Geant4 Cross Reference |
1 // Copyright (C) 2010, Guy Barrand. All rights 2 // See the file tools.license for terms. 3 4 #ifndef tools_mathf 5 #define tools_mathf 6 7 namespace tools { 8 9 //have : static const fpi = (float)3.141592653 10 11 inline float fpi() {return (float)3.14159 12 inline float ftwo_pi() {return (float)6.28318 13 inline float fhalf_pi() {return (float)1.57079 14 15 //inline float fdeg2rad() {return fpi()/180.0f 16 //inline float frad2deg() {return 180.0f/fpi() 17 18 inline float fdeg2rad() { 19 static const float s_v = fpi()/180.0f; //0.0 20 return s_v; 21 } 22 inline float frad2deg() { 23 static const float s_v = 180.0f/fpi(); 24 return s_v; 25 } 26 27 inline int fround(const float& a_x) { 28 // From CoinGL/src/base/SbViewportRegion.cpp 29 if (a_x == (float) (int(a_x))) return int(a_ 30 else return (a_x>0.0f) ? int(a_x+0.5f) : -in 31 } 32 33 inline float fstep(const float& a_x) {return a 34 35 } 36 37 38 #include <cmath> 39 40 namespace tools { 41 42 inline float fcos(const float& x) {return (flo 43 inline float fsin(const float& x) {return (flo 44 inline float facos(const float& x) {return (fl 45 inline float fasin(const float& x) {return (fl 46 inline float ftan(const float& x) {return (flo 47 inline float fatan(const float& x) {return (fl 48 inline float fatan2(const float& x,const float 49 inline float fsqrt(const float& x) {return (fl 50 inline float fpow(const float& x,const float& 51 inline float fexp(const float& x) {return (flo 52 inline float flog(const float& x) {return (flo 53 inline float flog10(const float& x) {return (f 54 inline float ffloor(const float& x) {return (f 55 inline float fceil(const float& x) {return (fl 56 inline float fcosh(const float& x) {return (fl 57 inline float fsinh(const float& x) {return (fl 58 inline float ffabs(const float& x) {return (fl 59 60 } 61 62 #endif