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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4WeightWindowAlgorithm implementation << 27 // 26 // 28 // Author: Michael Dressel (CERN), 2003 << 27 // $Id: G4WeightWindowAlgorithm.cc,v 1.11 2007/11/09 15:43:07 ahoward Exp $ >> 28 // GEANT4 tag $Name: geant4-09-02 $ >> 29 // >> 30 // ---------------------------------------------------------------------- >> 31 // GEANT 4 class source file >> 32 // >> 33 // G4WeightWindowAlgorithm.cc >> 34 // 29 // ------------------------------------------- 35 // ---------------------------------------------------------------------- 30 #include "G4WeightWindowAlgorithm.hh" 36 #include "G4WeightWindowAlgorithm.hh" 31 #include "Randomize.hh" 37 #include "Randomize.hh" 32 38 >> 39 33 G4WeightWindowAlgorithm:: 40 G4WeightWindowAlgorithm:: 34 G4WeightWindowAlgorithm(G4double upperLimitFac << 41 G4WeightWindowAlgorithm(G4double upperLimitFaktor, 35 G4double survivalFacto << 42 G4double survivalFaktor, 36 G4int maxNumberOfSplit << 43 G4int maxNumberOfSplits) : 37 : fUpperLimitFactor(upperLimitFactor), << 44 fUpperLimitFaktor(upperLimitFaktor), 38 fSurvivalFactor(survivalFactor), << 45 fSurvivalFaktor(survivalFaktor), 39 fMaxNumberOfSplits(maxNumberOfSplits) << 46 fMaxNumberOfSplits(maxNumberOfSplits) 40 { << 47 {} 41 } << 48 >> 49 G4WeightWindowAlgorithm::~G4WeightWindowAlgorithm() >> 50 {} >> 51 42 52 43 G4WeightWindowAlgorithm::~G4WeightWindowAlgori << 44 53 45 G4Nsplit_Weight 54 G4Nsplit_Weight 46 G4WeightWindowAlgorithm::Calculate(G4double in 55 G4WeightWindowAlgorithm::Calculate(G4double init_w, 47 G4double lo << 56 G4double lowerWeightBound) const { 48 { << 57 49 G4double survivalWeight = lowerWeightBound * << 58 G4double survivalWeight = lowerWeightBound * fSurvivalFaktor; 50 G4double upperWeight = lowerWeightBound * fU << 59 G4double upperWeight = lowerWeightBound * fUpperLimitFaktor; 51 60 52 // initialize return value for case weight i 61 // initialize return value for case weight in window 53 // << 54 G4Nsplit_Weight nw; 62 G4Nsplit_Weight nw; 55 nw.fN = 1; 63 nw.fN = 1; 56 nw.fW = init_w; 64 nw.fW = init_w; 57 65 58 if (init_w > upperWeight) << 66 if (init_w > upperWeight) { 59 { << 60 // splitting 67 // splitting 61 // << 68 >> 69 //TB G4double wi_ws = init_w/survivalWeight; >> 70 //TB 62 G4double temp_wi_ws = init_w/upperWeight; 71 G4double temp_wi_ws = init_w/upperWeight; 63 auto split_i = static_cast<G4int>(temp_wi << 72 G4int split_i = static_cast<int>(temp_wi_ws); 64 if(split_i != temp_wi_ws) { ++split_i; } << 73 if(split_i != temp_wi_ws) split_i++; 65 G4double wi_ws = init_w/split_i; 74 G4double wi_ws = init_w/split_i; 66 75 >> 76 //TB >> 77 //TB G4int int_wi_ws = static_cast<int>(wi_ws); >> 78 67 // values in case integer mode or in csae 79 // values in case integer mode or in csae of double 68 // mode and the lower number of splits wil 80 // mode and the lower number of splits will be diced 69 // << 81 //TB nw.fN = int_wi_ws; >> 82 //TB nw.fW = survivalWeight; 70 nw.fN = split_i; 83 nw.fN = split_i; 71 nw.fW = wi_ws; << 84 nw.fW = wi_ws; 72 85 73 //TB if (wi_ws <= fMaxNumberOfSplits) { 86 //TB if (wi_ws <= fMaxNumberOfSplits) { 74 //TB if (wi_ws > int_wi_ws) { 87 //TB if (wi_ws > int_wi_ws) { 75 //TB // double mode << 88 //TB // double mode 76 //TB G4double p2 = wi_ws - int_wi_ws; << 89 //TB G4double p2 = wi_ws - int_wi_ws; 77 //TB G4double r = G4UniformRand(); << 90 //TB G4double r = G4UniformRand(); 78 //TB if (r<p2) { << 91 //TB if (r<p2) { 79 //TB nw.fN = int_wi_ws + 1; << 92 //TB nw.fN = int_wi_ws + 1; 80 //TB } << 93 //TB } 81 //TB } 94 //TB } 82 //TB } 95 //TB } 83 //TB else { 96 //TB else { 84 //TB // fMaxNumberOfSplits < wi_ws 97 //TB // fMaxNumberOfSplits < wi_ws 85 //TB nw.fN = fMaxNumberOfSplits; 98 //TB nw.fN = fMaxNumberOfSplits; 86 //TB nw.fW = init_w/fMaxNumberOfSplits; 99 //TB nw.fW = init_w/fMaxNumberOfSplits; 87 //TB } 100 //TB } 88 101 89 } << 102 90 else if (init_w < lowerWeightBound) // Russ << 103 } else if (init_w < lowerWeightBound) { 91 { << 104 // Russian roulette 92 G4double wi_ws = init_w/survivalWeight; 105 G4double wi_ws = init_w/survivalWeight; 93 G4double p = std::max(wi_ws,1./fMaxNumberO 106 G4double p = std::max(wi_ws,1./fMaxNumberOfSplits); 94 G4double r = G4UniformRand(); 107 G4double r = G4UniformRand(); 95 if (r<p) << 108 if (r<p){ 96 { << 97 nw.fW = init_w/p; 109 nw.fW = init_w/p; 98 nw.fN = 1; 110 nw.fN = 1; 99 } << 111 } else { 100 else << 101 { << 102 nw.fW = 0; 112 nw.fW = 0; 103 nw.fN = 0; 113 nw.fN = 0; 104 } 114 } 105 } 115 } 106 // else do nothing 116 // else do nothing 107 << 117 >> 118 108 return nw; 119 return nw; 109 } 120 } 110 121 111 122