Geant4 Cross Reference

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Geant4/geometry/management/include/G4LogicalCrystalVolume.hh

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Differences between /geometry/management/include/G4LogicalCrystalVolume.hh (Version 11.3.0) and /geometry/management/include/G4LogicalCrystalVolume.hh (Version 10.7.p1)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 // G4LogicalCrystalVolume                          26 // G4LogicalCrystalVolume
 27 //                                                 27 //
 28 // Class description:                              28 // Class description:
 29 //                                                 29 //
 30 // Specialised logical volume for the descript     30 // Specialised logical volume for the description of crystals.
 31 // The object can be created only with an exte     31 // The object can be created only with an extended material
 32 // with a crystal extension. The class handles     32 // with a crystal extension. The class handles the orientation
 33 // of the crystal axes wrt the solid to which      33 // of the crystal axes wrt the solid to which the crystal is attached.
 34                                                    34 
 35 // 21-04-16, created by E.Bagli                    35 // 21-04-16, created by E.Bagli
 36 // -------------------------------------------     36 // ---------------------------------------------------------------------------
 37 #ifndef G4LOGICALCRYSTALVOLUME_HH                  37 #ifndef G4LOGICALCRYSTALVOLUME_HH
 38 #define G4LOGICALCRYSTALVOLUME_HH 1                38 #define G4LOGICALCRYSTALVOLUME_HH 1
 39                                                    39 
 40 #include <vector>                                  40 #include <vector>
 41 #include "G4LogicalVolume.hh"                      41 #include "G4LogicalVolume.hh"
 42                                                    42 
 43 class G4CrystalExtension;                          43 class G4CrystalExtension;
 44 class G4ExtendedMaterial;                          44 class G4ExtendedMaterial;
 45                                                    45 
 46 class G4LogicalCrystalVolume : public G4Logica     46 class G4LogicalCrystalVolume : public G4LogicalVolume
 47 {                                                  47 {
 48   public:                                          48   public:
 49                                                    49 
 50     G4LogicalCrystalVolume(G4VSolid* pSolid,       50     G4LogicalCrystalVolume(G4VSolid* pSolid,
 51                            G4ExtendedMaterial*     51                            G4ExtendedMaterial* pMaterial,
 52                            const G4String& nam     52                            const G4String& name,
 53                            G4FieldManager* pFi     53                            G4FieldManager* pFieldMgr = nullptr,
 54                            G4VSensitiveDetecto     54                            G4VSensitiveDetector* pSDetector = nullptr,
 55                            G4UserLimits* pULim     55                            G4UserLimits* pULimits = nullptr,
 56                            G4bool optimise = t     56                            G4bool optimise = true,
 57                            G4int h = 0,            57                            G4int h = 0,
 58                            G4int k = 0,            58                            G4int k = 0,
 59                            G4int l = 0,            59                            G4int l = 0,
 60                            G4double rot = 0.0)     60                            G4double rot = 0.0);
 61                                                    61 
 62     ~G4LogicalCrystalVolume() override;        <<  62     ~G4LogicalCrystalVolume();
 63                                                    63     
 64     G4bool IsExtended() const override { retur <<  64     G4bool IsExtended() const { return true; }
 65       // Return true if it is not a base-class     65       // Return true if it is not a base-class object.
 66                                                    66 
 67     void SetMillerOrientation(G4int h, G4int k     67     void SetMillerOrientation(G4int h, G4int k, G4int l, G4double rot = 0.0);
 68       // Set physical lattice orientation, rel     68       // Set physical lattice orientation, relative to G4VSolid coordinates
 69       // Miller orientation aligns lattice nor     69       // Miller orientation aligns lattice normal (hkl) with geometry +Z
 70                                                    70     
 71     const G4ThreeVector& RotateToLattice(G4Thr     71     const G4ThreeVector& RotateToLattice(G4ThreeVector& dir) const;
 72     const G4ThreeVector& RotateToSolid(G4Three     72     const G4ThreeVector& RotateToSolid(G4ThreeVector& dir) const;
 73       // Rotate input vector between lattice a     73       // Rotate input vector between lattice and solid orientations
 74       // Returns new vector value for convenie     74       // Returns new vector value for convenience
 75                                                    75 
 76     const G4CrystalExtension* GetCrystal() con     76     const G4CrystalExtension* GetCrystal() const;
 77                                                    77 
 78     const G4ThreeVector& GetBasis(G4int i) con     78     const G4ThreeVector& GetBasis(G4int i) const;
 79       // Call through to get crystal basis vec     79       // Call through to get crystal basis vectors
 80                                                    80     
 81     void SetVerbose(G4int aInt) { verboseLevel     81     void SetVerbose(G4int aInt) { verboseLevel = aInt; }
 82                                                    82 
 83     static G4bool IsLattice(G4LogicalVolume* a     83     static G4bool IsLattice(G4LogicalVolume* aLV);
 84                                                    84 
 85   private:                                         85   private:
 86                                                    86 
 87     G4RotationMatrix fOrient;           // Rot     87     G4RotationMatrix fOrient;           // Rotate geometry into lattice frame
 88     G4RotationMatrix fInverse;                     88     G4RotationMatrix fInverse;
 89     G4int hMiller = 1, kMiller = 1, lMiller =      89     G4int hMiller = 1, kMiller = 1, lMiller = 0; // Save Miller indices for dump
 90     G4double fRot = 0.0;                           90     G4double fRot = 0.0;
 91                                                    91     
 92     G4int verboseLevel = 0;                        92     G4int verboseLevel = 0;
 93                                                    93 
 94     static std::vector<G4LogicalVolume*> fLCVv     94     static std::vector<G4LogicalVolume*> fLCVvec;
 95 };                                                 95 };
 96                                                    96 
 97 #endif                                             97 #endif
 98                                                    98