Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/management/include/G4BoundingEnvelope.hh

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Differences between /geometry/management/include/G4BoundingEnvelope.hh (Version 11.3.0) and /geometry/management/include/G4BoundingEnvelope.hh (Version 4.1.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // class G4BoundingEnvelope                       
 27 //                                                
 28 // Class description:                             
 29 //                                                
 30 // Helper class to facilitate calculation of t    
 31 // within the limits defined by a G4VoxelLimit    
 32 //                                                
 33 // The function CalculateExtent() of a particu    
 34 // a G4BoundingEnvelope object that bounds the    
 35 // CalculateExtent() of the G4BoundingEnvelope    
 36 //                                                
 37 // Calculation of extent uses G4Transform3D, t    
 38 // scaling and reflection, if any.                
 39                                                   
 40 // 2016.05.25,  E.Tcherniaev - initial version    
 41 // -------------------------------------------    
 42 #ifndef G4BOUNDINGENVELOPE_HH                     
 43 #define G4BOUNDINGENVELOPE_HH                     
 44                                                   
 45 #include <vector>                                 
 46 #include "geomdefs.hh"                            
 47                                                   
 48 #include "G4ThreeVector.hh"                       
 49 #include "G4VoxelLimits.hh"                       
 50 #include "G4Transform3D.hh"                       
 51 #include "G4Point3D.hh"                           
 52 #include "G4Plane3D.hh"                           
 53                                                   
 54 using G4ThreeVectorList = std::vector<G4ThreeV    
 55 using G4Polygon3D = std::vector<G4Point3D>;       
 56 using G4Segment3D = std::pair<G4Point3D,G4Poin    
 57                                                   
 58 class G4BoundingEnvelope                          
 59 {                                                 
 60   public:                                         
 61                                                   
 62     G4BoundingEnvelope(const G4ThreeVector& pM    
 63                        const G4ThreeVector& pM    
 64       // Constructor from an axis aligned boun    
 65                                                   
 66     G4BoundingEnvelope(const std::vector<const    
 67       // Constructor from a sequence of convex    
 68       // should have equal numbers of vertices    
 69       // polygons which may consist of a singl    
 70                                                   
 71     G4BoundingEnvelope(const G4ThreeVector& pM    
 72                        const G4ThreeVector& pM    
 73                        const std::vector<const    
 74       // Constructor from AABB and a sequence     
 75                                                   
 76     ~G4BoundingEnvelope() = default;              
 77       // Destructor                               
 78                                                   
 79     G4bool BoundingBoxVsVoxelLimits(const EAxi    
 80                                     const G4Vo    
 81                                     const G4Tr    
 82                                     G4double&     
 83       // Analyse the position of the bounding     
 84       // It returns "true" in the case where t    
 85       // figured out directly from the dimensi    
 86       // it is clear that the bounding box and    
 87       // The reply "false" means that further     
 88                                                   
 89     G4bool CalculateExtent(const EAxis pAxis,     
 90                            const G4VoxelLimits    
 91                            const G4Transform3D    
 92                            G4double& pMin, G4d    
 93       // Calculate extent of the bounding enve    
 94                                                   
 95   private:                                        
 96                                                   
 97     void CheckBoundingBox();                      
 98       // Check correctness of the AABB (axis a    
 99                                                   
100     void CheckBoundingPolygons();                 
101       // Check correctness of the sequence of     
102                                                   
103     G4double FindScaleFactor(const G4Transform    
104       // Find max scale factor of the transfor    
105                                                   
106     void TransformVertices(const G4Transform3D    
107                                  std::vector<G    
108                                  std::vector<s    
109       // Create list of transformed polygons      
110                                                   
111     void GetPrismAABB(const G4Polygon3D& pBase    
112                       const G4Polygon3D& pBase    
113                             G4Segment3D& pAABB    
114       // Find bounding box of a prism             
115                                                   
116     void CreateListOfEdges(const G4Polygon3D&     
117                            const G4Polygon3D&     
118                                  std::vector<G    
119       // Create list of edges of a prism          
120                                                   
121     void CreateListOfPlanes(const G4Polygon3D&    
122                             const G4Polygon3D&    
123                                   std::vector<    
124       // Create list of planes bounding a pris    
125                                                   
126     G4bool ClipEdgesByVoxel(const std::vector<    
127                             const G4VoxelLimit    
128                                   G4Segment3D&    
129       // Clip set of edges by G4VoxelLimits       
130                                                   
131     void ClipVoxelByPlanes(G4int pBits,           
132                            const G4VoxelLimits    
133                            const std::vector<G    
134                            const G4Segment3D&     
135                                  G4Segment3D&     
136       // Clip G4VoxelLimits by set of planes b    
137                                                   
138   private:                                        
139                                                   
140     G4ThreeVector fMin, fMax;                     
141       // original bounding box                    
142                                                   
143     const std::vector<const G4ThreeVectorList*    
144       // ref to original sequence of polygonal    
145 };                                                
146                                                   
147 #endif // G4BOUNDINGENVELOPE_HH                   
148