Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4RegionStore 26 // G4RegionStore 27 // 27 // 28 // Class description: 28 // Class description: 29 // 29 // 30 // Container for all regions, with functionali 30 // Container for all regions, with functionality derived from 31 // std::vector<T>. The class is a 'singleton', 31 // std::vector<T>. The class is a 'singleton', in that only 32 // one can exist, and access is provided via t 32 // one can exist, and access is provided via the static method 33 // G4RegionStore::GetInstance(). 33 // G4RegionStore::GetInstance(). 34 // 34 // 35 // All regions should be registered with G4Reg 35 // All regions should be registered with G4RegionStore, and removed on their 36 // destruction. The underlying container initi 36 // destruction. The underlying container initially has a capacity of 20. 37 // A map indexed by volume names is also recor 37 // A map indexed by volume names is also recorded for fast search; 38 // pointers to regions with same name are stor 38 // pointers to regions with same name are stored in buckets. 39 // 39 // 40 // If much additional functionality is added, 40 // If much additional functionality is added, should consider containment 41 // instead of inheritance for std::vector<T>. 41 // instead of inheritance for std::vector<T>. 42 42 43 // 18.09.02, G.Cosmo - Initial version 43 // 18.09.02, G.Cosmo - Initial version 44 // ------------------------------------------- 44 // -------------------------------------------------------------------- 45 #ifndef G4REGIONSTORE_HH 45 #ifndef G4REGIONSTORE_HH 46 #define G4REGIONSTORE_HH 1 46 #define G4REGIONSTORE_HH 1 47 47 48 #include <vector> 48 #include <vector> 49 #include <map> 49 #include <map> 50 50 51 #include "G4Types.hh" 51 #include "G4Types.hh" 52 #include "G4String.hh" 52 #include "G4String.hh" 53 #include "G4VStoreNotifier.hh" 53 #include "G4VStoreNotifier.hh" 54 54 55 class G4Region; 55 class G4Region; 56 class G4VPhysicalVolume; 56 class G4VPhysicalVolume; 57 57 58 class G4RegionStore : public std::vector<G4Reg 58 class G4RegionStore : public std::vector<G4Region*> 59 { 59 { 60 public: 60 public: 61 61 62 static void Register(G4Region* pRegion); 62 static void Register(G4Region* pRegion); 63 // Add the region to the collection. 63 // Add the region to the collection. 64 static void DeRegister(G4Region* pRegion); 64 static void DeRegister(G4Region* pRegion); 65 // Remove the region from the collection 65 // Remove the region from the collection. 66 static G4RegionStore* GetInstance(); 66 static G4RegionStore* GetInstance(); 67 // Get a ptr to the unique G4RegionStore 67 // Get a ptr to the unique G4RegionStore, creating it if necessary. 68 static void SetNotifier(G4VStoreNotifier* 68 static void SetNotifier(G4VStoreNotifier* pNotifier); 69 // Assign a notifier for allocation/deal 69 // Assign a notifier for allocation/deallocation of regions. 70 static void Clean(); 70 static void Clean(); 71 // Delete all regions from the store exc 71 // Delete all regions from the store except for the world region. 72 72 73 G4bool IsModified() const; 73 G4bool IsModified() const; 74 // Loops through all regions to verify i 74 // Loops through all regions to verify if a region has been 75 // modified. It returns TRUE if just one 75 // modified. It returns TRUE if just one region is modified. 76 void ResetRegionModified(); 76 void ResetRegionModified(); 77 // Loops through all regions to reset fl 77 // Loops through all regions to reset flag for modification 78 // to FALSE. Used by the run manager to 78 // to FALSE. Used by the run manager to notify that the 79 // physics table has been updated. 79 // physics table has been updated. 80 80 81 void UpdateMaterialList(G4VPhysicalVolume* 81 void UpdateMaterialList(G4VPhysicalVolume* currentWorld=nullptr); 82 // Forces recomputation of material list 82 // Forces recomputation of material lists in all regions 83 // in the store. 83 // in the store. 84 84 85 G4Region* GetRegion(const G4String& name, 85 G4Region* GetRegion(const G4String& name, G4bool verbose = true) const; 86 // Returns a region through its name spe 86 // Returns a region through its name specification. Uses the internal 87 // map for fast search and warns if a re 87 // map for fast search and warns if a region in the collection is not 88 // unique or not found. 88 // unique or not found. 89 89 90 inline G4bool IsMapValid() const { return 90 inline G4bool IsMapValid() const { return mvalid; } 91 inline void SetMapValid(G4bool val) { mva 91 inline void SetMapValid(G4bool val) { mvalid = val; } 92 // Accessor to assess validity of the in 92 // Accessor to assess validity of the internal map. 93 inline const std::map<G4String, 93 inline const std::map<G4String, 94 std::vector<G4Region*> >& GetMap() 94 std::vector<G4Region*> >& GetMap() const { return bmap; } 95 // Return the internal map. 95 // Return the internal map. 96 void UpdateMap(); 96 void UpdateMap(); 97 // Bring contents of internal map up to 97 // Bring contents of internal map up to date and resets validity flag. 98 98 99 G4Region* FindOrCreateRegion(const G4Strin 99 G4Region* FindOrCreateRegion(const G4String& name); 100 // Returns a region through its name spe 100 // Returns a region through its name specification, if it exists. 101 // If it does not exist it will allocate 101 // If it does not exist it will allocate one delegating ownership 102 // to the client. 102 // to the client. 103 103 104 void SetWorldVolume(); 104 void SetWorldVolume(); 105 // Set a world volume pointer to a regio 105 // Set a world volume pointer to a region that belongs to it. 106 // Scan over all world volumes. 106 // Scan over all world volumes. 107 // This method should be exclusively use 107 // This method should be exclusively used by G4RunManagerKernel. 108 108 109 virtual ~G4RegionStore(); 109 virtual ~G4RegionStore(); 110 // Destructor: takes care to delete allo 110 // Destructor: takes care to delete allocated regions. 111 111 112 G4RegionStore(const G4RegionStore&) = dele 112 G4RegionStore(const G4RegionStore&) = delete; 113 G4RegionStore& operator=(const G4RegionSto 113 G4RegionStore& operator=(const G4RegionStore&) = delete; 114 // Forbidden copy constructor and assign 114 // Forbidden copy constructor and assignment operator 115 115 116 protected: 116 protected: 117 117 118 G4RegionStore(); 118 G4RegionStore(); 119 // Protected singleton constructor. 119 // Protected singleton constructor. 120 120 121 private: 121 private: 122 122 123 static G4RegionStore* fgInstance; 123 static G4RegionStore* fgInstance; 124 static G4ThreadLocal G4VStoreNotifier* fgN 124 static G4ThreadLocal G4VStoreNotifier* fgNotifier; 125 static G4ThreadLocal G4bool locked; 125 static G4ThreadLocal G4bool locked; 126 126 127 std::map<G4String, std::vector<G4Region*> 127 std::map<G4String, std::vector<G4Region*> > bmap; 128 G4bool mvalid = false; // Flag to indicat 128 G4bool mvalid = false; // Flag to indicate if map is up to date or not 129 }; 129 }; 130 130 131 #endif 131 #endif 132 132