Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4RegionStore 26 // G4RegionStore 27 // 27 // 28 // Class description: 28 // Class description: 29 // 29 // 30 // Container for all regions, with functionali 30 // Container for all regions, with functionality derived from 31 // std::vector<T>. The class is a 'singleton', 31 // std::vector<T>. The class is a 'singleton', in that only 32 // one can exist, and access is provided via t 32 // one can exist, and access is provided via the static method 33 // G4RegionStore::GetInstance(). 33 // G4RegionStore::GetInstance(). 34 // 34 // 35 // All regions should be registered with G4Reg 35 // All regions should be registered with G4RegionStore, and removed on their 36 // destruction. The underlying container initi 36 // destruction. The underlying container initially has a capacity of 20. 37 // A map indexed by volume names is also recor << 38 // pointers to regions with same name are stor << 39 // 37 // 40 // If much additional functionality is added, 38 // If much additional functionality is added, should consider containment 41 // instead of inheritance for std::vector<T>. << 39 // instead of inheritance for std::vector<T> >> 40 // >> 41 // Member data: >> 42 // >> 43 // static G4RegionStore* >> 44 // - Pointer to the single G4RegionStore 42 45 43 // 18.09.02, G.Cosmo - Initial version 46 // 18.09.02, G.Cosmo - Initial version 44 // ------------------------------------------- 47 // -------------------------------------------------------------------- 45 #ifndef G4REGIONSTORE_HH 48 #ifndef G4REGIONSTORE_HH 46 #define G4REGIONSTORE_HH 1 << 49 #define G4REGIONSTORE_HH 47 50 48 #include <vector> 51 #include <vector> 49 #include <map> << 50 << 51 #include "G4Types.hh" 52 #include "G4Types.hh" 52 #include "G4String.hh" 53 #include "G4String.hh" 53 #include "G4VStoreNotifier.hh" 54 #include "G4VStoreNotifier.hh" 54 55 55 class G4Region; 56 class G4Region; 56 class G4VPhysicalVolume; 57 class G4VPhysicalVolume; 57 58 58 class G4RegionStore : public std::vector<G4Reg 59 class G4RegionStore : public std::vector<G4Region*> 59 { 60 { 60 public: 61 public: 61 62 62 static void Register(G4Region* pRegion); 63 static void Register(G4Region* pRegion); 63 // Add the region to the collection. 64 // Add the region to the collection. 64 static void DeRegister(G4Region* pRegion); 65 static void DeRegister(G4Region* pRegion); 65 // Remove the region from the collection 66 // Remove the region from the collection. 66 static G4RegionStore* GetInstance(); 67 static G4RegionStore* GetInstance(); 67 // Get a ptr to the unique G4RegionStore 68 // Get a ptr to the unique G4RegionStore, creating it if necessary. 68 static void SetNotifier(G4VStoreNotifier* 69 static void SetNotifier(G4VStoreNotifier* pNotifier); 69 // Assign a notifier for allocation/deal 70 // Assign a notifier for allocation/deallocation of regions. 70 static void Clean(); 71 static void Clean(); 71 // Delete all regions from the store exc 72 // Delete all regions from the store except for the world region. 72 73 73 G4bool IsModified() const; 74 G4bool IsModified() const; 74 // Loops through all regions to verify i 75 // Loops through all regions to verify if a region has been 75 // modified. It returns TRUE if just one 76 // modified. It returns TRUE if just one region is modified. 76 void ResetRegionModified(); 77 void ResetRegionModified(); 77 // Loops through all regions to reset fl 78 // Loops through all regions to reset flag for modification 78 // to FALSE. Used by the run manager to 79 // to FALSE. Used by the run manager to notify that the 79 // physics table has been updated. 80 // physics table has been updated. 80 81 81 void UpdateMaterialList(G4VPhysicalVolume* << 82 void UpdateMaterialList(G4VPhysicalVolume* currentWorld=0); 82 // Forces recomputation of material list 83 // Forces recomputation of material lists in all regions 83 // in the store. 84 // in the store. 84 85 85 G4Region* GetRegion(const G4String& name, 86 G4Region* GetRegion(const G4String& name, G4bool verbose = true) const; 86 // Returns a region through its name spe << 87 // Returns a region through its name specification. 87 // map for fast search and warns if a re << 88 // unique or not found. << 89 << 90 inline G4bool IsMapValid() const { return << 91 inline void SetMapValid(G4bool val) { mva << 92 // Accessor to assess validity of the in << 93 inline const std::map<G4String, << 94 std::vector<G4Region*> >& GetMap() << 95 // Return the internal map. << 96 void UpdateMap(); << 97 // Bring contents of internal map up to << 98 88 99 G4Region* FindOrCreateRegion(const G4Strin 89 G4Region* FindOrCreateRegion(const G4String& name); 100 // Returns a region through its name spe 90 // Returns a region through its name specification, if it exists. 101 // If it does not exist it will allocate 91 // If it does not exist it will allocate one delegating ownership 102 // to the client. 92 // to the client. 103 93 104 void SetWorldVolume(); 94 void SetWorldVolume(); 105 // Set a world volume pointer to a regio 95 // Set a world volume pointer to a region that belongs to it. 106 // Scan over all world volumes. 96 // Scan over all world volumes. 107 // This method should be exclusively use 97 // This method should be exclusively used by G4RunManagerKernel. 108 98 109 virtual ~G4RegionStore(); 99 virtual ~G4RegionStore(); 110 // Destructor: takes care to delete allo 100 // Destructor: takes care to delete allocated regions. 111 101 112 G4RegionStore(const G4RegionStore&) = dele 102 G4RegionStore(const G4RegionStore&) = delete; 113 G4RegionStore& operator=(const G4RegionSto 103 G4RegionStore& operator=(const G4RegionStore&) = delete; 114 // Forbidden copy constructor and assign 104 // Forbidden copy constructor and assignment operator 115 105 116 protected: 106 protected: 117 107 118 G4RegionStore(); 108 G4RegionStore(); 119 // Protected singleton constructor. 109 // Protected singleton constructor. 120 110 121 private: 111 private: 122 112 123 static G4RegionStore* fgInstance; 113 static G4RegionStore* fgInstance; 124 static G4ThreadLocal G4VStoreNotifier* fgN 114 static G4ThreadLocal G4VStoreNotifier* fgNotifier; 125 static G4ThreadLocal G4bool locked; 115 static G4ThreadLocal G4bool locked; 126 << 127 std::map<G4String, std::vector<G4Region*> << 128 G4bool mvalid = false; // Flag to indicat << 129 }; 116 }; 130 117 131 #endif 118 #endif 132 119