Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/biasing/src/G4WeightWindowAlgorithm.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /geometry/biasing/src/G4WeightWindowAlgorithm.cc (Version 11.3.0) and /geometry/biasing/src/G4WeightWindowAlgorithm.cc (Version 9.6.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4WeightWindowAlgorithm implementation      << 
 27 //                                                 26 //
 28 // Author: Michael Dressel (CERN), 2003        <<  27 // $Id$
                                                   >>  28 //
                                                   >>  29 // ----------------------------------------------------------------------
                                                   >>  30 // GEANT 4 class source file
                                                   >>  31 //
                                                   >>  32 // G4WeightWindowAlgorithm.cc
                                                   >>  33 //
 29 // -------------------------------------------     34 // ----------------------------------------------------------------------
 30 #include "G4WeightWindowAlgorithm.hh"              35 #include "G4WeightWindowAlgorithm.hh"
 31 #include "Randomize.hh"                            36 #include "Randomize.hh"
 32                                                    37 
                                                   >>  38 
 33 G4WeightWindowAlgorithm::                          39 G4WeightWindowAlgorithm::
 34 G4WeightWindowAlgorithm(G4double upperLimitFac <<  40 G4WeightWindowAlgorithm(G4double upperLimitFaktor,
 35                         G4double survivalFacto <<  41       G4double survivalFaktor,
 36                         G4int maxNumberOfSplit <<  42       G4int maxNumberOfSplits) :
 37   : fUpperLimitFactor(upperLimitFactor),       <<  43   fUpperLimitFaktor(upperLimitFaktor),
 38     fSurvivalFactor(survivalFactor),           <<  44   fSurvivalFaktor(survivalFaktor),
 39     fMaxNumberOfSplits(maxNumberOfSplits)      <<  45   fMaxNumberOfSplits(maxNumberOfSplits)
 40 {                                              <<  46 {}
 41 }                                              <<  47 
                                                   >>  48 G4WeightWindowAlgorithm::~G4WeightWindowAlgorithm()
                                                   >>  49 {}
                                                   >>  50 
 42                                                    51 
 43 G4WeightWindowAlgorithm::~G4WeightWindowAlgori << 
 44                                                    52 
 45 G4Nsplit_Weight                                    53 G4Nsplit_Weight 
 46 G4WeightWindowAlgorithm::Calculate(G4double in     54 G4WeightWindowAlgorithm::Calculate(G4double init_w,
 47                                    G4double lo <<  55            G4double lowerWeightBound) const {
 48 {                                              <<  56 
 49   G4double survivalWeight = lowerWeightBound * <<  57   G4double survivalWeight = lowerWeightBound * fSurvivalFaktor;
 50   G4double upperWeight = lowerWeightBound * fU <<  58   G4double upperWeight = lowerWeightBound * fUpperLimitFaktor;
 51                                                    59 
 52   // initialize return value for case weight i     60   // initialize return value for case weight in window
 53   //                                           << 
 54   G4Nsplit_Weight nw;                              61   G4Nsplit_Weight nw;
 55   nw.fN = 1;                                       62   nw.fN = 1;
 56   nw.fW = init_w;                                  63   nw.fW = init_w;
 57                                                    64 
 58   if (init_w > upperWeight)                    <<  65   if (init_w > upperWeight) {
 59   {                                            << 
 60     // splitting                                   66     // splitting
 61     //                                         <<  67 
                                                   >>  68     //TB    G4double wi_ws = init_w/survivalWeight;
                                                   >>  69     //TB
 62     G4double temp_wi_ws = init_w/upperWeight;      70     G4double temp_wi_ws = init_w/upperWeight;
 63     auto  split_i = static_cast<G4int>(temp_wi <<  71     G4int split_i = static_cast<int>(temp_wi_ws);
 64     if(split_i != temp_wi_ws)  { ++split_i; }  <<  72     if(split_i != temp_wi_ws) split_i++;
 65     G4double wi_ws = init_w/split_i;               73     G4double wi_ws = init_w/split_i;
 66                                                    74 
                                                   >>  75     //TB
                                                   >>  76 //TB    G4int int_wi_ws = static_cast<int>(wi_ws);
                                                   >>  77 
 67     // values in case integer mode or in csae      78     // values in case integer mode or in csae of double
 68     // mode and the lower number of splits wil     79     // mode and the lower number of splits will be diced
 69     //                                         <<  80     //TB    nw.fN = int_wi_ws;
                                                   >>  81     //TB    nw.fW = survivalWeight; 
 70     nw.fN = split_i;                               82     nw.fN = split_i;
 71     nw.fW = wi_ws;                             <<  83     nw.fW = wi_ws;  
 72                                                    84 
 73 //TB     if (wi_ws <= fMaxNumberOfSplits) {        85 //TB     if (wi_ws <= fMaxNumberOfSplits) {
 74 //TB       if (wi_ws > int_wi_ws) {                86 //TB       if (wi_ws > int_wi_ws) {
 75 //TB         // double mode                    <<  87 //TB  // double mode
 76 //TB         G4double p2 =  wi_ws - int_wi_ws; <<  88 //TB  G4double p2 =  wi_ws - int_wi_ws;
 77 //TB         G4double r = G4UniformRand();     <<  89 //TB  G4double r = G4UniformRand();
 78 //TB         if (r<p2) {                       <<  90 //TB  if (r<p2) {
 79 //TB           nw.fN = int_wi_ws + 1;          <<  91 //TB    nw.fN = int_wi_ws + 1;
 80 //TB         }                                 <<  92 //TB  }
 81 //TB       }                                       93 //TB       }
 82 //TB     }                                         94 //TB     }
 83 //TB     else {                                    95 //TB     else {
 84 //TB       // fMaxNumberOfSplits < wi_ws           96 //TB       // fMaxNumberOfSplits < wi_ws
 85 //TB       nw.fN = fMaxNumberOfSplits;             97 //TB       nw.fN = fMaxNumberOfSplits;
 86 //TB       nw.fW = init_w/fMaxNumberOfSplits;      98 //TB       nw.fW = init_w/fMaxNumberOfSplits;
 87 //TB     }                                         99 //TB     }
 88                                                   100 
 89   }                                            << 101 
 90   else if (init_w < lowerWeightBound)  // Russ << 102   } else if (init_w < lowerWeightBound) {
 91   {                                            << 103     // Russian roulette
 92     G4double wi_ws = init_w/survivalWeight;       104     G4double wi_ws = init_w/survivalWeight;
 93     G4double p = std::max(wi_ws,1./fMaxNumberO    105     G4double p = std::max(wi_ws,1./fMaxNumberOfSplits);
 94     G4double r = G4UniformRand();                 106     G4double r = G4UniformRand();
 95     if (r<p)                                   << 107     if (r<p){
 96     {                                          << 
 97       nw.fW = init_w/p;                           108       nw.fW = init_w/p;
 98       nw.fN = 1;                                  109       nw.fN = 1;
 99     }                                          << 110     } else {
100     else                                       << 
101     {                                          << 
102       nw.fW = 0;                                  111       nw.fW = 0;
103       nw.fN = 0;                                  112       nw.fN = 0;
104     }                                             113     }
105   }                                               114   } 
106   // else do nothing                              115   // else do nothing
107                                                << 116   
                                                   >> 117   
108   return nw;                                      118   return nw;
109 }                                                 119 }
110                                                   120 
111                                                   121