Geant4 Cross Reference |
1 // Copyright (C) 2010, Guy Barrand. All rights 2 // See the file tools.license for terms. 3 4 #ifndef tools_sg_perspective 5 #define tools_sg_perspective 6 7 #include "base_camera" 8 9 #include "../mathf" 10 11 namespace tools { 12 namespace sg { 13 14 class perspective : public base_camera { 15 TOOLS_NODE(perspective,tools::sg::perspectiv 16 public: 17 virtual float near_height() const { 18 return 2.0f*znear.value()*ftan(height_angl 19 } 20 virtual void zoom(float a_fac) { 21 //for exa : 22 // a_fac = 0.99f is a zoom in 23 // a_fac = 1.01f is a zoom out 24 height_angle.value(height_angle.value()*a_ 25 } 26 virtual camera_type type() const {return cam 27 public: 28 sf<float> height_angle; 29 public: 30 virtual const desc_fields& node_desc_fields( 31 TOOLS_FIELD_DESC_NODE_CLASS(tools::sg::per 32 static const desc_fields s_v(parent::node_ 33 TOOLS_ARG_FIELD_DESC(height_angle) 34 ); 35 return s_v; 36 } 37 private: 38 void add_fields(){ 39 add_field(&height_angle); 40 } 41 public: 42 perspective() 43 :parent() 44 ,height_angle(fpi()/4.0f) //45 degrees. 45 { 46 #ifdef TOOLS_MEM 47 mem::increment(s_class().c_str()); 48 #endif 49 add_fields(); 50 } 51 virtual ~perspective(){ 52 #ifdef TOOLS_MEM 53 mem::decrement(s_class().c_str()); 54 #endif 55 } 56 public: 57 perspective(const perspective& a_from) 58 :parent(a_from) 59 ,height_angle(a_from.height_angle) 60 { 61 #ifdef TOOLS_MEM 62 mem::increment(s_class().c_str()); 63 #endif 64 add_fields(); 65 } 66 perspective& operator=(const perspective& a_ 67 parent::operator=(a_from); 68 height_angle = a_from.height_angle; 69 return *this; 70 } 71 public: //operators: 72 bool operator==(const perspective& a_from) c 73 if(!parent::operator==(a_from)) return fal 74 if(height_angle!=a_from.height_angle) retu 75 return true; 76 } 77 bool operator!=(const perspective& a_from) c 78 return !operator==(a_from); 79 } 80 public: 81 void dump(std::ostream& a_out) { 82 parent::dump(a_out); 83 a_out << " height_angle " << height_angle. 84 } 85 86 protected: 87 virtual void get_lrbt(unsigned int a_ww,unsi 88 float& a_l,float& a_r, 89 float aspect = float(a_ww)/float(a_wh); 90 float hh = near_height()*0.5f; 91 a_l = -aspect*hh; 92 a_r = aspect*hh; 93 a_b = -hh; 94 a_t = hh; 95 } 96 }; 97 98 inline perspective* cast_perspective(base_came 99 100 }} 101 102 #endif