Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4SolidStore << 26 // >> 27 // $Id: G4SolidStore.hh 66872 2013-01-15 01:25:57Z japost $ >> 28 // >> 29 // class G4SolidStore 27 // 30 // 28 // Class description: 31 // Class description: 29 // 32 // 30 // Container for all solids, with functionalit 33 // Container for all solids, with functionality derived from 31 // std::vector<T>. The class is a 'singleton', << 34 // std::vector<T>. The class is a `singleton', in that only 32 // one can exist, and access is provided via t 35 // one can exist, and access is provided via the static method 33 // G4SolidStore::GetInstance(). 36 // G4SolidStore::GetInstance(). 34 // 37 // 35 // All solids should be registered with G4Soli 38 // All solids should be registered with G4SolidStore, and removed on their 36 // destruction. The underlying container initi << 39 // destruction. Intended principally for UI browser. The underlying 37 // A map indexed by solid names is also record << 40 // container initially has a capacity of 100. 38 // pointers to solids with same name are store << 39 // 41 // 40 // If much additional functionality is added, 42 // If much additional functionality is added, should consider containment 41 // instead of inheritance for std::vector<T>. << 43 // instead of inheritance for std::vector<T> >> 44 // >> 45 // Member data: >> 46 // >> 47 // static G4SolidStore* >> 48 // - Ptr to the single G4SolidStore 42 49 43 // 10.07.95, P.Kent, G.Cosmo - Initial version << 50 // History: >> 51 // 18.04.01 G.Cosmo Migrated to STL vector >> 52 // 10.07.95 P.Kent Initial version 44 // ------------------------------------------- 53 // -------------------------------------------------------------------- 45 #ifndef G4VSOLIDSTORE_HH 54 #ifndef G4VSOLIDSTORE_HH 46 #define G4VSOLIDSTORE_HH 1 << 55 #define G4VSOLIDSTORE_HH 47 56 48 #include <vector> 57 #include <vector> 49 #include <map> << 50 58 51 #include "G4VSolid.hh" 59 #include "G4VSolid.hh" 52 #include "G4VStoreNotifier.hh" 60 #include "G4VStoreNotifier.hh" 53 61 54 class G4SolidStore : public std::vector<G4VSol 62 class G4SolidStore : public std::vector<G4VSolid*> 55 { 63 { 56 public: << 64 public: // with description 57 65 58 static void Register(G4VSolid* pSolid); 66 static void Register(G4VSolid* pSolid); 59 // Add the solid to the collection. 67 // Add the solid to the collection. 60 static void DeRegister(G4VSolid* pSolid); 68 static void DeRegister(G4VSolid* pSolid); 61 // Remove the solid from the collection. 69 // Remove the solid from the collection. 62 static G4SolidStore* GetInstance(); 70 static G4SolidStore* GetInstance(); 63 // Get a ptr to the unique G4SolidStore, 71 // Get a ptr to the unique G4SolidStore, creating it if necessary. 64 static void SetNotifier(G4VStoreNotifier* 72 static void SetNotifier(G4VStoreNotifier* pNotifier); 65 // Assign a notifier for allocation/deal 73 // Assign a notifier for allocation/deallocation of solids. 66 static void Clean(); 74 static void Clean(); 67 // Delete all solids from the store. 75 // Delete all solids from the store. 68 76 69 G4VSolid* GetSolid(const G4String& name, G << 77 G4VSolid* GetSolid(const G4String& name, G4bool verbose=true) const; 70 G4bool reverseSearch = << 78 // Return the pointer of the first solid in the collection having 71 // Return the pointer of the first or la << 79 // that name. 72 // that name. Uses the internal map for << 73 // a solid in the collection is not uniq << 74 << 75 inline G4bool IsMapValid() const { return << 76 inline void SetMapValid(G4bool val) { mva << 77 // Accessor to assess validity of the in << 78 inline const std::map<G4String, << 79 std::vector<G4VSolid*> >& GetMap() << 80 // Return the internal map. << 81 void UpdateMap(); << 82 // Bring contents of internal map up to << 83 80 84 virtual ~G4SolidStore(); 81 virtual ~G4SolidStore(); 85 // Destructor: takes care to delete allo 82 // Destructor: takes care to delete allocated solids. 86 83 87 G4SolidStore(const G4SolidStore&) = delete << 88 G4SolidStore& operator=(const G4SolidStore << 89 // Forbidden copy constructor and assign << 90 << 91 protected: 84 protected: 92 85 93 G4SolidStore(); 86 G4SolidStore(); 94 87 95 private: 88 private: 96 89 97 static G4SolidStore* fgInstance; 90 static G4SolidStore* fgInstance; 98 static G4ThreadLocal G4VStoreNotifier* fgN 91 static G4ThreadLocal G4VStoreNotifier* fgNotifier; 99 static G4ThreadLocal G4bool locked; 92 static G4ThreadLocal G4bool locked; 100 << 101 std::map<G4String, std::vector<G4VSolid*> << 102 G4bool mvalid = false; // Flag to indicat << 103 }; 93 }; 104 94 105 #endif 95 #endif 106 96