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Geant4/geometry/magneticfield/src/G4UniformMagField.cc

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Differences between /geometry/magneticfield/src/G4UniformMagField.cc (Version 11.3.0) and /geometry/magneticfield/src/G4UniformMagField.cc (Version 8.1)


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 25 //                                                 25 //
 26 // G4UniformMagField implementation            << 
 27 //                                                 26 //
 28 // Created: V.Grichine, 30.01.1997             <<  27 // $Id: G4UniformMagField.cc,v 1.11 2006/06/29 18:24:58 gunter Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-08-01 $
                                                   >>  29 //
                                                   >>  30 //
                                                   >>  31 // Class for creation of uniform Magnetic Field
                                                   >>  32 //
                                                   >>  33 // 30.1.97 V.Grichine
                                                   >>  34 //
 29 // -------------------------------------------     35 // -------------------------------------------------------------------
 30                                                    36 
 31 #include "G4UniformMagField.hh"                    37 #include "G4UniformMagField.hh"
 32 #include "G4PhysicalConstants.hh"              << 
 33                                                    38 
 34 G4UniformMagField::G4UniformMagField(const G4T     39 G4UniformMagField::G4UniformMagField(const G4ThreeVector& FieldVector )
 35 {                                                  40 {
 36    fFieldComponents[0] = FieldVector.x();      <<  41       fFieldComponents[0] = FieldVector.x();
 37    fFieldComponents[1] = FieldVector.y();      <<  42       fFieldComponents[1] = FieldVector.y();
 38    fFieldComponents[2] = FieldVector.z();      <<  43       fFieldComponents[2] = FieldVector.z();
 39 }                                                  44 }
 40                                                    45 
 41 G4UniformMagField::~G4UniformMagField() = defa <<  46 void
 42                                                <<  47 G4UniformMagField::SetFieldValue(const G4ThreeVector& newFieldVector )
 43 G4UniformMagField::G4UniformMagField (const G4 << 
 44    : G4MagneticField(p)                        << 
 45 {                                                  48 {
 46    for (auto i=0; i<3; ++i)                    <<  49       fFieldComponents[0] = newFieldVector.x();
 47    {                                           <<  50       fFieldComponents[1] = newFieldVector.y();
 48      fFieldComponents[i] = p.fFieldComponents[ <<  51       fFieldComponents[2] = newFieldVector.z();
 49    }                                           << 
 50 }                                                  52 }
 51                                                <<  53    
 52 G4UniformMagField& G4UniformMagField::operator <<  54 G4UniformMagField::G4UniformMagField(G4double vField,
                                                   >>  55                                      G4double vTheta,
                                                   >>  56                                      G4double vPhi    )
 53 {                                                  57 {
 54    if (&p == this) { return *this;}            <<  58    if(vField >= 0 && 
 55    G4MagneticField::operator=(p);              <<  59       vTheta >= 0 && vTheta <= pi && 
 56    for (auto i=0; i<3; ++i)                    <<  60       vPhi >= 0 && vPhi <= twopi)
 57    {                                               61    {
 58      fFieldComponents[i] = p.fFieldComponents[ <<  62       fFieldComponents[0] = vField*std::sin(vTheta)*std::cos(vPhi) ;
                                                   >>  63       fFieldComponents[1] = vField*std::sin(vTheta)*std::sin(vPhi) ;
                                                   >>  64       fFieldComponents[2] = vField*std::cos(vTheta) ;
                                                   >>  65    }
                                                   >>  66    else
                                                   >>  67    {
                                                   >>  68       G4Exception("G4UniformMagField::G4UniformMagField()",
                                                   >>  69                   "WrongArgumentValue", FatalException, "Invalid parameters.") ;
 59    }                                               70    }
 60    return *this;                               << 
 61 }                                                  71 }
 62                                                    72 
 63 G4Field* G4UniformMagField::Clone() const      <<  73 G4UniformMagField::~G4UniformMagField()
 64 {                                                  74 {
 65    return new G4UniformMagField( G4ThreeVector << 
 66                                                << 
 67                                                << 
 68 }                                                  75 }
 69                                                    76 
 70 void                                           <<  77 G4UniformMagField::G4UniformMagField (const G4UniformMagField &p)
 71 G4UniformMagField::SetFieldValue(const G4Three <<  78    : G4MagneticField(p)
 72 {                                                  79 {
 73    fFieldComponents[0] = newFieldVector.x();   <<  80    for (G4int i=0; i<3; i++)
 74    fFieldComponents[1] = newFieldVector.y();   <<  81       fFieldComponents[i] = p.fFieldComponents[i];
 75    fFieldComponents[2] = newFieldVector.z();   << 
 76 }                                                  82 }
 77                                                <<  83 
 78 G4UniformMagField::G4UniformMagField(G4double  <<  84 G4UniformMagField& G4UniformMagField::operator = (const G4UniformMagField &p)
 79                                      G4double  << 
 80                                      G4double  << 
 81 {                                                  85 {
 82    if ( (vField<0) || (vTheta<0) || (vTheta>pi <<  86    if (&p == this) return *this;
 83    {                                           <<  87    for (G4int i=0; i<3; i++)
 84       std::ostringstream msg;                  <<  88       fFieldComponents[i] = p.fFieldComponents[i];
 85       msg << "ERROR in G4UniformMagField::G4Un <<  89    return *this;
 86           << "Invalid parameter(s). " << std:: << 
 87       msg << " Expected " << std::endl;        << 
 88                                                << 
 89       msg << " - Magnitude vField: Value = " < << 
 90           << "  Expected vField > 0 " ;        << 
 91       if ( vField<0) {  msg << " <------ Erron << 
 92       msg << std::endl;                        << 
 93                                                << 
 94       msg << " - Theta angle: Value = " << vTh << 
 95           << "  Expected between 0 <= theta <= << 
 96       if ( (vTheta<0) || (vTheta>pi) ) { msg < << 
 97                                                << 
 98       msg << std::endl;                        << 
 99       msg << " - Phi   angle: Value = " << vPh << 
100           << "  Expected between 0 <=  phi  <= << 
101       if ( (vPhi<0) || (vPhi>twopi) ) { msg << << 
102                                                << 
103       G4Exception("G4UniformMagField::G4Unifor << 
104                   "GeomField0002", FatalExcept << 
105    }                                           << 
106    fFieldComponents[0] = vField*std::sin(vThet << 
107    fFieldComponents[1] = vField*std::sin(vThet << 
108    fFieldComponents[2] = vField*std::cos(vThet << 
109 }                                                  90 }
110                                                    91 
111 // -------------------------------------------     92 // ------------------------------------------------------------------------
112                                                    93 
113 void G4UniformMagField::GetFieldValue (const G     94 void G4UniformMagField::GetFieldValue (const G4double [4],
114                                              G <<  95                                              G4double *B  ) const 
115 {                                                  96 {
116    B[0]= fFieldComponents[0];                  <<  97    B[0]= fFieldComponents[0] ;
117    B[1]= fFieldComponents[1];                  <<  98    B[1]= fFieldComponents[1] ;
118    B[2]= fFieldComponents[2];                  <<  99    B[2]= fFieldComponents[2] ;
119 }                                                 100 }
120                                                   101 
121 G4ThreeVector G4UniformMagField::GetConstantFi    102 G4ThreeVector G4UniformMagField::GetConstantFieldValue() const
122 {                                                 103 {
123    G4ThreeVector B(fFieldComponents[0],           104    G4ThreeVector B(fFieldComponents[0],
124                    fFieldComponents[1],           105                    fFieldComponents[1],
125                    fFieldComponents[2]);          106                    fFieldComponents[2]);
126    return B;                                   << 107   return B;
127 }                                                 108 }
128                                                   109