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Geant4/externals/g4tools/include/toolx/sg/GL_manager

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Diff markup

Differences between /externals/g4tools/include/toolx/sg/GL_manager (Version 11.3.0) and /externals/g4tools/include/toolx/sg/GL_manager (Version 10.0.p3)


  1 // Copyright (C) 2010, Guy Barrand. All rights    
  2 // See the file tools.license for terms.          
  3                                                   
  4 #ifndef toolx_sg_GL_manager                       
  5 #define toolx_sg_GL_manager                       
  6                                                   
  7 #include "gl"                                     
  8 #include "../glbuf"                               
  9                                                   
 10 #include <tools/sg/render_manager>                
 11 #include <tools/mapmanip>                         
 12 #include <tools/carray>                           
 13                                                   
 14 #include <cmath> //::sqrt                         
 15                                                   
 16 #ifdef TOOLS_MEM                                  
 17 #include <tools/mem>                              
 18 #endif                                            
 19                                                   
 20 namespace toolx {                                 
 21 namespace sg {                                    
 22                                                   
 23 class GL_manager : public virtual tools::sg::r    
 24   typedef tools::sg::render_manager parent;       
 25 public:                                           
 26   TOOLS_SCLASS(toolx::sg::GL_manager)             
 27   virtual void* cast(const std::string& a_clas    
 28     if(void* p = tools::cmp_cast<GL_manager>(t    
 29     else return 0;                                
 30   }                                               
 31 public:                                           
 32   virtual bool begin_render(int a_x,int a_y,un    
 33                             float a_r,float a_    
 34     gl_clear_errors();                            
 35                                                   
 36 #if TARGET_OS_IPHONE                              
 37 #elif defined(ANDROID)                            
 38 #elif _WIN32                                      
 39 #elif __APPLE__ // Cocoa                          
 40     // to avoid a 0x506 error message :           
 41 #ifdef TOOLX_HAS_GL_VBO                           
 42 #if GL_ARB_framebuffer_object                     
 43     if(::glCheckFramebufferStatus(GL_FRAMEBUFF    
 44       //m_out << "toolx::sg::GL_manager::begin    
 45       //      << " frame buffer not complete."    
 46       //      << std::endl;                       
 47       return false;                               
 48     }                                             
 49 #endif //GL_ARB_framebuffer_object                
 50 #endif //TOOLX_HAS_GL_VBO                         
 51 #else                                             
 52 #endif                                            
 53                                                   
 54     // WARNING : the values set here must matc    
 55                                                   
 56     // Antialiasing :                             
 57 #if TARGET_OS_IPHONE                              
 58 #elif defined(ANDROID)                            
 59     ::glEnable(GL_MULTISAMPLE);                   
 60 #elif _WIN32                                      
 61 #elif __APPLE__                                   
 62     ::glEnable(GL_MULTISAMPLE); //Cocoa           
 63 #else                                             
 64 #endif                                            
 65                                                   
 66     /* NOTE : not GL-ES :                         
 67     //   ::glPolygonMode(GL_FRONT_AND_BACK,GL_    
 68     // The upper is cruely lacking with povama    
 69     //   ::glEnable(GL_LINE_STIPPLE);             
 70                                                   
 71     ::glDisable(GL_POLYGON_SMOOTH);               
 72     ::glAccum(GL_LOAD,1.0f);                      
 73     ::glAccum(GL_RETURN,1.0f);                    
 74     ::glReadBuffer(GL_FRONT);                     
 75                                                   
 76     NOTE : GL_POLYGON_SMOOTH is here on Cocoa/    
 77            does nothing.                          
 78     */                                            
 79                                                   
 80 #if TARGET_OS_IPHONE                              
 81 // GL-ES                                          
 82 #elif defined(ANDROID)                            
 83 // GL-ES                                          
 84 #else                                             
 85     ::glDisable(GL_POLYGON_STIPPLE); //CoinGL     
 86 #endif                                            
 87                                                   
 88 /*                                                
 89     ::printf("debug : is enabled %d\n",::glIsE    
 90    {GLfloat v[4];                                 
 91     ::glGetMaterialfv(GL_FRONT,GL_AMBIENT,v);     
 92     ::printf("debug : ambient : %g %g %g %g\n"    
 93    {GLfloat v[4];                                 
 94     ::glGetMaterialfv(GL_FRONT,GL_DIFFUSE,v);     
 95     ::printf("debug : diffuse : %g %g %g %g\n"    
 96    {GLfloat v[4];                                 
 97     ::glGetMaterialfv(GL_FRONT,GL_SPECULAR,v);    
 98     ::printf("debug : specular : %g %g %g %g\n    
 99    {GLfloat v[4];                                 
100     ::glGetMaterialfv(GL_FRONT,GL_EMISSION,v);    
101     ::printf("debug : emission : %g %g %g %g\n    
102    {GLfloat shine;                                
103     ::glGetMaterialfv(GL_FRONT,GL_SHININESS,&s    
104     ::printf("debug : shine : %g\n",shine);}      
105 debug : is enabled 0                              
106 debug : ambient : 0.2 0.2 0.2 1                   
107 debug : diffuse : 0.8 0.8 0.8 1                   
108 debug : specular : 0 0 0 1                        
109 debug : emission : 0 0 0 1                        
110 debug : shine : 0                                 
111 */                                                
112                                                   
113     ::glEnable(GL_NORMALIZE);                     
114     ::glShadeModel(GL_FLAT);                      
115     //::glShadeModel(GL_SMOOTH);                  
116     // GL-ES : ::glMaterialfv does not work. W    
117     //         ::glEnable(GL_COLOR_MATERIAL) a    
118     //::glColorMaterial(GL_FRONT, GL_DIFFUSE);    
119     ::glEnable(GL_COLOR_MATERIAL);                
120                                                   
121 /*                                                
122 debug : is enabled 1                              
123 debug : ambient : 1 1 1 1                         
124 debug : diffuse : 1 1 1 1                         
125 debug : specular : 0 0 0 1                        
126 debug : emission : 0 0 0 1                        
127 debug : shine : 0                                 
128 */                                                
129                                                   
130     // to handle transparency (same as SoGLRen    
131     //::glEnable(GL_BLEND);                       
132     // NOTE : with Cocoa+AppleGL on macOS-10.1    
133     //        Seen with some simulated catalog    
134     //        To master this, we disable GL_BL    
135     //        use the tools::sg::blend node in    
136     ::glDisable(GL_BLEND); //must be in sync w    
137     ::glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SR    
138                                                   
139     //WARNING : the below glEnable/glDisable c    
140     //          to defaults in tools::sg::stat    
141     ::glEnable(GL_DEPTH_TEST);                    
142     ::glDisable(GL_LIGHTING);                     
143     ::glFrontFace(GL_CCW);                        
144     ::glEnable(GL_CULL_FACE);                     
145     ::glDisable(GL_POLYGON_OFFSET_FILL);          
146     ::glDisable(GL_TEXTURE_2D);                   
147                                                   
148     ::glDisable(GL_POINT_SMOOTH);                 
149     ::glPointSize(1);                             
150     ::glDisable(GL_LINE_SMOOTH); //NOTE : it d    
151     ::glLineWidth(1);                             
152                                                   
153     ::glViewport(a_x,a_y,a_ww,a_wh);              
154                                                   
155    // NOTE : iOS : glScissor logic does not wo    
156    //        But it appears that it is not nee    
157    //        Here a combination glViewport+[co    
158    //        (But the clear color should be th    
159    //::glEnable(GL_SCISSOR_TEST);                 
160    //::glScissor(a_x,a_y,a_ww,a_wh);              
161                                                   
162     //NOTE : a=0 coworks with the below logic     
163     if(a_clear) {                                 
164       ::glClearColor(a_r,a_g,a_b,0);              
165       ::glClear(GL_COLOR_BUFFER_BIT);             
166       ::glClear(GL_DEPTH_BUFFER_BIT);             
167     }                                             
168                                                   
169     //WARNING : Android, iPhone : only one glP    
170     ::glMatrixMode(GL_PROJECTION);                
171     ::glLoadIdentity();                           
172                                                   
173     //WARNING : we take the convention that th    
174     ::glMatrixMode(GL_MODELVIEW);                 
175     ::glLoadIdentity();                           
176                                                   
177     //m_clear_color.set_a(0.2);                   
178                                                   
179     // to handle a transparent background :       
180     //NOTE : not tested on Android and iOS.       
181     // dst color :                                
182     //    cr * alpha + cr * (1-alpha) = cr        
183     //    cg * alpha + cg * (1-alpha) = cg        
184     //    cb * alpha + cb * (1-alpha) = cb        
185     //    alpha*alpha + 0 * (1-alpha) = ca =>     
186                                                   
187    {::glColor4f(a_r,a_g,a_b,::sqrt(a_a));         
188     float xyzs[12];                               
189     xyzs[0] = -1;xyzs[ 1] = -1;xyzs[ 2] = 0;      
190     xyzs[3] =  1;xyzs[ 4] = -1;xyzs[ 5] = 0;      
191     xyzs[6] =  1;xyzs[ 7] =  1;xyzs[ 8] = 0;      
192     xyzs[9] = -1;xyzs[10] =  1;xyzs[11] = 0;      
193     ::glDisable(GL_DEPTH_TEST);                   
194     ::glEnableClientState(GL_VERTEX_ARRAY);       
195     ::glVertexPointer(3,GL_FLOAT,0,xyzs);         
196     ::glDrawArrays(GL_TRIANGLE_FAN,0,4);          
197     ::glDisableClientState(GL_VERTEX_ARRAY);      
198     ::glEnable(GL_DEPTH_TEST);}                   
199                                                   
200     return true;                                  
201   }                                               
202                                                   
203   virtual void end_render() {                     
204     ::glFinish();                                 
205     gl_dump_if_errors(m_out,"toolx::sg::GL_man    
206   }                                               
207                                                   
208   ////////////////////////////////////////////    
209   /// texture : //////////////////////////////    
210   ////////////////////////////////////////////    
211   virtual unsigned int create_texture(const to    
212                                                   
213     unsigned int gl_id;                           
214     ::glGenTextures(1,&gl_id);                    
215     if(!gl_id) return 0;                          
216                                                   
217 #ifdef TOOLS_MEM                                  
218     tools::mem::increment(tools::s_tex().c_str    
219 #endif                                            
220     unsigned int gsto_size = a_img.size();        
221     ::glBindTexture(GL_TEXTURE_2D,gl_id);         
222     bool status = true;                           
223    {int sz;                                       
224     ::glGetIntegerv(GL_MAX_TEXTURE_SIZE,&sz);     
225   // MacBookPro : it returns 8192.                
226   // Android : it returns 2048.                   
227   // iPad1 : it returns 2048.                     
228   // iPod : it returns ?                          
229   //::printf("debug : GL_MAX_TEXTURE_SIZE : %d    
230     tools::img_byte res;                          
231     if(!sz) {                                     
232       m_out << "toolx::sg::gl::tex_img : warni    
233       status = gl_tex_img(m_out,a_img);           
234     } else {                                      
235     if(a_img.check_gl_limit(sz,res)) {            
236       if(res.is_empty()) { //a_img does not ex    
237         status = gl_tex_img(m_out,a_img);         
238       } else {                                    
239         m_out << "toolx::sg::gl::tex_img : war    
240         status = gl_tex_img(m_out,res);           
241         gsto_size = res.size();                   
242       }                                           
243     } else {                                      
244       m_out << "toolx::sg::gl::tex_img :"         
245             << " warning : img size > GL_MAX_T    
246             << std::endl;                         
247       status = false;                             
248     }}}                                           
249                                                   
250     if(a_NEAREST) {                               
251       ::glTexParameteri(GL_TEXTURE_2D,GL_TEXTU    
252       ::glTexParameteri(GL_TEXTURE_2D,GL_TEXTU    
253     } else {                                      
254       ::glTexParameteri(GL_TEXTURE_2D,GL_TEXTU    
255       ::glTexParameteri(GL_TEXTURE_2D,GL_TEXTU    
256     }                                             
257     ::glBindTexture(GL_TEXTURE_2D,0);             
258                                                   
259     if(!status) {                                 
260       gl_dump_if_errors(m_out,"toolx::sg::GL_m    
261       ::glDeleteTextures(1,&gl_id);               
262 #ifdef TOOLS_MEM                                  
263       tools::mem::decrement(tools::s_tex().c_s    
264 #endif                                            
265       gl_id = 0;                                  
266       gl_clear_errors();                          
267       return 0;                                   
268     }                                             
269                                                   
270     if(gl_dump_if_errors(m_out,"toolx::sg::GL_    
271       ::glDeleteTextures(1,&gl_id);               
272 #ifdef TOOLS_MEM                                  
273       tools::mem::decrement(tools::s_tex().c_s    
274 #endif                                            
275       gl_id = 0;                                  
276       gl_clear_errors();                          
277       return 0;                                   
278     }                                             
279                                                   
280     unsigned int _id = m_gen_id;m_gen_id++;       
281     m_gstos[_id] = new gsto_t(gsto_t::kind_tex    
282     return _id;                                   
283   }                                               
284                                                   
285   ////////////////////////////////////////////    
286   /// VBO ////////////////////////////////////    
287   ////////////////////////////////////////////    
288   virtual unsigned int create_gsto_from_data(s    
289     if(!a_floatn) return 0;                       
290     switch(m_gsto_mode) {                         
291     case tools::sg::gsto_gl_vbo:{                 
292 #ifdef TOOLX_HAS_GL_VBO                           
293       unsigned int gl_id = 0;                     
294       ::glGenBuffers(1,&gl_id);                   
295       if(!gl_id) {                                
296         if(!m_warned) {                           
297           m_warned = true;                        
298           m_out << "toolx::sg::GL_manager::cre    
299         }                                         
300         return 0;                                 
301       }                                           
302 #ifdef TOOLS_MEM                                  
303       tools::mem::increment(tools::s_gsto().c_    
304 #endif                                            
305                                                   
306       ::glBindBuffer(GL_ARRAY_BUFFER,gl_id);      
307       ::glBufferData(GL_ARRAY_BUFFER,             
308                      a_floatn*sizeof(float),a_    
309                      GL_STATIC_DRAW);             
310       ::glBindBuffer(GL_ARRAY_BUFFER,0);          
311                                                   
312       if(gl_dump_if_errors(m_out,"toolx::sg::G    
313         ::glDeleteBuffers(1,&gl_id);              
314 #ifdef TOOLS_MEM                                  
315         tools::mem::decrement(tools::s_gsto().    
316 #endif                                            
317         gl_id = 0;                                
318         gl_clear_errors();                        
319         return 0;                                 
320       }                                           
321                                                   
322       unsigned int _id = m_gen_id;m_gen_id++;     
323       m_gstos[_id] = new gsto_t(gsto_t::kind_b    
324       return _id;                                 
325 #else //!TOOLX_HAS_GL_VBO                         
326       m_out << "toolx::sg::GL_manager::create_    
327             << " gsto mode is gl_vbo but class    
328             << std::endl;                         
329       return 0;                                   
330 #endif //TOOLX_HAS_GL_VBO                         
331       }break;                                     
332     case tools::sg::gsto_gl_list:{                
333       unsigned int gl_id = 0;                     
334       unsigned int _id = m_gen_id;m_gen_id++;     
335       m_gstos[_id] = new gsto_t(gsto_t::kind_l    
336       return _id;                                 
337       }break;                                     
338     case tools::sg::gsto_memory:{                 
339       unsigned int gl_id = 0;                     
340       unsigned int _id = m_gen_id;m_gen_id++;     
341       m_gstos[_id] = new gsto_t(gsto_t::kind_m    
342       return _id;                                 
343       }break;                                     
344     }                                             
345     return 0;                                     
346   }                                               
347                                                   
348   virtual bool is_gsto_id_valid(unsigned int a    
349     std::map<unsigned int,gsto_t*>::const_iter    
350     if(it==m_gstos.end()) return false;           
351     return (*it).second->is_valid();              
352   }                                               
353                                                   
354   virtual void delete_gsto(unsigned int a_id){    
355     tools::delete_key<unsigned int,gsto_t>(m_g    
356   }                                               
357                                                   
358   ////////////////////////////////////////////    
359   ////////////////////////////////////////////    
360   ////////////////////////////////////////////    
361                                                   
362   float* gsto_data(unsigned int a_id) const {     
363     std::map<unsigned int,gsto_t*>::const_iter    
364     if(it==m_gstos.end()) return 0;               
365     return (*it).second->m_data;                  
366   }                                               
367                                                   
368   unsigned int gsto_gl_list_id(unsigned int a_    
369     std::map<unsigned int,gsto_t*>::const_iter    
370     if(it==m_gstos.end()) {a_created = false;r    
371     if((*it).second->m_kind!=gsto_t::kind_list    
372     if((*it).second->m_gl_id) {                   
373       a_created = false;                          
374       return (*it).second->m_gl_id;               
375     } else {                                      
376 #ifdef TOOLX_HAS_GL_LIST                          
377       unsigned int _id = ::glGenLists(1);         
378       if(!_id) {a_created = false;return 0;}      
379 #ifdef TOOLS_MEM                                  
380       tools::mem::increment(tools::s_gsto().c_    
381 #endif                                            
382       a_created = true;                           
383       (*it).second->m_gl_id = _id;                
384       return _id;                                 
385 #else                                             
386       a_created = false;                          
387       return 0;                                   
388 #endif                                            
389     }                                             
390   }                                               
391                                                   
392   ////////////////////////////////////////////    
393   ////////////////////////////////////////////    
394   ////////////////////////////////////////////    
395   virtual tools::sg::gsto_mode get_gsto_mode()    
396                                                   
397   virtual void set_gsto_mode(tools::sg::gsto_m    
398     if(a_v==m_gsto_mode) return;                  
399     tools::safe_clear<unsigned int,gsto_t>(m_g    
400     switch(a_v) {                                 
401     case tools::sg::gsto_gl_vbo:{                 
402 #ifdef TOOLX_HAS_GL_VBO                           
403       m_gsto_mode = a_v;                          
404 #else                                             
405       m_gsto_mode = tools::sg::gsto_memory;       
406 #endif                                            
407       }break;                                     
408     case tools::sg::gsto_gl_list:{                
409 #ifdef TOOLX_HAS_GL_LIST                          
410       m_gsto_mode = a_v;                          
411 #else                                             
412       m_gsto_mode = tools::sg::gsto_memory;       
413 #endif                                            
414       }break;                                     
415     case tools::sg::gsto_memory:{                 
416       m_gsto_mode = tools::sg::gsto_memory;       
417       }break;                                     
418     }                                             
419   }                                               
420                                                   
421   virtual void available_gsto_modes(std::vecto    
422     a_vs.clear();                                 
423 #ifdef TOOLX_HAS_GL_VBO                           
424     a_vs.push_back(tools::sg::s_gsto_gl_vbo())    
425 #endif                                            
426 #ifdef TOOLX_HAS_GL_LIST                          
427     a_vs.push_back(tools::sg::s_gsto_gl_list()    
428 #endif                                            
429     a_vs.push_back(tools::sg::s_gsto_memory())    
430   }                                               
431                                                   
432   virtual void available_not_memory_gsto_mode(    
433     a_v.clear();                                  
434 #ifdef TOOLX_HAS_GL_VBO                           
435     a_v = tools::sg::s_gsto_gl_vbo();             
436 #endif                                            
437 #ifdef TOOLX_HAS_GL_LIST                          
438     if(a_v.empty()) a_v = tools::sg::s_gsto_gl    
439 #endif                                            
440   }                                               
441                                                   
442   virtual size_t used_texture_memory() const {    
443     size_t sz = 0;                                
444     std::map<unsigned int,gsto_t*>::const_iter    
445     for(it=m_gstos.begin();it!=m_gstos.end();+    
446       if((*it).second->m_kind==gsto_t::kind_te    
447     }                                             
448     return sz;                                    
449   }                                               
450                                                   
451   virtual size_t gstos_size() const {             
452     size_t sz = 0;                                
453     std::map<unsigned int,gsto_t*>::const_iter    
454     for(it=m_gstos.begin();it!=m_gstos.end();+    
455     return sz;                                    
456   }                                               
457                                                   
458 public:                                           
459   GL_manager(std::ostream& a_out)                 
460   :m_out(a_out)                                   
461   ,m_gen_id(1)                                    
462 #ifdef TOOLX_HAS_GL_VBO                           
463   ,m_gsto_mode(tools::sg::gsto_gl_vbo) //prior    
464 #elif TOOLX_HAS_GL_LIST                           
465   ,m_gsto_mode(tools::sg::gsto_gl_list)           
466 #else                                             
467   ,m_gsto_mode(tools::sg::gsto_memory)            
468 #endif                                            
469   ,m_warned(false)                                
470   {}                                              
471   virtual ~GL_manager(){                          
472     tools::safe_clear<unsigned int,gsto_t>(m_g    
473   }                                               
474 public:                                           
475   GL_manager(const GL_manager& a_from)            
476   :parent(a_from)                                 
477   ,m_out(a_from.m_out)                            
478   ,m_gen_id(a_from.m_gen_id)                      
479   ,m_gsto_mode(a_from.m_gsto_mode)                
480   ,m_warned(false)                                
481   {}                                              
482   GL_manager& operator=(const GL_manager& a_fr    
483     if(&a_from==this) return *this;               
484     m_gen_id = a_from.m_gen_id;                   
485     m_gsto_mode = a_from.m_gsto_mode;             
486     tools::safe_clear<unsigned int,gsto_t>(m_g    
487     m_warned = false;                             
488     return *this;                                 
489   }                                               
490                                                   
491 public:                                           
492   void bind_gsto(unsigned int a_id) {             
493     std::map<unsigned int,gsto_t*>::const_iter    
494     if(it==m_gstos.end()) return;                 
495     (*it).second->bind();                         
496   }                                               
497                                                   
498   void delete_gstos() {                           
499     tools::safe_clear<unsigned int,gsto_t>(m_g    
500   }                                               
501                                                   
502 public:                                           
503                                                   
504   static unsigned char* get_rgbas(unsigned int    
505     //WARNING : it does OpenGL. Under Android     
506     //          in the OpenGL thread.             
507     //NOTE : Android, iOS : RGB produces a bla    
508     unsigned char* rgbas = new unsigned char[4    
509     if(!rgbas) return 0;                          
510     ::glPixelStorei(GL_PACK_ALIGNMENT,1); //ne    
511     ::glReadPixels(0,0,a_w,a_h,GL_RGBA,GL_UNSI    
512  /*{size_t number = 4 * a_w * a_h;                
513     size_t count_not_255 = 0;                     
514     for(size_t item=3;item<number;item+=4) {      
515       unsigned char a = rgbas[item];              
516       if(a!=255) {                                
517         ::printf("%lu : %d\n",item,a);            
518         count_not_255++;                          
519   rgbas[item] = 255;                              
520       }                                           
521     }                                             
522     ::printf("not_255 : %lu\n",count_not_255);    
523     return rgbas;                                 
524   }                                               
525                                                   
526 #if defined(TARGET_OS_IPHONE) || defined(ANDRO    
527   static unsigned char* get_rgbs(unsigned int     
528     unsigned char* rgbas = get_rgbas(a_w,a_h);    
529     if(!rgbas) return 0;                          
530     unsigned char* rgbs = tools::_4s_to_3s<uns    
531     delete [] rgbas;                              
532     return rgbs;                                  
533   }                                               
534 #else                                             
535   static unsigned char* get_rgbs(unsigned int     
536     //WARNING : it does OpenGL. Under Android     
537     //          in the OpenGL thread.             
538     //NOTE : Android, iOS : RGB produces a bla    
539     unsigned char* rgbs = new unsigned char[3     
540     if(!rgbs) return 0;                           
541     ::glPixelStorei(GL_PACK_ALIGNMENT,1); //ne    
542     ::glReadPixels(0,0,a_w,a_h,GL_RGB,GL_UNSIG    
543     return rgbs;                                  
544   }                                               
545 #endif                                            
546                                                   
547 protected:                                        
548   std::ostream& m_out;                            
549                                                   
550   class gsto_t {                                  
551     TOOLS_SCLASS(GL_manager::gsto_t)              
552   public:                                         
553     enum kind {                                   
554       kind_texture,                               
555       kind_buffer,                                
556       kind_list,                                  
557       kind_memory                                 
558     };                                            
559   public:                                         
560     gsto_t(kind a_kind,int a_gl_id,size_t a_si    
561     :m_gl_id(a_gl_id)                             
562     ,m_kind(a_kind)                               
563     ,m_size(a_size)                               
564     ,m_data(0)                                    
565     {                                             
566 #ifdef TOOLS_MEM                                  
567       tools::mem::increment(s_class().c_str())    
568 #endif                                            
569       if(a_data) {                                
570         size_t num = m_size/sizeof(float);        
571         m_data = new float[num];                  
572 #ifdef TOOLS_MEM                                  
573         tools::mem::increment(tools::s_new().c    
574 #endif                                            
575         ::memcpy(m_data,a_data,m_size);           
576       }                                           
577     }                                             
578     virtual ~gsto_t() {                           
579       if(m_kind==kind_texture) {                  
580         ::glDeleteTextures(1,&m_gl_id);           
581 #ifdef TOOLS_MEM                                  
582         tools::mem::decrement(tools::s_tex().c    
583 #endif                                            
584       } else if(m_kind==kind_buffer) {            
585 #ifdef TOOLX_HAS_GL_VBO                           
586         ::glDeleteBuffers(1,&m_gl_id);            
587 #ifdef TOOLS_MEM                                  
588         tools::mem::decrement(tools::s_gsto().    
589 #endif                                            
590 #endif                                            
591       } else if(m_kind==kind_list) {              
592         if(m_gl_id) {                             
593 #ifdef TOOLX_HAS_GL_LIST                          
594           ::glDeleteLists(m_gl_id,1);             
595 #ifdef TOOLS_MEM                                  
596           tools::mem::decrement(tools::s_gsto(    
597 #endif                                            
598 #endif                                            
599         }                                         
600       }                                           
601                                                   
602       if(m_data) {                                
603         delete [] m_data;                         
604 #ifdef TOOLS_MEM                                  
605         tools::mem::decrement(tools::s_new().c    
606 #endif                                            
607       }                                           
608 #ifdef TOOLS_MEM                                  
609       tools::mem::decrement(s_class().c_str())    
610 #endif                                            
611     }                                             
612   private:                                        
613     gsto_t(const gsto_t& a_from)                  
614     :m_gl_id(a_from.m_gl_id)                      
615     ,m_kind(a_from.m_kind)                        
616     ,m_size(a_from.m_size)                        
617     ,m_data(0)                                    
618     {                                             
619 #ifdef TOOLS_MEM                                  
620       tools::mem::increment(s_class().c_str())    
621 #endif                                            
622       if(a_from.m_data) {                         
623         size_t num = m_size/sizeof(float);        
624         m_data = new float[num];                  
625 #ifdef TOOLS_MEM                                  
626         tools::mem::increment(tools::s_new().c    
627 #endif                                            
628         ::memcpy(m_data,a_from.m_data,m_size);    
629       }                                           
630     }                                             
631     gsto_t& operator=(const gsto_t& a_from){      
632       if(&a_from==this) return *this;             
633       m_gl_id = a_from.m_gl_id;                   
634       m_kind = a_from.m_kind;                     
635       m_size = a_from.m_size;                     
636       if(m_data) {                                
637         delete [] m_data;                         
638 #ifdef TOOLS_MEM                                  
639         tools::mem::decrement(tools::s_new().c    
640 #endif                                            
641         m_data = 0;                               
642       }                                           
643       if(a_from.m_data) {                         
644         size_t num = m_size/sizeof(float);        
645         m_data = new float[num];                  
646 #ifdef TOOLS_MEM                                  
647         tools::mem::increment(tools::s_new().c    
648 #endif                                            
649         ::memcpy(m_data,a_from.m_data,m_size);    
650       }                                           
651       return *this;                               
652     }                                             
653   public:                                         
654     bool is_valid() const {                       
655       if(m_kind==kind_texture) {                  
656         return (::glIsTexture(m_gl_id)==GL_TRU    
657       } else if(m_kind==kind_buffer) {            
658 #ifdef TOOLX_HAS_GL_VBO                           
659         return (::glIsBuffer(m_gl_id)==GL_TRUE    
660 #endif                                            
661       } else if(m_kind==kind_list) {              
662 #ifdef TOOLX_HAS_GL_LIST                          
663         return (::glIsList(m_gl_id)==GL_TRUE?t    
664 #endif                                            
665       } else if(m_kind==kind_memory) {            
666         return true;                              
667       }                                           
668       return false;                               
669     }                                             
670     void bind() const {                           
671       if(m_kind==kind_texture) {                  
672         ::glBindTexture(GL_TEXTURE_2D,m_gl_id)    
673       } else if(m_kind==kind_buffer) {            
674 #ifdef TOOLX_HAS_GL_VBO                           
675         ::glBindBuffer(GL_ARRAY_BUFFER,m_gl_id    
676 #endif                                            
677       }                                           
678     }                                             
679   public:                                         
680     unsigned int m_gl_id;                         
681     kind m_kind;                                  
682     size_t m_size;                                
683     float* m_data;                                
684   };                                              
685                                                   
686   std::map<unsigned int,gsto_t*> m_gstos;         
687                                                   
688   unsigned int m_gen_id;                          
689   tools::sg::gsto_mode m_gsto_mode;               
690   bool m_warned;                                  
691 };                                                
692                                                   
693 }}                                                
694                                                   
695 #endif