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1 // Copyright (C) 2010, Guy Barrand. All rights
2 // See the file tools.license for terms.
3
4 #ifndef tools_tosu
5 #define tools_tosu
6
7 // have a "sprintf(%u)" without #include.
8 // It is used in platform.
9
10 namespace tools {
11
12 inline void toss(const char* a_from,char a_s[]
13 char* _s = (char*)a_from;
14 a_l = 0;
15 char* pos = a_s;
16 while(*_s) {
17 *pos = *_s;pos++;
18 a_l++;
19 _s++;
20 }
21 *pos = 0;
22 }
23
24 template <class T> //T must be an unsigned nu
25 inline void tosu(T a_i,char a_s[],unsigned int
26 //assume a_s is sufficently allocated (32 is
27 a_l = 0;
28 {char* pos = a_s;
29 T i = a_i;
30 while(true) {
31 if(i<=9) {*pos = '0'+char(i);pos++;a_l++;*
32 T r = i % 10;
33 *pos = '0'+char(r);pos++;
34 a_l++;
35 i = i/10;
36 }}
37 //strrev(s);
38 {unsigned int hl = a_l/2;
39 char* beg = a_s;
40 char* end = a_s+a_l-1;
41 for(unsigned int i=0;i<hl;i++) {
42 char c = *end;
43 *end = *beg;
44 *beg = c;
45 beg++;end--;
46 }}
47 }
48
49 }
50
51 #endif