Geant4 Cross Reference

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Geant4/geometry/magneticfield/src/G4HarmonicPolMagField.cc

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Diff markup

Differences between /geometry/magneticfield/src/G4HarmonicPolMagField.cc (Version 11.3.0) and /geometry/magneticfield/src/G4HarmonicPolMagField.cc (Version 11.0.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
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 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
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 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4HarmonicPolMagField implementation            26 // G4HarmonicPolMagField implementation
 27 //                                                 27 //
 28 // Author: V.Grichine, 03.02.1997                  28 // Author: V.Grichine, 03.02.1997
 29 // -------------------------------------------     29 // -------------------------------------------------------------------
 30                                                    30 
 31 #include "G4HarmonicPolMagField.hh"                31 #include "G4HarmonicPolMagField.hh"
 32 #include "globals.hh"                              32 #include "globals.hh"
 33                                                    33 
 34 G4HarmonicPolMagField::G4HarmonicPolMagField() <<  34 G4HarmonicPolMagField::G4HarmonicPolMagField()
                                                   >>  35 {
                                                   >>  36 }
 35                                                    37 
 36 G4HarmonicPolMagField* G4HarmonicPolMagField::     38 G4HarmonicPolMagField* G4HarmonicPolMagField::Clone() const
 37 {                                                  39 {
 38   return new G4HarmonicPolMagField;                40   return new G4HarmonicPolMagField;
 39 }                                                  41 }
 40                                                    42 
 41 // -------------------------------------------     43 // -------------------------------------------------------------------
 42                                                    44 
 43 G4HarmonicPolMagField::~G4HarmonicPolMagField( <<  45 G4HarmonicPolMagField::~G4HarmonicPolMagField()
                                                   >>  46 {
                                                   >>  47 }
 44                                                    48 
 45 // -------------------------------------------     49 // -------------------------------------------------------------------
 46                                                    50 
 47 void G4HarmonicPolMagField::GetFieldValue(cons <<  51 void G4HarmonicPolMagField::GetFieldValue(const G4double yTrack[7],
 48                                                <<  52                                                 G4double B[3]     ) const  
 49 {                                                  53 {
 50    G4double a = 1.00 ;   // mm -> m                54    G4double a = 1.00 ;   // mm -> m 
 51    G4double x = a*yTrack[0], y = a*yTrack[1],      55    G4double x = a*yTrack[0], y = a*yTrack[1], z = a*yTrack[2] ;
 52    G4double x2 = x*x, y2 = y*y, z2 = z*z ;         56    G4double x2 = x*x, y2 = y*y, z2 = z*z ;
 53    G4double x3 = x2*x, y3 = y2*y, z3 = z2*z ;      57    G4double x3 = x2*x, y3 = y2*y, z3 = z2*z ;
 54    G4double xy = x*y, xz = x*z, yz = y*z, xyz      58    G4double xy = x*y, xz = x*z, yz = y*z, xyz = x*y*z ;
 55    static G4ThreadLocal G4double                   59    static G4ThreadLocal G4double
 56    c[24] = {                                       60    c[24] = {
 57              .010, .010, .010,                     61              .010, .010, .010,                                       // 3(0)
 58              .0001, .0001, .0001, .0001, .0001     62              .0001, .0001, .0001, .0001, .0001,                      // 5(1)
 59              .00001, .00001, .00001, .00001, .     63              .00001, .00001, .00001, .00001, .00001, .00001, .00001, // 7(2)
 60              .000001, .000001, .000001, .00000     64              .000001, .000001, .000001, .000001, .000001, .000001,
 61              .0000001, .0000001, .0000001          65              .0000001, .0000001, .0000001                            // 9(3)
 62             } ;                                    66             } ;                                            // total :   24
 63                                                    67    
 64    //   for(auto i=0;i<24; ++i)                    68    //   for(auto i=0;i<24; ++i)
 65    //   {                                          69    //   {
 66    //      c[i] = 1.0*c[i] ;                       70    //      c[i] = 1.0*c[i] ;
 67    //   }                                          71    //   }
 68    B[0] =  c[1]                                    72    B[0] =  c[1]
 69           -2*c[3]*x + c[4]*z +c[6]*y -2*c[7]*x     73           -2*c[3]*x + c[4]*z +c[6]*y -2*c[7]*x
 70           -6*c[8]*xz + c[9]*(z2-x2) -2*c[10]*x     74           -6*c[8]*xz + c[9]*(z2-x2) -2*c[10]*xy + c[11]*yz - 2*c[12]*xz
 71           +c[13]*(y2-x2) - 6*c[14]*xy              75           +c[13]*(y2-x2) - 6*c[14]*xy
 72           -4*c[15]*(3*x*z2-x3) +c[16]*(z3-3*x2     76           -4*c[15]*(3*x*z2-x3) +c[16]*(z3-3*x2*z) - 6*c[17]*xyz +c[18]*y*(z2-x2)
 73           -2*c[19]*(x*z2+x*y2-2*x3/3) + c[20]*     77           -2*c[19]*(x*z2+x*y2-2*x3/3) + c[20]*z*(y2-x2) - 6*c[21]*xyz
 74           +c[22]*(y3-3*x2*y) - 4*c[23]*(3*x*y2     78           +c[22]*(y3-3*x2*y) - 4*c[23]*(3*x*y2-x3) ;
 75                                                    79    
 76    B[1] =  c[2]                                    80    B[1] =  c[2]
 77           +c[5]*z + c[6]*x + 2*c[7]*y              81           +c[5]*z + c[6]*x + 2*c[7]*y
 78           +c[10]*(z2-x2) + c[11]*xz +2*c[12]*y     82           +c[10]*(z2-x2) + c[11]*xz +2*c[12]*yz +2*c[13]*xy + 3*c[14]*(y2-x2)
 79           +c[17]*(z3-3*x2*z) + c[18]*(x*z2-x3/     83           +c[17]*(z3-3*x2*z) + c[18]*(x*z2-x3/3) +2*c[19]*y*(z2-x2)
 80           +2*c[20]*xyz                             84           +2*c[20]*xyz
 81           +3*c[21]*z*(y2-x2) + c[22]*(3*x*y2-x     85           +3*c[21]*z*(y2-x2) + c[22]*(3*x*y2-x3) + 4*c[23]*(y3-3*x2*y) ;
 82                                                    86    
 83    B[2] =  c[0]                                    87    B[2] =  c[0]
 84           +c[3]*z + c[4]*x + c[5]*y                88           +c[3]*z + c[4]*x + c[5]*y
 85           +3*c[8]*(z2-x2) + 2*c[9]*xz + 2*c[10     89           +3*c[8]*(z2-x2) + 2*c[9]*xz + 2*c[10]*yz + c[11]*xy + c[12]*(y2-x2)
 86           +4*c[15]*(z3-3*x2*z) + c[16]*(3*x*z2     90           +4*c[15]*(z3-3*x2*z) + c[16]*(3*x*z2-x3) + 3*c[17]*(y*z2-x2*y)
 87           +2*c[18]*xyz                             91           +2*c[18]*xyz
 88           +2*c[19]*z*(y2-x2) + c[20]*(x*y2-x3/     92           +2*c[19]*z*(y2-x2) + c[20]*(x*y2-x3/3) + c[21]*(y3-3*x2*y) ;
 89    for(auto i=0; i<3 ; ++i)                        93    for(auto i=0; i<3 ; ++i)
 90    {                                               94    {
 91       B[i] = 0.1*B[i] ;                            95       B[i] = 0.1*B[i] ;
 92    }                                               96    }
 93 }                                                  97 }
 94                                                    98 
 95 // -------------------------------------------     99 // -----------------------------------------------------------------
 96                                                   100