Geant4 Cross Reference

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Geant4/geometry/magneticfield/src/G4UniformMagField.cc

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Differences between /geometry/magneticfield/src/G4UniformMagField.cc (Version 11.3.0) and /geometry/magneticfield/src/G4UniformMagField.cc (Version 6.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
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  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
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  9 // * include a list of copyright holders.      << 
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 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // G4UniformMagField implementation            << 
 27 //                                                 23 //
 28 // Created: V.Grichine, 30.01.1997             <<  24 // $Id: G4UniformMagField.cc,v 1.9 2004/02/09 14:43:10 gcosmo Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-06-00-patch-01 $
                                                   >>  26 //
                                                   >>  27 //
                                                   >>  28 // Class for creation of uniform Magnetic Field
                                                   >>  29 //
                                                   >>  30 // 30.1.97 V.Grichine
                                                   >>  31 //
 29 // -------------------------------------------     32 // -------------------------------------------------------------------
 30                                                    33 
 31 #include "G4UniformMagField.hh"                    34 #include "G4UniformMagField.hh"
 32 #include "G4PhysicalConstants.hh"              << 
 33                                                    35 
 34 G4UniformMagField::G4UniformMagField(const G4T     36 G4UniformMagField::G4UniformMagField(const G4ThreeVector& FieldVector )
 35 {                                                  37 {
 36    fFieldComponents[0] = FieldVector.x();      <<  38       fFieldComponents[0] = FieldVector.x();
 37    fFieldComponents[1] = FieldVector.y();      <<  39       fFieldComponents[1] = FieldVector.y();
 38    fFieldComponents[2] = FieldVector.z();      <<  40       fFieldComponents[2] = FieldVector.z();
 39 }                                                  41 }
 40                                                    42 
 41 G4UniformMagField::~G4UniformMagField() = defa <<  43 void
 42                                                <<  44 G4UniformMagField::SetFieldValue(const G4ThreeVector& newFieldVector )
 43 G4UniformMagField::G4UniformMagField (const G4 << 
 44    : G4MagneticField(p)                        << 
 45 {                                                  45 {
 46    for (auto i=0; i<3; ++i)                    <<  46       fFieldComponents[0] = newFieldVector.x();
 47    {                                           <<  47       fFieldComponents[1] = newFieldVector.y();
 48      fFieldComponents[i] = p.fFieldComponents[ <<  48       fFieldComponents[2] = newFieldVector.z();
 49    }                                           << 
 50 }                                                  49 }
 51                                                <<  50    
 52 G4UniformMagField& G4UniformMagField::operator <<  51 G4UniformMagField::G4UniformMagField(G4double vField,
                                                   >>  52                                      G4double vTheta,
                                                   >>  53                                      G4double vPhi    )
 53 {                                                  54 {
 54    if (&p == this) { return *this;}            <<  55    if(vField >= 0 && 
 55    G4MagneticField::operator=(p);              <<  56       vTheta >= 0 && vTheta <= pi && 
 56    for (auto i=0; i<3; ++i)                    <<  57       vPhi >= 0 && vPhi <= twopi)
 57    {                                               58    {
 58      fFieldComponents[i] = p.fFieldComponents[ <<  59       fFieldComponents[0] = vField*sin(vTheta)*cos(vPhi) ;
                                                   >>  60       fFieldComponents[1] = vField*sin(vTheta)*sin(vPhi) ;
                                                   >>  61       fFieldComponents[2] = vField*cos(vTheta) ;
                                                   >>  62    }
                                                   >>  63    else
                                                   >>  64    {
                                                   >>  65       G4Exception("G4UniformMagField::G4UniformMagField()",
                                                   >>  66                   "WrongArgumentValue", FatalException, "Invalid parameters.") ;
 59    }                                               67    }
 60    return *this;                               << 
 61 }                                                  68 }
 62                                                    69 
 63 G4Field* G4UniformMagField::Clone() const      <<  70 G4UniformMagField::~G4UniformMagField()
 64 {                                                  71 {
 65    return new G4UniformMagField( G4ThreeVector << 
 66                                                << 
 67                                                << 
 68 }                                                  72 }
 69                                                    73 
 70 void                                           <<  74 G4UniformMagField::G4UniformMagField (const G4UniformMagField &p)
 71 G4UniformMagField::SetFieldValue(const G4Three <<  75    : G4MagneticField(p)
 72 {                                                  76 {
 73    fFieldComponents[0] = newFieldVector.x();   <<  77    for (G4int i=0; i<3; i++)
 74    fFieldComponents[1] = newFieldVector.y();   <<  78       fFieldComponents[i] = p.fFieldComponents[i];
 75    fFieldComponents[2] = newFieldVector.z();   << 
 76 }                                                  79 }
 77                                                <<  80 
 78 G4UniformMagField::G4UniformMagField(G4double  <<  81 G4UniformMagField& G4UniformMagField::operator = (const G4UniformMagField &p)
 79                                      G4double  << 
 80                                      G4double  << 
 81 {                                                  82 {
 82    if ( (vField<0) || (vTheta<0) || (vTheta>pi <<  83    if (&p == this) return *this;
 83    {                                           <<  84    for (G4int i=0; i<3; i++)
 84       std::ostringstream msg;                  <<  85       fFieldComponents[i] = p.fFieldComponents[i];
 85       msg << "ERROR in G4UniformMagField::G4Un <<  86    return *this;
 86           << "Invalid parameter(s). " << std:: << 
 87       msg << " Expected " << std::endl;        << 
 88                                                << 
 89       msg << " - Magnitude vField: Value = " < << 
 90           << "  Expected vField > 0 " ;        << 
 91       if ( vField<0) {  msg << " <------ Erron << 
 92       msg << std::endl;                        << 
 93                                                << 
 94       msg << " - Theta angle: Value = " << vTh << 
 95           << "  Expected between 0 <= theta <= << 
 96       if ( (vTheta<0) || (vTheta>pi) ) { msg < << 
 97                                                << 
 98       msg << std::endl;                        << 
 99       msg << " - Phi   angle: Value = " << vPh << 
100           << "  Expected between 0 <=  phi  <= << 
101       if ( (vPhi<0) || (vPhi>twopi) ) { msg << << 
102                                                << 
103       G4Exception("G4UniformMagField::G4Unifor << 
104                   "GeomField0002", FatalExcept << 
105    }                                           << 
106    fFieldComponents[0] = vField*std::sin(vThet << 
107    fFieldComponents[1] = vField*std::sin(vThet << 
108    fFieldComponents[2] = vField*std::cos(vThet << 
109 }                                                  87 }
110                                                    88 
111 // -------------------------------------------     89 // ------------------------------------------------------------------------
112                                                    90 
113 void G4UniformMagField::GetFieldValue (const G     91 void G4UniformMagField::GetFieldValue (const G4double [4],
114                                              G <<  92                                              G4double *B  ) const 
115 {                                                  93 {
116    B[0]= fFieldComponents[0];                  <<  94    B[0]= fFieldComponents[0] ;
117    B[1]= fFieldComponents[1];                  <<  95    B[1]= fFieldComponents[1] ;
118    B[2]= fFieldComponents[2];                  <<  96    B[2]= fFieldComponents[2] ;
119 }                                                  97 }
120                                                    98 
121 G4ThreeVector G4UniformMagField::GetConstantFi     99 G4ThreeVector G4UniformMagField::GetConstantFieldValue() const
122 {                                                 100 {
123    G4ThreeVector B(fFieldComponents[0],           101    G4ThreeVector B(fFieldComponents[0],
124                    fFieldComponents[1],           102                    fFieldComponents[1],
125                    fFieldComponents[2]);          103                    fFieldComponents[2]);
126    return B;                                   << 104   return B;
127 }                                                 105 }
128                                                   106