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Geant4/externals/g4tools/include/tools/sg/write_paper

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Diff markup

Differences between /externals/g4tools/include/tools/sg/write_paper (Version 11.3.0) and /externals/g4tools/include/tools/sg/write_paper (Version 11.0)


  1 // Copyright (C) 2018, Guy Barrand. All rights      1 // Copyright (C) 2018, Guy Barrand. All rights reserved.
  2 // See the file tools.license for terms.            2 // See the file tools.license for terms.
  3                                                     3 
  4 #ifndef tools_sg_write_paper                        4 #ifndef tools_sg_write_paper
  5 #define tools_sg_write_paper                        5 #define tools_sg_write_paper
  6                                                     6 
  7 //  To traverse a scene graph and "export" it       7 //  To traverse a scene graph and "export" it at various file formats
  8 // by using various rendering actions.              8 // by using various rendering actions.
  9 //  For example by using gl2ps_action, handle       9 //  For example by using gl2ps_action, handle the formats:
 10 //    gl2ps_eps: gl2ps producing eps               10 //    gl2ps_eps: gl2ps producing eps
 11 //    gl2ps_ps:  gl2ps producing ps                11 //    gl2ps_ps:  gl2ps producing ps
 12 //    gl2ps_pdf: gl2ps producing pdf               12 //    gl2ps_pdf: gl2ps producing pdf
 13 //    gl2ps_svg: gl2ps producing svg               13 //    gl2ps_svg: gl2ps producing svg
 14 //    gl2ps_tex: gl2ps producing tex               14 //    gl2ps_tex: gl2ps producing tex
 15 //    gl2ps_pgf: gl2ps producing pgf               15 //    gl2ps_pgf: gl2ps producing pgf
 16 // By using the zb_action (zb for zbuffer):        16 // By using the zb_action (zb for zbuffer):
 17 //    inzb_ps: tools::sg offscreen zbuffer put <<  17 //    zb_ps: tools::sg offscreen zbuffer put in a PostScript file.
 18 //    inzb_png: zbuffer put in a png file. It  <<  18 //    zb_png: zbuffer put in a png file. It needs to provide a "png_writer" function.
 19 //    inzb_jpeg: zbuffer put in a jpeg file. I <<  19 //    zb_jpeg: zbuffer put in a jpeg file. It needs to provide a "jpeg_writer" function.
 20                                                    20 
 21 #include "zb_action"                               21 #include "zb_action"
 22 #include "node"                                    22 #include "node"
 23 #include "gl2ps_action"                            23 #include "gl2ps_action"
 24 #include "../wps"                                  24 #include "../wps"
 25 #include "../typedefs"                             25 #include "../typedefs"
 26 #include "../touplow"                              26 #include "../touplow"
 27                                                    27 
 28 namespace tools {                                  28 namespace tools {
 29 namespace sg {                                     29 namespace sg {
 30                                                    30 
 31 typedef bool (*png_writer)(std::ostream&,const     31 typedef bool (*png_writer)(std::ostream&,const std::string&,
 32                            unsigned char*,unsi     32                            unsigned char*,unsigned int,unsigned int,unsigned int);
 33                                                    33 
 34 typedef bool (*jpeg_writer)(std::ostream&,cons     34 typedef bool (*jpeg_writer)(std::ostream&,const std::string&,
 35                             unsigned char*,uns     35                             unsigned char*,unsigned int,unsigned int,unsigned int,int);
 36                                                    36 
 37 inline bool write_paper(std::ostream& a_out,       37 inline bool write_paper(std::ostream& a_out,
 38                         gl2ps_manager& a_gl2ps     38                         gl2ps_manager& a_gl2ps_mgr,zb_manager& a_zb_mgr,
 39                         png_writer a_png_write     39                         png_writer a_png_writer,jpeg_writer a_jpeg_writer,
 40                         float a_back_r,float a     40                         float a_back_r,float a_back_g,float a_back_b,float a_back_a,
 41                         node& a_scene_graph,       41                         node& a_scene_graph,
 42                         unsigned int a_width,u     42                         unsigned int a_width,unsigned int a_height,
 43                         const std::string& a_f <<  43                         const std::string& a_file,const std::string& a__format) {
 44                         bool a_do_transparency << 
 45                         bool a_top_to_bottom,  << 
 46                         const std::string& a_o << 
 47   if(!a_width || !a_height) return false;          44   if(!a_width || !a_height) return false;
 48   std::string a_format = a__format;                45   std::string a_format = a__format;
 49   tolowercase(a_format);  //handle legacy.         46   tolowercase(a_format);  //handle legacy.
 50   int gl2ps_format;                                47   int gl2ps_format;
 51   if(gl2ps_s2format(a_format,gl2ps_format)) {  <<  48   if(s2format(a_format,gl2ps_format)) {
 52     int sort = -1;                             << 
 53     if(a_opts_1.size() && !gl2ps_s2sort(a_opts << 
 54       a_out << "tools::sg::write_paper: bad gl << 
 55       return false;                            << 
 56     }                                          << 
 57     int options = -1;                          << 
 58     if(a_opts_2.size() && !gl2ps_s2options(a_o << 
 59       a_out << "tools::sg::write_paper: bad gl << 
 60       return false;                            << 
 61     }                                          << 
 62     gl2ps_action action(a_gl2ps_mgr,a_out,a_wi     49     gl2ps_action action(a_gl2ps_mgr,a_out,a_width,a_height);
 63     action.clear_color(a_back_r,a_back_g,a_bac     50     action.clear_color(a_back_r,a_back_g,a_back_b,a_back_a);
 64     if(!action.open(a_file,gl2ps_format,sort,o <<  51     if(!action.open(a_file,gl2ps_format)) return false;
 65     action.set_do_transparency(false);         << 
 66     action.set_have_to_do_transparency(false); << 
 67     a_scene_graph.render(action);                  52     a_scene_graph.render(action);
 68     if(!action.end()) { //check that matrices  << 
 69       a_out << "tools::sg::write_paper: bad gl << 
 70       action.close();                          << 
 71       return false;                            << 
 72     } else if(a_do_transparency) {             << 
 73       if(action.have_to_do_transparency()) {   << 
 74         //a_out << "tools::sg::write_paper: wa << 
 75         action.set_do_transparency(true);      << 
 76         a_scene_graph.render(action);          << 
 77         if(!action.end()) { //check that matri << 
 78           a_out << "tools::sg::write_paper: ba << 
 79           action.close();                      << 
 80           return false;                        << 
 81         }                                      << 
 82       }                                        << 
 83     }                                          << 
 84     action.close();                                53     action.close();
 85     return true;                                   54     return true;
 86   }                                                55   }
 87                                                    56 
 88   zb_action action(a_zb_mgr,a_out,a_width,a_he     57   zb_action action(a_zb_mgr,a_out,a_width,a_height);
 89   action.clear_color_buffer(a_back_r,a_back_g, <<  58   action.zbuffer().clear_color_buffer(0);
 90   action.clear_depth_buffer();                 <<  59   action.add_color(a_back_r,a_back_g,a_back_b,a_back_a);
 91   action.set_do_transparency(false);           <<  60   action.zbuffer().clear_depth_buffer();
 92   action.set_have_to_do_transparency(false);   << 
 93   a_scene_graph.render(action);                    61   a_scene_graph.render(action);
 94   if(!action.end()) { //check that matrices st << 
 95     a_out << "tools::sg::write_paper: bad zb_a << 
 96     return false;                              << 
 97   } else if(a_do_transparency) {               << 
 98     if(action.have_to_do_transparency()) {     << 
 99       action.set_do_transparency(true);        << 
100       a_scene_graph.render(action);            << 
101       if(!action.end()) { //check that matrice << 
102         a_out << "tools::sg::write_paper: bad  << 
103         return false;                          << 
104       }                                        << 
105     }                                          << 
106   }                                            << 
107                                                    62 
108   if((a_format=="zb_ps")||(a_format=="inzb_ps"     63   if((a_format=="zb_ps")||(a_format=="inzb_ps")) {
109     wps wps(a_out);                                64     wps wps(a_out);
110     if(!wps.open_file(a_file)) {                   65     if(!wps.open_file(a_file)) {
111       a_out << "tools::sg::write_paper : can't     66       a_out << "tools::sg::write_paper : can't open " << a_file << "." << std::endl;
112       return false;                                67       return false;
113     }                                              68     }
114     wps.PS_BEGIN_PAGE();                           69     wps.PS_BEGIN_PAGE();
115     wps.PS_PAGE_SCALE(float(a_width),float(a_h     70     wps.PS_PAGE_SCALE(float(a_width),float(a_height));
116     wps.PS_IMAGE(a_width,a_height,wps::rgb_4,z     71     wps.PS_IMAGE(a_width,a_height,wps::rgb_4,zb_action::get_rgb,&action);
117     wps.PS_END_PAGE();                             72     wps.PS_END_PAGE();
118     wps.close_file();                              73     wps.close_file();
119     return true;                                   74     return true;
120   }                                                75   }
121                                                    76 
122   if((a_format=="zb_png")||(a_format=="inzb_pn     77   if((a_format=="zb_png")||(a_format=="inzb_png")) {
123     if(!a_png_writer) {                            78     if(!a_png_writer) {
124       a_out << "tools::sg::write_paper : no pn     79       a_out << "tools::sg::write_paper : no png_writer given." << std::endl;
125       return false;                                80       return false;
126     }                                              81     }
127                                                    82 
128     std::vector<unsigned char> buffer;         <<  83     size_t sz;
129     if(!action.get_rgbas(a_top_to_bottom,buffe <<  84     unsigned char* buffer = action.get_rgbas(sz);
                                                   >>  85     if(!buffer) {
130       a_out << "tools::sg::write_paper : can't     86       a_out << "tools::sg::write_paper : can't get rgba image." << std::endl;
131       return false;                                87       return false;
132     }                                              88     }
133                                                    89 
134     if(!a_png_writer(a_out,a_file,vec_data(buf <<  90     if(!a_png_writer(a_out,a_file,buffer,a_width,a_height,4)) {
135       a_out << "tools::sg::write_paper : tools     91       a_out << "tools::sg::write_paper : tools::png::write() failed." << std::endl;
                                                   >>  92       delete [] buffer;
136       return false;                                93       return false;
137     }                                              94     }
                                                   >>  95     delete [] buffer;
138     return true;                                   96     return true;
139   }                                                97   }
140                                                    98 
141   if((a_format=="zb_jpeg")||(a_format=="zb_jpg     99   if((a_format=="zb_jpeg")||(a_format=="zb_jpg")||(a_format=="inzb_jpeg")) {
142                                                   100 
143     if(!a_jpeg_writer) {                          101     if(!a_jpeg_writer) {
144       a_out << "tools::sg::write_paper : no jp    102       a_out << "tools::sg::write_paper : no jpeg_writer given." << std::endl;
145       return false;                               103       return false;
146     }                                             104     }
147                                                   105 
148     std::vector<unsigned char> buffer;         << 106     size_t sz;
149     if(!action.get_rgbs(a_top_to_bottom,buffer << 107     unsigned char* buffer = action.get_rgbs(sz);
                                                   >> 108     if(!buffer) {
150       a_out << "tools::sg::write_paper : can't    109       a_out << "tools::sg::write_paper : can't get rgb image." << std::endl;
151       return false;                               110       return false;
152     }                                             111     }
153                                                   112 
154     if(!a_jpeg_writer(a_out,a_file,vec_data(bu << 113     if(!a_jpeg_writer(a_out,a_file,buffer,a_width,a_height,3,100)) {
155       a_out << "tools::sg::write_paper : tools    114       a_out << "tools::sg::write_paper : tools::jpeg::write() failed." << std::endl;
                                                   >> 115       delete [] buffer;
156       return false;                               116       return false;
157     }                                             117     }
                                                   >> 118     delete [] buffer;
158     return true;                                  119     return true;
159   }                                               120   }
160                                                   121 
161   a_out << "tools::sg::write_paper : unknown f    122   a_out << "tools::sg::write_paper : unknown format " << a_format << std::endl;
162   return false;                                   123   return false;
163 }                                              << 
164                                                << 
165 inline bool write_paper(std::ostream& a_out,   << 
166                         gl2ps_manager& a_gl2ps << 
167                         png_writer a_png_write << 
168                         const tools::colorf& a << 
169                         node& a_scene_graph,   << 
170                         unsigned int a_width,u << 
171                         const std::string& a_f << 
172                         bool a_do_transparency << 
173                         const std::string& a_o << 
174   return tools::sg::write_paper(a_out,a_gl2ps_ << 
175                                 a_png_writer,a << 
176                                 a_back.r(),a_b << 
177                                 a_scene_graph, << 
178                                 a_do_transpare << 
179 }                                              << 
180                                                << 
181 inline bool write_paper(std::ostream& a_out,   << 
182                         gl2ps_manager& a_gl2ps << 
183                         png_writer a_png_write << 
184                         const tools::colorf& a << 
185                         node& a_scene_graph,   << 
186                         unsigned int a_width,u << 
187                         const std::string& a_f << 
188   return tools::sg::write_paper(a_out,a_gl2ps_ << 
189                                 a_png_writer,a << 
190                                 a_back.r(),a_b << 
191                                 a_scene_graph, << 
192                                 true,true,std: << 
193 }                                                 124 }
194                                                   125 
195 }}                                                126 }}
196                                                   127 
197 #endif                                            128 #endif