Geant4 Cross Reference |
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Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 // G4RegionStore << 23 // >> 24 // $Id: G4RegionStore.hh,v 1.6 2004/09/02 07:49:58 gcosmo Exp $ >> 25 // GEANT4 tag $Name: geant4-07-00-patch-01 $ >> 26 // >> 27 // class G4RegionStore 27 // 28 // 28 // Class description: 29 // Class description: 29 // 30 // 30 // Container for all regions, with functionali << 31 // Container for all regiong, with functionality derived from 31 // std::vector<T>. The class is a 'singleton', << 32 // std::vector<T>. The class is a `singleton', in that only 32 // one can exist, and access is provided via t 33 // one can exist, and access is provided via the static method 33 // G4RegionStore::GetInstance(). 34 // G4RegionStore::GetInstance(). 34 // 35 // 35 // All regions should be registered with G4Reg 36 // All regions should be registered with G4RegionStore, and removed on their 36 // destruction. The underlying container initi 37 // destruction. The underlying container initially has a capacity of 20. 37 // A map indexed by volume names is also recor << 38 // pointers to regions with same name are stor << 39 // 38 // 40 // If much additional functionality is added, 39 // If much additional functionality is added, should consider containment 41 // instead of inheritance for std::vector<T>. << 40 // instead of inheritance for std::vector<T> >> 41 // >> 42 // Member data: >> 43 // >> 44 // static G4RegionStore* >> 45 // - Pointer to the single G4RegionStore 42 46 43 // 18.09.02, G.Cosmo - Initial version << 47 // History: >> 48 // 18.09.02 G.Cosmo Initial version 44 // ------------------------------------------- 49 // -------------------------------------------------------------------- 45 #ifndef G4REGIONSTORE_HH 50 #ifndef G4REGIONSTORE_HH 46 #define G4REGIONSTORE_HH 1 << 51 #define G4REGIONSTORE_HH 47 52 48 #include <vector> 53 #include <vector> 49 #include <map> << 50 << 51 #include "G4Types.hh" 54 #include "G4Types.hh" 52 #include "G4String.hh" 55 #include "G4String.hh" 53 #include "G4VStoreNotifier.hh" << 54 56 55 class G4Region; 57 class G4Region; 56 class G4VPhysicalVolume; << 58 class G4VStoreNotifier; 57 59 58 class G4RegionStore : public std::vector<G4Reg 60 class G4RegionStore : public std::vector<G4Region*> 59 { 61 { 60 public: << 62 public: // with description 61 63 62 static void Register(G4Region* pRegion); << 64 static void Register(G4Region* pSolid); 63 // Add the region to the collection. 65 // Add the region to the collection. 64 static void DeRegister(G4Region* pRegion); << 66 static void DeRegister(G4Region* pSolid); 65 // Remove the region from the collection 67 // Remove the region from the collection. 66 static G4RegionStore* GetInstance(); 68 static G4RegionStore* GetInstance(); 67 // Get a ptr to the unique G4RegionStore 69 // Get a ptr to the unique G4RegionStore, creating it if necessary. 68 static void SetNotifier(G4VStoreNotifier* 70 static void SetNotifier(G4VStoreNotifier* pNotifier); 69 // Assign a notifier for allocation/deal 71 // Assign a notifier for allocation/deallocation of regions. 70 static void Clean(); 72 static void Clean(); 71 // Delete all regions from the store exc 73 // Delete all regions from the store except for the world region. 72 74 73 G4bool IsModified() const; 75 G4bool IsModified() const; 74 // Loops through all regions to verify i 76 // Loops through all regions to verify if a region has been 75 // modified. It returns TRUE if just one 77 // modified. It returns TRUE if just one region is modified. 76 void ResetRegionModified(); 78 void ResetRegionModified(); 77 // Loops through all regions to reset fl 79 // Loops through all regions to reset flag for modification 78 // to FALSE. Used by the run manager to 80 // to FALSE. Used by the run manager to notify that the 79 // physics table has been updated. 81 // physics table has been updated. 80 82 81 void UpdateMaterialList(G4VPhysicalVolume* << 83 void UpdateMaterialList(); 82 // Forces recomputation of material list 84 // Forces recomputation of material lists in all regions 83 // in the store. 85 // in the store. 84 86 85 G4Region* GetRegion(const G4String& name, << 87 G4Region* GetRegion(const G4String& name, G4bool verbose=true) const; 86 // Returns a region through its name spe << 88 // Returns a region through its name specification. 87 // map for fast search and warns if a re << 88 // unique or not found. << 89 << 90 inline G4bool IsMapValid() const { return << 91 inline void SetMapValid(G4bool val) { mva << 92 // Accessor to assess validity of the in << 93 inline const std::map<G4String, << 94 std::vector<G4Region*> >& GetMap() << 95 // Return the internal map. << 96 void UpdateMap(); << 97 // Bring contents of internal map up to << 98 89 99 G4Region* FindOrCreateRegion(const G4Strin 90 G4Region* FindOrCreateRegion(const G4String& name); 100 // Returns a region through its name spe 91 // Returns a region through its name specification, if it exists. 101 // If it does not exist it will allocate 92 // If it does not exist it will allocate one delegating ownership 102 // to the client. 93 // to the client. 103 94 104 void SetWorldVolume(); << 105 // Set a world volume pointer to a regio << 106 // Scan over all world volumes. << 107 // This method should be exclusively use << 108 << 109 virtual ~G4RegionStore(); 95 virtual ~G4RegionStore(); 110 // Destructor: takes care to delete allo 96 // Destructor: takes care to delete allocated regions. 111 97 112 G4RegionStore(const G4RegionStore&) = dele << 113 G4RegionStore& operator=(const G4RegionSto << 114 // Forbidden copy constructor and assign << 115 << 116 protected: 98 protected: 117 99 118 G4RegionStore(); 100 G4RegionStore(); 119 // Protected singleton constructor. << 120 101 121 private: 102 private: 122 103 123 static G4RegionStore* fgInstance; 104 static G4RegionStore* fgInstance; 124 static G4ThreadLocal G4VStoreNotifier* fgN << 105 static G4VStoreNotifier* fgNotifier; 125 static G4ThreadLocal G4bool locked; << 106 static G4bool locked; 126 << 127 std::map<G4String, std::vector<G4Region*> << 128 G4bool mvalid = false; // Flag to indicat << 129 }; 107 }; 130 108 131 #endif 109 #endif 132 110