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Geant4/externals/g4tools/include/tools/zb/edge_table

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Diff markup

Differences between /externals/g4tools/include/tools/zb/edge_table (Version 11.3.0) and /externals/g4tools/include/tools/zb/edge_table (Version 11.1.3)


  1 // Copyright (C) 2010, Guy Barrand. All rights      1 // Copyright (C) 2010, Guy Barrand. All rights reserved.
  2 // See the file tools.license for terms.            2 // See the file tools.license for terms.
  3                                                     3 
  4 #ifndef tools_zb_edge_table                         4 #ifndef tools_zb_edge_table
  5 #define tools_zb_edge_table                         5 #define tools_zb_edge_table
  6                                                     6 
  7 #include "line"                                     7 #include "line"
  8 #include "point"                                    8 #include "point"
  9                                                     9 
 10 #include "../cmemT"                                10 #include "../cmemT"
 11 #include <cstdio> //NULL                           11 #include <cstdio> //NULL
 12                                                    12 
 13 namespace tools {                                  13 namespace tools {
 14 namespace zb {                                     14 namespace zb {
 15                                                    15 
 16 /*********************************************     16 /***************************************************************************/
 17 inline void InsertEdgeInET (                       17 inline void InsertEdgeInET (
 18  EdgeTable* ET                                     18  EdgeTable* ET
 19 ,EdgeTableEntry* ETE                               19 ,EdgeTableEntry* ETE
 20 ,int scanline                                      20 ,int scanline
 21 ,ScanLineListBlock** SLLBlock                      21 ,ScanLineListBlock** SLLBlock
 22 ,int* iSLLBlock                                    22 ,int* iSLLBlock
 23 )                                                  23 )
 24 /*********************************************     24 /***************************************************************************/
 25 /*                                                 25 /*
 26  *     InsertEdgeInET                              26  *     InsertEdgeInET
 27  *                                                 27  *
 28  *     Insert the given edge into the edge tab     28  *     Insert the given edge into the edge table.
 29  *     First we must find the correct bucket i     29  *     First we must find the correct bucket in the
 30  *     Edge table, then find the right slot in     30  *     Edge table, then find the right slot in the
 31  *     bucket.  Finally, we can insert it.         31  *     bucket.  Finally, we can insert it.
 32  *                                                 32  *
 33  */                                                33  */
 34 /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!     34 /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
 35 {                                                  35 {
 36   EdgeTableEntry *start, *prev;                    36   EdgeTableEntry *start, *prev;
 37   ScanLineList *pSLL, *pPrevSLL;                   37   ScanLineList *pSLL, *pPrevSLL;
 38   ScanLineListBlock *tmpSLLBlock;                  38   ScanLineListBlock *tmpSLLBlock;
 39 /*............................................     39 /*.........................................................................*/
 40                                                    40 
 41     /*                                             41     /*
 42      * find the right bucket to put the edge i     42      * find the right bucket to put the edge into
 43      */                                            43      */
 44     pPrevSLL = &ET->scanlines;                     44     pPrevSLL = &ET->scanlines;
 45     pSLL = pPrevSLL->next;                         45     pSLL = pPrevSLL->next;
 46     while (pSLL && (pSLL->scanline < scanline)     46     while (pSLL && (pSLL->scanline < scanline))
 47     {                                              47     {
 48         pPrevSLL = pSLL;                           48         pPrevSLL = pSLL;
 49         pSLL = pSLL->next;                         49         pSLL = pSLL->next;
 50     }                                              50     }
 51                                                    51 
 52     /*                                             52     /*
 53      * reassign pSLL (pointer to ScanLineList)     53      * reassign pSLL (pointer to ScanLineList) if necessary
 54      */                                            54      */
 55     if ( (pSLL==NULL) || (pSLL->scanline > sca     55     if ( (pSLL==NULL) || (pSLL->scanline > scanline))
 56     {                                              56     {
 57         if (*iSLLBlock > SLLSPERBLOCK-1)           57         if (*iSLLBlock > SLLSPERBLOCK-1)
 58         {                                          58         {
 59             tmpSLLBlock = cmem_alloc<ScanLineL     59             tmpSLLBlock = cmem_alloc<ScanLineListBlock>(1);
 60             (*SLLBlock)->next = tmpSLLBlock;       60             (*SLLBlock)->next = tmpSLLBlock;
 61             tmpSLLBlock->next = (ScanLineListB     61             tmpSLLBlock->next = (ScanLineListBlock *)NULL;
 62             *SLLBlock = tmpSLLBlock;               62             *SLLBlock = tmpSLLBlock;
 63             *iSLLBlock = 0;                        63             *iSLLBlock = 0;
 64         }                                          64         }
 65         pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock     65         pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]);
 66                                                    66 
 67         pSLL->next = pPrevSLL->next;               67         pSLL->next = pPrevSLL->next;
 68         pSLL->edgelist = (EdgeTableEntry *)NUL     68         pSLL->edgelist = (EdgeTableEntry *)NULL;
 69         pPrevSLL->next = pSLL;                     69         pPrevSLL->next = pSLL;
 70     }                                              70     }
 71     pSLL->scanline = scanline;                     71     pSLL->scanline = scanline;
 72                                                    72 
 73     /*                                             73     /*
 74      * now insert the edge in the right bucket     74      * now insert the edge in the right bucket
 75      */                                            75      */
 76     prev = (EdgeTableEntry *)NULL;                 76     prev = (EdgeTableEntry *)NULL;
 77     start = pSLL->edgelist;                        77     start = pSLL->edgelist;
 78     while (start && (start->bres.minor_axis <      78     while (start && (start->bres.minor_axis < ETE->bres.minor_axis))
 79     {                                              79     {
 80         prev = start;                              80         prev = start;
 81         start = start->next;                       81         start = start->next;
 82     }                                              82     }
 83     ETE->next = start;                             83     ETE->next = start;
 84                                                    84 
 85     if (prev!=NULL)                                85     if (prev!=NULL)
 86         prev->next = ETE;                          86         prev->next = ETE;
 87     else                                           87     else
 88         pSLL->edgelist = ETE;                      88         pSLL->edgelist = ETE;
 89 }                                                  89 }
 90                                                    90 
 91 /*********************************************     91 /***************************************************************************/
 92 inline void CreateETandAET (                       92 inline void CreateETandAET (
 93  int count                                         93  int count
 94 ,point* pts                                        94 ,point* pts
 95 ,EdgeTable* ET                                     95 ,EdgeTable* ET
 96 ,EdgeTableEntry* AET                               96 ,EdgeTableEntry* AET
 97 ,EdgeTableEntry* pETEs                             97 ,EdgeTableEntry* pETEs
 98 ,ScanLineListBlock* pSLLBlock                      98 ,ScanLineListBlock* pSLLBlock
 99 )                                                  99 )
100 /*********************************************    100 /***************************************************************************/
101 /*                                                101 /*
102  *     CreateEdgeTable                            102  *     CreateEdgeTable
103  *                                                103  *
104  *     This routine creates the edge table for    104  *     This routine creates the edge table for
105  *     scan converting polygons.                  105  *     scan converting polygons.
106  *     The Edge Table (ET) looks like:            106  *     The Edge Table (ET) looks like:
107  *                                                107  *
108  *    EdgeTable                                   108  *    EdgeTable
109  *     --------                                   109  *     --------
110  *    |  ymax  |        ScanLineLists             110  *    |  ymax  |        ScanLineLists
111  *    |scanline|-->------------>--------------    111  *    |scanline|-->------------>-------------->...
112  *     --------   |scanline|   |scanline|         112  *     --------   |scanline|   |scanline|
113  *                |edgelist|   |edgelist|         113  *                |edgelist|   |edgelist|
114  *                ---------    ---------          114  *                ---------    ---------
115  *                    |             |             115  *                    |             |
116  *                    |             |             116  *                    |             |
117  *                    V             V             117  *                    V             V
118  *              list of ETEs   list of ETEs       118  *              list of ETEs   list of ETEs
119  *                                                119  *
120  *     where ETE is an EdgeTableEntry data str    120  *     where ETE is an EdgeTableEntry data structure,
121  *     and there is one ScanLineList per scanl    121  *     and there is one ScanLineList per scanline at
122  *     which an edge is initially entered.        122  *     which an edge is initially entered.
123  *                                                123  *
124  */                                               124  */
125 /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!    125 /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
126 {                                                 126 {
127   point *top, *bottom;                            127   point *top, *bottom;
128   point *PrevPt, *CurrPt;                         128   point *PrevPt, *CurrPt;
129   int iSLLBlock = 0;                              129   int iSLLBlock = 0;
130   int dy;                                         130   int dy;
131 /*............................................    131 /*.........................................................................*/
132                                                   132 
133     if (count < 2)  return;                       133     if (count < 2)  return;
134                                                   134 
135     /*                                            135     /*
136      *  initialize the Active Edge Table          136      *  initialize the Active Edge Table
137      */                                           137      */
138     AET->next = (EdgeTableEntry *)NULL;           138     AET->next = (EdgeTableEntry *)NULL;
139     AET->back = (EdgeTableEntry *)NULL;           139     AET->back = (EdgeTableEntry *)NULL;
140     AET->nextWETE = (EdgeTableEntry *)NULL;       140     AET->nextWETE = (EdgeTableEntry *)NULL;
141     AET->bres.minor_axis = SMALL_COORDINATE;      141     AET->bres.minor_axis = SMALL_COORDINATE;
142                                                   142 
143     /*                                            143     /*
144      *  initialize the Edge Table.                144      *  initialize the Edge Table.
145      */                                           145      */
146     ET->scanlines.next = (ScanLineList *)NULL;    146     ET->scanlines.next = (ScanLineList *)NULL;
147     ET->ymax = SMALL_COORDINATE;                  147     ET->ymax = SMALL_COORDINATE;
148     ET->ymin = LARGE_COORDINATE;                  148     ET->ymin = LARGE_COORDINATE;
149     pSLLBlock->next = (ScanLineListBlock *)NUL    149     pSLLBlock->next = (ScanLineListBlock *)NULL;
150                                                   150 
151     PrevPt = &pts[count-1];                       151     PrevPt = &pts[count-1];
152                                                   152 
153     /*                                            153     /*
154      *  for each vertex in the array of points    154      *  for each vertex in the array of points.
155      *  In this loop we are dealing with two v    155      *  In this loop we are dealing with two vertices at
156      *  a time -- these make up one edge of th    156      *  a time -- these make up one edge of the polygon.
157      */                                           157      */
158     while (count--)                               158     while (count--)
159     {                                             159     {
160         CurrPt = pts++;                           160         CurrPt = pts++;
161                                                   161 
162         /*                                        162         /*
163          *  find out which point is above and     163          *  find out which point is above and which is below.
164          */                                       164          */
165         if (PrevPt->y > CurrPt->y)                165         if (PrevPt->y > CurrPt->y)
166         {                                         166         {
167             bottom = PrevPt, top = CurrPt;        167             bottom = PrevPt, top = CurrPt;
168             pETEs->ClockWise = 0;                 168             pETEs->ClockWise = 0;
169         }                                         169         }
170         else                                      170         else
171         {                                         171         {
172             bottom = CurrPt, top = PrevPt;        172             bottom = CurrPt, top = PrevPt;
173             pETEs->ClockWise = 1;                 173             pETEs->ClockWise = 1;
174         }                                         174         }
175                                                   175 
176         /*                                        176         /*
177          * don't add horizontal edges to the E    177          * don't add horizontal edges to the Edge table.
178          */                                       178          */
179         if (bottom->y != top->y)                  179         if (bottom->y != top->y)
180         {                                         180         {
181             pETEs->ymax = (int)(bottom->y-1);     181             pETEs->ymax = (int)(bottom->y-1);  /* -1 so we don't get last scanline */
182                                                   182 
183             /*                                    183             /*
184              *  initialize integer edge algori    184              *  initialize integer edge algorithm
185              */                                   185              */
186             dy = (int)(bottom->y - top->y);       186             dy = (int)(bottom->y - top->y);
187             BRESINITPGONSTRUCT (dy,(int)top->x    187             BRESINITPGONSTRUCT (dy,(int)top->x,(int)bottom->x, pETEs->bres)
188                                                   188 
189             InsertEdgeInET (ET, pETEs, (int)to    189             InsertEdgeInET (ET, pETEs, (int)top->y, &pSLLBlock, &iSLLBlock);
190                                                   190 
191       if (PrevPt->y > ET->ymax) ET->ymax = (in    191       if (PrevPt->y > ET->ymax) ET->ymax = (int) PrevPt->y;
192       if (PrevPt->y < ET->ymin) ET->ymin = (in    192       if (PrevPt->y < ET->ymin) ET->ymin = (int) PrevPt->y;
193             pETEs++;                              193             pETEs++;
194         }                                         194         }
195                                                   195 
196         PrevPt = CurrPt;                          196         PrevPt = CurrPt;
197     }                                             197     }
198 }                                                 198 }
199                                                   199 
200 inline void LoadAET(EdgeTableEntry* AET,EdgeTa    200 inline void LoadAET(EdgeTableEntry* AET,EdgeTableEntry* ETEs) {
201 /*                                                201 /*
202  *     LoadAET                                    202  *     LoadAET
203  *                                                203  *
204  *     This routine moves EdgeTableEntries fro    204  *     This routine moves EdgeTableEntries from the
205  *     EdgeTable into the Active Edge Table,      205  *     EdgeTable into the Active Edge Table,
206  *     leaving them sorted by smaller x coordi    206  *     leaving them sorted by smaller x coordinate.
207  *                                                207  *
208  */                                               208  */
209   EdgeTableEntry *pPrevAET;                       209   EdgeTableEntry *pPrevAET;
210   EdgeTableEntry *tmp;                            210   EdgeTableEntry *tmp;
211                                                   211 
212   pPrevAET = AET;                                 212   pPrevAET = AET;
213   AET = AET->next;                                213   AET = AET->next;
214   while(ETEs) {                                   214   while(ETEs) {
215         while (AET && (AET->bres.minor_axis <     215         while (AET && (AET->bres.minor_axis < ETEs->bres.minor_axis))
216         {                                         216         {
217             pPrevAET = AET;                       217             pPrevAET = AET;
218             AET = AET->next;                      218             AET = AET->next;
219         }                                         219         }
220         tmp = ETEs->next;                         220         tmp = ETEs->next;
221         ETEs->next = AET;                         221         ETEs->next = AET;
222         if (AET!=NULL)                            222         if (AET!=NULL)
223             AET->back = ETEs;                     223             AET->back = ETEs;
224         ETEs->back = pPrevAET;                    224         ETEs->back = pPrevAET;
225         pPrevAET->next = ETEs;                    225         pPrevAET->next = ETEs;
226         pPrevAET = ETEs;                          226         pPrevAET = ETEs;
227                                                   227 
228         ETEs = tmp;                               228         ETEs = tmp;
229   }                                               229   }
230 }                                                 230 }
231                                                   231 
232 inline void ComputeWAET(EdgeTableEntry* AET) {    232 inline void ComputeWAET(EdgeTableEntry* AET) {
233 /*                                                233 /*
234  *     ComputeWAET                                234  *     ComputeWAET
235  *                                                235  *
236  *     This routine links the AET by the          236  *     This routine links the AET by the
237  *     nextWETE (winding EdgeTableEntry) link     237  *     nextWETE (winding EdgeTableEntry) link for
238  *     use by the winding number rule.  The fi    238  *     use by the winding number rule.  The final
239  *     Active Edge Table (AET) might look some    239  *     Active Edge Table (AET) might look something
240  *     like:                                      240  *     like:
241  *                                                241  *
242  *     AET                                        242  *     AET
243  *     ----------  ---------   ---------          243  *     ----------  ---------   ---------
244  *     |ymax    |  |ymax    |  |ymax    |         244  *     |ymax    |  |ymax    |  |ymax    |
245  *     | ...    |  |...     |  |...     |         245  *     | ...    |  |...     |  |...     |
246  *     |next    |->|next    |->|next    |->...    246  *     |next    |->|next    |->|next    |->...
247  *     |nextWETE|  |nextWETE|  |nextWETE|         247  *     |nextWETE|  |nextWETE|  |nextWETE|
248  *     ---------   ---------   ^--------          248  *     ---------   ---------   ^--------
249  *         |                   |       |          249  *         |                   |       |
250  *         V------------------->       V---> .    250  *         V------------------->       V---> ...
251  *                                                251  *
252  */                                               252  */
253   EdgeTableEntry *pWETE;                          253   EdgeTableEntry *pWETE;
254   int inside = 1;                                 254   int inside = 1;
255   int isInside = 0;                               255   int isInside = 0;
256                                                   256 
257   AET->nextWETE = (EdgeTableEntry *)NULL;         257   AET->nextWETE = (EdgeTableEntry *)NULL;
258   pWETE = AET;                                    258   pWETE = AET;
259   AET = AET->next;                                259   AET = AET->next;
260   while(AET) {                                    260   while(AET) {
261         if (AET->ClockWise!=0)                    261         if (AET->ClockWise!=0)
262             isInside++;                           262             isInside++;
263         else                                      263         else
264             isInside--;                           264             isInside--;
265                                                   265 
266         if (( (inside==0) && (isInside==0) ) |    266         if (( (inside==0) && (isInside==0) ) ||
267             ( (inside!=0) && (isInside!=0) ))     267             ( (inside!=0) && (isInside!=0) ))
268         {                                         268         {
269             pWETE->nextWETE = AET;                269             pWETE->nextWETE = AET;
270             pWETE = AET;                          270             pWETE = AET;
271             inside = !inside;                     271             inside = !inside;
272         }                                         272         }
273         AET = AET->next;                          273         AET = AET->next;
274   }                                               274   }
275   pWETE->nextWETE = (EdgeTableEntry *)NULL;       275   pWETE->nextWETE = (EdgeTableEntry *)NULL;
276 }                                                 276 }
277                                                   277 
278 inline int InsertAndSort(EdgeTableEntry* AET)     278 inline int InsertAndSort(EdgeTableEntry* AET) {
279   // InsertAndSort                                279   // InsertAndSort
280   //   Just a simple insertion sort using         280   //   Just a simple insertion sort using
281   //   pointers and back pointers to sort the     281   //   pointers and back pointers to sort the Active
282   //   Edge Table.                                282   //   Edge Table.
283                                                   283 
284   EdgeTableEntry *pETEchase;                      284   EdgeTableEntry *pETEchase;
285   EdgeTableEntry *pETEinsert;                     285   EdgeTableEntry *pETEinsert;
286   EdgeTableEntry *pETEchaseBackTMP;               286   EdgeTableEntry *pETEchaseBackTMP;
287   int changed = 0;                                287   int changed = 0;
288                                                   288 
289   AET = AET->next;                                289   AET = AET->next;
290   while(AET) {                                    290   while(AET) {
291         pETEinsert = AET;                         291         pETEinsert = AET;
292         pETEchase = AET;                          292         pETEchase = AET;
293         while (pETEchase->back->bres.minor_axi    293         while (pETEchase->back->bres.minor_axis > AET->bres.minor_axis)
294             pETEchase = pETEchase->back;          294             pETEchase = pETEchase->back;
295                                                   295 
296         AET = AET->next;                          296         AET = AET->next;
297         if (pETEchase != pETEinsert)              297         if (pETEchase != pETEinsert)
298         {                                         298         {
299             pETEchaseBackTMP = pETEchase->back    299             pETEchaseBackTMP = pETEchase->back;
300             pETEinsert->back->next = AET;         300             pETEinsert->back->next = AET;
301             if (AET!=NULL)                        301             if (AET!=NULL)
302                 AET->back = pETEinsert->back;     302                 AET->back = pETEinsert->back;
303             pETEinsert->next = pETEchase;         303             pETEinsert->next = pETEchase;
304             pETEchase->back->next = pETEinsert    304             pETEchase->back->next = pETEinsert;
305             pETEchase->back = pETEinsert;         305             pETEchase->back = pETEinsert;
306             pETEinsert->back = pETEchaseBackTM    306             pETEinsert->back = pETEchaseBackTMP;
307             changed = 1;                          307             changed = 1;
308         }                                         308         }
309   }                                               309   }
310   return(changed);                                310   return(changed);
311 }                                                 311 }
312                                                   312 
313 inline void FreeStorage(ScanLineListBlock* pSL    313 inline void FreeStorage(ScanLineListBlock* pSLLBlock){
314   // Clean up our act.                            314   // Clean up our act.
315   ScanLineListBlock* tmpSLLBlock;                 315   ScanLineListBlock* tmpSLLBlock;
316   while(pSLLBlock) {                              316   while(pSLLBlock) {
317     tmpSLLBlock = pSLLBlock->next;                317     tmpSLLBlock = pSLLBlock->next;
318     cmem_free(pSLLBlock);                         318     cmem_free(pSLLBlock);
319     pSLLBlock = tmpSLLBlock;                      319     pSLLBlock = tmpSLLBlock;
320   }                                               320   }
321 }                                                 321 }
322                                                   322 
323 }}                                                323 }}
324                                                   324 
325 #endif                                            325 #endif