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Geant4/geometry/magneticfield/src/G4ImplicitEuler.cc

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Diff markup

Differences between /geometry/magneticfield/src/G4ImplicitEuler.cc (Version 11.3.0) and /geometry/magneticfield/src/G4ImplicitEuler.cc (Version 3.1)


                                                   >>   1 // This code implementation is the intellectual property of
                                                   >>   2 // the GEANT4 collaboration.
  1 //                                                  3 //
  2 // ******************************************* <<   4 // By copying, distributing or modifying the Program (or any work
  3 // * License and Disclaimer                    <<   5 // based on the Program) you indicate your acceptance of this statement,
  4 // *                                           <<   6 // and all its terms.
  5 // * The  Geant4 software  is  copyright of th <<   7 //
  6 // * the Geant4 Collaboration.  It is provided <<   8 // $Id: G4ImplicitEuler.cc,v 1.3 2000/11/01 15:15:53 gcosmo Exp $
  7 // * conditions of the Geant4 Software License <<   9 // GEANT4 tag $Name: geant4-03-01 $
  8 // * LICENSE and available at  http://cern.ch/ << 
  9 // * include a list of copyright holders.      << 
 10 // *                                           << 
 11 // * Neither the authors of this software syst << 
 12 // * institutes,nor the agencies providing fin << 
 13 // * work  make  any representation or  warran << 
 14 // * regarding  this  software system or assum << 
 15 // * use.  Please see the license in the file  << 
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                           << 
 18 // * This  code  implementation is the result  << 
 19 // * technical work of the GEANT4 collaboratio << 
 20 // * By using,  copying,  modifying or  distri << 
 21 // * any work based  on the software)  you  ag << 
 22 // * use  in  resulting  scientific  publicati << 
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // ******************************************* << 
 25 //                                                 10 //
 26 // G4ImplicitEuler implementation              << 
 27 //                                                 11 //
 28 //  Implicit Euler:                                12 //  Implicit Euler:
 29 //                                                 13 //
 30 //        x_1 = x_0 + h/2 * ( dx(t_0,x_0) + dx     14 //        x_1 = x_0 + h/2 * ( dx(t_0,x_0) + dx(t_0+h,x_0+h*dx(t_0,x_0) ) )
 31 //                                                 15 //
 32 // Second order solver.                        <<  16 // second order solver
 33 // Take the current derivative and add it to t     17 // Take the current derivative and add it to the current position.
 34 // Take the output and its derivative. Add the     18 // Take the output and its derivative. Add the mean of both derivatives
 35 // to form the final output.                   <<  19 // to form the final output
                                                   >>  20 //
                                                   >>  21 //  W.Wander <wwc@mit.edu> 12/09/97 
                                                   >>  22 // 6.11.98 V.Grichine, new constructor, fNumberOfVariables
 36 //                                                 23 //
 37 // Author: W. Wander <wwc@mit.edu>, 12.09.1997 << 
 38 // ------------------------------------------- << 
 39                                                    24 
 40 #include "G4ImplicitEuler.hh"                      25 #include "G4ImplicitEuler.hh"
 41 #include "G4ThreeVector.hh"                        26 #include "G4ThreeVector.hh"
 42                                                    27 
 43 //////////////////////////////////////////////     28 /////////////////////////////////////////////////////////////////////////
 44 //                                                 29 //
 45 // Constructor                                     30 // Constructor
 46                                                    31 
 47 G4ImplicitEuler::G4ImplicitEuler(G4EquationOfM <<  32 G4ImplicitEuler::G4ImplicitEuler(G4Mag_EqRhs *EqRhs, 
 48                                  G4int numberO <<  33                                  G4int numberOfVariables): 
 49   : G4MagErrorStepper(EqRhs, numberOfVariables <<  34 G4MagErrorStepper(EqRhs, numberOfVariables),
                                                   >>  35   fNumberOfVariables(numberOfVariables)
 50 {                                                  36 {
 51   unsigned int noVariables = std::max(numberOf << 
 52   dydxTemp = new G4double[noVariables] ;       << 
 53   yTemp    = new G4double[noVariables] ;       << 
 54 }                                                  37 }
 55                                                    38 
 56                                                    39 
 57 //////////////////////////////////////////////     40 ////////////////////////////////////////////////////////////////////////
 58 //                                                 41 //
 59 // Destructor                                      42 // Destructor
 60 //                                             <<  43 
 61 G4ImplicitEuler::~G4ImplicitEuler()                44 G4ImplicitEuler::~G4ImplicitEuler()
 62 {                                                  45 {
 63   delete [] dydxTemp;                          << 
 64   delete [] yTemp;                             << 
 65 }                                                  46 }
 66                                                    47 
 67 //////////////////////////////////////////////     48 //////////////////////////////////////////////////////////////////////
 68 //                                                 49 //
 69 // DumbStepper                                 << 
 70 //                                                 50 //
                                                   >>  51 
 71 void                                               52 void
 72 G4ImplicitEuler::DumbStepper( const G4double y <<  53 G4ImplicitEuler::DumbStepper( const G4double  yIn[],
 73                               const G4double d <<  54             const G4double  dydx[],
 74                                     G4double h <<  55                   G4double  h,
 75                                     G4double y <<  56             G4double  yOut[])
 76 {                                                  57 {
 77   const G4int numberOfVariables = GetNumberOfV <<  58   //  const G4int nvar = 6 ;
                                                   >>  59   G4double* dydxTemp = new G4double[fNumberOfVariables] ;
                                                   >>  60   G4double* yTemp    = new G4double[fNumberOfVariables] ;
 78                                                    61 
 79   // Initialise time to t0, needed when it is  <<  62   G4int i;
 80   //                                           << 
 81   yTemp[7] = yOut[7] = yIn[7];   //  Better to << 
 82                                                    63 
 83   for( G4int i = 0; i < numberOfVariables; ++i <<  64   for( i = 0; i < fNumberOfVariables; i++ ) 
 84   {                                                65   {
 85     yTemp[i] = yIn[i] + h*dydx[i] ;                66     yTemp[i] = yIn[i] + h*dydx[i] ;          
 86   }                                                67   }
 87                                                    68   
 88   RightHandSide(yTemp,dydxTemp);                   69   RightHandSide(yTemp,dydxTemp);
 89                                                    70   
 90   for( G4int i = 0; i < numberOfVariables; ++i <<  71   for( i = 0; i < fNumberOfVariables; i++ ) 
 91   {                                                72   {
 92     yOut[i] = yIn[i] + 0.5 * h * ( dydx[i] + d     73     yOut[i] = yIn[i] + 0.5 * h * ( dydx[i] + dydxTemp[i] );
 93   }                                                74   }
 94                                                    75 
 95   return;                                      <<  76   // NormaliseTangentVector( yOut );           
                                                   >>  77   
                                                   >>  78   return ;
 96 }                                                  79 }  
 97                                                    80