Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/management/include/G4RegionStore.hh

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Diff markup

Differences between /geometry/management/include/G4RegionStore.hh (Version 11.3.0) and /geometry/management/include/G4RegionStore.hh (Version 4.0.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // G4RegionStore                                  
 27 //                                                
 28 // Class description:                             
 29 //                                                
 30 // Container for all regions, with functionali    
 31 // std::vector<T>. The class is a 'singleton',    
 32 // one can exist, and access is provided via t    
 33 // G4RegionStore::GetInstance().                  
 34 //                                                
 35 // All regions should be registered with G4Reg    
 36 // destruction. The underlying container initi    
 37 // A map indexed by volume names is also recor    
 38 // pointers to regions with same name are stor    
 39 //                                                
 40 // If much additional functionality is added,     
 41 // instead of inheritance for std::vector<T>.     
 42                                                   
 43 // 18.09.02, G.Cosmo - Initial version            
 44 // -------------------------------------------    
 45 #ifndef G4REGIONSTORE_HH                          
 46 #define G4REGIONSTORE_HH 1                        
 47                                                   
 48 #include <vector>                                 
 49 #include <map>                                    
 50                                                   
 51 #include "G4Types.hh"                             
 52 #include "G4String.hh"                            
 53 #include "G4VStoreNotifier.hh"                    
 54                                                   
 55 class G4Region;                                   
 56 class G4VPhysicalVolume;                          
 57                                                   
 58 class G4RegionStore : public std::vector<G4Reg    
 59 {                                                 
 60   public:                                         
 61                                                   
 62     static void Register(G4Region* pRegion);      
 63       // Add the region to the collection.        
 64     static void DeRegister(G4Region* pRegion);    
 65       // Remove the region from the collection    
 66     static G4RegionStore* GetInstance();          
 67       // Get a ptr to the unique G4RegionStore    
 68     static void SetNotifier(G4VStoreNotifier*     
 69       // Assign a notifier for allocation/deal    
 70     static void Clean();                          
 71       // Delete all regions from the store exc    
 72                                                   
 73     G4bool IsModified() const;                    
 74       // Loops through all regions to verify i    
 75       // modified. It returns TRUE if just one    
 76     void ResetRegionModified();                   
 77       // Loops through all regions to reset fl    
 78       // to FALSE. Used by the run manager to     
 79       // physics table has been updated.          
 80                                                   
 81     void UpdateMaterialList(G4VPhysicalVolume*    
 82       // Forces recomputation of material list    
 83       // in the store.                            
 84                                                   
 85     G4Region* GetRegion(const G4String& name,     
 86       // Returns a region through its name spe    
 87       // map for fast search and warns if a re    
 88       // unique or not found.                     
 89                                                   
 90     inline G4bool IsMapValid() const  { return    
 91     inline void SetMapValid(G4bool val)  { mva    
 92       // Accessor to assess validity of the in    
 93     inline const std::map<G4String,               
 94             std::vector<G4Region*> >& GetMap()    
 95       // Return the internal map.                 
 96     void UpdateMap();                             
 97       // Bring contents of internal map up to     
 98                                                   
 99     G4Region* FindOrCreateRegion(const G4Strin    
100       // Returns a region through its name spe    
101       // If it does not exist it will allocate    
102       // to the client.                           
103                                                   
104     void SetWorldVolume();                        
105       // Set a world volume pointer to a regio    
106       // Scan over all world volumes.             
107       // This method should be exclusively use    
108                                                   
109     virtual ~G4RegionStore();                     
110       // Destructor: takes care to delete allo    
111                                                   
112     G4RegionStore(const G4RegionStore&) = dele    
113     G4RegionStore& operator=(const G4RegionSto    
114       // Forbidden copy constructor and assign    
115                                                   
116   protected:                                      
117                                                   
118     G4RegionStore();                              
119       // Protected singleton constructor.         
120                                                   
121   private:                                        
122                                                   
123     static G4RegionStore* fgInstance;             
124     static G4ThreadLocal G4VStoreNotifier* fgN    
125     static G4ThreadLocal G4bool locked;           
126                                                   
127     std::map<G4String, std::vector<G4Region*>     
128     G4bool mvalid = false;  // Flag to indicat    
129 };                                                
130                                                   
131 #endif                                            
132