                                    96 
 97     static G4SolidStore* fgInstance;               97     static G4SolidStore* fgInstance;
 98     static G4ThreadLocal G4VStoreNotifier* fgN     98     static G4ThreadLocal G4VStoreNotifier* fgNotifier;
 99     static G4ThreadLocal G4bool locked;            99     static G4ThreadLocal G4bool locked;
100                                                   100 
101     std::map<G4String, std::vector<G4VSolid*>     101     std::map<G4String, std::vector<G4VSolid*> > bmap;
102     G4bool mvalid = false;  // Flag to indicat    102     G4bool mvalid = false;  // Flag to indicate if map is up to date or not
103 };                                                103 };
104                                                   104 
105 #endif                                            105 #endif
106                                                   106