Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/magneticfield/src/G4UniformGravityField.cc

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Diff markup

Differences between /geometry/magneticfield/src/G4UniformGravityField.cc (Version 11.3.0) and /geometry/magneticfield/src/G4UniformGravityField.cc (Version 1.1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // G4UniformGravityField implementation           
 27 //                                                
 28 // Created: P.Gumplinger, 14.06.2011 - Adapted    
 29 //          Thanks to P.Fierlinger (PSI), A.Ca    
 30 // -------------------------------------------    
 31                                                   
 32 #include "G4UniformGravityField.hh"               
 33 #include "G4PhysicalConstants.hh"                 
 34 #include "G4SystemOfUnits.hh"                     
 35                                                   
 36 // Construct from a 3-vector                      
 37 //                                                
 38 G4UniformGravityField::G4UniformGravityField(c    
 39   : G4Field ( true ) //  Gravity flag *on*        
 40 {                                                 
 41   fFieldComponents[0] = FieldVector.x();          
 42   fFieldComponents[1] = FieldVector.y();          
 43   fFieldComponents[2] = FieldVector.z();          
 44 }                                                 
 45                                                   
 46 // Construct from a double > default = -9.81 m    
 47 G4UniformGravityField::G4UniformGravityField(c    
 48   : G4Field ( true )                              
 49 {                                                 
 50   fFieldComponents[0] = 0.0;                      
 51   fFieldComponents[1] = gy;                       
 52   fFieldComponents[2] = 0.0;                      
 53 }                                                 
 54                                                   
 55 G4UniformGravityField::~G4UniformGravityField(    
 56                                                   
 57 G4UniformGravityField::G4UniformGravityField (    
 58   : G4Field(p)                                    
 59 {                                                 
 60   for (auto i=0; i<3; ++i)                        
 61   {                                               
 62     fFieldComponents[i] = p.fFieldComponents[i    
 63   }                                               
 64 }                                                 
 65                                                   
 66 G4UniformGravityField&                            
 67 G4UniformGravityField::operator = (const G4Uni    
 68 {                                                 
 69   if (&p == this) { return *this; }               
 70   G4Field::operator=(p);                          
 71   for (auto i=0; i<3; ++i)                        
 72   {                                               
 73     fFieldComponents[i] = p.fFieldComponents[i    
 74   }                                               
 75   return *this;                                   
 76 }                                                 
 77                                                   
 78 G4Field* G4UniformGravityField::Clone() const     
 79 {                                                 
 80   return new G4UniformGravityField( G4ThreeVec    
 81                                                   
 82                                                   
 83 }                                                 
 84                                                   
 85 // -------------------------------------------    
 86                                                   
 87 void G4UniformGravityField::GetFieldValue (con    
 88                                                   
 89 {                                                 
 90    G[0]= fFieldComponents[0];                     
 91    G[1]= fFieldComponents[1];                     
 92    G[2]= fFieldComponents[2];                     
 93 }                                                 
 94