Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4RegionStore << 26 // >> 27 // $Id: G4RegionStore.hh 66872 2013-01-15 01:25:57Z japost $ >> 28 // >> 29 // class G4RegionStore 27 // 30 // 28 // Class description: 31 // Class description: 29 // 32 // 30 // Container for all regions, with functionali << 33 // Container for all regiong, with functionality derived from 31 // std::vector<T>. The class is a 'singleton', << 34 // std::vector<T>. The class is a `singleton', in that only 32 // one can exist, and access is provided via t 35 // one can exist, and access is provided via the static method 33 // G4RegionStore::GetInstance(). 36 // G4RegionStore::GetInstance(). 34 // 37 // 35 // All regions should be registered with G4Reg 38 // All regions should be registered with G4RegionStore, and removed on their 36 // destruction. The underlying container initi 39 // destruction. The underlying container initially has a capacity of 20. 37 // A map indexed by volume names is also recor << 38 // pointers to regions with same name are stor << 39 // 40 // 40 // If much additional functionality is added, 41 // If much additional functionality is added, should consider containment 41 // instead of inheritance for std::vector<T>. << 42 // instead of inheritance for std::vector<T> >> 43 // >> 44 // Member data: >> 45 // >> 46 // static G4RegionStore* >> 47 // - Pointer to the single G4RegionStore 42 48 43 // 18.09.02, G.Cosmo - Initial version << 49 // History: >> 50 // 18.09.02 G.Cosmo Initial version 44 // ------------------------------------------- 51 // -------------------------------------------------------------------- 45 #ifndef G4REGIONSTORE_HH 52 #ifndef G4REGIONSTORE_HH 46 #define G4REGIONSTORE_HH 1 << 53 #define G4REGIONSTORE_HH 47 54 48 #include <vector> 55 #include <vector> 49 #include <map> << 50 << 51 #include "G4Types.hh" 56 #include "G4Types.hh" 52 #include "G4String.hh" 57 #include "G4String.hh" 53 #include "G4VStoreNotifier.hh" 58 #include "G4VStoreNotifier.hh" 54 59 55 class G4Region; 60 class G4Region; 56 class G4VPhysicalVolume; 61 class G4VPhysicalVolume; 57 62 58 class G4RegionStore : public std::vector<G4Reg 63 class G4RegionStore : public std::vector<G4Region*> 59 { 64 { 60 public: << 65 public: // with description 61 66 62 static void Register(G4Region* pRegion); << 67 static void Register(G4Region* pSolid); 63 // Add the region to the collection. 68 // Add the region to the collection. 64 static void DeRegister(G4Region* pRegion); << 69 static void DeRegister(G4Region* pSolid); 65 // Remove the region from the collection 70 // Remove the region from the collection. 66 static G4RegionStore* GetInstance(); 71 static G4RegionStore* GetInstance(); 67 // Get a ptr to the unique G4RegionStore 72 // Get a ptr to the unique G4RegionStore, creating it if necessary. 68 static void SetNotifier(G4VStoreNotifier* 73 static void SetNotifier(G4VStoreNotifier* pNotifier); 69 // Assign a notifier for allocation/deal 74 // Assign a notifier for allocation/deallocation of regions. 70 static void Clean(); 75 static void Clean(); 71 // Delete all regions from the store exc 76 // Delete all regions from the store except for the world region. 72 77 73 G4bool IsModified() const; 78 G4bool IsModified() const; 74 // Loops through all regions to verify i 79 // Loops through all regions to verify if a region has been 75 // modified. It returns TRUE if just one 80 // modified. It returns TRUE if just one region is modified. 76 void ResetRegionModified(); 81 void ResetRegionModified(); 77 // Loops through all regions to reset fl 82 // Loops through all regions to reset flag for modification 78 // to FALSE. Used by the run manager to 83 // to FALSE. Used by the run manager to notify that the 79 // physics table has been updated. 84 // physics table has been updated. 80 85 81 void UpdateMaterialList(G4VPhysicalVolume* << 86 void UpdateMaterialList(G4VPhysicalVolume* currentWorld=0); 82 // Forces recomputation of material list 87 // Forces recomputation of material lists in all regions 83 // in the store. 88 // in the store. 84 89 85 G4Region* GetRegion(const G4String& name, << 90 G4Region* GetRegion(const G4String& name, G4bool verbose=true) const; 86 // Returns a region through its name spe << 91 // Returns a region through its name specification. 87 // map for fast search and warns if a re << 88 // unique or not found. << 89 << 90 inline G4bool IsMapValid() const { return << 91 inline void SetMapValid(G4bool val) { mva << 92 // Accessor to assess validity of the in << 93 inline const std::map<G4String, << 94 std::vector<G4Region*> >& GetMap() << 95 // Return the internal map. << 96 void UpdateMap(); << 97 // Bring contents of internal map up to << 98 92 99 G4Region* FindOrCreateRegion(const G4Strin 93 G4Region* FindOrCreateRegion(const G4String& name); 100 // Returns a region through its name spe 94 // Returns a region through its name specification, if it exists. 101 // If it does not exist it will allocate 95 // If it does not exist it will allocate one delegating ownership 102 // to the client. 96 // to the client. 103 97 >> 98 public: // without description >> 99 104 void SetWorldVolume(); 100 void SetWorldVolume(); 105 // Set a world volume pointer to a regio 101 // Set a world volume pointer to a region that belongs to it. 106 // Scan over all world volumes. 102 // Scan over all world volumes. 107 // This method should be exclusively use 103 // This method should be exclusively used by G4RunManagerKernel. 108 104 109 virtual ~G4RegionStore(); << 110 // Destructor: takes care to delete allo << 111 << 112 G4RegionStore(const G4RegionStore&) = dele << 113 G4RegionStore& operator=(const G4RegionSto << 114 // Forbidden copy constructor and assign << 115 << 116 protected: 105 protected: 117 106 118 G4RegionStore(); 107 G4RegionStore(); 119 // Protected singleton constructor. 108 // Protected singleton constructor. >> 109 virtual ~G4RegionStore(); >> 110 // Destructor: takes care to delete allocated regions. 120 111 121 private: 112 private: 122 113 123 static G4RegionStore* fgInstance; 114 static G4RegionStore* fgInstance; 124 static G4ThreadLocal G4VStoreNotifier* fgN 115 static G4ThreadLocal G4VStoreNotifier* fgNotifier; 125 static G4ThreadLocal G4bool locked; 116 static G4ThreadLocal G4bool locked; 126 << 127 std::map<G4String, std::vector<G4Region*> << 128 G4bool mvalid = false; // Flag to indicat << 129 }; 117 }; 130 118 131 #endif 119 #endif 132 120