Geant4 Cross Reference |
>> 1 // This code implementation is the intellectual property of >> 2 // the GEANT4 collaboration. 1 // 3 // 2 // ******************************************* << 4 // By copying, distributing or modifying the Program (or any work 3 // * License and Disclaimer << 5 // based on the Program) you indicate your acceptance of this statement, 4 // * << 6 // and all its terms. 5 // * The Geant4 software is copyright of th << 6 // * the Geant4 Collaboration. It is provided << 7 // * conditions of the Geant4 Software License << 8 // * LICENSE and available at http://cern.ch/ << 9 // * include a list of copyright holders. << 10 // * << 11 // * Neither the authors of this software syst << 12 // * institutes,nor the agencies providing fin << 13 // * work make any representation or warran << 14 // * regarding this software system or assum << 15 // * use. Please see the license in the file << 16 // * for the full disclaimer and the limitatio << 17 // * << 18 // * This code implementation is the result << 19 // * technical work of the GEANT4 collaboratio << 20 // * By using, copying, modifying or distri << 21 // * any work based on the software) you ag << 22 // * use in resulting scientific publicati << 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* << 25 // 7 // 26 // G4Field << 8 // $Id: G4Field.hh,v 1.3 2000/04/27 09:14:05 gcosmo Exp $ >> 9 // GEANT4 tag $Name: geant4-02-00 $ >> 10 // >> 11 // >> 12 // class G4Field 27 // 13 // 28 // Class description: 14 // Class description: 29 // 15 // 30 // Abstract class for any kind of Field. 16 // Abstract class for any kind of Field. 31 // It allows any kind of field (vector, scalar 17 // It allows any kind of field (vector, scalar, tensor and any set of them) 32 // to be defined by implementing the inquiry f 18 // to be defined by implementing the inquiry function interface. 33 // << 34 // The key method is GetFieldValue( const do << 35 // ************* do << 36 // Given an input position/time vector 'Point' << 37 // this method must return the value of the fi << 38 // << 39 // A field must also specify whether it change << 40 // DoesFieldChangeEnergy() << 41 // ********************* << 42 // A field must co-work with a corresponding E << 43 // enable the integration of a particle's posi << 44 // spin. For this a field and its equation of << 45 // same convention for the order of field comp << 46 19 47 // Created: John Apostolakis, 10.03.1997 << 20 // History: 48 // ------------------------------------------- << 21 // - Created: John Apostolakis, 10.03.1997 >> 22 49 #ifndef G4FIELD_HH 23 #ifndef G4FIELD_HH 50 #define G4FIELD_HH 24 #define G4FIELD_HH 51 25 52 #include "G4Types.hh" << 53 #include "globals.hh" << 54 << 55 class G4Field 26 class G4Field 56 { 27 { 57 public: // with description 28 public: // with description 58 29 59 G4Field( G4bool gravityOn = false); << 30 virtual void GetFieldValue( const double Point[3], 60 G4Field( const G4Field& ); << 31 double *Bfield ) const = 0; 61 virtual ~G4Field(); << 32 G4Field(){}; 62 G4Field& operator = (const G4Field& p); << 33 virtual ~G4Field(){}; 63 << 34 64 virtual void GetFieldValue( const G4doub << 35 // A field signature function that can be used to insure 65 G4doub << 36 // that the Equation of motion object and the G4Field object 66 // Given the position time vector 'Poin << 37 // have the same "field signature"? 67 // return the value of the field in the << 68 // Notes: << 69 // 1) The 'Point' vector has the foll << 70 // Point[0] is x ( position, << 71 // Point[1] is y << 72 // Point[2] is z << 73 // Point[3] is t ( time, in << 74 // 2) The convention for the componen << 75 // array 'fieldArr' are determined << 76 // See for example the class G4Ele << 77 << 78 virtual G4bool DoesFieldChangeEnergy() c << 79 // Each type/class of field should res << 80 // For example: << 81 // - an electric field should re << 82 // - a pure magnetic field should re << 83 << 84 inline G4bool IsGravityActive() const; << 85 // Does this field include gravity? << 86 << 87 inline void SetGravityActive( G4bool OnO << 88 << 89 virtual G4Field* Clone() const; << 90 // Implements cloning, needed by multi << 91 << 92 static constexpr G4int MAX_NUMBER_OF_COM << 93 << 94 private: << 95 << 96 G4bool fGravityActive = false; << 97 }; 38 }; 98 39 99 // Inline methods ... << 100 << 101 inline G4bool G4Field::IsGravityActive() const << 102 { << 103 return fGravityActive; << 104 } << 105 40 106 inline void G4Field::SetGravityActive( G4bool << 41 #endif /* G4FIELD_HH */ 107 { << 108 fGravityActive = OnOffFlag; << 109 } << 110 << 111 #endif << 112 42