Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4ExplicitEuler implementation << 27 // 26 // 28 // Explicit Euler: x_1 = x_0 + h * dx_0 << 27 // $Id: G4ExplicitEuler.cc,v 1.8 2006/06/29 18:23:53 gunter Exp $ >> 28 // GEANT4 tag $Name: geant4-09-01 $ 29 // 29 // 30 // Most simple approach for solving linear dif << 31 // Take the current derivative and add it to t << 32 // 30 // 33 // Created: W.Wander <wwc@mit.edu>, 12.09.1997 << 31 // Explicit Euler: x_1 = x_0 + h * dx_0 >> 32 // >> 33 // most simple approach for solving linear differential equations. >> 34 // Take the current derivative and add it to the current position. >> 35 // >> 36 // W.Wander <wwc@mit.edu> 12/09/97 34 // ------------------------------------------- 37 // ------------------------------------------------------------------- 35 38 36 #include "G4ExplicitEuler.hh" 39 #include "G4ExplicitEuler.hh" 37 #include "G4ThreeVector.hh" 40 #include "G4ThreeVector.hh" 38 41 39 ////////////////////////////////////////////// 42 ////////////////////////////////////////////////////////////////////////// 40 // 43 // 41 // Constructor 44 // Constructor 42 // << 45 43 G4ExplicitEuler::G4ExplicitEuler(G4EquationOfM 46 G4ExplicitEuler::G4ExplicitEuler(G4EquationOfMotion* EqRhs, 44 G4int numberO 47 G4int numberOfVariables) 45 : G4MagErrorStepper(EqRhs, numberOfVariables) 48 : G4MagErrorStepper(EqRhs, numberOfVariables) 46 { 49 { 47 } 50 } 48 51 49 52 50 ////////////////////////////////////////////// 53 /////////////////////////////////////////////////////////////////////// 51 // 54 // 52 // Destructor 55 // Destructor 53 // << 56 54 G4ExplicitEuler::~G4ExplicitEuler() = default; << 57 G4ExplicitEuler::~G4ExplicitEuler() >> 58 { >> 59 } 55 60 56 61 57 ////////////////////////////////////////////// 62 /////////////////////////////////////////////////////////////////////// 58 // 63 // 59 // 64 // 60 // << 65 61 void 66 void 62 G4ExplicitEuler::DumbStepper( const G4double y << 67 G4ExplicitEuler::DumbStepper( const G4double yIn[], 63 const G4double dydx[], << 68 const G4double dydx[], 64 G4double h, << 69 G4double h, 65 G4double yOut[] ) << 70 G4double yOut[] ) 66 { 71 { 67 const G4int numberOfVariables = GetNumberOfV << 72 const G4int numberOfVariables= GetNumberOfVariables(); 68 73 69 // Initialise time to t0, needed when it is 74 // Initialise time to t0, needed when it is not updated by the integration. >> 75 // yOut[7] = yIn[7]; // Better to set it to NaN; // TODO >> 76 >> 77 G4int i; 70 78 71 for(G4int i=0; i< numberOfVariables; ++i) << 79 for(i=0;i< numberOfVariables;i++) 72 { 80 { 73 yOut[i] = yIn[i] + h*dydx[i] ; 81 yOut[i] = yIn[i] + h*dydx[i] ; // 1st and only Step 74 } 82 } 75 83 76 return; << 84 return ; 77 } 85 } 78 86