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Geant4/externals/g4tools/include/tools/glutess/sweep

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Differences between /externals/g4tools/include/tools/glutess/sweep (Version 11.3.0) and /externals/g4tools/include/tools/glutess/sweep (Version 11.1.3)


  1 // see license file for original license.           1 // see license file for original license.
  2                                                     2 
  3 #ifndef tools_glutess_sweep                         3 #ifndef tools_glutess_sweep
  4 #define tools_glutess_sweep                         4 #define tools_glutess_sweep
  5                                                     5 
  6 #include "mesh"                                     6 #include "mesh"
  7 #include "dict"                                     7 #include "dict"
  8                                                     8 
  9 /* For each pair of adjacent edges crossing th      9 /* For each pair of adjacent edges crossing the sweep line, there is
 10  * an ActiveRegion to represent the region bet     10  * an ActiveRegion to represent the region between them.  The active
 11  * regions are kept in sorted order in a dynam     11  * regions are kept in sorted order in a dynamic dictionary.  As the
 12  * sweep line crosses each vertex, we update t     12  * sweep line crosses each vertex, we update the affected regions.
 13  */                                                13  */
 14                                                    14 
 15 struct ActiveRegion {                              15 struct ActiveRegion {
 16   GLUhalfEdge *eUp;   /* upper edge, directed      16   GLUhalfEdge *eUp;   /* upper edge, directed right to left */
 17   DictNode  *nodeUp;  /* dictionary node corre     17   DictNode  *nodeUp;  /* dictionary node corresponding to eUp */
 18   int   windingNumber;  /* used to determine w     18   int   windingNumber;  /* used to determine which regions are
 19                                  * inside the      19                                  * inside the polygon */
 20   GLUboolean  inside;   /* is this region insi     20   GLUboolean  inside;   /* is this region inside the polygon? */
 21   GLUboolean  sentinel; /* marks fake edges at     21   GLUboolean  sentinel; /* marks fake edges at t = +/-infinity */
 22   GLUboolean  dirty;    /* marks regions where     22   GLUboolean  dirty;    /* marks regions where the upper or lower
 23                                  * edge has ch     23                                  * edge has changed, but we haven't checked
 24                                  * whether the     24                                  * whether they intersect yet */
 25   GLUboolean  fixUpperEdge; /* marks temporary     25   GLUboolean  fixUpperEdge; /* marks temporary edges introduced when
 26                                  * we process      26                                  * we process a "right vertex" (one without
 27                                  * any edges l     27                                  * any edges leaving to the right) */
 28 };                                                 28 };
 29                                                    29 
 30 #define RegionBelow(r)  ((ActiveRegion *) dict     30 #define RegionBelow(r)  ((ActiveRegion *) dictKey(dictPred((r)->nodeUp)))
 31 #define RegionAbove(r)  ((ActiveRegion *) dict     31 #define RegionAbove(r)  ((ActiveRegion *) dictKey(dictSucc((r)->nodeUp)))
 32                                                    32 
 33 //////////////////////////////////////////////     33 ////////////////////////////////////////////////////////
 34 /// inlined C code : /////////////////////////     34 /// inlined C code : ///////////////////////////////////
 35 //////////////////////////////////////////////     35 ////////////////////////////////////////////////////////
 36                                                    36 
 37 #include "geom"                                    37 #include "geom"
 38 #include "_tess"                                   38 #include "_tess"
 39 #include "priorityq"                               39 #include "priorityq"
 40                                                    40 
 41 #define DebugEvent( tess )                         41 #define DebugEvent( tess )
 42                                                    42 
 43 /*                                                 43 /*
 44  * Invariants for the Edge Dictionary.             44  * Invariants for the Edge Dictionary.
 45  * - each pair of adjacent edges e2=Succ(e1) s     45  * - each pair of adjacent edges e2=Succ(e1) satisfies EdgeLeq(e1,e2)
 46  *   at any valid location of the sweep event      46  *   at any valid location of the sweep event
 47  * - if EdgeLeq(e2,e1) as well (at any valid s     47  * - if EdgeLeq(e2,e1) as well (at any valid sweep event), then e1 and e2
 48  *   share a common endpoint                       48  *   share a common endpoint
 49  * - for each e, e->Dst has been processed, bu     49  * - for each e, e->Dst has been processed, but not e->Org
 50  * - each edge e satisfies VertLeq(e->Dst,even     50  * - each edge e satisfies VertLeq(e->Dst,event) && VertLeq(event,e->Org)
 51  *   where "event" is the current sweep line e     51  *   where "event" is the current sweep line event.
 52  * - no edge e has zero length                     52  * - no edge e has zero length
 53  *                                                 53  *
 54  * Invariants for the Mesh (the processed port     54  * Invariants for the Mesh (the processed portion).
 55  * - the portion of the mesh left of the sweep     55  * - the portion of the mesh left of the sweep line is a planar graph,
 56  *   ie. there is *some* way to embed it in th     56  *   ie. there is *some* way to embed it in the plane
 57  * - no processed edge has zero length             57  * - no processed edge has zero length
 58  * - no two processed vertices have identical      58  * - no two processed vertices have identical coordinates
 59  * - each "inside" region is monotone, ie. can     59  * - each "inside" region is monotone, ie. can be broken into two chains
 60  *   of monotonically increasing vertices acco     60  *   of monotonically increasing vertices according to VertLeq(v1,v2)
 61  *   - a non-invariant: these chains may inter     61  *   - a non-invariant: these chains may intersect (very slightly)
 62  *                                                 62  *
 63  * Invariants for the Sweep.                       63  * Invariants for the Sweep.
 64  * - if none of the edges incident to the even     64  * - if none of the edges incident to the event vertex have an activeRegion
 65  *   (ie. none of these edges are in the edge      65  *   (ie. none of these edges are in the edge dictionary), then the vertex
 66  *   has only right-going edges.                   66  *   has only right-going edges.
 67  * - if an edge is marked "fixUpperEdge" (it i     67  * - if an edge is marked "fixUpperEdge" (it is a temporary edge introduced
 68  *   by ConnectRightVertex), then it is the on     68  *   by ConnectRightVertex), then it is the only right-going edge from
 69  *   its associated vertex.  (This says that t     69  *   its associated vertex.  (This says that these edges exist only
 70  *   when it is necessary.)                        70  *   when it is necessary.)
 71  */                                                71  */
 72                                                    72 
 73 /* When we merge two edges into one, we need t     73 /* When we merge two edges into one, we need to compute the combined
 74  * winding of the new edge.                        74  * winding of the new edge.
 75  */                                                75  */
 76 #define AddWinding(eDst,eSrc) (eDst->winding +     76 #define AddWinding(eDst,eSrc) (eDst->winding += eSrc->winding, \
 77                                  eDst->Sym->wi     77                                  eDst->Sym->winding += eSrc->Sym->winding)
 78                                                    78 
 79 inline/*static*/ void static_SweepEvent( GLUte     79 inline/*static*/ void static_SweepEvent( GLUtesselator *tess, GLUvertex *vEvent );
 80 inline/*static*/ void static_WalkDirtyRegions(     80 inline/*static*/ void static_WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp );
 81 inline/*static*/ int static_CheckForRightSplic     81 inline/*static*/ int static_CheckForRightSplice( GLUtesselator *tess, ActiveRegion *regUp );
 82                                                    82 
 83 inline/*static*/ int static_EdgeLeq( GLUtessel     83 inline/*static*/ int static_EdgeLeq( GLUtesselator *tess, ActiveRegion *reg1,
 84         ActiveRegion *reg2 )                       84         ActiveRegion *reg2 )
 85 /*                                                 85 /*
 86  * Both edges must be directed from right to l     86  * Both edges must be directed from right to left (this is the canonical
 87  * direction for the upper edge of each region     87  * direction for the upper edge of each region).
 88  *                                                 88  *
 89  * The strategy is to evaluate a "t" value for     89  * The strategy is to evaluate a "t" value for each edge at the
 90  * current sweep line position, given by tess-     90  * current sweep line position, given by tess->event.  The calculations
 91  * are designed to be very stable, but of cour     91  * are designed to be very stable, but of course they are not perfect.
 92  *                                                 92  *
 93  * Special case: if both edge destinations are     93  * Special case: if both edge destinations are at the sweep event,
 94  * we sort the edges by slope (they would othe     94  * we sort the edges by slope (they would otherwise compare equally).
 95  */                                                95  */
 96 {                                                  96 {
 97   GLUvertex *event = tess->event;                  97   GLUvertex *event = tess->event;
 98   GLUhalfEdge *e1, *e2;                            98   GLUhalfEdge *e1, *e2;
 99   GLUdouble t1, t2;                                99   GLUdouble t1, t2;
100                                                   100 
101   e1 = reg1->eUp;                                 101   e1 = reg1->eUp;
102   e2 = reg2->eUp;                                 102   e2 = reg2->eUp;
103                                                   103 
104   if( e1->Dst == event ) {                        104   if( e1->Dst == event ) {
105     if( e2->Dst == event ) {                      105     if( e2->Dst == event ) {
106       /* Two edges right of the sweep line whi    106       /* Two edges right of the sweep line which meet at the sweep event.
107        * Sort them by slope.                      107        * Sort them by slope.
108        */                                         108        */
109       if( VertLeq( e1->Org, e2->Org )) {          109       if( VertLeq( e1->Org, e2->Org )) {
110   return EdgeSign( e2->Dst, e1->Org, e2->Org )    110   return EdgeSign( e2->Dst, e1->Org, e2->Org ) <= 0;
111       }                                           111       }
112       return EdgeSign( e1->Dst, e2->Org, e1->O    112       return EdgeSign( e1->Dst, e2->Org, e1->Org ) >= 0;
113     }                                             113     }
114     return EdgeSign( e2->Dst, event, e2->Org )    114     return EdgeSign( e2->Dst, event, e2->Org ) <= 0;
115   }                                               115   }
116   if( e2->Dst == event ) {                        116   if( e2->Dst == event ) {
117     return EdgeSign( e1->Dst, event, e1->Org )    117     return EdgeSign( e1->Dst, event, e1->Org ) >= 0;
118   }                                               118   }
119                                                   119 
120   /* General case - compute signed distance *f    120   /* General case - compute signed distance *from* e1, e2 to event */
121   t1 = EdgeEval( e1->Dst, event, e1->Org );       121   t1 = EdgeEval( e1->Dst, event, e1->Org );
122   t2 = EdgeEval( e2->Dst, event, e2->Org );       122   t2 = EdgeEval( e2->Dst, event, e2->Org );
123   return (t1 >= t2);                              123   return (t1 >= t2);
124 }                                                 124 }
125                                                   125 
126                                                   126 
127 inline/*static*/ void static_DeleteRegion( GLU    127 inline/*static*/ void static_DeleteRegion( GLUtesselator *tess, ActiveRegion *reg )
128 {                                                 128 {
129   if( reg->fixUpperEdge ) {                       129   if( reg->fixUpperEdge ) {
130     /* It was created with zero winding number    130     /* It was created with zero winding number, so it better be
131      * deleted with zero winding number (ie. i    131      * deleted with zero winding number (ie. it better not get merged
132      * with a real edge).                         132      * with a real edge).
133      */                                           133      */
134     assert( reg->eUp->winding == 0 );             134     assert( reg->eUp->winding == 0 );
135   }                                               135   }
136   reg->eUp->activeRegion = NULL;                  136   reg->eUp->activeRegion = NULL;
137   dictDelete( tess->dict, reg->nodeUp ); /* __    137   dictDelete( tess->dict, reg->nodeUp ); /* __gl_dictListDelete */
138   memFree( reg );                                 138   memFree( reg );
139 }                                                 139 }
140                                                   140 
141                                                   141 
142 inline/*static*/ int static_FixUpperEdge( Acti    142 inline/*static*/ int static_FixUpperEdge( ActiveRegion *reg, GLUhalfEdge *newEdge )
143 /*                                                143 /*
144  * Replace an upper edge which needs fixing (s    144  * Replace an upper edge which needs fixing (see ConnectRightVertex).
145  */                                               145  */
146 {                                                 146 {
147   assert( reg->fixUpperEdge );                    147   assert( reg->fixUpperEdge );
148   if ( !__gl_meshDelete( reg->eUp ) ) return 0    148   if ( !__gl_meshDelete( reg->eUp ) ) return 0;
149   reg->fixUpperEdge = TOOLS_GLU_FALSE;            149   reg->fixUpperEdge = TOOLS_GLU_FALSE;
150   reg->eUp = newEdge;                             150   reg->eUp = newEdge;
151   newEdge->activeRegion = reg;                    151   newEdge->activeRegion = reg;
152                                                   152 
153   return 1;                                       153   return 1;
154 }                                                 154 }
155                                                   155 
156 inline/*static*/ ActiveRegion *static_TopLeftR    156 inline/*static*/ ActiveRegion *static_TopLeftRegion( ActiveRegion *reg )
157 {                                                 157 {
158   GLUvertex *org = reg->eUp->Org;                 158   GLUvertex *org = reg->eUp->Org;
159   GLUhalfEdge *e;                                 159   GLUhalfEdge *e;
160                                                   160 
161   /* Find the region above the uppermost edge     161   /* Find the region above the uppermost edge with the same origin */
162   do {                                            162   do {
163     reg = RegionAbove( reg );                     163     reg = RegionAbove( reg );
164   } while( reg->eUp->Org == org );                164   } while( reg->eUp->Org == org );
165                                                   165 
166   /* If the edge above was a temporary edge in    166   /* If the edge above was a temporary edge introduced by ConnectRightVertex,
167    * now is the time to fix it.                   167    * now is the time to fix it.
168    */                                             168    */
169   if( reg->fixUpperEdge ) {                       169   if( reg->fixUpperEdge ) {
170     e = __gl_meshConnect( RegionBelow(reg)->eU    170     e = __gl_meshConnect( RegionBelow(reg)->eUp->Sym, reg->eUp->Lnext );
171     if (e == NULL) return NULL;                   171     if (e == NULL) return NULL;
172     if ( !static_FixUpperEdge( reg, e ) ) retu    172     if ( !static_FixUpperEdge( reg, e ) ) return NULL;
173     reg = RegionAbove( reg );                     173     reg = RegionAbove( reg );
174   }                                               174   }
175   return reg;                                     175   return reg;
176 }                                                 176 }
177                                                   177 
178 inline/*static*/ ActiveRegion *static_TopRight    178 inline/*static*/ ActiveRegion *static_TopRightRegion( ActiveRegion *reg )
179 {                                                 179 {
180   GLUvertex *dst = reg->eUp->Dst;                 180   GLUvertex *dst = reg->eUp->Dst;
181                                                   181 
182   /* Find the region above the uppermost edge     182   /* Find the region above the uppermost edge with the same destination */
183   do {                                            183   do {
184     reg = RegionAbove( reg );                     184     reg = RegionAbove( reg );
185   } while( reg->eUp->Dst == dst );                185   } while( reg->eUp->Dst == dst );
186   return reg;                                     186   return reg;
187 }                                                 187 }
188                                                   188 
189 inline/*static*/ ActiveRegion *static_AddRegio    189 inline/*static*/ ActiveRegion *static_AddRegionBelow( GLUtesselator *tess,
190              ActiveRegion *regAbove,              190              ActiveRegion *regAbove,
191              GLUhalfEdge *eNewUp )                191              GLUhalfEdge *eNewUp )
192 /*                                                192 /*
193  * Add a new active region to the sweep line,     193  * Add a new active region to the sweep line, *somewhere* below "regAbove"
194  * (according to where the new edge belongs in    194  * (according to where the new edge belongs in the sweep-line dictionary).
195  * The upper edge of the new region will be "e    195  * The upper edge of the new region will be "eNewUp".
196  * Winding number and "inside" flag are not up    196  * Winding number and "inside" flag are not updated.
197  */                                               197  */
198 {                                                 198 {
199   ActiveRegion *regNew = (ActiveRegion *)memAl    199   ActiveRegion *regNew = (ActiveRegion *)memAlloc( sizeof( ActiveRegion ));
200   if (regNew == NULL) longjmp(tess->env,1);       200   if (regNew == NULL) longjmp(tess->env,1);
201                                                   201 
202   regNew->eUp = eNewUp;                           202   regNew->eUp = eNewUp;
203   /* __gl_dictListInsertBefore */                 203   /* __gl_dictListInsertBefore */
204   regNew->nodeUp = dictInsertBefore( tess->dic    204   regNew->nodeUp = dictInsertBefore( tess->dict, regAbove->nodeUp, regNew );
205   if (regNew->nodeUp == NULL) longjmp(tess->en    205   if (regNew->nodeUp == NULL) longjmp(tess->env,1);
206   regNew->fixUpperEdge = TOOLS_GLU_FALSE;         206   regNew->fixUpperEdge = TOOLS_GLU_FALSE;
207   regNew->sentinel = TOOLS_GLU_FALSE;             207   regNew->sentinel = TOOLS_GLU_FALSE;
208   regNew->dirty = TOOLS_GLU_FALSE;                208   regNew->dirty = TOOLS_GLU_FALSE;
209                                                   209 
210   eNewUp->activeRegion = regNew;                  210   eNewUp->activeRegion = regNew;
211   return regNew;                                  211   return regNew;
212 }                                                 212 }
213                                                   213 
214 inline/*static*/ GLUboolean static_IsWindingIn    214 inline/*static*/ GLUboolean static_IsWindingInside( GLUtesselator *tess, int n )
215 {                                                 215 {
216   switch( tess->windingRule ) {                   216   switch( tess->windingRule ) {
217   case GLU_TESS_WINDING_ODD:                      217   case GLU_TESS_WINDING_ODD:
218     return (n & 1);                               218     return (n & 1);
219   case GLU_TESS_WINDING_NONZERO:                  219   case GLU_TESS_WINDING_NONZERO:
220     return (n != 0);                              220     return (n != 0);
221   case GLU_TESS_WINDING_POSITIVE:                 221   case GLU_TESS_WINDING_POSITIVE:
222     return (n > 0);                               222     return (n > 0);
223   case GLU_TESS_WINDING_NEGATIVE:                 223   case GLU_TESS_WINDING_NEGATIVE:
224     return (n < 0);                               224     return (n < 0);
225   case GLU_TESS_WINDING_ABS_GEQ_TWO:              225   case GLU_TESS_WINDING_ABS_GEQ_TWO:
226     return (n >= 2) || (n <= -2);                 226     return (n >= 2) || (n <= -2);
227   }                                               227   }
228   /*LINTED*/                                      228   /*LINTED*/
229   assert( TOOLS_GLU_FALSE );                      229   assert( TOOLS_GLU_FALSE );
230   /*NOTREACHED*/                                  230   /*NOTREACHED*/
231   return TOOLS_GLU_FALSE;  /* avoid compiler c    231   return TOOLS_GLU_FALSE;  /* avoid compiler complaints */
232 }                                                 232 }
233                                                   233 
234                                                   234 
235 inline/*static*/ void static_ComputeWinding( G    235 inline/*static*/ void static_ComputeWinding( GLUtesselator *tess, ActiveRegion *reg )
236 {                                                 236 {
237   reg->windingNumber = RegionAbove(reg)->windi    237   reg->windingNumber = RegionAbove(reg)->windingNumber + reg->eUp->winding;
238   reg->inside = static_IsWindingInside( tess,     238   reg->inside = static_IsWindingInside( tess, reg->windingNumber );
239 }                                                 239 }
240                                                   240 
241                                                   241 
242 inline/*static*/ void static_FinishRegion( GLU    242 inline/*static*/ void static_FinishRegion( GLUtesselator *tess, ActiveRegion *reg )
243 /*                                                243 /*
244  * Delete a region from the sweep line.  This     244  * Delete a region from the sweep line.  This happens when the upper
245  * and lower chains of a region meet (at a ver    245  * and lower chains of a region meet (at a vertex on the sweep line).
246  * The "inside" flag is copied to the appropri    246  * The "inside" flag is copied to the appropriate mesh face (we could
247  * not do this before -- since the structure o    247  * not do this before -- since the structure of the mesh is always
248  * changing, this face may not have even exist    248  * changing, this face may not have even existed until now).
249  */                                               249  */
250 {                                                 250 {
251   GLUhalfEdge *e = reg->eUp;                      251   GLUhalfEdge *e = reg->eUp;
252   GLUface *f = e->Lface;                          252   GLUface *f = e->Lface;
253                                                   253 
254   f->inside = reg->inside;                        254   f->inside = reg->inside;
255   f->anEdge = e;   /* optimization for __gl_me    255   f->anEdge = e;   /* optimization for __gl_meshTessellateMonoRegion() */
256   static_DeleteRegion( tess, reg );               256   static_DeleteRegion( tess, reg );
257 }                                                 257 }
258                                                   258 
259                                                   259 
260 inline/*static*/ GLUhalfEdge *static_FinishLef    260 inline/*static*/ GLUhalfEdge *static_FinishLeftRegions( GLUtesselator *tess,
261          ActiveRegion *regFirst, ActiveRegion     261          ActiveRegion *regFirst, ActiveRegion *regLast )
262 /*                                                262 /*
263  * We are given a vertex with one or more left    263  * We are given a vertex with one or more left-going edges.  All affected
264  * edges should be in the edge dictionary.  St    264  * edges should be in the edge dictionary.  Starting at regFirst->eUp,
265  * we walk down deleting all regions where bot    265  * we walk down deleting all regions where both edges have the same
266  * origin vOrg.  At the same time we copy the     266  * origin vOrg.  At the same time we copy the "inside" flag from the
267  * active region to the face, since at this po    267  * active region to the face, since at this point each face will belong
268  * to at most one region (this was not necessa    268  * to at most one region (this was not necessarily true until this point
269  * in the sweep).  The walk stops at the regio    269  * in the sweep).  The walk stops at the region above regLast; if regLast
270  * is NULL we walk as far as possible.  At the    270  * is NULL we walk as far as possible.  At the same time we relink the
271  * mesh if necessary, so that the ordering of     271  * mesh if necessary, so that the ordering of edges around vOrg is the
272  * same as in the dictionary.                     272  * same as in the dictionary.
273  */                                               273  */
274 {                                                 274 {
275   ActiveRegion *reg, *regPrev;                    275   ActiveRegion *reg, *regPrev;
276   GLUhalfEdge *e, *ePrev;                         276   GLUhalfEdge *e, *ePrev;
277                                                   277 
278   regPrev = regFirst;                             278   regPrev = regFirst;
279   ePrev = regFirst->eUp;                          279   ePrev = regFirst->eUp;
280   while( regPrev != regLast ) {                   280   while( regPrev != regLast ) {
281     regPrev->fixUpperEdge = TOOLS_GLU_FALSE;      281     regPrev->fixUpperEdge = TOOLS_GLU_FALSE;  /* placement was OK */
282     reg = RegionBelow( regPrev );                 282     reg = RegionBelow( regPrev );
283     e = reg->eUp;                                 283     e = reg->eUp;
284     if( e->Org != ePrev->Org ) {                  284     if( e->Org != ePrev->Org ) {
285       if( ! reg->fixUpperEdge ) {                 285       if( ! reg->fixUpperEdge ) {
286   /* Remove the last left-going edge.  Even th    286   /* Remove the last left-going edge.  Even though there are no further
287    * edges in the dictionary with this origin,    287    * edges in the dictionary with this origin, there may be further
288    * such edges in the mesh (if we are adding     288    * such edges in the mesh (if we are adding left edges to a vertex
289    * that has already been processed).  Thus i    289    * that has already been processed).  Thus it is important to call
290    * FinishRegion rather than just DeleteRegio    290    * FinishRegion rather than just DeleteRegion.
291    */                                             291    */
292   static_FinishRegion( tess, regPrev );           292   static_FinishRegion( tess, regPrev );
293   break;                                          293   break;
294       }                                           294       }
295       /* If the edge below was a temporary edg    295       /* If the edge below was a temporary edge introduced by
296        * ConnectRightVertex, now is the time t    296        * ConnectRightVertex, now is the time to fix it.
297        */                                         297        */
298       e = __gl_meshConnect( ePrev->Lprev, e->S    298       e = __gl_meshConnect( ePrev->Lprev, e->Sym );
299       if (e == NULL) longjmp(tess->env,1);        299       if (e == NULL) longjmp(tess->env,1);
300       if ( !static_FixUpperEdge( reg, e ) ) lo    300       if ( !static_FixUpperEdge( reg, e ) ) longjmp(tess->env,1);
301     }                                             301     }
302                                                   302 
303     /* Relink edges so that ePrev->Onext == e     303     /* Relink edges so that ePrev->Onext == e */
304     if( ePrev->Onext != e ) {                     304     if( ePrev->Onext != e ) {
305       if ( !__gl_meshSplice( e->Oprev, e ) ) l    305       if ( !__gl_meshSplice( e->Oprev, e ) ) longjmp(tess->env,1);
306       if ( !__gl_meshSplice( ePrev, e ) ) long    306       if ( !__gl_meshSplice( ePrev, e ) ) longjmp(tess->env,1);
307     }                                             307     }
308     static_FinishRegion( tess, regPrev ); /* m    308     static_FinishRegion( tess, regPrev ); /* may change reg->eUp */
309     ePrev = reg->eUp;                             309     ePrev = reg->eUp;
310     regPrev = reg;                                310     regPrev = reg;
311   }                                               311   }
312   return ePrev;                                   312   return ePrev;
313 }                                                 313 }
314                                                   314 
315                                                   315 
316 inline/*static*/ void static_AddRightEdges( GL    316 inline/*static*/ void static_AddRightEdges( GLUtesselator *tess, ActiveRegion *regUp,
317        GLUhalfEdge *eFirst, GLUhalfEdge *eLast    317        GLUhalfEdge *eFirst, GLUhalfEdge *eLast, GLUhalfEdge *eTopLeft,
318        GLUboolean cleanUp )                       318        GLUboolean cleanUp )
319 /*                                                319 /*
320  * Purpose: insert right-going edges into the     320  * Purpose: insert right-going edges into the edge dictionary, and update
321  * winding numbers and mesh connectivity appro    321  * winding numbers and mesh connectivity appropriately.  All right-going
322  * edges share a common origin vOrg.  Edges ar    322  * edges share a common origin vOrg.  Edges are inserted CCW starting at
323  * eFirst; the last edge inserted is eLast->Op    323  * eFirst; the last edge inserted is eLast->Oprev.  If vOrg has any
324  * left-going edges already processed, then eT    324  * left-going edges already processed, then eTopLeft must be the edge
325  * such that an imaginary upward vertical segm    325  * such that an imaginary upward vertical segment from vOrg would be
326  * contained between eTopLeft->Oprev and eTopL    326  * contained between eTopLeft->Oprev and eTopLeft; otherwise eTopLeft
327  * should be NULL.                                327  * should be NULL.
328  */                                               328  */
329 {                                                 329 {
330   ActiveRegion *reg, *regPrev;                    330   ActiveRegion *reg, *regPrev;
331   GLUhalfEdge *e, *ePrev;                         331   GLUhalfEdge *e, *ePrev;
332   int firstTime = TOOLS_GLU_TRUE;                 332   int firstTime = TOOLS_GLU_TRUE;
333                                                   333 
334   /* Insert the new right-going edges in the d    334   /* Insert the new right-going edges in the dictionary */
335   e = eFirst;                                     335   e = eFirst;
336   do {                                            336   do {
337     assert( VertLeq( e->Org, e->Dst ));           337     assert( VertLeq( e->Org, e->Dst ));
338     static_AddRegionBelow( tess, regUp, e->Sym    338     static_AddRegionBelow( tess, regUp, e->Sym );
339     e = e->Onext;                                 339     e = e->Onext;
340   } while ( e != eLast );                         340   } while ( e != eLast );
341                                                   341 
342   /* Walk *all* right-going edges from e->Org,    342   /* Walk *all* right-going edges from e->Org, in the dictionary order,
343    * updating the winding numbers of each regi    343    * updating the winding numbers of each region, and re-linking the mesh
344    * edges to match the dictionary ordering (i    344    * edges to match the dictionary ordering (if necessary).
345    */                                             345    */
346   if( eTopLeft == NULL ) {                        346   if( eTopLeft == NULL ) {
347     eTopLeft = RegionBelow( regUp )->eUp->Rpre    347     eTopLeft = RegionBelow( regUp )->eUp->Rprev;
348   }                                               348   }
349   regPrev = regUp;                                349   regPrev = regUp;
350   ePrev = eTopLeft;                               350   ePrev = eTopLeft;
351   for( ;; ) {                                     351   for( ;; ) {
352     reg = RegionBelow( regPrev );                 352     reg = RegionBelow( regPrev );
353     e = reg->eUp->Sym;                            353     e = reg->eUp->Sym;
354     if( e->Org != ePrev->Org ) break;             354     if( e->Org != ePrev->Org ) break;
355                                                   355 
356     if( e->Onext != ePrev ) {                     356     if( e->Onext != ePrev ) {
357       /* Unlink e from its current position, a    357       /* Unlink e from its current position, and relink below ePrev */
358       if ( !__gl_meshSplice( e->Oprev, e ) ) l    358       if ( !__gl_meshSplice( e->Oprev, e ) ) longjmp(tess->env,1);
359       if ( !__gl_meshSplice( ePrev->Oprev, e )    359       if ( !__gl_meshSplice( ePrev->Oprev, e ) ) longjmp(tess->env,1);
360     }                                             360     }
361     /* Compute the winding number and "inside"    361     /* Compute the winding number and "inside" flag for the new regions */
362     reg->windingNumber = regPrev->windingNumbe    362     reg->windingNumber = regPrev->windingNumber - e->winding;
363     reg->inside = static_IsWindingInside( tess    363     reg->inside = static_IsWindingInside( tess, reg->windingNumber );
364                                                   364 
365     /* Check for two outgoing edges with same     365     /* Check for two outgoing edges with same slope -- process these
366      * before any intersection tests (see exam    366      * before any intersection tests (see example in __gl_computeInterior).
367      */                                           367      */
368     regPrev->dirty = TOOLS_GLU_TRUE;              368     regPrev->dirty = TOOLS_GLU_TRUE;
369     if( ! firstTime && static_CheckForRightSpl    369     if( ! firstTime && static_CheckForRightSplice( tess, regPrev )) {
370       AddWinding( e, ePrev );                     370       AddWinding( e, ePrev );
371       static_DeleteRegion( tess, regPrev );       371       static_DeleteRegion( tess, regPrev );
372       if ( !__gl_meshDelete( ePrev ) ) longjmp    372       if ( !__gl_meshDelete( ePrev ) ) longjmp(tess->env,1);
373     }                                             373     }
374     firstTime = TOOLS_GLU_FALSE;                  374     firstTime = TOOLS_GLU_FALSE;
375     regPrev = reg;                                375     regPrev = reg;
376     ePrev = e;                                    376     ePrev = e;
377   }                                               377   }
378   regPrev->dirty = TOOLS_GLU_TRUE;                378   regPrev->dirty = TOOLS_GLU_TRUE;
379   assert( regPrev->windingNumber - e->winding     379   assert( regPrev->windingNumber - e->winding == reg->windingNumber );
380                                                   380 
381   if( cleanUp ) {                                 381   if( cleanUp ) {
382     /* Check for intersections between newly a    382     /* Check for intersections between newly adjacent edges. */
383     static_WalkDirtyRegions( tess, regPrev );     383     static_WalkDirtyRegions( tess, regPrev );
384   }                                               384   }
385 }                                                 385 }
386                                                   386 
387                                                   387 
388 inline/*static*/ void static_CallCombine( GLUt    388 inline/*static*/ void static_CallCombine( GLUtesselator *tess, GLUvertex *isect,
389        void *data[4], GLUfloat weights[4], int    389        void *data[4], GLUfloat weights[4], int needed )
390 {                                                 390 {
391   GLUdouble coords[3];                            391   GLUdouble coords[3];
392                                                   392 
393   /* Copy coord data in case the callback chan    393   /* Copy coord data in case the callback changes it. */
394   coords[0] = isect->coords[0];                   394   coords[0] = isect->coords[0];
395   coords[1] = isect->coords[1];                   395   coords[1] = isect->coords[1];
396   coords[2] = isect->coords[2];                   396   coords[2] = isect->coords[2];
397                                                   397 
398   isect->data = NULL;                             398   isect->data = NULL;
399   CALL_COMBINE_OR_COMBINE_DATA( coords, data,     399   CALL_COMBINE_OR_COMBINE_DATA( coords, data, weights, &isect->data );
400   if( isect->data == NULL ) {                     400   if( isect->data == NULL ) {
401     if( ! needed ) {                              401     if( ! needed ) {
402       isect->data = data[0];                      402       isect->data = data[0];
403     } else if( ! tess->fatalError ) {             403     } else if( ! tess->fatalError ) {
404       /* The only way fatal error is when two     404       /* The only way fatal error is when two edges are found to intersect,
405        * but the user has not provided the cal    405        * but the user has not provided the callback necessary to handle
406        * generated intersection points.           406        * generated intersection points.
407        */                                         407        */
408       CALL_ERROR_OR_ERROR_DATA( GLU_TESS_NEED_    408       CALL_ERROR_OR_ERROR_DATA( GLU_TESS_NEED_COMBINE_CALLBACK );
409       tess->fatalError = TOOLS_GLU_TRUE;          409       tess->fatalError = TOOLS_GLU_TRUE;
410     }                                             410     }
411   }                                               411   }
412 }                                                 412 }
413                                                   413 
414 inline/*static*/ void static_SpliceMergeVertic    414 inline/*static*/ void static_SpliceMergeVertices( GLUtesselator *tess, GLUhalfEdge *e1,
415          GLUhalfEdge *e2 )                        415          GLUhalfEdge *e2 )
416 /*                                                416 /*
417  * Two vertices with idential coordinates are     417  * Two vertices with idential coordinates are combined into one.
418  * e1->Org is kept, while e2->Org is discarded    418  * e1->Org is kept, while e2->Org is discarded.
419  */                                               419  */
420 {                                                 420 {
421   void *data[4] = { NULL, NULL, NULL, NULL };     421   void *data[4] = { NULL, NULL, NULL, NULL };
422   GLUfloat weights[4] = { 0.5, 0.5, 0.0, 0.0 }    422   GLUfloat weights[4] = { 0.5, 0.5, 0.0, 0.0 };
423                                                   423 
424   data[0] = e1->Org->data;                        424   data[0] = e1->Org->data;
425   data[1] = e2->Org->data;                        425   data[1] = e2->Org->data;
426   static_CallCombine( tess, e1->Org, data, wei    426   static_CallCombine( tess, e1->Org, data, weights, TOOLS_GLU_FALSE );
427   if ( !__gl_meshSplice( e1, e2 ) ) longjmp(te    427   if ( !__gl_meshSplice( e1, e2 ) ) longjmp(tess->env,1);
428 }                                                 428 }
429                                                   429 
430 inline/*static*/ void static_VertexWeights( GL    430 inline/*static*/ void static_VertexWeights( GLUvertex *isect, GLUvertex *org, GLUvertex *dst,
431          GLUfloat *weights )                      431          GLUfloat *weights )
432 /*                                                432 /*
433  * Find some weights which describe how the in    433  * Find some weights which describe how the intersection vertex is
434  * a linear combination of "org" and "dest".      434  * a linear combination of "org" and "dest".  Each of the two edges
435  * which generated "isect" is allocated 50% of    435  * which generated "isect" is allocated 50% of the weight; each edge
436  * splits the weight between its org and dst a    436  * splits the weight between its org and dst according to the
437  * relative distance to "isect".                  437  * relative distance to "isect".
438  */                                               438  */
439 {                                                 439 {
440   GLUdouble t1 = VertL1dist( org, isect );        440   GLUdouble t1 = VertL1dist( org, isect );
441   GLUdouble t2 = VertL1dist( dst, isect );        441   GLUdouble t2 = VertL1dist( dst, isect );
442                                                   442 
443   weights[0] = float(0.5 * t2 / (t1 + t2));       443   weights[0] = float(0.5 * t2 / (t1 + t2));
444   weights[1] = float(0.5 * t1 / (t1 + t2));       444   weights[1] = float(0.5 * t1 / (t1 + t2));
445   isect->coords[0] += weights[0]*org->coords[0    445   isect->coords[0] += weights[0]*org->coords[0] + weights[1]*dst->coords[0];
446   isect->coords[1] += weights[0]*org->coords[1    446   isect->coords[1] += weights[0]*org->coords[1] + weights[1]*dst->coords[1];
447   isect->coords[2] += weights[0]*org->coords[2    447   isect->coords[2] += weights[0]*org->coords[2] + weights[1]*dst->coords[2];
448 }                                                 448 }
449                                                   449 
450                                                   450 
451 inline/*static*/ void static_GetIntersectData(    451 inline/*static*/ void static_GetIntersectData( GLUtesselator *tess, GLUvertex *isect,
452        GLUvertex *orgUp, GLUvertex *dstUp,        452        GLUvertex *orgUp, GLUvertex *dstUp,
453        GLUvertex *orgLo, GLUvertex *dstLo )       453        GLUvertex *orgLo, GLUvertex *dstLo )
454 /*                                                454 /*
455  * We've computed a new intersection point, no    455  * We've computed a new intersection point, now we need a "data" pointer
456  * from the user so that we can refer to this     456  * from the user so that we can refer to this new vertex in the
457  * rendering callbacks.                           457  * rendering callbacks.
458  */                                               458  */
459 {                                                 459 {
460   void *data[4];                                  460   void *data[4];
461   GLUfloat weights[4];                            461   GLUfloat weights[4];
462                                                   462 
463   data[0] = orgUp->data;                          463   data[0] = orgUp->data;
464   data[1] = dstUp->data;                          464   data[1] = dstUp->data;
465   data[2] = orgLo->data;                          465   data[2] = orgLo->data;
466   data[3] = dstLo->data;                          466   data[3] = dstLo->data;
467                                                   467 
468   isect->coords[0] = isect->coords[1] = isect-    468   isect->coords[0] = isect->coords[1] = isect->coords[2] = 0;
469   static_VertexWeights( isect, orgUp, dstUp, &    469   static_VertexWeights( isect, orgUp, dstUp, &weights[0] );
470   static_VertexWeights( isect, orgLo, dstLo, &    470   static_VertexWeights( isect, orgLo, dstLo, &weights[2] );
471                                                   471 
472   static_CallCombine( tess, isect, data, weigh    472   static_CallCombine( tess, isect, data, weights, TOOLS_GLU_TRUE );
473 }                                                 473 }
474                                                   474 
475 inline/*static*/ int static_CheckForRightSplic    475 inline/*static*/ int static_CheckForRightSplice( GLUtesselator *tess, ActiveRegion *regUp )
476 /*                                                476 /*
477  * Check the upper and lower edge of "regUp",     477  * Check the upper and lower edge of "regUp", to make sure that the
478  * eUp->Org is above eLo, or eLo->Org is below    478  * eUp->Org is above eLo, or eLo->Org is below eUp (depending on which
479  * origin is leftmost).                           479  * origin is leftmost).
480  *                                                480  *
481  * The main purpose is to splice right-going e    481  * The main purpose is to splice right-going edges with the same
482  * dest vertex and nearly identical slopes (ie    482  * dest vertex and nearly identical slopes (ie. we can't distinguish
483  * the slopes numerically).  However the splic    483  * the slopes numerically).  However the splicing can also help us
484  * to recover from numerical errors.  For exam    484  * to recover from numerical errors.  For example, suppose at one
485  * point we checked eUp and eLo, and decided t    485  * point we checked eUp and eLo, and decided that eUp->Org is barely
486  * above eLo.  Then later, we split eLo into t    486  * above eLo.  Then later, we split eLo into two edges (eg. from
487  * a splice operation like this one).  This ca    487  * a splice operation like this one).  This can change the result of
488  * our test so that now eUp->Org is incident t    488  * our test so that now eUp->Org is incident to eLo, or barely below it.
489  * We must correct this condition to maintain     489  * We must correct this condition to maintain the dictionary invariants.
490  *                                                490  *
491  * One possibility is to check these edges for    491  * One possibility is to check these edges for intersection again
492  * (ie. CheckForIntersect).  This is what we d    492  * (ie. CheckForIntersect).  This is what we do if possible.  However
493  * CheckForIntersect requires that tess->event    493  * CheckForIntersect requires that tess->event lies between eUp and eLo,
494  * so that it has something to fall back on wh    494  * so that it has something to fall back on when the intersection
495  * calculation gives us an unusable answer.  S    495  * calculation gives us an unusable answer.  So, for those cases where
496  * we can't check for intersection, this routi    496  * we can't check for intersection, this routine fixes the problem
497  * by just splicing the offending vertex into     497  * by just splicing the offending vertex into the other edge.
498  * This is a guaranteed solution, no matter ho    498  * This is a guaranteed solution, no matter how degenerate things get.
499  * Basically this is a combinatorial solution     499  * Basically this is a combinatorial solution to a numerical problem.
500  */                                               500  */
501 {                                                 501 {
502   ActiveRegion *regLo = RegionBelow(regUp);       502   ActiveRegion *regLo = RegionBelow(regUp);
503   GLUhalfEdge *eUp = regUp->eUp;                  503   GLUhalfEdge *eUp = regUp->eUp;
504   GLUhalfEdge *eLo = regLo->eUp;                  504   GLUhalfEdge *eLo = regLo->eUp;
505                                                   505 
506   if( VertLeq( eUp->Org, eLo->Org )) {            506   if( VertLeq( eUp->Org, eLo->Org )) {
507     if( EdgeSign( eLo->Dst, eUp->Org, eLo->Org    507     if( EdgeSign( eLo->Dst, eUp->Org, eLo->Org ) > 0 ) return TOOLS_GLU_FALSE;
508                                                   508 
509     /* eUp->Org appears to be below eLo */        509     /* eUp->Org appears to be below eLo */
510     if( ! VertEq( eUp->Org, eLo->Org )) {         510     if( ! VertEq( eUp->Org, eLo->Org )) {
511       /* Splice eUp->Org into eLo */              511       /* Splice eUp->Org into eLo */
512       if ( __gl_meshSplitEdge( eLo->Sym ) == N    512       if ( __gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1);
513       if ( !__gl_meshSplice( eUp, eLo->Oprev )    513       if ( !__gl_meshSplice( eUp, eLo->Oprev ) ) longjmp(tess->env,1);
514       regUp->dirty = regLo->dirty = TOOLS_GLU_    514       regUp->dirty = regLo->dirty = TOOLS_GLU_TRUE;
515                                                   515 
516     } else if( eUp->Org != eLo->Org ) {           516     } else if( eUp->Org != eLo->Org ) {
517       /* merge the two vertices, discarding eU    517       /* merge the two vertices, discarding eUp->Org */
518       pqDelete( tess->pq, eUp->Org->pqHandle )    518       pqDelete( tess->pq, eUp->Org->pqHandle ); /* __gl_pqSortDelete */
519       static_SpliceMergeVertices( tess, eLo->O    519       static_SpliceMergeVertices( tess, eLo->Oprev, eUp );
520     }                                             520     }
521   } else {                                        521   } else {
522     if( EdgeSign( eUp->Dst, eLo->Org, eUp->Org    522     if( EdgeSign( eUp->Dst, eLo->Org, eUp->Org ) < 0 ) return TOOLS_GLU_FALSE;
523                                                   523 
524     /* eLo->Org appears to be above eUp, so sp    524     /* eLo->Org appears to be above eUp, so splice eLo->Org into eUp */
525     RegionAbove(regUp)->dirty = regUp->dirty =    525     RegionAbove(regUp)->dirty = regUp->dirty = TOOLS_GLU_TRUE;
526     if (__gl_meshSplitEdge( eUp->Sym ) == NULL    526     if (__gl_meshSplitEdge( eUp->Sym ) == NULL) longjmp(tess->env,1);
527     if ( !__gl_meshSplice( eLo->Oprev, eUp ) )    527     if ( !__gl_meshSplice( eLo->Oprev, eUp ) ) longjmp(tess->env,1);
528   }                                               528   }
529   return TOOLS_GLU_TRUE;                          529   return TOOLS_GLU_TRUE;
530 }                                                 530 }
531                                                   531 
532 inline/*static*/ int static_CheckForLeftSplice    532 inline/*static*/ int static_CheckForLeftSplice( GLUtesselator *tess, ActiveRegion *regUp )
533 /*                                                533 /*
534  * Check the upper and lower edge of "regUp",     534  * Check the upper and lower edge of "regUp", to make sure that the
535  * eUp->Dst is above eLo, or eLo->Dst is below    535  * eUp->Dst is above eLo, or eLo->Dst is below eUp (depending on which
536  * destination is rightmost).                     536  * destination is rightmost).
537  *                                                537  *
538  * Theoretically, this should always be true.     538  * Theoretically, this should always be true.  However, splitting an edge
539  * into two pieces can change the results of p    539  * into two pieces can change the results of previous tests.  For example,
540  * suppose at one point we checked eUp and eLo    540  * suppose at one point we checked eUp and eLo, and decided that eUp->Dst
541  * is barely above eLo.  Then later, we split     541  * is barely above eLo.  Then later, we split eLo into two edges (eg. from
542  * a splice operation like this one).  This ca    542  * a splice operation like this one).  This can change the result of
543  * the test so that now eUp->Dst is incident t    543  * the test so that now eUp->Dst is incident to eLo, or barely below it.
544  * We must correct this condition to maintain     544  * We must correct this condition to maintain the dictionary invariants
545  * (otherwise new edges might get inserted in     545  * (otherwise new edges might get inserted in the wrong place in the
546  * dictionary, and bad stuff will happen).        546  * dictionary, and bad stuff will happen).
547  *                                                547  *
548  * We fix the problem by just splicing the off    548  * We fix the problem by just splicing the offending vertex into the
549  * other edge.                                    549  * other edge.
550  */                                               550  */
551 {                                                 551 {
552   ActiveRegion *regLo = RegionBelow(regUp);       552   ActiveRegion *regLo = RegionBelow(regUp);
553   GLUhalfEdge *eUp = regUp->eUp;                  553   GLUhalfEdge *eUp = regUp->eUp;
554   GLUhalfEdge *eLo = regLo->eUp;                  554   GLUhalfEdge *eLo = regLo->eUp;
555   GLUhalfEdge *e;                                 555   GLUhalfEdge *e;
556                                                   556 
557   assert( ! VertEq( eUp->Dst, eLo->Dst ));        557   assert( ! VertEq( eUp->Dst, eLo->Dst ));
558                                                   558 
559   if( VertLeq( eUp->Dst, eLo->Dst )) {            559   if( VertLeq( eUp->Dst, eLo->Dst )) {
560     if( EdgeSign( eUp->Dst, eLo->Dst, eUp->Org    560     if( EdgeSign( eUp->Dst, eLo->Dst, eUp->Org ) < 0 ) return TOOLS_GLU_FALSE;
561                                                   561 
562     /* eLo->Dst is above eUp, so splice eLo->D    562     /* eLo->Dst is above eUp, so splice eLo->Dst into eUp */
563     RegionAbove(regUp)->dirty = regUp->dirty =    563     RegionAbove(regUp)->dirty = regUp->dirty = TOOLS_GLU_TRUE;
564     e = __gl_meshSplitEdge( eUp );                564     e = __gl_meshSplitEdge( eUp );
565     if (e == NULL) longjmp(tess->env,1);          565     if (e == NULL) longjmp(tess->env,1);
566     if ( !__gl_meshSplice( eLo->Sym, e ) ) lon    566     if ( !__gl_meshSplice( eLo->Sym, e ) ) longjmp(tess->env,1);
567     e->Lface->inside = regUp->inside;             567     e->Lface->inside = regUp->inside;
568   } else {                                        568   } else {
569     if( EdgeSign( eLo->Dst, eUp->Dst, eLo->Org    569     if( EdgeSign( eLo->Dst, eUp->Dst, eLo->Org ) > 0 ) return TOOLS_GLU_FALSE;
570                                                   570 
571     /* eUp->Dst is below eLo, so splice eUp->D    571     /* eUp->Dst is below eLo, so splice eUp->Dst into eLo */
572     regUp->dirty = regLo->dirty = TOOLS_GLU_TR    572     regUp->dirty = regLo->dirty = TOOLS_GLU_TRUE;
573     e = __gl_meshSplitEdge( eLo );                573     e = __gl_meshSplitEdge( eLo );
574     if (e == NULL) longjmp(tess->env,1);          574     if (e == NULL) longjmp(tess->env,1);
575     if ( !__gl_meshSplice( eUp->Lnext, eLo->Sy    575     if ( !__gl_meshSplice( eUp->Lnext, eLo->Sym ) ) longjmp(tess->env,1);
576     e->Rface->inside = regUp->inside;             576     e->Rface->inside = regUp->inside;
577   }                                               577   }
578   return TOOLS_GLU_TRUE;                          578   return TOOLS_GLU_TRUE;
579 }                                                 579 }
580                                                   580 
581                                                   581 
582 inline/*static*/ int static_CheckForIntersect(    582 inline/*static*/ int static_CheckForIntersect( GLUtesselator *tess, ActiveRegion *regUp )
583 /*                                                583 /*
584  * Check the upper and lower edges of the give    584  * Check the upper and lower edges of the given region to see if
585  * they intersect.  If so, create the intersec    585  * they intersect.  If so, create the intersection and add it
586  * to the data structures.                        586  * to the data structures.
587  *                                                587  *
588  * Returns TOOLS_GLU_TRUE if adding the new in    588  * Returns TOOLS_GLU_TRUE if adding the new intersection resulted in a recursive
589  * call to AddRightEdges(); in this case all "    589  * call to AddRightEdges(); in this case all "dirty" regions have been
590  * checked for intersections, and possibly reg    590  * checked for intersections, and possibly regUp has been deleted.
591  */                                               591  */
592 {                                                 592 {
593   ActiveRegion *regLo = RegionBelow(regUp);       593   ActiveRegion *regLo = RegionBelow(regUp);
594   GLUhalfEdge *eUp = regUp->eUp;                  594   GLUhalfEdge *eUp = regUp->eUp;
595   GLUhalfEdge *eLo = regLo->eUp;                  595   GLUhalfEdge *eLo = regLo->eUp;
596   GLUvertex *orgUp = eUp->Org;                    596   GLUvertex *orgUp = eUp->Org;
597   GLUvertex *orgLo = eLo->Org;                    597   GLUvertex *orgLo = eLo->Org;
598   GLUvertex *dstUp = eUp->Dst;                    598   GLUvertex *dstUp = eUp->Dst;
599   GLUvertex *dstLo = eLo->Dst;                    599   GLUvertex *dstLo = eLo->Dst;
600   GLUdouble tMinUp, tMaxLo;                       600   GLUdouble tMinUp, tMaxLo;
601   GLUvertex isect, *orgMin;                       601   GLUvertex isect, *orgMin;
602   GLUhalfEdge *e;                                 602   GLUhalfEdge *e;
603                                                   603 
604   assert( ! VertEq( dstLo, dstUp ));              604   assert( ! VertEq( dstLo, dstUp ));
605   assert( EdgeSign( dstUp, tess->event, orgUp     605   assert( EdgeSign( dstUp, tess->event, orgUp ) <= 0 );
606   assert( EdgeSign( dstLo, tess->event, orgLo     606   assert( EdgeSign( dstLo, tess->event, orgLo ) >= 0 );
607   assert( orgUp != tess->event && orgLo != tes    607   assert( orgUp != tess->event && orgLo != tess->event );
608   assert( ! regUp->fixUpperEdge && ! regLo->fi    608   assert( ! regUp->fixUpperEdge && ! regLo->fixUpperEdge );
609                                                   609 
610   if( orgUp == orgLo ) return TOOLS_GLU_FALSE;    610   if( orgUp == orgLo ) return TOOLS_GLU_FALSE;  /* right endpoints are the same */
611                                                   611 
612   tMinUp = GLU_MIN( orgUp->t, dstUp->t );         612   tMinUp = GLU_MIN( orgUp->t, dstUp->t );
613   tMaxLo = GLU_MAX( orgLo->t, dstLo->t );         613   tMaxLo = GLU_MAX( orgLo->t, dstLo->t );
614   if( tMinUp > tMaxLo ) return TOOLS_GLU_FALSE    614   if( tMinUp > tMaxLo ) return TOOLS_GLU_FALSE; /* t ranges do not overlap */
615                                                   615 
616   if( VertLeq( orgUp, orgLo )) {                  616   if( VertLeq( orgUp, orgLo )) {
617     if( EdgeSign( dstLo, orgUp, orgLo ) > 0 )     617     if( EdgeSign( dstLo, orgUp, orgLo ) > 0 ) return TOOLS_GLU_FALSE;
618   } else {                                        618   } else {
619     if( EdgeSign( dstUp, orgLo, orgUp ) < 0 )     619     if( EdgeSign( dstUp, orgLo, orgUp ) < 0 ) return TOOLS_GLU_FALSE;
620   }                                               620   }
621                                                   621 
622   /* At this point the edges intersect, at lea    622   /* At this point the edges intersect, at least marginally */
623   DebugEvent( tess );                             623   DebugEvent( tess );
624                                                   624 
625   __gl_edgeIntersect( dstUp, orgUp, dstLo, org    625   __gl_edgeIntersect( dstUp, orgUp, dstLo, orgLo, &isect );
626   /* The following properties are guaranteed:     626   /* The following properties are guaranteed: */
627   assert( GLU_MIN( orgUp->t, dstUp->t ) <= ise    627   assert( GLU_MIN( orgUp->t, dstUp->t ) <= isect.t );
628   assert( isect.t <= GLU_MAX( orgLo->t, dstLo-    628   assert( isect.t <= GLU_MAX( orgLo->t, dstLo->t ));
629   assert( GLU_MIN( dstLo->s, dstUp->s ) <= ise    629   assert( GLU_MIN( dstLo->s, dstUp->s ) <= isect.s );
630   assert( isect.s <= GLU_MAX( orgLo->s, orgUp-    630   assert( isect.s <= GLU_MAX( orgLo->s, orgUp->s ));
631                                                   631 
632   if( VertLeq( &isect, tess->event )) {           632   if( VertLeq( &isect, tess->event )) {
633     /* The intersection point lies slightly to    633     /* The intersection point lies slightly to the left of the sweep line,
634      * so move it until it''s slightly to the     634      * so move it until it''s slightly to the right of the sweep line.
635      * (If we had perfect numerical precision,    635      * (If we had perfect numerical precision, this would never happen
636      * in the first place).  The easiest and s    636      * in the first place).  The easiest and safest thing to do is
637      * replace the intersection by tess->event    637      * replace the intersection by tess->event.
638      */                                           638      */
639     isect.s = tess->event->s;                     639     isect.s = tess->event->s;
640     isect.t = tess->event->t;                     640     isect.t = tess->event->t;
641   }                                               641   }
642   /* Similarly, if the computed intersection l    642   /* Similarly, if the computed intersection lies to the right of the
643    * rightmost origin (which should rarely hap    643    * rightmost origin (which should rarely happen), it can cause
644    * unbelievable inefficiency on sufficiently    644    * unbelievable inefficiency on sufficiently degenerate inputs.
645    * (If you have the test program, try runnin    645    * (If you have the test program, try running test54.d with the
646    * "X zoom" option turned on).                  646    * "X zoom" option turned on).
647    */                                             647    */
648   orgMin = VertLeq( orgUp, orgLo ) ? orgUp : o    648   orgMin = VertLeq( orgUp, orgLo ) ? orgUp : orgLo;
649   if( VertLeq( orgMin, &isect )) {                649   if( VertLeq( orgMin, &isect )) {
650     isect.s = orgMin->s;                          650     isect.s = orgMin->s;
651     isect.t = orgMin->t;                          651     isect.t = orgMin->t;
652   }                                               652   }
653                                                   653 
654   if( VertEq( &isect, orgUp ) || VertEq( &isec    654   if( VertEq( &isect, orgUp ) || VertEq( &isect, orgLo )) {
655     /* Easy case -- intersection at one of the    655     /* Easy case -- intersection at one of the right endpoints */
656     (void) static_CheckForRightSplice( tess, r    656     (void) static_CheckForRightSplice( tess, regUp );
657     return TOOLS_GLU_FALSE;                       657     return TOOLS_GLU_FALSE;
658   }                                               658   }
659                                                   659 
660   if(  (! VertEq( dstUp, tess->event )            660   if(  (! VertEq( dstUp, tess->event )
661     && EdgeSign( dstUp, tess->event, &isect )     661     && EdgeSign( dstUp, tess->event, &isect ) >= 0)
662       || (! VertEq( dstLo, tess->event )          662       || (! VertEq( dstLo, tess->event )
663     && EdgeSign( dstLo, tess->event, &isect )     663     && EdgeSign( dstLo, tess->event, &isect ) <= 0 ))
664   {                                               664   {
665     /* Very unusual -- the new upper or lower     665     /* Very unusual -- the new upper or lower edge would pass on the
666      * wrong side of the sweep event, or throu    666      * wrong side of the sweep event, or through it.  This can happen
667      * due to very small numerical errors in t    667      * due to very small numerical errors in the intersection calculation.
668      */                                           668      */
669     if( dstLo == tess->event ) {                  669     if( dstLo == tess->event ) {
670       /* Splice dstLo into eUp, and process th    670       /* Splice dstLo into eUp, and process the new region(s) */
671       if (__gl_meshSplitEdge( eUp->Sym ) == NU    671       if (__gl_meshSplitEdge( eUp->Sym ) == NULL) longjmp(tess->env,1);
672       if ( !__gl_meshSplice( eLo->Sym, eUp ) )    672       if ( !__gl_meshSplice( eLo->Sym, eUp ) ) longjmp(tess->env,1);
673       regUp = static_TopLeftRegion( regUp );      673       regUp = static_TopLeftRegion( regUp );
674       if (regUp == NULL) longjmp(tess->env,1);    674       if (regUp == NULL) longjmp(tess->env,1);
675       eUp = RegionBelow(regUp)->eUp;              675       eUp = RegionBelow(regUp)->eUp;
676       static_FinishLeftRegions( tess, RegionBe    676       static_FinishLeftRegions( tess, RegionBelow(regUp), regLo );
677       static_AddRightEdges( tess, regUp, eUp->    677       static_AddRightEdges( tess, regUp, eUp->Oprev, eUp, eUp, TOOLS_GLU_TRUE );
678       return TOOLS_GLU_TRUE;                      678       return TOOLS_GLU_TRUE;
679     }                                             679     }
680     if( dstUp == tess->event ) {                  680     if( dstUp == tess->event ) {
681       /* Splice dstUp into eLo, and process th    681       /* Splice dstUp into eLo, and process the new region(s) */
682       if (__gl_meshSplitEdge( eLo->Sym ) == NU    682       if (__gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1);
683       if ( !__gl_meshSplice( eUp->Lnext, eLo->    683       if ( !__gl_meshSplice( eUp->Lnext, eLo->Oprev ) ) longjmp(tess->env,1);
684       regLo = regUp;                              684       regLo = regUp;
685       regUp = static_TopRightRegion( regUp );     685       regUp = static_TopRightRegion( regUp );
686       e = RegionBelow(regUp)->eUp->Rprev;         686       e = RegionBelow(regUp)->eUp->Rprev;
687       regLo->eUp = eLo->Oprev;                    687       regLo->eUp = eLo->Oprev;
688       eLo = static_FinishLeftRegions( tess, re    688       eLo = static_FinishLeftRegions( tess, regLo, NULL );
689       static_AddRightEdges( tess, regUp, eLo->    689       static_AddRightEdges( tess, regUp, eLo->Onext, eUp->Rprev, e, TOOLS_GLU_TRUE );
690       return TOOLS_GLU_TRUE;                      690       return TOOLS_GLU_TRUE;
691     }                                             691     }
692     /* Special case: called from ConnectRightV    692     /* Special case: called from ConnectRightVertex.  If either
693      * edge passes on the wrong side of tess->    693      * edge passes on the wrong side of tess->event, split it
694      * (and wait for ConnectRightVertex to spl    694      * (and wait for ConnectRightVertex to splice it appropriately).
695      */                                           695      */
696     if( EdgeSign( dstUp, tess->event, &isect )    696     if( EdgeSign( dstUp, tess->event, &isect ) >= 0 ) {
697       RegionAbove(regUp)->dirty = regUp->dirty    697       RegionAbove(regUp)->dirty = regUp->dirty = TOOLS_GLU_TRUE;
698       if (__gl_meshSplitEdge( eUp->Sym ) == NU    698       if (__gl_meshSplitEdge( eUp->Sym ) == NULL) longjmp(tess->env,1);
699       eUp->Org->s = tess->event->s;               699       eUp->Org->s = tess->event->s;
700       eUp->Org->t = tess->event->t;               700       eUp->Org->t = tess->event->t;
701     }                                             701     }
702     if( EdgeSign( dstLo, tess->event, &isect )    702     if( EdgeSign( dstLo, tess->event, &isect ) <= 0 ) {
703       regUp->dirty = regLo->dirty = TOOLS_GLU_    703       regUp->dirty = regLo->dirty = TOOLS_GLU_TRUE;
704       if (__gl_meshSplitEdge( eLo->Sym ) == NU    704       if (__gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1);
705       eLo->Org->s = tess->event->s;               705       eLo->Org->s = tess->event->s;
706       eLo->Org->t = tess->event->t;               706       eLo->Org->t = tess->event->t;
707     }                                             707     }
708     /* leave the rest for ConnectRightVertex *    708     /* leave the rest for ConnectRightVertex */
709     return TOOLS_GLU_FALSE;                       709     return TOOLS_GLU_FALSE;
710   }                                               710   }
711                                                   711 
712   /* General case -- split both edges, splice     712   /* General case -- split both edges, splice into new vertex.
713    * When we do the splice operation, the orde    713    * When we do the splice operation, the order of the arguments is
714    * arbitrary as far as correctness goes.  Ho    714    * arbitrary as far as correctness goes.  However, when the operation
715    * creates a new face, the work done is prop    715    * creates a new face, the work done is proportional to the size of
716    * the new face.  We expect the faces in the    716    * the new face.  We expect the faces in the processed part of
717    * the mesh (ie. eUp->Lface) to be smaller t    717    * the mesh (ie. eUp->Lface) to be smaller than the faces in the
718    * unprocessed original contours (which will    718    * unprocessed original contours (which will be eLo->Oprev->Lface).
719    */                                             719    */
720   if (__gl_meshSplitEdge( eUp->Sym ) == NULL)     720   if (__gl_meshSplitEdge( eUp->Sym ) == NULL) longjmp(tess->env,1);
721   if (__gl_meshSplitEdge( eLo->Sym ) == NULL)     721   if (__gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1);
722   if ( !__gl_meshSplice( eLo->Oprev, eUp ) ) l    722   if ( !__gl_meshSplice( eLo->Oprev, eUp ) ) longjmp(tess->env,1);
723   eUp->Org->s = isect.s;                          723   eUp->Org->s = isect.s;
724   eUp->Org->t = isect.t;                          724   eUp->Org->t = isect.t;
725   eUp->Org->pqHandle = pqInsert( tess->pq, eUp    725   eUp->Org->pqHandle = pqInsert( tess->pq, eUp->Org ); /* __gl_pqSortInsert */
726   if (eUp->Org->pqHandle == LONG_MAX) {           726   if (eUp->Org->pqHandle == LONG_MAX) {
727      pqDeletePriorityQ(tess->pq); /* __gl_pqSo    727      pqDeletePriorityQ(tess->pq); /* __gl_pqSortDeletePriorityQ */
728      tess->pq = NULL;                             728      tess->pq = NULL;
729      longjmp(tess->env,1);                        729      longjmp(tess->env,1);
730   }                                               730   }
731   static_GetIntersectData( tess, eUp->Org, org    731   static_GetIntersectData( tess, eUp->Org, orgUp, dstUp, orgLo, dstLo );
732   RegionAbove(regUp)->dirty = regUp->dirty = r    732   RegionAbove(regUp)->dirty = regUp->dirty = regLo->dirty = TOOLS_GLU_TRUE;
733   return TOOLS_GLU_FALSE;                         733   return TOOLS_GLU_FALSE;
734 }                                                 734 }
735                                                   735 
736 inline/*static*/ void static_WalkDirtyRegions(    736 inline/*static*/ void static_WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp )
737 /*                                                737 /*
738  * When the upper or lower edge of any region     738  * When the upper or lower edge of any region changes, the region is
739  * marked "dirty".  This routine walks through    739  * marked "dirty".  This routine walks through all the dirty regions
740  * and makes sure that the dictionary invarian    740  * and makes sure that the dictionary invariants are satisfied
741  * (see the comments at the beginning of this     741  * (see the comments at the beginning of this file).  Of course
742  * new dirty regions can be created as we make    742  * new dirty regions can be created as we make changes to restore
743  * the invariants.                                743  * the invariants.
744  */                                               744  */
745 {                                                 745 {
746   ActiveRegion *regLo = RegionBelow(regUp);       746   ActiveRegion *regLo = RegionBelow(regUp);
747   GLUhalfEdge *eUp, *eLo;                         747   GLUhalfEdge *eUp, *eLo;
748                                                   748 
749   for( ;; ) {                                     749   for( ;; ) {
750     /* Find the lowest dirty region (we walk f    750     /* Find the lowest dirty region (we walk from the bottom up). */
751     while( regLo->dirty ) {                       751     while( regLo->dirty ) {
752       regUp = regLo;                              752       regUp = regLo;
753       regLo = RegionBelow(regLo);                 753       regLo = RegionBelow(regLo);
754     }                                             754     }
755     if( ! regUp->dirty ) {                        755     if( ! regUp->dirty ) {
756       regLo = regUp;                              756       regLo = regUp;
757       regUp = RegionAbove( regUp );               757       regUp = RegionAbove( regUp );
758       if( regUp == NULL || ! regUp->dirty ) {     758       if( regUp == NULL || ! regUp->dirty ) {
759   /* We've walked all the dirty regions */        759   /* We've walked all the dirty regions */
760   return;                                         760   return;
761       }                                           761       }
762     }                                             762     }
763     regUp->dirty = TOOLS_GLU_FALSE;               763     regUp->dirty = TOOLS_GLU_FALSE;
764     eUp = regUp->eUp;                             764     eUp = regUp->eUp;
765     eLo = regLo->eUp;                             765     eLo = regLo->eUp;
766                                                   766 
767     if( eUp->Dst != eLo->Dst ) {                  767     if( eUp->Dst != eLo->Dst ) {
768       /* Check that the edge ordering is obeye    768       /* Check that the edge ordering is obeyed at the Dst vertices. */
769       if( static_CheckForLeftSplice( tess, reg    769       if( static_CheckForLeftSplice( tess, regUp )) {
770                                                   770 
771   /* If the upper or lower edge was marked fix    771   /* If the upper or lower edge was marked fixUpperEdge, then
772    * we no longer need it (since these edges a    772    * we no longer need it (since these edges are needed only for
773    * vertices which otherwise have no right-go    773    * vertices which otherwise have no right-going edges).
774    */                                             774    */
775   if( regLo->fixUpperEdge ) {                     775   if( regLo->fixUpperEdge ) {
776     static_DeleteRegion( tess, regLo );           776     static_DeleteRegion( tess, regLo );
777     if ( !__gl_meshDelete( eLo ) ) longjmp(tes    777     if ( !__gl_meshDelete( eLo ) ) longjmp(tess->env,1);
778     regLo = RegionBelow( regUp );                 778     regLo = RegionBelow( regUp );
779     eLo = regLo->eUp;                             779     eLo = regLo->eUp;
780   } else if( regUp->fixUpperEdge ) {              780   } else if( regUp->fixUpperEdge ) {
781     static_DeleteRegion( tess, regUp );           781     static_DeleteRegion( tess, regUp );
782     if ( !__gl_meshDelete( eUp ) ) longjmp(tes    782     if ( !__gl_meshDelete( eUp ) ) longjmp(tess->env,1);
783     regUp = RegionAbove( regLo );                 783     regUp = RegionAbove( regLo );
784     eUp = regUp->eUp;                             784     eUp = regUp->eUp;
785   }                                               785   }
786       }                                           786       }
787     }                                             787     }
788     if( eUp->Org != eLo->Org ) {                  788     if( eUp->Org != eLo->Org ) {
789       if(    eUp->Dst != eLo->Dst                 789       if(    eUp->Dst != eLo->Dst
790     && ! regUp->fixUpperEdge && ! regLo->fixUp    790     && ! regUp->fixUpperEdge && ! regLo->fixUpperEdge
791     && (eUp->Dst == tess->event || eLo->Dst ==    791     && (eUp->Dst == tess->event || eLo->Dst == tess->event) )
792       {                                           792       {
793   /* When all else fails in CheckForIntersect(    793   /* When all else fails in CheckForIntersect(), it uses tess->event
794    * as the intersection location.  To make th    794    * as the intersection location.  To make this possible, it requires
795    * that tess->event lie between the upper an    795    * that tess->event lie between the upper and lower edges, and also
796    * that neither of these is marked fixUpperE    796    * that neither of these is marked fixUpperEdge (since in the worst
797    * case it might splice one of these edges i    797    * case it might splice one of these edges into tess->event, and
798    * violate the invariant that fixable edges     798    * violate the invariant that fixable edges are the only right-going
799    * edge from their associated vertex).          799    * edge from their associated vertex).
800    */                                             800    */
801   if( static_CheckForIntersect( tess, regUp ))    801   if( static_CheckForIntersect( tess, regUp )) {
802     /* WalkDirtyRegions() was called recursive    802     /* WalkDirtyRegions() was called recursively; we're done */
803     return;                                       803     return;
804   }                                               804   }
805       } else {                                    805       } else {
806   /* Even though we can't use CheckForIntersec    806   /* Even though we can't use CheckForIntersect(), the Org vertices
807    * may violate the dictionary edge ordering.    807    * may violate the dictionary edge ordering.  Check and correct this.
808    */                                             808    */
809   (void) static_CheckForRightSplice( tess, reg    809   (void) static_CheckForRightSplice( tess, regUp );
810       }                                           810       }
811     }                                             811     }
812     if( eUp->Org == eLo->Org && eUp->Dst == eL    812     if( eUp->Org == eLo->Org && eUp->Dst == eLo->Dst ) {
813       /* A degenerate loop consisting of only     813       /* A degenerate loop consisting of only two edges -- delete it. */
814       AddWinding( eLo, eUp );                     814       AddWinding( eLo, eUp );
815       static_DeleteRegion( tess, regUp );         815       static_DeleteRegion( tess, regUp );
816       if ( !__gl_meshDelete( eUp ) ) longjmp(t    816       if ( !__gl_meshDelete( eUp ) ) longjmp(tess->env,1);
817       regUp = RegionAbove( regLo );               817       regUp = RegionAbove( regLo );
818     }                                             818     }
819   }                                               819   }
820 }                                                 820 }
821                                                   821 
822                                                   822 
823 inline/*static*/ void static_ConnectRightVerte    823 inline/*static*/ void static_ConnectRightVertex( GLUtesselator *tess, ActiveRegion *regUp,
824         GLUhalfEdge *eBottomLeft )                824         GLUhalfEdge *eBottomLeft )
825 /*                                                825 /*
826  * Purpose: connect a "right" vertex vEvent (o    826  * Purpose: connect a "right" vertex vEvent (one where all edges go left)
827  * to the unprocessed portion of the mesh.  Si    827  * to the unprocessed portion of the mesh.  Since there are no right-going
828  * edges, two regions (one above vEvent and on    828  * edges, two regions (one above vEvent and one below) are being merged
829  * into one.  "regUp" is the upper of these tw    829  * into one.  "regUp" is the upper of these two regions.
830  *                                                830  *
831  * There are two reasons for doing this (addin    831  * There are two reasons for doing this (adding a right-going edge):
832  *  - if the two regions being merged are "ins    832  *  - if the two regions being merged are "inside", we must add an edge
833  *    to keep them separated (the combined reg    833  *    to keep them separated (the combined region would not be monotone).
834  *  - in any case, we must leave some record o    834  *  - in any case, we must leave some record of vEvent in the dictionary,
835  *    so that we can merge vEvent with feature    835  *    so that we can merge vEvent with features that we have not seen yet.
836  *    For example, maybe there is a vertical e    836  *    For example, maybe there is a vertical edge which passes just to
837  *    the right of vEvent; we would like to sp    837  *    the right of vEvent; we would like to splice vEvent into this edge.
838  *                                                838  *
839  * However, we don't want to connect vEvent to    839  * However, we don't want to connect vEvent to just any vertex.  We don''t
840  * want the new edge to cross any other edges;    840  * want the new edge to cross any other edges; otherwise we will create
841  * intersection vertices even when the input d    841  * intersection vertices even when the input data had no self-intersections.
842  * (This is a bad thing; if the user's input d    842  * (This is a bad thing; if the user's input data has no intersections,
843  * we don't want to generate any false interse    843  * we don't want to generate any false intersections ourselves.)
844  *                                                844  *
845  * Our eventual goal is to connect vEvent to t    845  * Our eventual goal is to connect vEvent to the leftmost unprocessed
846  * vertex of the combined region (the union of    846  * vertex of the combined region (the union of regUp and regLo).
847  * But because of unseen vertices with all rig    847  * But because of unseen vertices with all right-going edges, and also
848  * new vertices which may be created by edge i    848  * new vertices which may be created by edge intersections, we don''t
849  * know where that leftmost unprocessed vertex    849  * know where that leftmost unprocessed vertex is.  In the meantime, we
850  * connect vEvent to the closest vertex of eit    850  * connect vEvent to the closest vertex of either chain, and mark the region
851  * as "fixUpperEdge".  This flag says to delet    851  * as "fixUpperEdge".  This flag says to delete and reconnect this edge
852  * to the next processed vertex on the boundar    852  * to the next processed vertex on the boundary of the combined region.
853  * Quite possibly the vertex we connected to w    853  * Quite possibly the vertex we connected to will turn out to be the
854  * closest one, in which case we won''t need t    854  * closest one, in which case we won''t need to make any changes.
855  */                                               855  */
856 {                                                 856 {
857   GLUhalfEdge *eNew;                              857   GLUhalfEdge *eNew;
858   GLUhalfEdge *eTopLeft = eBottomLeft->Onext;     858   GLUhalfEdge *eTopLeft = eBottomLeft->Onext;
859   ActiveRegion *regLo = RegionBelow(regUp);       859   ActiveRegion *regLo = RegionBelow(regUp);
860   GLUhalfEdge *eUp = regUp->eUp;                  860   GLUhalfEdge *eUp = regUp->eUp;
861   GLUhalfEdge *eLo = regLo->eUp;                  861   GLUhalfEdge *eLo = regLo->eUp;
862   int degenerate = TOOLS_GLU_FALSE;               862   int degenerate = TOOLS_GLU_FALSE;
863                                                   863 
864   if( eUp->Dst != eLo->Dst ) {                    864   if( eUp->Dst != eLo->Dst ) {
865     (void) static_CheckForIntersect( tess, reg    865     (void) static_CheckForIntersect( tess, regUp );
866   }                                               866   }
867                                                   867 
868   /* Possible new degeneracies: upper or lower    868   /* Possible new degeneracies: upper or lower edge of regUp may pass
869    * through vEvent, or may coincide with new     869    * through vEvent, or may coincide with new intersection vertex
870    */                                             870    */
871   if( VertEq( eUp->Org, tess->event )) {          871   if( VertEq( eUp->Org, tess->event )) {
872     if ( !__gl_meshSplice( eTopLeft->Oprev, eU    872     if ( !__gl_meshSplice( eTopLeft->Oprev, eUp ) ) longjmp(tess->env,1);
873     regUp = static_TopLeftRegion( regUp );        873     regUp = static_TopLeftRegion( regUp );
874     if (regUp == NULL) longjmp(tess->env,1);      874     if (regUp == NULL) longjmp(tess->env,1);
875     eTopLeft = RegionBelow( regUp )->eUp;         875     eTopLeft = RegionBelow( regUp )->eUp;
876     static_FinishLeftRegions( tess, RegionBelo    876     static_FinishLeftRegions( tess, RegionBelow(regUp), regLo );
877     degenerate = TOOLS_GLU_TRUE;                  877     degenerate = TOOLS_GLU_TRUE;
878   }                                               878   }
879   if( VertEq( eLo->Org, tess->event )) {          879   if( VertEq( eLo->Org, tess->event )) {
880     if ( !__gl_meshSplice( eBottomLeft, eLo->O    880     if ( !__gl_meshSplice( eBottomLeft, eLo->Oprev ) ) longjmp(tess->env,1);
881     eBottomLeft = static_FinishLeftRegions( te    881     eBottomLeft = static_FinishLeftRegions( tess, regLo, NULL );
882     degenerate = TOOLS_GLU_TRUE;                  882     degenerate = TOOLS_GLU_TRUE;
883   }                                               883   }
884   if( degenerate ) {                              884   if( degenerate ) {
885     static_AddRightEdges( tess, regUp, eBottom    885     static_AddRightEdges( tess, regUp, eBottomLeft->Onext, eTopLeft, eTopLeft, TOOLS_GLU_TRUE );
886     return;                                       886     return;
887   }                                               887   }
888                                                   888 
889   /* Non-degenerate situation -- need to add a    889   /* Non-degenerate situation -- need to add a temporary, fixable edge.
890    * Connect to the closer of eLo->Org, eUp->O    890    * Connect to the closer of eLo->Org, eUp->Org.
891    */                                             891    */
892   if( VertLeq( eLo->Org, eUp->Org )) {            892   if( VertLeq( eLo->Org, eUp->Org )) {
893     eNew = eLo->Oprev;                            893     eNew = eLo->Oprev;
894   } else {                                        894   } else {
895     eNew = eUp;                                   895     eNew = eUp;
896   }                                               896   }
897   eNew = __gl_meshConnect( eBottomLeft->Lprev,    897   eNew = __gl_meshConnect( eBottomLeft->Lprev, eNew );
898   if (eNew == NULL) longjmp(tess->env,1);         898   if (eNew == NULL) longjmp(tess->env,1);
899                                                   899 
900   /* Prevent cleanup, otherwise eNew might dis    900   /* Prevent cleanup, otherwise eNew might disappear before we've even
901    * had a chance to mark it as a temporary ed    901    * had a chance to mark it as a temporary edge.
902    */                                             902    */
903   static_AddRightEdges( tess, regUp, eNew, eNe    903   static_AddRightEdges( tess, regUp, eNew, eNew->Onext, eNew->Onext, TOOLS_GLU_FALSE );
904   eNew->Sym->activeRegion->fixUpperEdge = TOOL    904   eNew->Sym->activeRegion->fixUpperEdge = TOOLS_GLU_TRUE;
905   static_WalkDirtyRegions( tess, regUp );         905   static_WalkDirtyRegions( tess, regUp );
906 }                                                 906 }
907                                                   907 
908 /* Because vertices at exactly the same locati    908 /* Because vertices at exactly the same location are merged together
909  * before we process the sweep event, some deg    909  * before we process the sweep event, some degenerate cases can't occur.
910  * However if someone eventually makes the mod    910  * However if someone eventually makes the modifications required to
911  * merge features which are close together, th    911  * merge features which are close together, the cases below marked
912  * TOLERANCE_NONZERO will be useful.  They wer    912  * TOLERANCE_NONZERO will be useful.  They were debugged before the
913  * code to merge identical vertices in the mai    913  * code to merge identical vertices in the main loop was added.
914  */                                               914  */
915 //#define TOLERANCE_NONZERO TOOLS_GLU_FALSE       915 //#define TOLERANCE_NONZERO TOOLS_GLU_FALSE
916                                                   916 
917 inline/*static*/ void static_ConnectLeftDegene    917 inline/*static*/ void static_ConnectLeftDegenerate( GLUtesselator *tess,
918            ActiveRegion *regUp, GLUvertex *vEv    918            ActiveRegion *regUp, GLUvertex *vEvent )
919 /*                                                919 /*
920  * The event vertex lies exacty on an already-    920  * The event vertex lies exacty on an already-processed edge or vertex.
921  * Adding the new vertex involves splicing it     921  * Adding the new vertex involves splicing it into the already-processed
922  * part of the mesh.                              922  * part of the mesh.
923  */                                               923  */
924 {                                                 924 {
925   GLUhalfEdge *e, *eTopLeft, *eTopRight, *eLas    925   GLUhalfEdge *e, *eTopLeft, *eTopRight, *eLast;
926   ActiveRegion *reg;                              926   ActiveRegion *reg;
927                                                   927 
928   e = regUp->eUp;                                 928   e = regUp->eUp;
929   if( VertEq( e->Org, vEvent )) {                 929   if( VertEq( e->Org, vEvent )) {
930     /* e->Org is an unprocessed vertex - just     930     /* e->Org is an unprocessed vertex - just combine them, and wait
931      * for e->Org to be pulled from the queue     931      * for e->Org to be pulled from the queue
932      */                                           932      */
933     assert( /*TOLERANCE_NONZERO*/ TOOLS_GLU_FA    933     assert( /*TOLERANCE_NONZERO*/ TOOLS_GLU_FALSE );
934     static_SpliceMergeVertices( tess, e, vEven    934     static_SpliceMergeVertices( tess, e, vEvent->anEdge );
935     return;                                       935     return;
936   }                                               936   }
937                                                   937 
938   if( ! VertEq( e->Dst, vEvent )) {               938   if( ! VertEq( e->Dst, vEvent )) {
939     /* General case -- splice vEvent into edge    939     /* General case -- splice vEvent into edge e which passes through it */
940     if (__gl_meshSplitEdge( e->Sym ) == NULL)     940     if (__gl_meshSplitEdge( e->Sym ) == NULL) longjmp(tess->env,1);
941     if( regUp->fixUpperEdge ) {                   941     if( regUp->fixUpperEdge ) {
942       /* This edge was fixable -- delete unuse    942       /* This edge was fixable -- delete unused portion of original edge */
943       if ( !__gl_meshDelete( e->Onext ) ) long    943       if ( !__gl_meshDelete( e->Onext ) ) longjmp(tess->env,1);
944       regUp->fixUpperEdge = TOOLS_GLU_FALSE;      944       regUp->fixUpperEdge = TOOLS_GLU_FALSE;
945     }                                             945     }
946     if ( !__gl_meshSplice( vEvent->anEdge, e )    946     if ( !__gl_meshSplice( vEvent->anEdge, e ) ) longjmp(tess->env,1);
947     static_SweepEvent( tess, vEvent ); /* recu    947     static_SweepEvent( tess, vEvent ); /* recurse */
948     return;                                       948     return;
949   }                                               949   }
950                                                   950 
951   /* vEvent coincides with e->Dst, which has a    951   /* vEvent coincides with e->Dst, which has already been processed.
952    * Splice in the additional right-going edge    952    * Splice in the additional right-going edges.
953    */                                             953    */
954   assert( /*TOLERANCE_NONZERO*/ TOOLS_GLU_FALS    954   assert( /*TOLERANCE_NONZERO*/ TOOLS_GLU_FALSE );
955   regUp = static_TopRightRegion( regUp );         955   regUp = static_TopRightRegion( regUp );
956   reg = RegionBelow( regUp );                     956   reg = RegionBelow( regUp );
957   eTopRight = reg->eUp->Sym;                      957   eTopRight = reg->eUp->Sym;
958   eTopLeft = eLast = eTopRight->Onext;            958   eTopLeft = eLast = eTopRight->Onext;
959   if( reg->fixUpperEdge ) {                       959   if( reg->fixUpperEdge ) {
960     /* Here e->Dst has only a single fixable e    960     /* Here e->Dst has only a single fixable edge going right.
961      * We can delete it since now we have some    961      * We can delete it since now we have some real right-going edges.
962      */                                           962      */
963     assert( eTopLeft != eTopRight );   /* ther    963     assert( eTopLeft != eTopRight );   /* there are some left edges too */
964     static_DeleteRegion( tess, reg );             964     static_DeleteRegion( tess, reg );
965     if ( !__gl_meshDelete( eTopRight ) ) longj    965     if ( !__gl_meshDelete( eTopRight ) ) longjmp(tess->env,1);
966     eTopRight = eTopLeft->Oprev;                  966     eTopRight = eTopLeft->Oprev;
967   }                                               967   }
968   if ( !__gl_meshSplice( vEvent->anEdge, eTopR    968   if ( !__gl_meshSplice( vEvent->anEdge, eTopRight ) ) longjmp(tess->env,1);
969   if( ! EdgeGoesLeft( eTopLeft )) {               969   if( ! EdgeGoesLeft( eTopLeft )) {
970     /* e->Dst had no left-going edges -- indic    970     /* e->Dst had no left-going edges -- indicate this to AddRightEdges() */
971     eTopLeft = NULL;                              971     eTopLeft = NULL;
972   }                                               972   }
973   static_AddRightEdges( tess, regUp, eTopRight    973   static_AddRightEdges( tess, regUp, eTopRight->Onext, eLast, eTopLeft, TOOLS_GLU_TRUE );
974 }                                                 974 }
975                                                   975 
976                                                   976 
977 inline/*static*/ void static_ConnectLeftVertex    977 inline/*static*/ void static_ConnectLeftVertex( GLUtesselator *tess, GLUvertex *vEvent )
978 /*                                                978 /*
979  * Purpose: connect a "left" vertex (one where    979  * Purpose: connect a "left" vertex (one where both edges go right)
980  * to the processed portion of the mesh.  Let     980  * to the processed portion of the mesh.  Let R be the active region
981  * containing vEvent, and let U and L be the u    981  * containing vEvent, and let U and L be the upper and lower edge
982  * chains of R.  There are two possibilities:     982  * chains of R.  There are two possibilities:
983  *                                                983  *
984  * - the normal case: split R into two regions    984  * - the normal case: split R into two regions, by connecting vEvent to
985  *   the rightmost vertex of U or L lying to t    985  *   the rightmost vertex of U or L lying to the left of the sweep line
986  *                                                986  *
987  * - the degenerate case: if vEvent is close e    987  * - the degenerate case: if vEvent is close enough to U or L, we
988  *   merge vEvent into that edge chain.  The s    988  *   merge vEvent into that edge chain.  The subcases are:
989  *  - merging with the rightmost vertex of U o    989  *  - merging with the rightmost vertex of U or L
990  *  - merging with the active edge of U or L      990  *  - merging with the active edge of U or L
991  *  - merging with an already-processed portio    991  *  - merging with an already-processed portion of U or L
992  */                                               992  */
993 {                                                 993 {
994   ActiveRegion *regUp, *regLo, *reg;              994   ActiveRegion *regUp, *regLo, *reg;
995   GLUhalfEdge *eUp, *eLo, *eNew;                  995   GLUhalfEdge *eUp, *eLo, *eNew;
996   ActiveRegion tmp;                               996   ActiveRegion tmp;
997                                                   997 
998   /* assert( vEvent->anEdge->Onext->Onext == v    998   /* assert( vEvent->anEdge->Onext->Onext == vEvent->anEdge ); */
999                                                   999 
1000   /* Get a pointer to the active region conta    1000   /* Get a pointer to the active region containing vEvent */
1001   tmp.eUp = vEvent->anEdge->Sym;                 1001   tmp.eUp = vEvent->anEdge->Sym;
1002   /* __GL_DICTLISTKEY */ /* __gl_dictListSear    1002   /* __GL_DICTLISTKEY */ /* __gl_dictListSearch */
1003   regUp = (ActiveRegion *)dictKey( dictSearch    1003   regUp = (ActiveRegion *)dictKey( dictSearch( tess->dict, &tmp ));
1004   regLo = RegionBelow( regUp );                  1004   regLo = RegionBelow( regUp );
1005   eUp = regUp->eUp;                              1005   eUp = regUp->eUp;
1006   eLo = regLo->eUp;                              1006   eLo = regLo->eUp;
1007                                                  1007 
1008   /* Try merging with U or L first */            1008   /* Try merging with U or L first */
1009   if( EdgeSign( eUp->Dst, vEvent, eUp->Org )     1009   if( EdgeSign( eUp->Dst, vEvent, eUp->Org ) == 0 ) {
1010     static_ConnectLeftDegenerate( tess, regUp    1010     static_ConnectLeftDegenerate( tess, regUp, vEvent );
1011     return;                                      1011     return;
1012   }                                              1012   }
1013                                                  1013 
1014   /* Connect vEvent to rightmost processed ve    1014   /* Connect vEvent to rightmost processed vertex of either chain.
1015    * e->Dst is the vertex that we will connec    1015    * e->Dst is the vertex that we will connect to vEvent.
1016    */                                            1016    */
1017   reg = VertLeq( eLo->Dst, eUp->Dst ) ? regUp    1017   reg = VertLeq( eLo->Dst, eUp->Dst ) ? regUp : regLo;
1018                                                  1018 
1019   if( regUp->inside || reg->fixUpperEdge) {      1019   if( regUp->inside || reg->fixUpperEdge) {
1020     if( reg == regUp ) {                         1020     if( reg == regUp ) {
1021       eNew = __gl_meshConnect( vEvent->anEdge    1021       eNew = __gl_meshConnect( vEvent->anEdge->Sym, eUp->Lnext );
1022       if (eNew == NULL) longjmp(tess->env,1);    1022       if (eNew == NULL) longjmp(tess->env,1);
1023     } else {                                     1023     } else {
1024       GLUhalfEdge *tempHalfEdge= __gl_meshCon    1024       GLUhalfEdge *tempHalfEdge= __gl_meshConnect( eLo->Dnext, vEvent->anEdge);
1025       if (tempHalfEdge == NULL) longjmp(tess-    1025       if (tempHalfEdge == NULL) longjmp(tess->env,1);
1026                                                  1026 
1027       eNew = tempHalfEdge->Sym;                  1027       eNew = tempHalfEdge->Sym;
1028     }                                            1028     }
1029     if( reg->fixUpperEdge ) {                    1029     if( reg->fixUpperEdge ) {
1030       if ( !static_FixUpperEdge( reg, eNew )     1030       if ( !static_FixUpperEdge( reg, eNew ) ) longjmp(tess->env,1);
1031     } else {                                     1031     } else {
1032       static_ComputeWinding( tess, static_Add    1032       static_ComputeWinding( tess, static_AddRegionBelow( tess, regUp, eNew ));
1033     }                                            1033     }
1034     static_SweepEvent( tess, vEvent );           1034     static_SweepEvent( tess, vEvent );
1035   } else {                                       1035   } else {
1036     /* The new vertex is in a region which do    1036     /* The new vertex is in a region which does not belong to the polygon.
1037      * We don''t need to connect this vertex     1037      * We don''t need to connect this vertex to the rest of the mesh.
1038      */                                          1038      */
1039     static_AddRightEdges( tess, regUp, vEvent    1039     static_AddRightEdges( tess, regUp, vEvent->anEdge, vEvent->anEdge, NULL, TOOLS_GLU_TRUE );
1040   }                                              1040   }
1041 }                                                1041 }
1042                                                  1042 
1043                                                  1043 
1044 inline/*static*/ void static_SweepEvent( GLUt    1044 inline/*static*/ void static_SweepEvent( GLUtesselator *tess, GLUvertex *vEvent )
1045 /*                                               1045 /*
1046  * Does everything necessary when the sweep l    1046  * Does everything necessary when the sweep line crosses a vertex.
1047  * Updates the mesh and the edge dictionary.     1047  * Updates the mesh and the edge dictionary.
1048  */                                              1048  */
1049 {                                                1049 {
1050   ActiveRegion *regUp, *reg;                     1050   ActiveRegion *regUp, *reg;
1051   GLUhalfEdge *e, *eTopLeft, *eBottomLeft;       1051   GLUhalfEdge *e, *eTopLeft, *eBottomLeft;
1052                                                  1052 
1053   tess->event = vEvent;   /* for access in Ed    1053   tess->event = vEvent;   /* for access in EdgeLeq() */
1054   DebugEvent( tess );                            1054   DebugEvent( tess );
1055                                                  1055 
1056   /* Check if this vertex is the right endpoi    1056   /* Check if this vertex is the right endpoint of an edge that is
1057    * already in the dictionary.  In this case    1057    * already in the dictionary.  In this case we don't need to waste
1058    * time searching for the location to inser    1058    * time searching for the location to insert new edges.
1059    */                                            1059    */
1060   e = vEvent->anEdge;                            1060   e = vEvent->anEdge;
1061   while( e->activeRegion == NULL ) {             1061   while( e->activeRegion == NULL ) {
1062     e = e->Onext;                                1062     e = e->Onext;
1063     if( e == vEvent->anEdge ) {                  1063     if( e == vEvent->anEdge ) {
1064       /* All edges go right -- not incident t    1064       /* All edges go right -- not incident to any processed edges */
1065       static_ConnectLeftVertex( tess, vEvent     1065       static_ConnectLeftVertex( tess, vEvent );
1066       return;                                    1066       return;
1067     }                                            1067     }
1068   }                                              1068   }
1069                                                  1069 
1070   /* Processing consists of two phases: first    1070   /* Processing consists of two phases: first we "finish" all the
1071    * active regions where both the upper and     1071    * active regions where both the upper and lower edges terminate
1072    * at vEvent (ie. vEvent is closing off the    1072    * at vEvent (ie. vEvent is closing off these regions).
1073    * We mark these faces "inside" or "outside    1073    * We mark these faces "inside" or "outside" the polygon according
1074    * to their winding number, and delete the     1074    * to their winding number, and delete the edges from the dictionary.
1075    * This takes care of all the left-going ed    1075    * This takes care of all the left-going edges from vEvent.
1076    */                                            1076    */
1077   regUp = static_TopLeftRegion( e->activeRegi    1077   regUp = static_TopLeftRegion( e->activeRegion );
1078   if (regUp == NULL) longjmp(tess->env,1);       1078   if (regUp == NULL) longjmp(tess->env,1);
1079   reg = RegionBelow( regUp );                    1079   reg = RegionBelow( regUp );
1080   eTopLeft = reg->eUp;                           1080   eTopLeft = reg->eUp;
1081   eBottomLeft = static_FinishLeftRegions( tes    1081   eBottomLeft = static_FinishLeftRegions( tess, reg, NULL );
1082                                                  1082 
1083   /* Next we process all the right-going edge    1083   /* Next we process all the right-going edges from vEvent.  This
1084    * involves adding the edges to the diction    1084    * involves adding the edges to the dictionary, and creating the
1085    * associated "active regions" which record    1085    * associated "active regions" which record information about the
1086    * regions between adjacent dictionary edge    1086    * regions between adjacent dictionary edges.
1087    */                                            1087    */
1088   if( eBottomLeft->Onext == eTopLeft ) {         1088   if( eBottomLeft->Onext == eTopLeft ) {
1089     /* No right-going edges -- add a temporar    1089     /* No right-going edges -- add a temporary "fixable" edge */
1090     static_ConnectRightVertex( tess, regUp, e    1090     static_ConnectRightVertex( tess, regUp, eBottomLeft );
1091   } else {                                       1091   } else {
1092     static_AddRightEdges( tess, regUp, eBotto    1092     static_AddRightEdges( tess, regUp, eBottomLeft->Onext, eTopLeft, eTopLeft, TOOLS_GLU_TRUE );
1093   }                                              1093   }
1094 }                                                1094 }
1095                                                  1095 
1096                                                  1096 
1097 /* Make the sentinel coordinates big enough t    1097 /* Make the sentinel coordinates big enough that they will never be
1098  * merged with real input features.  (Even wi    1098  * merged with real input features.  (Even with the largest possible
1099  * input contour and the maximum tolerance of    1099  * input contour and the maximum tolerance of 1.0, no merging will be
1100  * done with coordinates larger than 3 * GLU_    1100  * done with coordinates larger than 3 * GLU_TESS_MAX_COORD).
1101  */                                              1101  */
1102 //#define SENTINEL_COORD (4 * GLU_TESS_MAX_CO    1102 //#define SENTINEL_COORD (4 * GLU_TESS_MAX_COORD)
1103 inline GLUdouble SENTINEL_COORD() {              1103 inline GLUdouble SENTINEL_COORD() {
1104   static const GLUdouble s_value = 4 * GLU_TE    1104   static const GLUdouble s_value = 4 * GLU_TESS_MAX_COORD;
1105   return s_value;                                1105   return s_value;
1106 }                                                1106 }
1107                                                  1107 
1108 inline/*static*/ void static_AddSentinel( GLU    1108 inline/*static*/ void static_AddSentinel( GLUtesselator *tess, GLUdouble t )
1109 /*                                               1109 /*
1110  * We add two sentinel edges above and below     1110  * We add two sentinel edges above and below all other edges,
1111  * to avoid special cases at the top and bott    1111  * to avoid special cases at the top and bottom.
1112  */                                              1112  */
1113 {                                                1113 {
1114   GLUhalfEdge *e;                                1114   GLUhalfEdge *e;
1115   ActiveRegion *reg = (ActiveRegion *)memAllo    1115   ActiveRegion *reg = (ActiveRegion *)memAlloc( sizeof( ActiveRegion ));
1116   if (reg == NULL) longjmp(tess->env,1);         1116   if (reg == NULL) longjmp(tess->env,1);
1117                                                  1117 
1118   e = __gl_meshMakeEdge( tess->mesh );           1118   e = __gl_meshMakeEdge( tess->mesh );
1119   if (e == NULL) longjmp(tess->env,1);           1119   if (e == NULL) longjmp(tess->env,1);
1120                                                  1120 
1121   e->Org->s = SENTINEL_COORD();                  1121   e->Org->s = SENTINEL_COORD();
1122   e->Org->t = t;                                 1122   e->Org->t = t;
1123   e->Dst->s = -SENTINEL_COORD();                 1123   e->Dst->s = -SENTINEL_COORD();
1124   e->Dst->t = t;                                 1124   e->Dst->t = t;
1125   tess->event = e->Dst;   /* initialize it */    1125   tess->event = e->Dst;   /* initialize it */
1126                                                  1126 
1127   reg->eUp = e;                                  1127   reg->eUp = e;
1128   reg->windingNumber = 0;                        1128   reg->windingNumber = 0;
1129   reg->inside = TOOLS_GLU_FALSE;                 1129   reg->inside = TOOLS_GLU_FALSE;
1130   reg->fixUpperEdge = TOOLS_GLU_FALSE;           1130   reg->fixUpperEdge = TOOLS_GLU_FALSE;
1131   reg->sentinel = TOOLS_GLU_TRUE;                1131   reg->sentinel = TOOLS_GLU_TRUE;
1132   reg->dirty = TOOLS_GLU_FALSE;                  1132   reg->dirty = TOOLS_GLU_FALSE;
1133   reg->nodeUp = dictInsert( tess->dict, reg )    1133   reg->nodeUp = dictInsert( tess->dict, reg ); /* __gl_dictListInsertBefore */
1134   if (reg->nodeUp == NULL) longjmp(tess->env,    1134   if (reg->nodeUp == NULL) longjmp(tess->env,1);
1135 }                                                1135 }
1136                                                  1136 
1137                                                  1137 
1138 inline/*static*/ void static_InitEdgeDict( GL    1138 inline/*static*/ void static_InitEdgeDict( GLUtesselator *tess )
1139 /*                                               1139 /*
1140  * We maintain an ordering of edge intersecti    1140  * We maintain an ordering of edge intersections with the sweep line.
1141  * This order is maintained in a dynamic dict    1141  * This order is maintained in a dynamic dictionary.
1142  */                                              1142  */
1143 {                                                1143 {
1144   /* __gl_dictListNewDict */                     1144   /* __gl_dictListNewDict */
1145   tess->dict = dictNewDict( tess, (int (*)(vo    1145   tess->dict = dictNewDict( tess, (int (*)(void *, DictKey, DictKey)) static_EdgeLeq );
1146   if (tess->dict == NULL) longjmp(tess->env,1    1146   if (tess->dict == NULL) longjmp(tess->env,1);
1147                                                  1147 
1148   static_AddSentinel( tess, -SENTINEL_COORD()    1148   static_AddSentinel( tess, -SENTINEL_COORD() );
1149   static_AddSentinel( tess, SENTINEL_COORD()     1149   static_AddSentinel( tess, SENTINEL_COORD() );
1150 }                                                1150 }
1151                                                  1151 
1152                                                  1152 
1153 inline/*static*/ void static_DoneEdgeDict( GL    1153 inline/*static*/ void static_DoneEdgeDict( GLUtesselator *tess )
1154 {                                                1154 {
1155   ActiveRegion *reg;                             1155   ActiveRegion *reg;
1156 #ifndef NDEBUG                                   1156 #ifndef NDEBUG
1157   int fixedEdges = 0;                            1157   int fixedEdges = 0;
1158 #endif                                           1158 #endif
1159                                                  1159 
1160   /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN     1160   /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
1161   while( (reg = (ActiveRegion *)dictKey( dict    1161   while( (reg = (ActiveRegion *)dictKey( dictMin( tess->dict ))) != NULL ) {
1162     /*                                           1162     /*
1163      * At the end of all processing, the dict    1163      * At the end of all processing, the dictionary should contain
1164      * only the two sentinel edges, plus at m    1164      * only the two sentinel edges, plus at most one "fixable" edge
1165      * created by ConnectRightVertex().          1165      * created by ConnectRightVertex().
1166      */                                          1166      */
1167     if( ! reg->sentinel ) {                      1167     if( ! reg->sentinel ) {
1168       assert( reg->fixUpperEdge );               1168       assert( reg->fixUpperEdge );
1169     //G.Barrand : fix a Coverity diagnostic :    1169     //G.Barrand : fix a Coverity diagnostic : begin :
1170     //assert( ++fixedEdges == 1 );               1170     //assert( ++fixedEdges == 1 );
1171 #ifndef NDEBUG                                   1171 #ifndef NDEBUG
1172       fixedEdges++;                              1172       fixedEdges++;
1173 #endif                                           1173 #endif
1174       assert( fixedEdges == 1 );                 1174       assert( fixedEdges == 1 );
1175     //G.Barrand : end.                           1175     //G.Barrand : end.
1176     }                                            1176     }
1177     assert( reg->windingNumber == 0 );           1177     assert( reg->windingNumber == 0 );
1178     static_DeleteRegion( tess, reg );            1178     static_DeleteRegion( tess, reg );
1179 /*    __gl_meshDelete( reg->eUp );*/             1179 /*    __gl_meshDelete( reg->eUp );*/
1180   }                                              1180   }
1181   dictDeleteDict( tess->dict ); /* __gl_dictL    1181   dictDeleteDict( tess->dict ); /* __gl_dictListDeleteDict */
1182 }                                                1182 }
1183                                                  1183 
1184                                                  1184 
1185 inline/*static*/ void static_RemoveDegenerate    1185 inline/*static*/ void static_RemoveDegenerateEdges( GLUtesselator *tess )
1186 /*                                               1186 /*
1187  * Remove zero-length edges, and contours wit    1187  * Remove zero-length edges, and contours with fewer than 3 vertices.
1188  */                                              1188  */
1189 {                                                1189 {
1190   GLUhalfEdge *e, *eNext, *eLnext;               1190   GLUhalfEdge *e, *eNext, *eLnext;
1191   GLUhalfEdge *eHead = &tess->mesh->eHead;       1191   GLUhalfEdge *eHead = &tess->mesh->eHead;
1192                                                  1192 
1193   /*LINTED*/                                     1193   /*LINTED*/
1194   for( e = eHead->next; e != eHead; e = eNext    1194   for( e = eHead->next; e != eHead; e = eNext ) {
1195     eNext = e->next;                             1195     eNext = e->next;
1196     eLnext = e->Lnext;                           1196     eLnext = e->Lnext;
1197                                                  1197 
1198     if( VertEq( e->Org, e->Dst ) && e->Lnext-    1198     if( VertEq( e->Org, e->Dst ) && e->Lnext->Lnext != e ) {
1199       /* Zero-length edge, contour has at lea    1199       /* Zero-length edge, contour has at least 3 edges */
1200                                                  1200 
1201       static_SpliceMergeVertices( tess, eLnex    1201       static_SpliceMergeVertices( tess, eLnext, e );  /* deletes e->Org */
1202       if ( !__gl_meshDelete( e ) ) longjmp(te    1202       if ( !__gl_meshDelete( e ) ) longjmp(tess->env,1); /* e is a self-loop */
1203       e = eLnext;                                1203       e = eLnext;
1204       eLnext = e->Lnext;                         1204       eLnext = e->Lnext;
1205     }                                            1205     }
1206     if( eLnext->Lnext == e ) {                   1206     if( eLnext->Lnext == e ) {
1207       /* Degenerate contour (one or two edges    1207       /* Degenerate contour (one or two edges) */
1208                                                  1208 
1209       if( eLnext != e ) {                        1209       if( eLnext != e ) {
1210   if( eLnext == eNext || eLnext == eNext->Sym    1210   if( eLnext == eNext || eLnext == eNext->Sym ) { eNext = eNext->next; }
1211   if ( !__gl_meshDelete( eLnext ) ) longjmp(t    1211   if ( !__gl_meshDelete( eLnext ) ) longjmp(tess->env,1);
1212       }                                          1212       }
1213       if( e == eNext || e == eNext->Sym ) { e    1213       if( e == eNext || e == eNext->Sym ) { eNext = eNext->next; }
1214       if ( !__gl_meshDelete( e ) ) longjmp(te    1214       if ( !__gl_meshDelete( e ) ) longjmp(tess->env,1);
1215     }                                            1215     }
1216   }                                              1216   }
1217 }                                                1217 }
1218                                                  1218 
1219 inline/*static*/ int static_InitPriorityQ( GL    1219 inline/*static*/ int static_InitPriorityQ( GLUtesselator *tess )
1220 /*                                               1220 /*
1221  * Insert all vertices into the priority queu    1221  * Insert all vertices into the priority queue which determines the
1222  * order in which vertices cross the sweep li    1222  * order in which vertices cross the sweep line.
1223  */                                              1223  */
1224 {                                                1224 {
1225   PriorityQ *pq;                                 1225   PriorityQ *pq;
1226   GLUvertex *v, *vHead;                          1226   GLUvertex *v, *vHead;
1227                                                  1227 
1228   /* __gl_pqSortNewPriorityQ */                  1228   /* __gl_pqSortNewPriorityQ */
1229   pq = tess->pq = pqNewPriorityQ( (int (*)(PQ    1229   pq = tess->pq = pqNewPriorityQ( (int (*)(PQkey, PQkey)) __gl_vertLeq );
1230   if (pq == NULL) return 0;                      1230   if (pq == NULL) return 0;
1231                                                  1231 
1232   vHead = &tess->mesh->vHead;                    1232   vHead = &tess->mesh->vHead;
1233   for( v = vHead->next; v != vHead; v = v->ne    1233   for( v = vHead->next; v != vHead; v = v->next ) {
1234     v->pqHandle = pqInsert( pq, v ); /* __gl_    1234     v->pqHandle = pqInsert( pq, v ); /* __gl_pqSortInsert */
1235     if (v->pqHandle == LONG_MAX) break;          1235     if (v->pqHandle == LONG_MAX) break;
1236   }                                              1236   }
1237   if (v != vHead || !pqInit( pq ) ) { /* __gl    1237   if (v != vHead || !pqInit( pq ) ) { /* __gl_pqSortInit */
1238     pqDeletePriorityQ(tess->pq);  /* __gl_pqS    1238     pqDeletePriorityQ(tess->pq);  /* __gl_pqSortDeletePriorityQ */
1239     tess->pq = NULL;                             1239     tess->pq = NULL;
1240     return 0;                                    1240     return 0;
1241   }                                              1241   }
1242                                                  1242 
1243   return 1;                                      1243   return 1;
1244 }                                                1244 }
1245                                                  1245 
1246                                                  1246 
1247 inline/*static*/ void static_DonePriorityQ( G    1247 inline/*static*/ void static_DonePriorityQ( GLUtesselator *tess )
1248 {                                                1248 {
1249   pqDeletePriorityQ( tess->pq ); /* __gl_pqSo    1249   pqDeletePriorityQ( tess->pq ); /* __gl_pqSortDeletePriorityQ */
1250 }                                                1250 }
1251                                                  1251 
1252                                                  1252 
1253 inline/*static*/ int static_RemoveDegenerateF    1253 inline/*static*/ int static_RemoveDegenerateFaces( GLUmesh *mesh )
1254 /*                                               1254 /*
1255  * Delete any degenerate faces with only two     1255  * Delete any degenerate faces with only two edges.  WalkDirtyRegions()
1256  * will catch almost all of these, but it won    1256  * will catch almost all of these, but it won't catch degenerate faces
1257  * produced by splice operations on already-p    1257  * produced by splice operations on already-processed edges.
1258  * The two places this can happen are in Fini    1258  * The two places this can happen are in FinishLeftRegions(), when
1259  * we splice in a "temporary" edge produced b    1259  * we splice in a "temporary" edge produced by ConnectRightVertex(),
1260  * and in CheckForLeftSplice(), where we spli    1260  * and in CheckForLeftSplice(), where we splice already-processed
1261  * edges to ensure that our dictionary invari    1261  * edges to ensure that our dictionary invariants are not violated
1262  * by numerical errors.                          1262  * by numerical errors.
1263  *                                               1263  *
1264  * In both these cases it is *very* dangerous    1264  * In both these cases it is *very* dangerous to delete the offending
1265  * edge at the time, since one of the routine    1265  * edge at the time, since one of the routines further up the stack
1266  * will sometimes be keeping a pointer to tha    1266  * will sometimes be keeping a pointer to that edge.
1267  */                                              1267  */
1268 {                                                1268 {
1269   GLUface *f, *fNext;                            1269   GLUface *f, *fNext;
1270   GLUhalfEdge *e;                                1270   GLUhalfEdge *e;
1271                                                  1271 
1272   /*LINTED*/                                     1272   /*LINTED*/
1273   for( f = mesh->fHead.next; f != &mesh->fHea    1273   for( f = mesh->fHead.next; f != &mesh->fHead; f = fNext ) {
1274     fNext = f->next;                             1274     fNext = f->next;
1275     e = f->anEdge;                               1275     e = f->anEdge;
1276     assert( e->Lnext != e );                     1276     assert( e->Lnext != e );
1277                                                  1277 
1278     if( e->Lnext->Lnext == e ) {                 1278     if( e->Lnext->Lnext == e ) {
1279       /* A face with only two edges */           1279       /* A face with only two edges */
1280       AddWinding( e->Onext, e );                 1280       AddWinding( e->Onext, e );
1281       if ( !__gl_meshDelete( e ) ) return 0;     1281       if ( !__gl_meshDelete( e ) ) return 0;
1282     }                                            1282     }
1283   }                                              1283   }
1284   return 1;                                      1284   return 1;
1285 }                                                1285 }
1286                                                  1286 
1287 inline int __gl_computeInterior( GLUtesselato    1287 inline int __gl_computeInterior( GLUtesselator *tess )
1288 /*                                               1288 /*
1289  * __gl_computeInterior( tess ) computes the     1289  * __gl_computeInterior( tess ) computes the planar arrangement specified
1290  * by the given contours, and further subdivi    1290  * by the given contours, and further subdivides this arrangement
1291  * into regions.  Each region is marked "insi    1291  * into regions.  Each region is marked "inside" if it belongs
1292  * to the polygon, according to the rule give    1292  * to the polygon, according to the rule given by tess->windingRule.
1293  * Each interior region is guaranteed be mono    1293  * Each interior region is guaranteed be monotone.
1294  */                                              1294  */
1295 {                                                1295 {
1296   GLUvertex *v, *vNext;                          1296   GLUvertex *v, *vNext;
1297                                                  1297 
1298   tess->fatalError = TOOLS_GLU_FALSE;            1298   tess->fatalError = TOOLS_GLU_FALSE;
1299                                                  1299 
1300   /* Each vertex defines an event for our swe    1300   /* Each vertex defines an event for our sweep line.  Start by inserting
1301    * all the vertices in a priority queue.  E    1301    * all the vertices in a priority queue.  Events are processed in
1302    * lexicographic order, ie.                    1302    * lexicographic order, ie.
1303    *                                             1303    *
1304    *  e1 < e2  iff  e1.x < e2.x || (e1.x == e    1304    *  e1 < e2  iff  e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y)
1305    */                                            1305    */
1306   static_RemoveDegenerateEdges( tess );          1306   static_RemoveDegenerateEdges( tess );
1307   if ( !static_InitPriorityQ( tess ) ) return    1307   if ( !static_InitPriorityQ( tess ) ) return 0; /* if error */
1308   static_InitEdgeDict( tess );                   1308   static_InitEdgeDict( tess );
1309                                                  1309 
1310   /* __gl_pqSortExtractMin */                    1310   /* __gl_pqSortExtractMin */
1311   while( (v = (GLUvertex *)pqExtractMin( tess    1311   while( (v = (GLUvertex *)pqExtractMin( tess->pq )) != NULL ) {
1312     for( ;; ) {                                  1312     for( ;; ) {
1313       vNext = (GLUvertex *)pqMinimum( tess->p    1313       vNext = (GLUvertex *)pqMinimum( tess->pq ); /* __gl_pqSortMinimum */
1314       if( vNext == NULL || ! VertEq( vNext, v    1314       if( vNext == NULL || ! VertEq( vNext, v )) break;
1315                                                  1315 
1316       /* Merge together all vertices at exact    1316       /* Merge together all vertices at exactly the same location.
1317        * This is more efficient than processi    1317        * This is more efficient than processing them one at a time,
1318        * simplifies the code (see ConnectLeft    1318        * simplifies the code (see ConnectLeftDegenerate), and is also
1319        * important for correct handling of ce    1319        * important for correct handling of certain degenerate cases.
1320        * For example, suppose there are two i    1320        * For example, suppose there are two identical edges A and B
1321        * that belong to different contours (s    1321        * that belong to different contours (so without this code they would
1322        * be processed by separate sweep event    1322        * be processed by separate sweep events).  Suppose another edge C
1323        * crosses A and B from above.  When A     1323        * crosses A and B from above.  When A is processed, we split it
1324        * at its intersection point with C.  H    1324        * at its intersection point with C.  However this also splits C,
1325        * so when we insert B we may compute a    1325        * so when we insert B we may compute a slightly different
1326        * intersection point.  This might leav    1326        * intersection point.  This might leave two edges with a small
1327        * gap between them.  This kind of erro    1327        * gap between them.  This kind of error is especially obvious
1328        * when using boundary extraction (GLU_    1328        * when using boundary extraction (GLU_TESS_BOUNDARY_ONLY).
1329        */                                        1329        */
1330       vNext = (GLUvertex *)pqExtractMin( tess    1330       vNext = (GLUvertex *)pqExtractMin( tess->pq ); /* __gl_pqSortExtractMin*/
1331       static_SpliceMergeVertices( tess, v->an    1331       static_SpliceMergeVertices( tess, v->anEdge, vNext->anEdge );
1332     }                                            1332     }
1333     static_SweepEvent( tess, v );                1333     static_SweepEvent( tess, v );
1334   }                                              1334   }
1335                                                  1335 
1336   /* Set tess->event for debugging purposes *    1336   /* Set tess->event for debugging purposes */
1337   /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN     1337   /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
1338   tess->event = ((ActiveRegion *) dictKey( di    1338   tess->event = ((ActiveRegion *) dictKey( dictMin( tess->dict )))->eUp->Org;
1339   DebugEvent( tess );                            1339   DebugEvent( tess );
1340   static_DoneEdgeDict( tess );                   1340   static_DoneEdgeDict( tess );
1341   static_DonePriorityQ( tess );                  1341   static_DonePriorityQ( tess );
1342                                                  1342 
1343   if ( !static_RemoveDegenerateFaces( tess->m    1343   if ( !static_RemoveDegenerateFaces( tess->mesh ) ) return 0;
1344   __gl_meshCheckMesh( tess->mesh );              1344   __gl_meshCheckMesh( tess->mesh );
1345                                                  1345 
1346   return 1;                                      1346   return 1;
1347 }                                                1347 }
1348                                                  1348 
1349 #endif                                           1349 #endif