Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4AffineTransformation Inline implementatio 26 // G4AffineTransformation Inline implementation 27 // 27 // 28 // ------------------------------------------- 28 // -------------------------------------------------------------------- 29 29 30 inline G4AffineTransform::G4AffineTransform() 30 inline G4AffineTransform::G4AffineTransform() 31 : rxx(1),rxy(0),rxz(0), 31 : rxx(1),rxy(0),rxz(0), 32 ryx(0),ryy(1),ryz(0), 32 ryx(0),ryy(1),ryz(0), 33 rzx(0),rzy(0),rzz(1), 33 rzx(0),rzy(0),rzz(1), 34 tx(0),ty(0),tz(0) 34 tx(0),ty(0),tz(0) 35 {} 35 {} 36 36 37 inline G4AffineTransform::G4AffineTransform(co 37 inline G4AffineTransform::G4AffineTransform(const G4ThreeVector& tlate) 38 : rxx(1),rxy(0),rxz(0), 38 : rxx(1),rxy(0),rxz(0), 39 ryx(0),ryy(1),ryz(0), 39 ryx(0),ryy(1),ryz(0), 40 rzx(0),rzy(0),rzz(1), 40 rzx(0),rzy(0),rzz(1), 41 tx(tlate.x()),ty(tlate.y()),tz(tlate.z()) 41 tx(tlate.x()),ty(tlate.y()),tz(tlate.z()) 42 {} 42 {} 43 43 44 inline G4AffineTransform::G4AffineTransform(co 44 inline G4AffineTransform::G4AffineTransform(const G4RotationMatrix& rot) 45 : rxx(rot.xx()),rxy(rot.xy()),rxz(rot.xz()), 45 : rxx(rot.xx()),rxy(rot.xy()),rxz(rot.xz()), 46 ryx(rot.yx()),ryy(rot.yy()),ryz(rot.yz()), 46 ryx(rot.yx()),ryy(rot.yy()),ryz(rot.yz()), 47 rzx(rot.zx()),rzy(rot.zy()),rzz(rot.zz()), 47 rzx(rot.zx()),rzy(rot.zy()),rzz(rot.zz()), 48 tx(0),ty(0),tz(0) 48 tx(0),ty(0),tz(0) 49 {} 49 {} 50 50 51 inline G4AffineTransform::G4AffineTransform( c 51 inline G4AffineTransform::G4AffineTransform( const G4RotationMatrix& rot, 52 c 52 const G4ThreeVector& tlate ) 53 : rxx(rot.xx()),rxy(rot.xy()),rxz(rot.xz()), 53 : rxx(rot.xx()),rxy(rot.xy()),rxz(rot.xz()), 54 ryx(rot.yx()),ryy(rot.yy()),ryz(rot.yz()), 54 ryx(rot.yx()),ryy(rot.yy()),ryz(rot.yz()), 55 rzx(rot.zx()),rzy(rot.zy()),rzz(rot.zz()), 55 rzx(rot.zx()),rzy(rot.zy()),rzz(rot.zz()), 56 tx(tlate.x()),ty(tlate.y()),tz(tlate.z()) 56 tx(tlate.x()),ty(tlate.y()),tz(tlate.z()) 57 {} 57 {} 58 58 59 inline G4AffineTransform::G4AffineTransform( c 59 inline G4AffineTransform::G4AffineTransform( const G4RotationMatrix* rot, 60 c 60 const G4ThreeVector& tlate ) 61 : tx(tlate.x()),ty(tlate.y()),tz(tlate.z()) 61 : tx(tlate.x()),ty(tlate.y()),tz(tlate.z()) 62 { 62 { 63 if (rot != nullptr) 63 if (rot != nullptr) 64 { 64 { 65 rxx=rot->xx();rxy=rot->xy();rxz=rot->xz(); 65 rxx=rot->xx();rxy=rot->xy();rxz=rot->xz(); 66 ryx=rot->yx();ryy=rot->yy();ryz=rot->yz(); 66 ryx=rot->yx();ryy=rot->yy();ryz=rot->yz(); 67 rzx=rot->zx();rzy=rot->zy();rzz=rot->zz(); 67 rzx=rot->zx();rzy=rot->zy();rzz=rot->zz(); 68 } 68 } 69 else 69 else 70 { 70 { 71 rxx=1; rxy=0; rxz=0; 71 rxx=1; rxy=0; rxz=0; 72 ryx=0; ryy=1; ryz=0; 72 ryx=0; ryy=1; ryz=0; 73 rzx=0; rzy=0; rzz=1; 73 rzx=0; rzy=0; rzz=1; 74 } 74 } 75 } 75 } 76 76 77 inline 77 inline 78 G4AffineTransform:: 78 G4AffineTransform:: 79 G4AffineTransform( const G4double prxx,const G 79 G4AffineTransform( const G4double prxx,const G4double prxy,const G4double prxz, 80 const G4double pryx,const G 80 const G4double pryx,const G4double pryy,const G4double pryz, 81 const G4double przx,const G 81 const G4double przx,const G4double przy,const G4double przz, 82 const G4double ptx,const G4 82 const G4double ptx,const G4double pty,const G4double ptz ) 83 : rxx(prxx),rxy(prxy),rxz(prxz), 83 : rxx(prxx),rxy(prxy),rxz(prxz), 84 ryx(pryx),ryy(pryy),ryz(pryz), 84 ryx(pryx),ryy(pryy),ryz(pryz), 85 rzx(przx),rzy(przy),rzz(przz), 85 rzx(przx),rzy(przy),rzz(przz), 86 tx(ptx),ty(pty),tz(ptz) 86 tx(ptx),ty(pty),tz(ptz) 87 {} 87 {} 88 88 >> 89 inline G4AffineTransform::G4AffineTransform(const G4AffineTransform& rhs) >> 90 : rxx(rhs.rxx),rxy(rhs.rxy),rxz(rhs.rxz), >> 91 ryx(rhs.ryx),ryy(rhs.ryy),ryz(rhs.ryz), >> 92 rzx(rhs.rzx),rzy(rhs.rzy),rzz(rhs.rzz), >> 93 tx(rhs.tx),ty(rhs.ty),tz(rhs.tz) >> 94 {} >> 95 89 inline G4AffineTransform& 96 inline G4AffineTransform& 90 G4AffineTransform::operator = (const G4AffineT 97 G4AffineTransform::operator = (const G4AffineTransform& rhs) 91 { 98 { 92 if (this == &rhs) { return *this; } 99 if (this == &rhs) { return *this; } 93 rxx = rhs.rxx; rxy = rhs.rxy; rxz = rhs.rxz; 100 rxx = rhs.rxx; rxy = rhs.rxy; rxz = rhs.rxz; 94 ryx = rhs.ryx; ryy = rhs.ryy; ryz = rhs.ryz; 101 ryx = rhs.ryx; ryy = rhs.ryy; ryz = rhs.ryz; 95 rzx = rhs.rzx; rzy = rhs.rzy; rzz = rhs.rzz; 102 rzx = rhs.rzx; rzy = rhs.rzy; rzz = rhs.rzz; 96 tx = rhs.tx; ty = rhs.ty; tz = rhs.tz; 103 tx = rhs.tx; ty = rhs.ty; tz = rhs.tz; 97 return *this; 104 return *this; 98 } 105 } 99 106 >> 107 inline G4AffineTransform::~G4AffineTransform() >> 108 {} >> 109 100 inline G4AffineTransform 110 inline G4AffineTransform 101 G4AffineTransform::operator * (const G4AffineT 111 G4AffineTransform::operator * (const G4AffineTransform& tf) const 102 { 112 { 103 return G4AffineTransform(rxx*tf.rxx+rxy*tf.r 113 return G4AffineTransform(rxx*tf.rxx+rxy*tf.ryx+rxz*tf.rzx, 104 rxx*tf.rxy+rxy*tf.r 114 rxx*tf.rxy+rxy*tf.ryy+rxz*tf.rzy, 105 rxx*tf.rxz+rxy*tf.r 115 rxx*tf.rxz+rxy*tf.ryz+rxz*tf.rzz, 106 116 107 ryx*tf.rxx+ryy*tf.r 117 ryx*tf.rxx+ryy*tf.ryx+ryz*tf.rzx, 108 ryx*tf.rxy+ryy*tf.r 118 ryx*tf.rxy+ryy*tf.ryy+ryz*tf.rzy, 109 ryx*tf.rxz+ryy*tf.r 119 ryx*tf.rxz+ryy*tf.ryz+ryz*tf.rzz, 110 120 111 rzx*tf.rxx+rzy*tf.r 121 rzx*tf.rxx+rzy*tf.ryx+rzz*tf.rzx, 112 rzx*tf.rxy+rzy*tf.r 122 rzx*tf.rxy+rzy*tf.ryy+rzz*tf.rzy, 113 rzx*tf.rxz+rzy*tf.r 123 rzx*tf.rxz+rzy*tf.ryz+rzz*tf.rzz, 114 124 115 tx*tf.rxx+ty*tf.ryx 125 tx*tf.rxx+ty*tf.ryx+tz*tf.rzx+tf.tx, 116 tx*tf.rxy+ty*tf.ryy 126 tx*tf.rxy+ty*tf.ryy+tz*tf.rzy+tf.ty, 117 tx*tf.rxz+ty*tf.ryz 127 tx*tf.rxz+ty*tf.ryz+tz*tf.rzz+tf.tz); 118 } 128 } 119 129 120 inline G4AffineTransform& 130 inline G4AffineTransform& 121 G4AffineTransform::operator *= (const G4Affine 131 G4AffineTransform::operator *= (const G4AffineTransform& tf) 122 { 132 { 123 // Use temporaries for `in place' compound t 133 // Use temporaries for `in place' compound transform computation 124 // 134 // 125 G4double nrxx=rxx*tf.rxx+rxy*tf.ryx+rxz*tf.r 135 G4double nrxx=rxx*tf.rxx+rxy*tf.ryx+rxz*tf.rzx; 126 G4double nrxy=rxx*tf.rxy+rxy*tf.ryy+rxz*tf.r 136 G4double nrxy=rxx*tf.rxy+rxy*tf.ryy+rxz*tf.rzy; 127 G4double nrxz=rxx*tf.rxz+rxy*tf.ryz+rxz*tf.r 137 G4double nrxz=rxx*tf.rxz+rxy*tf.ryz+rxz*tf.rzz; 128 138 129 G4double nryx=ryx*tf.rxx+ryy*tf.ryx+ryz*tf.r 139 G4double nryx=ryx*tf.rxx+ryy*tf.ryx+ryz*tf.rzx; 130 G4double nryy=ryx*tf.rxy+ryy*tf.ryy+ryz*tf.r 140 G4double nryy=ryx*tf.rxy+ryy*tf.ryy+ryz*tf.rzy; 131 G4double nryz=ryx*tf.rxz+ryy*tf.ryz+ryz*tf.r 141 G4double nryz=ryx*tf.rxz+ryy*tf.ryz+ryz*tf.rzz; 132 142 133 G4double nrzx=rzx*tf.rxx+rzy*tf.ryx+rzz*tf.r 143 G4double nrzx=rzx*tf.rxx+rzy*tf.ryx+rzz*tf.rzx; 134 G4double nrzy=rzx*tf.rxy+rzy*tf.ryy+rzz*tf.r 144 G4double nrzy=rzx*tf.rxy+rzy*tf.ryy+rzz*tf.rzy; 135 G4double nrzz=rzx*tf.rxz+rzy*tf.ryz+rzz*tf.r 145 G4double nrzz=rzx*tf.rxz+rzy*tf.ryz+rzz*tf.rzz; 136 146 137 G4double ntx=tx*tf.rxx+ty*tf.ryx+tz*tf.rzx+t 147 G4double ntx=tx*tf.rxx+ty*tf.ryx+tz*tf.rzx+tf.tx; 138 G4double nty=tx*tf.rxy+ty*tf.ryy+tz*tf.rzy+t 148 G4double nty=tx*tf.rxy+ty*tf.ryy+tz*tf.rzy+tf.ty; 139 G4double ntz=tx*tf.rxz+ty*tf.ryz+tz*tf.rzz+t 149 G4double ntz=tx*tf.rxz+ty*tf.ryz+tz*tf.rzz+tf.tz; 140 150 141 tx=ntx; ty=nty; tz=ntz; 151 tx=ntx; ty=nty; tz=ntz; 142 rxx=nrxx; rxy=nrxy; rxz=nrxz; 152 rxx=nrxx; rxy=nrxy; rxz=nrxz; 143 ryx=nryx; ryy=nryy; ryz=nryz; 153 ryx=nryx; ryy=nryy; ryz=nryz; 144 rzx=nrzx; rzy=nrzy; rzz=nrzz; 154 rzx=nrzx; rzy=nrzy; rzz=nrzz; 145 155 146 return *this; 156 return *this; 147 } 157 } 148 158 149 inline G4AffineTransform& 159 inline G4AffineTransform& 150 G4AffineTransform::Product( const G4AffineTran 160 G4AffineTransform::Product( const G4AffineTransform& tf1, 151 const G4AffineTran 161 const G4AffineTransform& tf2 ) 152 { 162 { 153 rxx = tf1.rxx*tf2.rxx + tf1.rxy*tf2.ryx + tf 163 rxx = tf1.rxx*tf2.rxx + tf1.rxy*tf2.ryx + tf1.rxz*tf2.rzx; 154 rxy = tf1.rxx*tf2.rxy + tf1.rxy*tf2.ryy + tf 164 rxy = tf1.rxx*tf2.rxy + tf1.rxy*tf2.ryy + tf1.rxz*tf2.rzy; 155 rxz = tf1.rxx*tf2.rxz + tf1.rxy*tf2.ryz + tf 165 rxz = tf1.rxx*tf2.rxz + tf1.rxy*tf2.ryz + tf1.rxz*tf2.rzz; 156 166 157 ryx = tf1.ryx*tf2.rxx + tf1.ryy*tf2.ryx + tf 167 ryx = tf1.ryx*tf2.rxx + tf1.ryy*tf2.ryx + tf1.ryz*tf2.rzx; 158 ryy = tf1.ryx*tf2.rxy + tf1.ryy*tf2.ryy + tf 168 ryy = tf1.ryx*tf2.rxy + tf1.ryy*tf2.ryy + tf1.ryz*tf2.rzy; 159 ryz = tf1.ryx*tf2.rxz + tf1.ryy*tf2.ryz + tf 169 ryz = tf1.ryx*tf2.rxz + tf1.ryy*tf2.ryz + tf1.ryz*tf2.rzz; 160 170 161 rzx = tf1.rzx*tf2.rxx + tf1.rzy*tf2.ryx + tf 171 rzx = tf1.rzx*tf2.rxx + tf1.rzy*tf2.ryx + tf1.rzz*tf2.rzx; 162 rzy = tf1.rzx*tf2.rxy + tf1.rzy*tf2.ryy + tf 172 rzy = tf1.rzx*tf2.rxy + tf1.rzy*tf2.ryy + tf1.rzz*tf2.rzy; 163 rzz = tf1.rzx*tf2.rxz + tf1.rzy*tf2.ryz + tf 173 rzz = tf1.rzx*tf2.rxz + tf1.rzy*tf2.ryz + tf1.rzz*tf2.rzz; 164 174 165 tx = tf1.tx*tf2.rxx + tf1.ty*tf2.ryx + tf1.t 175 tx = tf1.tx*tf2.rxx + tf1.ty*tf2.ryx + tf1.tz*tf2.rzx + tf2.tx; 166 ty = tf1.tx*tf2.rxy + tf1.ty*tf2.ryy + tf1.t 176 ty = tf1.tx*tf2.rxy + tf1.ty*tf2.ryy + tf1.tz*tf2.rzy + tf2.ty; 167 tz = tf1.tx*tf2.rxz + tf1.ty*tf2.ryz + tf1.t 177 tz = tf1.tx*tf2.rxz + tf1.ty*tf2.ryz + tf1.tz*tf2.rzz + tf2.tz; 168 178 169 return *this; 179 return *this; 170 } 180 } 171 181 172 inline G4AffineTransform& 182 inline G4AffineTransform& 173 G4AffineTransform::InverseProduct( const G4Aff 183 G4AffineTransform::InverseProduct( const G4AffineTransform& tf1, 174 const G4Aff 184 const G4AffineTransform& tf2 ) 175 { 185 { 176 if ((tf2.rxx + tf2.ryy + tf2.rzz) == 3.) 186 if ((tf2.rxx + tf2.ryy + tf2.rzz) == 3.) 177 { 187 { 178 rxx = tf1.rxx; 188 rxx = tf1.rxx; 179 rxy = tf1.rxy; 189 rxy = tf1.rxy; 180 rxz = tf1.rxz; 190 rxz = tf1.rxz; 181 191 182 ryx = tf1.ryx; 192 ryx = tf1.ryx; 183 ryy = tf1.ryy; 193 ryy = tf1.ryy; 184 ryz = tf1.ryz; 194 ryz = tf1.ryz; 185 195 186 rzx = tf1.rzx; 196 rzx = tf1.rzx; 187 rzy = tf1.rzy; 197 rzy = tf1.rzy; 188 rzz = tf1.rzz; 198 rzz = tf1.rzz; 189 199 190 tx = tf1.tx - tf2.tx; 200 tx = tf1.tx - tf2.tx; 191 ty = tf1.ty - tf2.ty; 201 ty = tf1.ty - tf2.ty; 192 tz = tf1.tz - tf2.tz; 202 tz = tf1.tz - tf2.tz; 193 } 203 } 194 else 204 else 195 { 205 { 196 G4double tf1rxx = tf1.rxx, tf1rxy = tf1.rx 206 G4double tf1rxx = tf1.rxx, tf1rxy = tf1.rxy, tf1rxz = tf1.rxz; 197 rxx = tf1rxx*tf2.rxx + tf1rxy*tf2.rxy + tf 207 rxx = tf1rxx*tf2.rxx + tf1rxy*tf2.rxy + tf1rxz*tf2.rxz; 198 rxy = tf1rxx*tf2.ryx + tf1rxy*tf2.ryy + tf 208 rxy = tf1rxx*tf2.ryx + tf1rxy*tf2.ryy + tf1rxz*tf2.ryz; 199 rxz = tf1rxx*tf2.rzx + tf1rxy*tf2.rzy + tf 209 rxz = tf1rxx*tf2.rzx + tf1rxy*tf2.rzy + tf1rxz*tf2.rzz; 200 210 201 G4double tf1ryx = tf1.ryx, tf1ryy = tf1.ry 211 G4double tf1ryx = tf1.ryx, tf1ryy = tf1.ryy, tf1ryz = tf1.ryz; 202 ryx = tf1ryx*tf2.rxx + tf1ryy*tf2.rxy + tf 212 ryx = tf1ryx*tf2.rxx + tf1ryy*tf2.rxy + tf1ryz*tf2.rxz; 203 ryy = tf1ryx*tf2.ryx + tf1ryy*tf2.ryy + tf 213 ryy = tf1ryx*tf2.ryx + tf1ryy*tf2.ryy + tf1ryz*tf2.ryz; 204 ryz = tf1ryx*tf2.rzx + tf1ryy*tf2.rzy + tf 214 ryz = tf1ryx*tf2.rzx + tf1ryy*tf2.rzy + tf1ryz*tf2.rzz; 205 215 206 G4double tf1rzx = tf1.rzx, tf1rzy = tf1.rz 216 G4double tf1rzx = tf1.rzx, tf1rzy = tf1.rzy, tf1rzz = tf1.rzz; 207 rzx = tf1rzx*tf2.rxx + tf1rzy*tf2.rxy + tf 217 rzx = tf1rzx*tf2.rxx + tf1rzy*tf2.rxy + tf1rzz*tf2.rxz; 208 rzy = tf1rzx*tf2.ryx + tf1rzy*tf2.ryy + tf 218 rzy = tf1rzx*tf2.ryx + tf1rzy*tf2.ryy + tf1rzz*tf2.ryz; 209 rzz = tf1rzx*tf2.rzx + tf1rzy*tf2.rzy + tf 219 rzz = tf1rzx*tf2.rzx + tf1rzy*tf2.rzy + tf1rzz*tf2.rzz; 210 220 211 G4double tf1_2tx = tf1.tx - tf2.tx; 221 G4double tf1_2tx = tf1.tx - tf2.tx; 212 G4double tf1_2ty = tf1.ty - tf2.ty; 222 G4double tf1_2ty = tf1.ty - tf2.ty; 213 G4double tf1_2tz = tf1.tz - tf2.tz; 223 G4double tf1_2tz = tf1.tz - tf2.tz; 214 tx = tf1_2tx*tf2.rxx + tf1_2ty*tf2.rxy + t 224 tx = tf1_2tx*tf2.rxx + tf1_2ty*tf2.rxy + tf1_2tz*tf2.rxz; 215 ty = tf1_2tx*tf2.ryx + tf1_2ty*tf2.ryy + t 225 ty = tf1_2tx*tf2.ryx + tf1_2ty*tf2.ryy + tf1_2tz*tf2.ryz; 216 tz = tf1_2tx*tf2.rzx + tf1_2ty*tf2.rzy + t 226 tz = tf1_2tx*tf2.rzx + tf1_2ty*tf2.rzy + tf1_2tz*tf2.rzz; 217 } 227 } 218 return *this; 228 return *this; 219 } 229 } 220 230 221 inline G4ThreeVector 231 inline G4ThreeVector 222 G4AffineTransform::TransformPoint(const G4Thre 232 G4AffineTransform::TransformPoint(const G4ThreeVector& vec) const 223 { 233 { 224 G4double vecx = vec.x(), vecy = vec.y(), vec 234 G4double vecx = vec.x(), vecy = vec.y(), vecz = vec.z(); 225 return { vecx*rxx + vecy*ryx + vecz*rzx + tx << 235 return G4ThreeVector( vecx*rxx + vecy*ryx + vecz*rzx + tx, 226 vecx*rxy + vecy*ryy + vecz*rzy + ty << 236 vecx*rxy + vecy*ryy + vecz*rzy + ty, 227 vecx*rxz + vecy*ryz + vecz*rzz + tz << 237 vecx*rxz + vecy*ryz + vecz*rzz + tz ); 228 } 238 } 229 239 230 inline G4ThreeVector 240 inline G4ThreeVector 231 G4AffineTransform::InverseTransformPoint(const 241 G4AffineTransform::InverseTransformPoint(const G4ThreeVector& vec) const 232 { 242 { 233 G4double vecx = vec.x()-tx, vecy = vec.y()-t 243 G4double vecx = vec.x()-tx, vecy = vec.y()-ty, vecz = vec.z()-tz; 234 return { vecx*rxx + vecy*rxy + vecz*rxz, << 244 return G4ThreeVector( vecx*rxx + vecy*rxy + vecz*rxz, 235 vecx*ryx + vecy*ryy + vecz*ryz, << 245 vecx*ryx + vecy*ryy + vecz*ryz, 236 vecx*rzx + vecy*rzy + vecz*rzz }; << 246 vecx*rzx + vecy*rzy + vecz*rzz ); 237 } 247 } 238 248 239 inline G4ThreeVector 249 inline G4ThreeVector 240 G4AffineTransform::TransformAxis(const G4Three 250 G4AffineTransform::TransformAxis(const G4ThreeVector& axis) const 241 { 251 { 242 G4double axisx = axis.x(), axisy = axis.y(), 252 G4double axisx = axis.x(), axisy = axis.y(), axisz = axis.z(); 243 return { axisx*rxx + axisy*ryx + axisz*rzx, << 253 return G4ThreeVector( axisx*rxx + axisy*ryx + axisz*rzx, 244 axisx*rxy + axisy*ryy + axisz*rzy, << 254 axisx*rxy + axisy*ryy + axisz*rzy, 245 axisx*rxz + axisy*ryz + axisz*rzz } << 255 axisx*rxz + axisy*ryz + axisz*rzz ); 246 } 256 } 247 257 248 inline G4ThreeVector 258 inline G4ThreeVector 249 G4AffineTransform::InverseTransformAxis(const 259 G4AffineTransform::InverseTransformAxis(const G4ThreeVector& axis) const 250 { 260 { 251 G4double axisx = axis.x(), axisy = axis.y(), 261 G4double axisx = axis.x(), axisy = axis.y(), axisz = axis.z(); 252 return { axisx*rxx + axisy*rxy + axisz*rxz, << 262 return G4ThreeVector( axisx*rxx + axisy*rxy + axisz*rxz, 253 axisx*ryx + axisy*ryy + axisz*ryz, << 263 axisx*ryx + axisy*ryy + axisz*ryz, 254 axisx*rzx + axisy*rzy + axisz*rzz } << 264 axisx*rzx + axisy*rzy + axisz*rzz ); 255 } 265 } 256 266 257 inline 267 inline 258 void G4AffineTransform::ApplyPointTransform(G4 268 void G4AffineTransform::ApplyPointTransform(G4ThreeVector& vec) const 259 { 269 { 260 G4double vecx = vec.x(), vecy = vec.y(), vec 270 G4double vecx = vec.x(), vecy = vec.y(), vecz = vec.z(); 261 vec.setX( vecx*rxx + vecy*ryx + vecz*rzx + t 271 vec.setX( vecx*rxx + vecy*ryx + vecz*rzx + tx ); 262 vec.setY( vecx*rxy + vecy*ryy + vecz*rzy + t 272 vec.setY( vecx*rxy + vecy*ryy + vecz*rzy + ty ); 263 vec.setZ( vecx*rxz + vecy*ryz + vecz*rzz + t 273 vec.setZ( vecx*rxz + vecy*ryz + vecz*rzz + tz ); 264 } 274 } 265 275 266 inline 276 inline 267 void G4AffineTransform::ApplyAxisTransform(G4T 277 void G4AffineTransform::ApplyAxisTransform(G4ThreeVector& axis) const 268 { 278 { 269 G4double axisx = axis.x(), axisy = axis.y(), 279 G4double axisx = axis.x(), axisy = axis.y(), axisz = axis.z(); 270 axis.setX( axisx*rxx + axisy*ryx + axisz*rzx 280 axis.setX( axisx*rxx + axisy*ryx + axisz*rzx ); 271 axis.setY( axisx*rxy + axisy*ryy + axisz*rzy 281 axis.setY( axisx*rxy + axisy*ryy + axisz*rzy ); 272 axis.setZ( axisx*rxz + axisy*ryz + axisz*rzz 282 axis.setZ( axisx*rxz + axisy*ryz + axisz*rzz ); 273 } 283 } 274 284 275 inline 285 inline 276 G4AffineTransform G4AffineTransform::Inverse() 286 G4AffineTransform G4AffineTransform::Inverse() const 277 { 287 { 278 G4double ttx = -tx, tty = -ty, ttz = -tz; 288 G4double ttx = -tx, tty = -ty, ttz = -tz; 279 return G4AffineTransform( rxx, ryx, rzx, 289 return G4AffineTransform( rxx, ryx, rzx, 280 rxy, ryy, rzy, 290 rxy, ryy, rzy, 281 rxz, ryz, rzz, 291 rxz, ryz, rzz, 282 ttx*rxx + tty*rxy 292 ttx*rxx + tty*rxy + ttz*rxz, 283 ttx*ryx + tty*ryy 293 ttx*ryx + tty*ryy + ttz*ryz, 284 ttx*rzx + tty*rzy 294 ttx*rzx + tty*rzy + ttz*rzz ); 285 } 295 } 286 296 287 inline 297 inline 288 G4AffineTransform& G4AffineTransform::Invert() 298 G4AffineTransform& G4AffineTransform::Invert() 289 { 299 { 290 G4double ttx = -tx, tty = -ty, ttz = -tz; 300 G4double ttx = -tx, tty = -ty, ttz = -tz; 291 tx = ttx*rxx + tty*rxy + ttz*rxz; 301 tx = ttx*rxx + tty*rxy + ttz*rxz; 292 ty = ttx*ryx + tty*ryy + ttz*ryz; 302 ty = ttx*ryx + tty*ryy + ttz*ryz; 293 tz = ttx*rzx + tty*rzy + ttz*rzz; 303 tz = ttx*rzx + tty*rzy + ttz*rzz; 294 304 295 G4double tmp1=ryx; ryx=rxy; rxy=tmp1; 305 G4double tmp1=ryx; ryx=rxy; rxy=tmp1; 296 G4double tmp2=rzx; rzx=rxz; rxz=tmp2; 306 G4double tmp2=rzx; rzx=rxz; rxz=tmp2; 297 G4double tmp3=rzy; rzy=ryz; ryz=tmp3; 307 G4double tmp3=rzy; rzy=ryz; ryz=tmp3; 298 308 299 return *this; 309 return *this; 300 } 310 } 301 311 302 inline 312 inline 303 G4AffineTransform& G4AffineTransform::operator 313 G4AffineTransform& G4AffineTransform::operator +=(const G4ThreeVector& tlate) 304 { 314 { 305 tx += tlate.x(); 315 tx += tlate.x(); 306 ty += tlate.y(); 316 ty += tlate.y(); 307 tz += tlate.z(); 317 tz += tlate.z(); 308 318 309 return *this; 319 return *this; 310 } 320 } 311 321 312 inline 322 inline 313 G4AffineTransform& G4AffineTransform::operator 323 G4AffineTransform& G4AffineTransform::operator -=(const G4ThreeVector& tlate) 314 { 324 { 315 tx -= tlate.x(); 325 tx -= tlate.x(); 316 ty -= tlate.y(); 326 ty -= tlate.y(); 317 tz -= tlate.z(); 327 tz -= tlate.z(); 318 328 319 return *this; 329 return *this; 320 } 330 } 321 331 322 inline 332 inline 323 G4bool G4AffineTransform::operator == (const G 333 G4bool G4AffineTransform::operator == (const G4AffineTransform& tf) const 324 { 334 { 325 return tx==tf.tx&&ty==tf.ty&&tz==tf.tz&& << 335 return (tx==tf.tx&&ty==tf.ty&&tz==tf.tz&& 326 rxx==tf.rxx&&rxy==tf.rxy&&rxz==tf.rxz << 336 rxx==tf.rxx&&rxy==tf.rxy&&rxz==tf.rxz&& 327 ryx==tf.ryx&&ryy==tf.ryy&&ryz==tf.ryz << 337 ryx==tf.ryx&&ryy==tf.ryy&&ryz==tf.ryz&& 328 rzx==tf.rzx&&rzy==tf.rzy&&rzz==tf.rzz << 338 rzx==tf.rzx&&rzy==tf.rzy&&rzz==tf.rzz) ? true : false; 329 } 339 } 330 340 331 inline 341 inline 332 G4bool G4AffineTransform::operator != (const G 342 G4bool G4AffineTransform::operator != (const G4AffineTransform& tf) const 333 { 343 { 334 return tx!=tf.tx||ty!=tf.ty||tz!=tf.tz|| << 344 return (tx!=tf.tx||ty!=tf.ty||tz!=tf.tz|| 335 rxx!=tf.rxx||rxy!=tf.rxy||rxz!=tf.rxz << 345 rxx!=tf.rxx||rxy!=tf.rxy||rxz!=tf.rxz|| 336 ryx!=tf.ryx||ryy!=tf.ryy||ryz!=tf.ryz << 346 ryx!=tf.ryx||ryy!=tf.ryy||ryz!=tf.ryz|| 337 rzx!=tf.rzx||rzy!=tf.rzy||rzz!=tf.rzz << 347 rzx!=tf.rzx||rzy!=tf.rzy||rzz!=tf.rzz) ? true : false; 338 } 348 } 339 349 340 inline 350 inline 341 G4double G4AffineTransform::operator [] (const 351 G4double G4AffineTransform::operator [] (const G4int n) const 342 { 352 { 343 G4double v = 0.0; 353 G4double v = 0.0; 344 switch(n) 354 switch(n) 345 { 355 { 346 case 0: 356 case 0: 347 v=rxx; 357 v=rxx; 348 break; 358 break; 349 case 1: 359 case 1: 350 v=rxy; 360 v=rxy; 351 break; 361 break; 352 case 2: 362 case 2: 353 v=rxz; 363 v=rxz; 354 break; 364 break; 355 case 4: 365 case 4: 356 v=ryx; 366 v=ryx; 357 break; 367 break; 358 case 5: 368 case 5: 359 v=ryy; 369 v=ryy; 360 break; 370 break; 361 case 6: 371 case 6: 362 v=ryz; 372 v=ryz; 363 break; 373 break; 364 case 8: 374 case 8: 365 v=rzx; 375 v=rzx; 366 break; 376 break; 367 case 9: 377 case 9: 368 v=rzy; 378 v=rzy; 369 break; 379 break; 370 case 10: 380 case 10: 371 v=rzz; 381 v=rzz; 372 break; 382 break; 373 case 12: 383 case 12: 374 v=tx; 384 v=tx; 375 break; 385 break; 376 case 13: 386 case 13: 377 v=ty; 387 v=ty; 378 break; 388 break; 379 case 14: 389 case 14: 380 v=tz; 390 v=tz; 381 break; 391 break; 382 case 3: 392 case 3: 383 case 7: 393 case 7: 384 case 11: 394 case 11: 385 break; 395 break; 386 case 15: 396 case 15: 387 v=1.0; 397 v=1.0; 388 break; 398 break; 389 } 399 } 390 return v; 400 return v; 391 } 401 } 392 402 393 inline 403 inline 394 G4bool G4AffineTransform::IsRotated() const 404 G4bool G4AffineTransform::IsRotated() const 395 { 405 { 396 return !(rxx==1.0 && ryy==1.0 && rzz==1.0); << 406 return (rxx==1.0 && ryy==1.0 && rzz==1.0) ? false : true; 397 } 407 } 398 408 399 inline 409 inline 400 G4bool G4AffineTransform::IsTranslated() const 410 G4bool G4AffineTransform::IsTranslated() const 401 { 411 { 402 return (tx != 0.0) || (ty != 0.0) || (tz != << 412 return (tx || ty || tz) ? true:false; 403 } 413 } 404 414 405 inline G4RotationMatrix G4AffineTransform::Net 415 inline G4RotationMatrix G4AffineTransform::NetRotation() const 406 { 416 { 407 return G4Rep3x3(rxx,rxy,rxz, 417 return G4Rep3x3(rxx,rxy,rxz, 408 ryx,ryy,ryz, 418 ryx,ryy,ryz, 409 rzx,rzy,rzz); 419 rzx,rzy,rzz); 410 } 420 } 411 421 412 inline G4RotationMatrix G4AffineTransform::Inv 422 inline G4RotationMatrix G4AffineTransform::InverseNetRotation() const 413 { 423 { 414 return G4Rep3x3(rxx,ryx,rzx, 424 return G4Rep3x3(rxx,ryx,rzx, 415 rxy,ryy,rzy, 425 rxy,ryy,rzy, 416 rxz,ryz,rzz); 426 rxz,ryz,rzz); 417 } 427 } 418 428 419 inline 429 inline 420 G4ThreeVector G4AffineTransform::NetTranslatio 430 G4ThreeVector G4AffineTransform::NetTranslation() const 421 { 431 { 422 return {tx,ty,tz}; << 432 return G4ThreeVector(tx,ty,tz); 423 } 433 } 424 434 425 inline 435 inline 426 G4ThreeVector G4AffineTransform::InverseNetTra 436 G4ThreeVector G4AffineTransform::InverseNetTranslation() const 427 { 437 { 428 G4double ttx = -tx, tty = -ty, ttz = -tz; 438 G4double ttx = -tx, tty = -ty, ttz = -tz; 429 G4double invtx = ttx*rxx + tty*rxy + ttz*rxz 439 G4double invtx = ttx*rxx + tty*rxy + ttz*rxz; 430 G4double invty = ttx*ryx + tty*ryy + ttz*ryz 440 G4double invty = ttx*ryx + tty*ryy + ttz*ryz; 431 G4double invtz = ttx*rzx + tty*rzy + ttz*rzz 441 G4double invtz = ttx*rzx + tty*rzy + ttz*rzz; 432 return {invtx,invty,invtz}; << 442 return G4ThreeVector(invtx,invty,invtz); 433 } 443 } 434 444 435 inline 445 inline 436 void G4AffineTransform::SetNetRotation(const G 446 void G4AffineTransform::SetNetRotation(const G4RotationMatrix& rot) 437 { 447 { 438 rxx=rot.xx(); 448 rxx=rot.xx(); 439 rxy=rot.xy(); 449 rxy=rot.xy(); 440 rxz=rot.xz(); 450 rxz=rot.xz(); 441 ryx=rot.yx(); 451 ryx=rot.yx(); 442 ryy=rot.yy(); 452 ryy=rot.yy(); 443 ryz=rot.yz(); 453 ryz=rot.yz(); 444 rzx=rot.zx(); 454 rzx=rot.zx(); 445 rzy=rot.zy(); 455 rzy=rot.zy(); 446 rzz=rot.zz(); 456 rzz=rot.zz(); 447 } 457 } 448 458 449 inline 459 inline 450 void G4AffineTransform::SetNetTranslation(cons 460 void G4AffineTransform::SetNetTranslation(const G4ThreeVector& tlate) 451 { 461 { 452 tx=tlate.x(); 462 tx=tlate.x(); 453 ty=tlate.y(); 463 ty=tlate.y(); 454 tz=tlate.z(); 464 tz=tlate.z(); 455 } 465 } 456 466 457 inline 467 inline 458 G4AffineTransform::operator G4Transform3D () c 468 G4AffineTransform::operator G4Transform3D () const 459 { 469 { 460 return G4Transform3D(NetRotation().inverse() 470 return G4Transform3D(NetRotation().inverse(),NetTranslation()); 461 } 471 } 462 472 463 inline 473 inline 464 std::ostream& operator << (std::ostream& os, c 474 std::ostream& operator << (std::ostream& os, const G4AffineTransform& transf) 465 { 475 { 466 std::streamsize oldPrec = os.precision(6); 476 std::streamsize oldPrec = os.precision(6); 467 G4double DeviationTolerance = 1.0e-05; 477 G4double DeviationTolerance = 1.0e-05; 468 478 469 G4double diagDeviation = 0.0; 479 G4double diagDeviation = 0.0; 470 G4double offdDeviationUL = 0.0; 480 G4double offdDeviationUL = 0.0; 471 G4double offdDeviationDR = 0.0; 481 G4double offdDeviationDR = 0.0; 472 G4double offdDeviation = 0.0; 482 G4double offdDeviation = 0.0; 473 483 474 os << " Transformation: " << G4endl; 484 os << " Transformation: " << G4endl; 475 485 476 // double a = std::max ( 1, 2, 3 ) ; 486 // double a = std::max ( 1, 2, 3 ) ; 477 487 478 G4bool UnitTr = ! transf.IsRotated(); 488 G4bool UnitTr = ! transf.IsRotated(); 479 diagDeviation = std::max( std::fabs( transf[ 489 diagDeviation = std::max( std::fabs( transf[0] - 1.0 ) , // |rxx - 1| 480 std::fabs( transf[ 490 std::fabs( transf[5] - 1.0 ) ); // |ryy - 1| 481 diagDeviation = std::max( diagDeviation, 491 diagDeviation = std::max( diagDeviation, 482 std::fabs( transf[ 492 std::fabs( transf[10] - 1.0 ) ); // |rzz - 1| 483 493 484 offdDeviationUL = std::max( std::fabs( trans 494 offdDeviationUL = std::max( std::fabs( transf[1] ) , // |rxy| 485 std::fabs( trans 495 std::fabs( transf[2] ) ); // |rxz| 486 offdDeviationUL = std::max( offdDeviationUL, 496 offdDeviationUL = std::max( offdDeviationUL, 487 std::fabs( trans 497 std::fabs( transf[4] ) ); // |ryx| 488 498 489 offdDeviationDR = std::max( std::fabs( trans 499 offdDeviationDR = std::max( std::fabs( transf[6] ) , // |ryz| 490 std::fabs( trans 500 std::fabs( transf[8] ) ); // |rzx| 491 offdDeviationDR = std::max( offdDeviationDR, 501 offdDeviationDR = std::max( offdDeviationDR, 492 std::fabs( trans 502 std::fabs( transf[9] ) ); // |rzy| 493 offdDeviation = std::max( offdDeviationUL, o 503 offdDeviation = std::max( offdDeviationUL, offdDeviationDR ); 494 504 495 if( UnitTr || std::max(diagDeviation, offdDe 505 if( UnitTr || std::max(diagDeviation, offdDeviation) < DeviationTolerance ) 496 { 506 { 497 os << " UNIT Rotation " << G4endl; 507 os << " UNIT Rotation " << G4endl; 498 } 508 } 499 else 509 else 500 { 510 { 501 os << "rx/x,y,z: " 511 os << "rx/x,y,z: " 502 << transf[0] << " " << transf[1] << " 512 << transf[0] << " " << transf[1] << " " << transf[2] << G4endl 503 << "ry/x,y,z: " 513 << "ry/x,y,z: " 504 << transf[4] << " " << transf[5] << " 514 << transf[4] << " " << transf[5] << " " << transf[6] << G4endl 505 << "rz/x,y,z: " 515 << "rz/x,y,z: " 506 << transf[8] << " " << transf[9] << " 516 << transf[8] << " " << transf[9] << " " << transf[10] << G4endl; 507 } 517 } 508 518 509 os << "tr/x,y,z: " << transf[12] << " " << 519 os << "tr/x,y,z: " << transf[12] << " " << transf[13] << " " << transf[14] 510 << G4endl; 520 << G4endl; 511 521 512 os.precision(oldPrec); 522 os.precision(oldPrec); 513 523 514 return os; 524 return os; 515 } 525 } 516 526