Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id$ 27 // 28 // 28 // by I.Hrivnacova, 27 Sep 99 29 // by I.Hrivnacova, 27 Sep 99 29 30 30 #include "G3MatTable.hh" 31 #include "G3MatTable.hh" 31 32 32 G3MatTable::G3MatTable() 33 G3MatTable::G3MatTable() 33 { 34 { 34 fMatVector = new G3MaterialVector(); 35 fMatVector = new G3MaterialVector(); 35 } 36 } 36 37 37 G3MatTable::~G3MatTable() 38 G3MatTable::~G3MatTable() 38 { 39 { 39 Clear(); 40 Clear(); 40 delete fMatVector; 41 delete fMatVector; 41 } 42 } 42 43 43 G4Material* G3MatTable::get(G4int id) const 44 G4Material* G3MatTable::get(G4int id) const 44 { 45 { 45 for (size_t i=0; i< fMatVector->size(); i++) 46 for (size_t i=0; i< fMatVector->size(); i++) { 46 G3MatTableEntry* mte = (*fMatVector)[i]; 47 G3MatTableEntry* mte = (*fMatVector)[i]; 47 if (id == mte->GetID()) return mte->GetMat 48 if (id == mte->GetID()) return mte->GetMaterial(); 48 } 49 } 49 return 0; 50 return 0; 50 } 51 } 51 52 52 void G3MatTable::put(G4int id, G4Material* mat 53 void G3MatTable::put(G4int id, G4Material* material) 53 { 54 { 54 G3MatTableEntry* mte = new G3MatTableEntry(i 55 G3MatTableEntry* mte = new G3MatTableEntry(id, material); 55 fMatVector->push_back(mte); 56 fMatVector->push_back(mte); 56 } 57 } 57 58 58 void G3MatTable::Clear() 59 void G3MatTable::Clear() 59 { 60 { 60 G3MatTableEntry* a; 61 G3MatTableEntry* a; 61 while (fMatVector->size()>0) { 62 while (fMatVector->size()>0) { 62 a = fMatVector->back(); 63 a = fMatVector->back(); 63 fMatVector->pop_back(); 64 fMatVector->pop_back(); 64 for (G3MaterialVector::iterator i=fMatVect 65 for (G3MaterialVector::iterator i=fMatVector->begin(); 65 i!=fMatVec 66 i!=fMatVector->end();){ 66 if (*i==a) { 67 if (*i==a) { 67 i = fMatVector->erase(i); 68 i = fMatVector->erase(i); 68 } 69 } 69 else { 70 else { 70 ++i; 71 ++i; 71 } 72 } 72 } 73 } 73 if ( a ) delete a; 74 if ( a ) delete a; 74 } 75 } 75 } 76 } 76 77