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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4MagIntegratorStepper inline methods imple << 26 // $Id: G4MagIntegratorStepper.icc,v 1.10 2006/09/20 09:31:46 japost Exp $ >> 27 // GEANT4 tag $Name: geant4-08-03-patch-01 $ 27 // 28 // 28 // Author: J.Apostolakis, CERN - 15.01.1997 << 29 // ------------------------------------------- << 30 29 31 inline 30 inline 32 G4int G4MagIntegratorStepper::IntegrationOrder << 33 { << 34 return fIntegrationOrder; << 35 } << 36 << 37 inline << 38 G4EquationOfMotion* G4MagIntegratorStepper::Ge 31 G4EquationOfMotion* G4MagIntegratorStepper::GetEquationOfMotion() 39 { 32 { 40 return fEquation_Rhs; << 33 return fEquation_Rhs; 41 } 34 } 42 35 43 inline << 36 inline void 44 const G4EquationOfMotion* G4MagIntegratorStepp << 37 G4MagIntegratorStepper::SetEquationOfMotion(G4EquationOfMotion* newEquation) 45 { << 46 return fEquation_Rhs; << 47 } << 48 << 49 inline << 50 void G4MagIntegratorStepper::SetEquationOfMoti << 51 { 38 { 52 if( newEq != nullptr ) << 39 if( newEquation != 0 ) { 53 { << 40 fEquation_Rhs= newEquation; 54 fEquation_Rhs = newEq; << 55 } 41 } 56 } 42 } 57 43 58 inline 44 inline 59 unsigned long G4MagIntegratorStepper::GetfNoRH << 60 { << 61 return fNoRHSCalls; << 62 } << 63 << 64 inline << 65 void G4MagIntegratorStepper::ResetfNORHSCalls( << 66 { << 67 fNoRHSCalls = 0; << 68 } << 69 << 70 inline << 71 G4bool G4MagIntegratorStepper::IsFSAL() const << 72 { << 73 return fIsFSAL; << 74 } << 75 << 76 inline << 77 void G4MagIntegratorStepper::SetIntegrationOrd << 78 { << 79 fIntegrationOrder = order; << 80 } << 81 << 82 inline << 83 void G4MagIntegratorStepper::SetFSAL(G4bool fl << 84 { << 85 fIsFSAL = flag; << 86 } << 87 << 88 inline << 89 G4int G4MagIntegratorStepper::GetNumberOfVaria 45 G4int G4MagIntegratorStepper::GetNumberOfVariables() const 90 { 46 { 91 return fNoIntegrationVariables; 47 return fNoIntegrationVariables; 92 } 48 } 93 49 94 50 95 inline 51 inline 96 G4int G4MagIntegratorStepper::GetNumberOfState 52 G4int G4MagIntegratorStepper::GetNumberOfStateVariables() const 97 { 53 { 98 return fNoStateVariables; 54 return fNoStateVariables; 99 } 55 } 100 56 101 inline << 57 // inline 102 void G4MagIntegratorStepper::RightHandSide(con << 58 // void G4MagIntegratorStepper::SetNumberOfVariables(G4int newNo) 103 << 59 // { 104 { << 60 // fNumberOfVariables = newNo; 105 fEquation_Rhs->RightHandSide(y, dydx); << 61 // } 106 ++fNoRHSCalls; // IncrementRHSCalls(); << 107 } << 108 62 109 inline 63 inline 110 void G4MagIntegratorStepper::RightHandSide(con << 64 void G4MagIntegratorStepper::RightHandSide( const double y[], double dydx[] ) 111 << 112 << 113 { 65 { 114 fEquation_Rhs->EvaluateRhsReturnB(y, dydx, f << 66 fEquation_Rhs-> RightHandSide(y, dydx); 115 ++fNoRHSCalls; << 116 } 67 } 117 68 118 inline 69 inline 119 void G4MagIntegratorStepper::NormaliseTangentV 70 void G4MagIntegratorStepper::NormaliseTangentVector( G4double vec[6] ) 120 { 71 { 121 G4double drds2 = vec[3]*vec[3]+vec[4]*vec[4] << 72 double drds2 = vec[3]*vec[3]+vec[4]*vec[4]+vec[5]*vec[5]; 122 << 123 if( std::fabs(drds2 - 1.0) > 1.e-14 ) << 124 { << 125 G4double normx = 1.0 / std::sqrt(drds2); << 126 for(auto i=3; i<6; ++i) { vec[i] *= normx; << 127 } << 128 } << 129 73 130 inline << 74 if( std::fabs(drds2 - 1.0) > 1.e-14 ){ 131 void G4MagIntegratorStepper::NormalisePolariza << 75 double normx = 1.0 / std::sqrt(drds2); 132 { << 76 for(int i=0;i<3;i++) 133 G4double drds2 = vec[9]*vec[9]+vec[10]*vec[1 << 77 vec[i+3] *= normx; 134 << 78 } 135 if( drds2 > 0. ) << 136 { << 137 if( std::fabs(drds2 - 1.0) > 1.e-14 ) << 138 { << 139 G4double normx = 1.0 / std::sqrt(drds2); << 140 for(auto i=9; i<12; ++i) { vec[i] *= no << 141 } << 142 } << 143 } 79 } 144 80