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Geant4/externals/g4tools/include/tools/sg/render_gstos

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Diff markup

Differences between /externals/g4tools/include/tools/sg/render_gstos (Version 11.3.0) and /externals/g4tools/include/tools/sg/render_gstos (Version 11.1)


  1 // Copyright (C) 2010, Guy Barrand. All rights      1 // Copyright (C) 2010, Guy Barrand. All rights reserved.
  2 // See the file tools.license for terms.            2 // See the file tools.license for terms.
  3                                                     3 
  4 #ifndef tools_sg_render_gstos                       4 #ifndef tools_sg_render_gstos
  5 #define tools_sg_render_gstos                       5 #define tools_sg_render_gstos
  6                                                     6 
  7 #include "gstos"                                    7 #include "gstos"
  8 #include "render_action"                            8 #include "render_action"
  9                                                     9 
 10 #include "gstos_add"                               10 #include "gstos_add"
 11                                                    11 
 12 namespace tools {                                  12 namespace tools {
 13 namespace sg {                                     13 namespace sg {
 14                                                    14 
 15 class render_gstos : public gstos {                15 class render_gstos : public gstos {
 16   typedef gstos parent;                            16   typedef gstos parent;
 17 public:                                            17 public:
 18   virtual void visit(gstos_add& a_visitor,draw     18   virtual void visit(gstos_add& a_visitor,draw_type a_style) = 0;
 19 protected: //gstos                                 19 protected: //gstos
 20   virtual unsigned int create_gsto(std::ostrea     20   virtual unsigned int create_gsto(std::ostream&,sg::render_manager& a_mgr) {
 21     std::vector<float> gsto_data;                  21     std::vector<float> gsto_data;
 22                                                    22 
 23     gstos_add _add;                                23     gstos_add _add;
 24     visit(_add,draw_points);                       24     visit(_add,draw_points);
 25     append(gsto_data,_add.m_xyzs);                 25     append(gsto_data,_add.m_xyzs);
 26     m_gstos_points_sz = _add.m_xyzs.size();        26     m_gstos_points_sz = _add.m_xyzs.size();
 27                                                    27 
 28     _add.clear();                                  28     _add.clear();
 29     visit(_add,draw_lines);                        29     visit(_add,draw_lines);
 30     append(gsto_data,_add.m_xyzs);                 30     append(gsto_data,_add.m_xyzs);
 31     m_gstos_lines_sz = _add.m_xyzs.size();         31     m_gstos_lines_sz = _add.m_xyzs.size();
 32                                                    32 
 33     _add.clear();                                  33     _add.clear();
 34     visit(_add,draw_filled);                       34     visit(_add,draw_filled);
 35     append(gsto_data,_add.m_xyzs);                 35     append(gsto_data,_add.m_xyzs);
 36     m_gstos_tris_sz = _add.m_xyzs.size();          36     m_gstos_tris_sz = _add.m_xyzs.size();
 37     append(gsto_data,_add.m_nms);                  37     append(gsto_data,_add.m_nms);
 38     m_gstos_nms_sz = _add.m_nms.size();            38     m_gstos_nms_sz = _add.m_nms.size();
 39                                                    39 
 40     if(gsto_data.empty()) return 0;                40     if(gsto_data.empty()) return 0;
 41                                                    41 
 42     return a_mgr.create_gsto_from_data(gsto_da     42     return a_mgr.create_gsto_from_data(gsto_data);
 43   }                                                43   }
 44 public: //node                                     44 public: //node
 45   bool gstos_render(render_action& a_action) {     45   bool gstos_render(render_action& a_action) {
 46     const state& state = a_action.state();         46     const state& state = a_action.state();
 47                                                    47 
 48     bool draw_edges = false;                       48     bool draw_edges = false;
 49     if(state.m_draw_type==draw_filled) draw_ed     49     if(state.m_draw_type==draw_filled) draw_edges = state.m_GL_LIGHTING?false:true;
 50                                                    50 
 51     if(state.m_use_gsto) {                         51     if(state.m_use_gsto) {
 52       unsigned int _id = get_gsto_id(a_action.     52       unsigned int _id = get_gsto_id(a_action.out(),a_action.render_manager());
 53       if(_id) {                                    53       if(_id) {
 54         bufpos pxyzs = 0;                          54         bufpos pxyzs = 0;
 55         bufpos plines = pxyzs+m_gstos_points_s     55         bufpos plines = pxyzs+m_gstos_points_sz*sizeof(float);
 56         bufpos ptris = plines+m_gstos_lines_sz     56         bufpos ptris = plines+m_gstos_lines_sz*sizeof(float);
 57         bufpos pnms  = ptris+m_gstos_tris_sz*s     57         bufpos pnms  = ptris+m_gstos_tris_sz*sizeof(float);
 58                                                    58 
 59         a_action.begin_gsto(_id);                  59         a_action.begin_gsto(_id);
 60         if(draw_edges) {                           60         if(draw_edges) {
 61           //a_action.set_lighting(false); //NO     61           //a_action.set_lighting(false); //NOTE : we should do that if style==draw_fill !
 62           a_action.color4f(0,0,0,1); //if ligh     62           a_action.color4f(0,0,0,1); //if lighten, then rendered grey.
 63           a_action.line_width(1);                  63           a_action.line_width(1);
 64                                                    64 
 65           a_action.draw_gsto_v(gl::lines(),m_g     65           a_action.draw_gsto_v(gl::lines(),m_gstos_lines_sz/3,plines);
 66                                                    66 
 67           //pushes back the filled polygons to     67           //pushes back the filled polygons to avoid z-fighting with lines
 68           a_action.set_polygon_offset(true);       68           a_action.set_polygon_offset(true);
 69                                                    69 
 70           a_action.color4f(state.m_color);         70           a_action.color4f(state.m_color);
 71           a_action.line_width(state.m_line_wid     71           a_action.line_width(state.m_line_width);
 72           //a_action.set_lighting(state.m_GL_L     72           //a_action.set_lighting(state.m_GL_LIGHTING);
 73         }                                          73         }
 74         if(state.m_draw_type==draw_points) {       74         if(state.m_draw_type==draw_points) {
 75           a_action.draw_gsto_v(gl::points(),m_     75           a_action.draw_gsto_v(gl::points(),m_gstos_points_sz/3,pxyzs);
 76         } else if(state.m_draw_type==draw_line     76         } else if(state.m_draw_type==draw_lines) {
 77           a_action.draw_gsto_v(gl::lines(),m_g     77           a_action.draw_gsto_v(gl::lines(),m_gstos_lines_sz/3,plines);
 78   } else {                                         78   } else {
 79           a_action.draw_gsto_vn(gl::triangles(     79           a_action.draw_gsto_vn(gl::triangles(),m_gstos_tris_sz/3,ptris,pnms);
 80         }                                          80         }
 81         if(draw_edges) a_action.set_polygon_of     81         if(draw_edges) a_action.set_polygon_offset(state.m_GL_POLYGON_OFFSET_FILL);
 82         a_action.end_gsto();                       82         a_action.end_gsto();
 83         return true;                               83         return true;
 84                                                    84 
 85       } else { //!_id                              85       } else { //!_id
 86         // use immediate rendering.                86         // use immediate rendering.
 87       }                                            87       }
 88                                                    88 
 89     } else {                                       89     } else {
 90       clean_gstos(&a_action.render_manager());     90       clean_gstos(&a_action.render_manager());
 91     }                                              91     }
 92     return false;                                  92     return false;
 93   }                                                93   }
 94   bool gstos_render_no_style(render_action& a_     94   bool gstos_render_no_style(render_action& a_action) { //for sg::markers.
 95     const state& state = a_action.state();         95     const state& state = a_action.state();
 96     if(state.m_use_gsto) {                         96     if(state.m_use_gsto) {
 97       unsigned int _id = get_gsto_id(a_action.     97       unsigned int _id = get_gsto_id(a_action.out(),a_action.render_manager());
 98       if(_id) {                                    98       if(_id) {
 99         bufpos pxyzs = 0;                          99         bufpos pxyzs = 0;
100         bufpos plines = pxyzs+m_gstos_points_s    100         bufpos plines = pxyzs+m_gstos_points_sz*sizeof(float);
101         bufpos ptris = plines+m_gstos_lines_sz    101         bufpos ptris = plines+m_gstos_lines_sz*sizeof(float);
102         bufpos pnms  = ptris+m_gstos_tris_sz*s    102         bufpos pnms  = ptris+m_gstos_tris_sz*sizeof(float);
103                                                   103 
104         a_action.begin_gsto(_id);                 104         a_action.begin_gsto(_id);
105         a_action.draw_gsto_v(gl::points(),m_gs    105         a_action.draw_gsto_v(gl::points(),m_gstos_points_sz/3,pxyzs);
106         a_action.draw_gsto_v(gl::lines(),m_gst    106         a_action.draw_gsto_v(gl::lines(),m_gstos_lines_sz/3,plines);
107         a_action.draw_gsto_vn(gl::triangles(),    107         a_action.draw_gsto_vn(gl::triangles(),m_gstos_tris_sz/3,ptris,pnms);
108         a_action.end_gsto();                      108         a_action.end_gsto();
109         return true;                              109         return true;
110                                                   110 
111       } else { //!_id                             111       } else { //!_id
112         // use immediate rendering.               112         // use immediate rendering.
113       }                                           113       }
114                                                   114 
115     } else {                                      115     } else {
116       clean_gstos(&a_action.render_manager());    116       clean_gstos(&a_action.render_manager());
117     }                                             117     }
118     return false;                                 118     return false;
119   }                                               119   }
120 public:                                           120 public:
121   render_gstos():parent(),m_gstos_points_sz(0)    121   render_gstos():parent(),m_gstos_points_sz(0),m_gstos_lines_sz(0),m_gstos_tris_sz(0),m_gstos_nms_sz(0) {}
122   virtual ~render_gstos() {}                      122   virtual ~render_gstos() {}
123 public:                                           123 public:
124   render_gstos(const render_gstos& a_from):par    124   render_gstos(const render_gstos& a_from):parent(a_from),m_gstos_points_sz(0),m_gstos_lines_sz(0),m_gstos_tris_sz(0),m_gstos_nms_sz(0) {}
125   render_gstos& operator=(const render_gstos&     125   render_gstos& operator=(const render_gstos& a_from){
126     parent::operator=(a_from);                    126     parent::operator=(a_from);
127     m_gstos_points_sz = 0;                        127     m_gstos_points_sz = 0;
128     m_gstos_lines_sz = 0;                         128     m_gstos_lines_sz = 0;
129     m_gstos_tris_sz = 0;                          129     m_gstos_tris_sz = 0;
130     m_gstos_nms_sz = 0;                           130     m_gstos_nms_sz = 0;
131     return *this;                                 131     return *this;
132   }                                               132   }
133 protected:                                        133 protected:
134   size_t m_gstos_points_sz;                       134   size_t m_gstos_points_sz;
135   size_t m_gstos_lines_sz;                        135   size_t m_gstos_lines_sz;
136   size_t m_gstos_tris_sz;                         136   size_t m_gstos_tris_sz;
137   size_t m_gstos_nms_sz;                          137   size_t m_gstos_nms_sz;
138 };                                                138 };
139                                                   139 
140 }}                                                140 }}
141                                                   141 
142 #endif                                            142 #endif