Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4UniformGravityField implementation << 27 // 26 // 28 // Created: P.Gumplinger, 14.06.2011 - Adapted << 27 // Class for creation of Uniform Gravitation Field. 29 // Thanks to P.Fierlinger (PSI), A.Ca << 28 // 30 // ------------------------------------------- << 31 29 >> 30 // History: >> 31 // - 14.06.11 P.Gumplinger, Created. >> 32 // ------------------------------------------------------------------- >> 33 // Adopted from G4UniformElectricField.hh >> 34 // >> 35 // Thanks to Peter Fierlinger (PSI) and >> 36 // A. Capra and A. Fontana (INFN Pavia) >> 37 // ------------------------------------------------------------------- >> 38 // 32 #include "G4UniformGravityField.hh" 39 #include "G4UniformGravityField.hh" 33 #include "G4PhysicalConstants.hh" 40 #include "G4PhysicalConstants.hh" 34 #include "G4SystemOfUnits.hh" 41 #include "G4SystemOfUnits.hh" 35 42 36 // Construct from a 3-vector 43 // Construct from a 3-vector 37 // << 44 G4UniformGravityField::G4UniformGravityField(const G4ThreeVector FieldVector) 38 G4UniformGravityField::G4UniformGravityField(c << 39 : G4Field ( true ) // Gravity flag *on* 45 : G4Field ( true ) // Gravity flag *on* 40 { 46 { 41 fFieldComponents[0] = FieldVector.x(); << 47 fFieldComponents[0] = FieldVector.x(); 42 fFieldComponents[1] = FieldVector.y(); << 48 fFieldComponents[1] = FieldVector.y(); 43 fFieldComponents[2] = FieldVector.z(); << 49 fFieldComponents[2] = FieldVector.z(); 44 } 50 } 45 51 46 // Construct from a double > default = -9.81 m 52 // Construct from a double > default = -9.81 m*s^-2 47 G4UniformGravityField::G4UniformGravityField(c << 53 G4UniformGravityField::G4UniformGravityField(const G4double gy ) 48 : G4Field ( true ) 54 : G4Field ( true ) 49 { 55 { 50 fFieldComponents[0] = 0.0; << 56 fFieldComponents[0] = 0.0; 51 fFieldComponents[1] = gy; << 57 fFieldComponents[1] = gy; 52 fFieldComponents[2] = 0.0; << 58 fFieldComponents[2] = 0.0; >> 59 } >> 60 >> 61 G4Field* G4UniformGravityField::Clone() const >> 62 { >> 63 return new G4UniformGravityField( G4ThreeVector(fFieldComponents[0], >> 64 fFieldComponents[1], >> 65 fFieldComponents[2]) ); 53 } 66 } 54 67 55 G4UniformGravityField::~G4UniformGravityField( << 68 G4UniformGravityField::~G4UniformGravityField() >> 69 { >> 70 } 56 71 57 G4UniformGravityField::G4UniformGravityField ( << 72 G4UniformGravityField::G4UniformGravityField (const G4UniformGravityField &p) 58 : G4Field(p) << 73 : G4Field(p) 59 { 74 { 60 for (auto i=0; i<3; ++i) << 75 for (G4int i=0; i<3; i++) 61 { << 76 { 62 fFieldComponents[i] = p.fFieldComponents[i << 77 fFieldComponents[i] = p.fFieldComponents[i]; 63 } << 78 } 64 } 79 } 65 80 66 G4UniformGravityField& 81 G4UniformGravityField& 67 G4UniformGravityField::operator = (const G4Uni << 82 G4UniformGravityField::operator = (const G4UniformGravityField &p) 68 { 83 { 69 if (&p == this) { return *this; } << 84 if (&p == this) return *this; 70 G4Field::operator=(p); 85 G4Field::operator=(p); 71 for (auto i=0; i<3; ++i) << 86 for (G4int i=0; i<3; i++) 72 { 87 { 73 fFieldComponents[i] = p.fFieldComponents[i 88 fFieldComponents[i] = p.fFieldComponents[i]; 74 } 89 } 75 return *this; 90 return *this; 76 } 91 } 77 92 78 G4Field* G4UniformGravityField::Clone() const << 79 { << 80 return new G4UniformGravityField( G4ThreeVec << 81 << 82 << 83 } << 84 << 85 // ------------------------------------------- 93 // ------------------------------------------------------------------- 86 94 87 void G4UniformGravityField::GetFieldValue (con 95 void G4UniformGravityField::GetFieldValue (const G4double [4], 88 << 96 G4double *G ) const 89 { 97 { 90 G[0]= fFieldComponents[0]; << 98 G[0]= fFieldComponents[0] ; 91 G[1]= fFieldComponents[1]; << 99 G[1]= fFieldComponents[1] ; 92 G[2]= fFieldComponents[2]; << 100 G[2]= fFieldComponents[2] ; 93 } 101 } 94 102