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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4Region << 26 // >> 27 // $Id: G4Region.hh,v 1.17 2006/06/29 18:31:05 gunter Exp $ >> 28 // GEANT4 tag $Name: geant4-08-01-patch-01 $ >> 29 // >> 30 // class G4Region 27 // 31 // 28 // Class description: 32 // Class description: 29 // 33 // 30 // Defines a region or a group of regions in t 34 // Defines a region or a group of regions in the detector geometry 31 // setup, sharing properties associated to mat 35 // setup, sharing properties associated to materials or production 32 // cuts which may affect or bias specific phys 36 // cuts which may affect or bias specific physics processes. 33 37 34 // 18.09.02, G.Cosmo - Initial version << 38 // History: >> 39 // 18.09.02 G.Cosmo Initial version 35 // ------------------------------------------- 40 // -------------------------------------------------------------------- 36 #ifndef G4REGION_HH 41 #ifndef G4REGION_HH 37 #define G4REGION_HH 1 << 42 #define G4REGION_HH 38 << 39 #include <vector> << 40 #include <map> << 41 #include <algorithm> << 42 << 43 #include "G4Types.hh" << 44 #include "G4String.hh" << 45 #include "G4GeomSplitter.hh" << 46 43 47 class G4ProductionCuts; 44 class G4ProductionCuts; 48 class G4LogicalVolume; 45 class G4LogicalVolume; 49 class G4Material; 46 class G4Material; 50 class G4VUserRegionInformation; 47 class G4VUserRegionInformation; 51 class G4MaterialCutsCouple; 48 class G4MaterialCutsCouple; 52 class G4UserLimits; 49 class G4UserLimits; 53 class G4FieldManager; << 54 class G4FastSimulationManager; 50 class G4FastSimulationManager; 55 class G4VPhysicalVolume; 51 class G4VPhysicalVolume; 56 class G4UserSteppingAction; << 57 52 58 class G4RegionData << 53 #include <vector> 59 { << 54 #include <map> 60 // Encapsulates the fields associated to the << 55 #include <algorithm> 61 // G4Region that may not be read-only. << 62 << 63 public: << 64 << 65 void initialize() << 66 { << 67 fFastSimulationManager = nullptr; << 68 fRegionalSteppingAction = nullptr; << 69 } << 70 << 71 G4FastSimulationManager* fFastSimulationMa << 72 G4UserSteppingAction* fRegionalSteppingAct << 73 }; << 74 56 75 // The type G4RegionManager is introduced to e << 57 #include "G4Types.hh" 76 // both the master thread and worker threads t << 58 #include "G4String.hh" 77 // the fields encapsulated by the class G4Regi << 78 // initializes the value for these fields, it << 79 // definition defined below. For every G4Regio << 80 // corresponding G4RegionData instance. All G4 << 81 // organized by the class G4RegionManager as a << 82 // The field "int instanceID" is added to the << 83 // The value of this field in each G4Region in << 84 // of the corresponding G4RegionData instance. << 85 // In order to use the class G4RegionManager, << 86 // the class G4Region as follows: "static G4Re << 87 // For the master thread, the array for G4Regi << 88 // dynamically along with G4Region instances a << 89 // thread, it copies the array of G4RegionData << 90 // In addition, it invokes a method similiar t << 91 // to achieve the partial effect for each inst << 92 // << 93 using G4RegionManager = G4GeomSplitter<G4Regio << 94 59 95 class G4Region 60 class G4Region 96 { 61 { 97 public: << 62 typedef std::vector<G4LogicalVolume*> G4RootLVList; >> 63 typedef std::vector<G4Material*> G4MaterialList; >> 64 typedef std::pair<G4Material*,G4MaterialCutsCouple*> G4MaterialCouplePair; >> 65 typedef std::map<G4Material*,G4MaterialCutsCouple*> G4MaterialCoupleMap; >> 66 >> 67 public: // with description 98 68 99 G4Region(const G4String& name); 69 G4Region(const G4String& name); 100 virtual ~G4Region(); 70 virtual ~G4Region(); 101 71 102 G4Region(const G4Region&) = delete; << 103 G4Region& operator=(const G4Region&) = del << 104 // Copy constructor and assignment opera << 105 << 106 inline G4bool operator==(const G4Region& r 72 inline G4bool operator==(const G4Region& rg) const; 107 // Equality defined by address only. 73 // Equality defined by address only. 108 74 109 void AddRootLogicalVolume(G4LogicalVolume* << 75 void AddRootLogicalVolume(G4LogicalVolume* lv); 110 void RemoveRootLogicalVolume(G4LogicalVolu << 76 void RemoveRootLogicalVolume(G4LogicalVolume* lv); 111 // Add/remove root logical volumes and s 77 // Add/remove root logical volumes and set/reset their 112 // daughters flags as regions. They also 78 // daughters flags as regions. They also recompute the 113 // materials list for the region. Flag f << 79 // materials list for the region. 114 // always enabled by default. Search in << 115 // when adding, assuming the user guaran << 116 // NOT already inserted, in which case s << 117 // achieved in very complex flat geometr << 118 80 119 void SetName(const G4String& name); << 81 inline void SetName(const G4String& name); 120 inline const G4String& GetName() const; 82 inline const G4String& GetName() const; 121 // Set/get region's name. 83 // Set/get region's name. 122 84 123 inline void RegionModified(G4bool flag); 85 inline void RegionModified(G4bool flag); 124 inline G4bool IsModified() const; 86 inline G4bool IsModified() const; 125 // Accessors to flag identifying if a re 87 // Accessors to flag identifying if a region has been modified 126 // (and still cuts needs to be computed) 88 // (and still cuts needs to be computed) or not. 127 89 128 inline void SetProductionCuts(G4Production 90 inline void SetProductionCuts(G4ProductionCuts* cut); 129 inline G4ProductionCuts* GetProductionCuts 91 inline G4ProductionCuts* GetProductionCuts() const; 130 92 131 inline std::vector<G4LogicalVolume*>::iter 93 inline std::vector<G4LogicalVolume*>::iterator 132 GetRootLogicalVolumeIterator(); 94 GetRootLogicalVolumeIterator(); 133 inline std::vector<G4Material*>::const_ite 95 inline std::vector<G4Material*>::const_iterator 134 GetMaterialIterator() const; 96 GetMaterialIterator() const; 135 // Return iterators to lists of root log 97 // Return iterators to lists of root logical volumes and materials. 136 98 137 inline std::size_t GetNumberOfMaterials() << 99 inline size_t GetNumberOfMaterials() const; 138 inline std::size_t GetNumberOfRootVolumes( << 100 inline size_t GetNumberOfRootVolumes() const; 139 // Return the number of elements in the 101 // Return the number of elements in the lists of materials and 140 // root logical volumes. 102 // root logical volumes. 141 103 142 void UpdateMaterialList(); 104 void UpdateMaterialList(); 143 // Clears material list and recomputes i 105 // Clears material list and recomputes it looping through 144 // each root logical volume in the regio 106 // each root logical volume in the region. 145 107 146 void ClearMaterialList(); 108 void ClearMaterialList(); 147 // Clears the material list. 109 // Clears the material list. 148 110 149 void ScanVolumeTree(G4LogicalVolume* lv, G 111 void ScanVolumeTree(G4LogicalVolume* lv, G4bool region); 150 // Scans recursively the 'lv' logical vo 112 // Scans recursively the 'lv' logical volume tree, retrieves 151 // and places all materials in the list 113 // and places all materials in the list if becoming a region. 152 114 153 inline void SetUserInformation(G4VUserRegi 115 inline void SetUserInformation(G4VUserRegionInformation* ui); 154 inline G4VUserRegionInformation* GetUserIn 116 inline G4VUserRegionInformation* GetUserInformation() const; 155 // Set and Get methods for user informat 117 // Set and Get methods for user information. 156 118 157 inline void SetUserLimits(G4UserLimits* ul 119 inline void SetUserLimits(G4UserLimits* ul); 158 inline G4UserLimits* GetUserLimits() const 120 inline G4UserLimits* GetUserLimits() const; 159 // Set and Get methods for userL-limits 121 // Set and Get methods for userL-limits associated to a region. 160 // Once user-limits are set, it will pro 122 // Once user-limits are set, it will propagate to daughter volumes. 161 123 162 inline void ClearMap(); 124 inline void ClearMap(); 163 // Reset G4MaterialCoupleMap 125 // Reset G4MaterialCoupleMap 164 126 165 inline void RegisterMaterialCouplePair(G4M 127 inline void RegisterMaterialCouplePair(G4Material* mat, 166 G4M 128 G4MaterialCutsCouple* couple); 167 // Method invoked by G4ProductionCutsTab 129 // Method invoked by G4ProductionCutsTable to register the pair. 168 130 169 inline G4MaterialCutsCouple* FindCouple(G4 131 inline G4MaterialCutsCouple* FindCouple(G4Material* mat); 170 // Find a G4MaterialCutsCouple which cor 132 // Find a G4MaterialCutsCouple which corresponds to the material 171 // in this region. 133 // in this region. 172 134 173 void SetFastSimulationManager(G4FastSimula << 135 inline void SetFastSimulationManager(G4FastSimulationManager* fsm); 174 G4FastSimulationManager* GetFastSimulation << 136 inline G4FastSimulationManager* GetFastSimulationManager() const; 175 // Set and Get methods for G4FastSimulat 137 // Set and Get methods for G4FastSimulationManager. 176 // The root logical volume that has the 138 // The root logical volume that has the region with G4FastSimulationManager 177 // becomes an envelope of fast simulatio 139 // becomes an envelope of fast simulation. 178 140 179 void ClearFastSimulationManager(); 141 void ClearFastSimulationManager(); 180 // Set G4FastSimulationManager pointer t 142 // Set G4FastSimulationManager pointer to the one for the parent region 181 // if it exists. Otherwise set to null. 143 // if it exists. Otherwise set to null. 182 144 183 inline void SetFieldManager(G4FieldManager << 184 inline G4FieldManager* GetFieldManager() c << 185 // Set and Get methods for G4FieldManage << 186 // The region with assigned field-manage << 187 // geometrical area associated with it; << 188 // to local fields eventually set to log << 189 << 190 inline G4VPhysicalVolume* GetWorldPhysical 145 inline G4VPhysicalVolume* GetWorldPhysical() const; 191 // Get method for the world physical vol 146 // Get method for the world physical volume which this region 192 // belongs to. A valid pointer will be a 147 // belongs to. A valid pointer will be assigned by G4RunManagerKernel 193 // through G4RegionStore when the geomet 148 // through G4RegionStore when the geometry is to be closed. Thus, this 194 // pointer may be incorrect at PreInit a 149 // pointer may be incorrect at PreInit and Idle state. If the pointer 195 // is null at the proper state, this par 150 // is null at the proper state, this particular region does not belong 196 // to any world (maybe not assigned to a 151 // to any world (maybe not assigned to any volume, etc.). 197 152 198 void SetWorld(G4VPhysicalVolume* wp); 153 void SetWorld(G4VPhysicalVolume* wp); 199 // Set the world physical volume if this 154 // Set the world physical volume if this region belongs to this world. 200 // If wp is null, reset the pointer. 155 // If wp is null, reset the pointer. 201 156 202 G4bool BelongsTo(G4VPhysicalVolume* thePhy 157 G4bool BelongsTo(G4VPhysicalVolume* thePhys) const; 203 // Returns whether this region belongs t 158 // Returns whether this region belongs to the given physical volume 204 // (recursively scanned to the bottom of 159 // (recursively scanned to the bottom of the hierarchy). 205 160 206 G4Region* GetParentRegion(G4bool& unique) 161 G4Region* GetParentRegion(G4bool& unique) const; 207 // Returns a region that contains this r 162 // Returns a region that contains this region. Otherwise null returned. 208 // Flag 'unique' is true if there is onl 163 // Flag 'unique' is true if there is only one parent region containing 209 // the current region. 164 // the current region. 210 165 211 void SetRegionalSteppingAction(G4UserStepp << 166 public: // without description 212 G4UserSteppingAction* GetRegionalSteppingA << 213 // Set/Get method of the regional user s << 214 << 215 public: << 216 167 217 G4Region(__void__&); 168 G4Region(__void__&); 218 // Fake default constructor for usage re 169 // Fake default constructor for usage restricted to direct object 219 // persistency for clients requiring pre 170 // persistency for clients requiring preallocation of memory for 220 // persistifiable objects. 171 // persistifiable objects. 221 172 222 inline G4int GetInstanceID() const; << 223 // Returns the instance ID. << 224 << 225 static const G4RegionManager& GetSubInstan << 226 // Returns the private data instance man << 227 << 228 static void Clean(); << 229 // Clear memory allocated by sub-instanc << 230 << 231 inline void UsedInMassGeometry(G4bool val << 232 inline void UsedInParallelGeometry(G4bool << 233 inline G4bool IsInMassGeometry() const; << 234 inline G4bool IsInParallelGeometry() const << 235 // Utility methods to identify if region << 236 // geometry for tracking or a parallel g << 237 << 238 private: 173 private: 239 174 >> 175 G4Region(const G4Region&); >> 176 G4Region& operator=(const G4Region&); >> 177 // Private copy constructor and assignment operator. >> 178 240 inline void AddMaterial (G4Material* aMate 179 inline void AddMaterial (G4Material* aMaterial); 241 // Searchs the specified material in the 180 // Searchs the specified material in the material table and 242 // if not present adds it. 181 // if not present adds it. 243 182 244 private: 183 private: 245 184 246 using G4RootLVList = std::vector<G4Logical << 247 using G4MaterialList = std::vector<G4Mater << 248 using G4MaterialCouplePair = std::pair<G4M << 249 using G4MaterialCoupleMap = std::map<G4Mat << 250 << 251 G4String fName; 185 G4String fName; 252 186 253 G4RootLVList fRootVolumes; 187 G4RootLVList fRootVolumes; 254 G4MaterialList fMaterials; 188 G4MaterialList fMaterials; 255 G4MaterialCoupleMap fMaterialCoupleMap; 189 G4MaterialCoupleMap fMaterialCoupleMap; 256 190 257 G4bool fRegionMod = true; << 191 G4bool fRegionMod; 258 G4ProductionCuts* fCut = nullptr; << 192 G4ProductionCuts* fCut; >> 193 >> 194 G4VUserRegionInformation* fUserInfo; >> 195 G4UserLimits* fUserLimits; >> 196 >> 197 G4FastSimulationManager* fFastSimulationManager; 259 198 260 G4VUserRegionInformation* fUserInfo = null << 199 G4VPhysicalVolume* fWorldPhys; 261 G4UserLimits* fUserLimits = nullptr; << 262 G4FieldManager* fFieldManager = nullptr; << 263 << 264 G4VPhysicalVolume* fWorldPhys = nullptr; << 265 << 266 G4bool fInMassGeometry = false; << 267 G4bool fInParallelGeometry = false; << 268 << 269 G4int instanceID; << 270 // This field is used as instance ID. << 271 G4GEOM_DLL static G4RegionManager subInsta << 272 // This field helps to use the class G4R << 273 }; 200 }; 274 201 275 #include "G4Region.icc" 202 #include "G4Region.icc" 276 203 277 #endif 204 #endif 278 205