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Geant4/geometry/biasing/src/G4IStore.cc

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Diff markup

Differences between /geometry/biasing/src/G4IStore.cc (Version 11.3.0) and /geometry/biasing/src/G4IStore.cc (Version 6.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
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  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
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 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // G4IStore implementation                     << 
 27 //                                                 23 //
 28 // Author: Michael Dressel (CERN), 2002        <<  24 // $Id: G4IStore.cc,v 1.13 2003/10/22 13:52:10 gcosmo Exp $
 29 // Modified: Alex Howard (CERN), 2013 - Change <<  25 // GEANT4 tag $Name: geant4-06-00-patch-01 $
                                                   >>  26 //
                                                   >>  27 // ----------------------------------------------------------------------
                                                   >>  28 // GEANT 4 class source file
                                                   >>  29 //
                                                   >>  30 // G4IStore.cc
                                                   >>  31 //
 30 // -------------------------------------------     32 // ----------------------------------------------------------------------
 31                                                    33 
 32 #include "G4IStore.hh"                             34 #include "G4IStore.hh"
 33 #include "G4VPhysicalVolume.hh"                    35 #include "G4VPhysicalVolume.hh"
 34 #include "G4GeometryCell.hh"                       36 #include "G4GeometryCell.hh"
 35 #include "G4GeometryCellStepStream.hh"             37 #include "G4GeometryCellStepStream.hh"
 36 #include "G4LogicalVolume.hh"                      38 #include "G4LogicalVolume.hh"
 37 #include "G4TransportationManager.hh"          << 
 38                                                    39 
 39 #include "G4AutoLock.hh"                       <<  40 G4IStore::G4IStore(const G4VPhysicalVolume &worldvolume) :
                                                   >>  41   fWorldVolume(worldvolume)
                                                   >>  42 {}
 40                                                    43 
 41 namespace                                      <<  44 G4IStore::~G4IStore()
 42 {                                              <<  45 {}
 43   G4Mutex IStoreMutex = G4MUTEX_INITIALIZER;   << 
 44 }                                              << 
 45                                                    46 
 46 // ******************************************* <<  47 const G4VPhysicalVolume &G4IStore::GetWorldVolume() const 
 47 // Static class variable: ptr to single instan << 
 48 // ******************************************* << 
 49 G4ThreadLocal G4IStore* G4IStore::fInstance =  << 
 50                                                << 
 51 G4IStore::G4IStore()                           << 
 52   : fWorldVolume(G4TransportationManager::GetT << 
 53                  ->GetNavigatorForTracking()-> << 
 54 {                                              << 
 55 }                                              << 
 56                                                << 
 57 G4IStore::G4IStore(const G4String& ParallelWor << 
 58   : fWorldVolume(G4TransportationManager::GetT << 
 59                  ->GetParallelWorld(ParallelWo << 
 60 {                                              << 
 61 #ifdef G4VERBOSE                               << 
 62   G4cout << " G4IStore:: ParallelWorldName = " << 
 63          << ParallelWorldName << G4endl;       << 
 64   G4cout << " G4IStore:: fParallelWorldVolume  << 
 65          << fWorldVolume->GetName() << G4endl; << 
 66 #endif                                         << 
 67 }                                              << 
 68                                                << 
 69 G4IStore::~G4IStore() = default;               << 
 70                                                << 
 71 void G4IStore::Clear()                         << 
 72 {                                              << 
 73   fGeometryCelli.clear();                      << 
 74 }                                              << 
 75                                                << 
 76 void G4IStore::SetWorldVolume()                << 
 77 {                                              << 
 78   G4cout << " G4IStore:: SetWorldVolume " << G << 
 79   fWorldVolume = G4TransportationManager::GetT << 
 80                  ->GetNavigatorForTracking()-> << 
 81   G4cout << " World volume is: " << fWorldVolu << 
 82   // fGeometryCelli = new G4GeometryCellImport << 
 83 }                                              << 
 84                                                << 
 85 void G4IStore::SetParallelWorldVolume(const G4 << 
 86 {                                              << 
 87   G4cout << " G4IStore:: SetParallelWorldVolum << 
 88   fWorldVolume = G4TransportationManager::GetT << 
 89                  ->GetParallelWorld(paraName); << 
 90   G4cout << " ParallelWorld volume is: " << fW << 
 91   // fGeometryCelli = new G4GeometryCellImport << 
 92 }                                              << 
 93                                                << 
 94 const G4VPhysicalVolume& G4IStore::GetWorldVol << 
 95 {                                              << 
 96   return *fWorldVolume;                        << 
 97 }                                              << 
 98                                                << 
 99 const G4VPhysicalVolume* G4IStore::GetParallel << 
100 {                                                  48 {
101   return fWorldVolume;                             49   return fWorldVolume;
102 }                                                  50 }
103                                                    51 
104 void G4IStore::SetInternalIterator(const G4Geo <<  52 void G4IStore::SetInternalIterator(const G4GeometryCell &gCell) const
105 {                                                  53 {
106   fCurrentIterator = fGeometryCelli.find(gCell     54   fCurrentIterator = fGeometryCelli.find(gCell);
107 }                                                  55 }
108                                                    56 
109 void G4IStore::AddImportanceGeometryCell(G4dou     57 void G4IStore::AddImportanceGeometryCell(G4double importance,
110                                          const <<  58        const G4GeometryCell &gCell){
111 {                                              <<  59   if (importance < 0 ) {
112   if (importance < 0 )                         <<  60     Error("AddImportanceGeometryCell: invalid importance value given");
113   {                                            << 
114     Error("AddImportanceGeometryCell() - Inval << 
115   }                                                61   }  
116   if (!IsInWorld(gCell.GetPhysicalVolume()) )  <<  62   if (!IsInWorld(gCell.GetPhysicalVolume()) ) {
117   {                                            <<  63     Error("AddImportanceGeometryCell: physical volume not in this World");
118     Error("AddImportanceGeometryCell() - Physi << 
119   }                                                64   }
120   SetInternalIterator(gCell);                      65   SetInternalIterator(gCell);
121   if (fCurrentIterator != fGeometryCelli.cend( <<  66   if (fCurrentIterator!=fGeometryCelli.end()) {
122   {                                            <<  67     Error("AddImportanceGeometryCell: Region allready exists");
123     Error("AddImportanceGeometryCell() - Regio << 
124   }                                                68   }
125   fGeometryCelli[gCell] = importance;              69   fGeometryCelli[gCell] = importance;
126 }                                                  70 }
127                                                    71 
128 void G4IStore::AddImportanceGeometryCell(G4dou     72 void G4IStore::AddImportanceGeometryCell(G4double importance,
129                                          const <<  73            const G4VPhysicalVolume &aVolume,
130                                          G4int <<  74            G4int aRepNum)
131 {                                                  75 {
132   AddImportanceGeometryCell(importance, G4Geom <<  76   AddImportanceGeometryCell(importance,
                                                   >>  77           G4GeometryCell(aVolume, aRepNum));
133 }                                                  78 }
134                                                    79 
135 void G4IStore::ChangeImportance(G4double impor     80 void G4IStore::ChangeImportance(G4double importance,
136                                 const G4Geomet <<  81         const G4GeometryCell &gCell){
137 {                                              <<  82   if (importance < 0 ) {
138   if (importance < 0 )                         <<  83     Error("ChangeImportance: Invalid importance value given");
139   {                                            << 
140     Error("ChangeImportance() - Invalid import << 
141   }                                                84   }
142   if (!IsInWorld(gCell.GetPhysicalVolume()))   <<  85   if (!IsInWorld(gCell.GetPhysicalVolume()) ) {
143   {                                            <<  86     Error("ChangeImportance: physical volume not in this World");
144     Error("ChangeImportance() - Physical volum << 
145   }                                                87   }
146   SetInternalIterator(gCell);                      88   SetInternalIterator(gCell);
147   if (fCurrentIterator == fGeometryCelli.cend( <<  89   if (fCurrentIterator==fGeometryCelli.end()) {
148   {                                            <<  90     Error("ChangeImportance: Region does not exist");
149     Error("ChangeImportance() - Region does no << 
150   }                                                91   }
151   fGeometryCelli[gCell] = importance;              92   fGeometryCelli[gCell] = importance;
152                                                    93 
153 }                                                  94 }
154                                                << 
155 void G4IStore::ChangeImportance(G4double impor     95 void G4IStore::ChangeImportance(G4double importance,
156                                 const G4VPhysi <<  96         const G4VPhysicalVolume &aVolume,
157                                 G4int aRepNum) <<  97         G4int aRepNum)
158 {                                                  98 {
159   ChangeImportance(importance, G4GeometryCell(     99   ChangeImportance(importance, G4GeometryCell(aVolume, aRepNum));
160 }                                                 100 }
161                                                   101 
162 G4double G4IStore::GetImportance(const G4VPhys << 102 G4double G4IStore::GetImportance(const G4VPhysicalVolume &aVolume,
163                                  G4int aRepNum << 103          G4int aRepNum) const
164 {                                                 104 {  
165   G4AutoLock l(&IStoreMutex);                  << 
166   SetInternalIterator(G4GeometryCell(aVolume,     105   SetInternalIterator(G4GeometryCell(aVolume, aRepNum));
167   auto gCellIterator = fCurrentIterator;       << 106   if (fCurrentIterator==fGeometryCelli.end()) {
168   if (gCellIterator == fGeometryCelli.cend())  << 107     Error("GetImportance: Region does not exist");
169   {                                            << 
170     Error("GetImportance() - Region does not e << 
171     return 0.;                                 << 
172   }                                               108   }
173   G4double importance_value = (*fCurrentIterat << 109   return (*fCurrentIterator).second;
174   l.unlock();                                  << 
175                                                << 
176   return importance_value;                     << 
177 }                                                 110 }
178                                                   111 
179 G4double G4IStore::GetImportance(const G4Geome << 112 
                                                   >> 113 G4double G4IStore::GetImportance(const G4GeometryCell &gCell) const
180 {                                                 114 {
181   G4AutoLock l(&IStoreMutex);                  << 
182   SetInternalIterator(gCell);                     115   SetInternalIterator(gCell);
183   auto gCellIterator = fCurrentIterator;       << 116   if (fCurrentIterator==fGeometryCelli.end()) {
184   if (gCellIterator == fGeometryCelli.cend())  << 117     G4cout << "PGeometryCell gCell: " << gCell << G4endl;
185   {                                            << 118     G4cout << "Not found in: " << G4endl;
186     std::ostringstream err_mess;               << 119     G4cout << fGeometryCelli << G4endl;
187     err_mess << "GetImportance() - Region does << 120     Error("GetImportance(gCell): Region does not exist");
188              << "Geometry cell, " << gCell     << 
189              << ", not found in: " << fGeometr << 
190     Error(err_mess.str());                     << 
191     return 0.;                                 << 
192   }                                               121   }
193   G4double importance_value = (*fCurrentIterat << 122   return (*fCurrentIterator).second;
194   l.unlock();                                  << 
195                                                << 
196   return importance_value;                     << 
197 }                                                 123 }
198                                                   124 
199 G4bool G4IStore::IsKnown(const G4GeometryCell& << 125 G4bool G4IStore::IsKnown(const G4GeometryCell &gCell) const {
200 {                                              << 
201   G4AutoLock l(&IStoreMutex);                  << 
202   G4bool inWorldKnown(IsInWorld(gCell.GetPhysi    126   G4bool inWorldKnown(IsInWorld(gCell.GetPhysicalVolume()));
203                                                << 127           
204   if ( inWorldKnown )                          << 128   if ( inWorldKnown ) {
205   {                                            << 
206     SetInternalIterator(gCell);                   129     SetInternalIterator(gCell);
207     inWorldKnown = (fCurrentIterator != fGeome << 130     inWorldKnown = (fCurrentIterator!=fGeometryCelli.end());
208   }                                               131   }
209   l.unlock();                                  << 
210                                                << 
211   return inWorldKnown;                            132   return inWorldKnown;
212 }                                                 133 }
213                                                   134 
214 G4bool G4IStore::IsInWorld(const G4VPhysicalVo << 135 G4bool G4IStore::IsInWorld(const G4VPhysicalVolume &aVolume) const
215 {                                                 136 {
216   G4bool isIn(true);                              137   G4bool isIn(true);
217   if (!(aVolume == *fWorldVolume))             << 138   if (!(aVolume == fWorldVolume)) {
218   {                                            << 139     isIn = fWorldVolume.GetLogicalVolume()->IsAncestor(&aVolume);
219     isIn = fWorldVolume->GetLogicalVolume()->I << 
220   }                                               140   }
221   return isIn;                                    141   return isIn;
222 }                                                 142 }
223                                                   143 
224 void G4IStore::Error(const G4String& msg) cons << 
225 {                                              << 
226   G4Exception("G4IStore::Error()", "GeomBias00 << 
227 }                                              << 
228                                                   144 
229 // ******************************************* << 
230 // Returns the instance of the singleton.      << 
231 // Creates it in case it's called for the firs << 
232 // ******************************************* << 
233 //                                             << 
234 G4IStore* G4IStore::GetInstance()              << 
235 {                                              << 
236   if (fInstance == nullptr)                    << 
237   {                                            << 
238 #ifdef G4VERBOSE                               << 
239     G4cout << "G4IStore:: Creating new MASS IS << 
240 #endif                                         << 
241     fInstance = new G4IStore();                << 
242   }                                            << 
243   return fInstance;                            << 
244 }                                              << 
245                                                   145 
246 // ******************************************* << 146 void G4IStore::Error(const G4String &m) const
247 // Returns the instance of the singleton.      << 
248 // Creates it in case it's called for the firs << 
249 // ******************************************* << 
250 //                                             << 
251 G4IStore* G4IStore::GetInstance(const G4String << 
252 {                                                 147 {
253   if (fInstance == nullptr)                    << 148   G4cerr << "ERROR - G4IStore::" << m << G4endl;
254   {                                            << 149   G4Exception("G4IStore::Error()", "FatalException", FatalException, m);
255 #ifdef G4VERBOSE                               << 
256     G4cout << "G4IStore:: Creating new Paralle << 
257            << ParallelWorldName << G4endl;     << 
258 #endif                                         << 
259     fInstance = new G4IStore(ParallelWorldName << 
260   }                                            << 
261   return fInstance;                            << 
262 }                                                 150 }
263                                                   151