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Geant4/externals/clhep/src/SpaceVectorD.cc

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Diff markup

Differences between /externals/clhep/src/SpaceVectorD.cc (Version 11.3.0) and /externals/clhep/src/SpaceVectorD.cc (Version 11.1)


  1 // -*- C++ -*-                                      1 // -*- C++ -*-
  2 // -------------------------------------------      2 // ---------------------------------------------------------------------------
  3 //                                                  3 //
  4 // This file is a part of the CLHEP - a Class       4 // This file is a part of the CLHEP - a Class Library for High Energy Physics.
  5 //                                                  5 //
  6 // This is the implementation of the subset of      6 // This is the implementation of the subset of those methods of the Hep3Vector 
  7 // class which originated from the ZOOM SpaceV      7 // class which originated from the ZOOM SpaceVector class *and* which involve
  8 // the esoteric concepts of polar/azimuthal an      8 // the esoteric concepts of polar/azimuthal angular decomposition.
  9 //                                                  9 //
 10                                                    10 
 11 #include "CLHEP/Vector/ThreeVector.h"              11 #include "CLHEP/Vector/ThreeVector.h"
 12                                                    12 
 13 #include <cmath>                                   13 #include <cmath>
 14                                                    14 
 15 namespace CLHEP  {                                 15 namespace CLHEP  {
 16                                                    16 
 17 //-*******************************************     17 //-*********************************************
 18 //      - 6 -                                      18 //      - 6 -
 19 // Decomposition of an angle between two vecto     19 // Decomposition of an angle between two vectors
 20 //                                                 20 //
 21 //-*******************************************     21 //-*********************************************
 22                                                    22 
 23                                                    23 
 24 double Hep3Vector::polarAngle (const Hep3Vecto     24 double Hep3Vector::polarAngle (const Hep3Vector & v2) const {
 25   return std::fabs(v2.getTheta() - getTheta())     25   return std::fabs(v2.getTheta() - getTheta());
 26 } /* polarAngle */                                 26 } /* polarAngle */
 27                                                    27 
 28 double Hep3Vector::polarAngle (const Hep3Vecto     28 double Hep3Vector::polarAngle (const Hep3Vector & v2,
 29         const Hep3Vector & ref) const {            29         const Hep3Vector & ref) const {
 30   return std::fabs( v2.angle(ref) - angle(ref)     30   return std::fabs( v2.angle(ref) - angle(ref) );
 31 } /* polarAngle (v2, ref) */                       31 } /* polarAngle (v2, ref) */
 32                                                    32 
 33 // double Hep3Vector::azimAngle (const Hep3Vec     33 // double Hep3Vector::azimAngle (const Hep3Vector & v2) const 
 34 // is now in the .icc file as deltaPhi(v2)         34 // is now in the .icc file as deltaPhi(v2)
 35                                                    35 
 36 double Hep3Vector::azimAngle  (const Hep3Vecto     36 double Hep3Vector::azimAngle  (const Hep3Vector & v2,
 37         const Hep3Vector & ref) const {            37         const Hep3Vector & ref) const {
 38                                                    38 
 39   Hep3Vector vperp ( perpPart(ref) );              39   Hep3Vector vperp ( perpPart(ref) );
 40   if ( vperp.mag2() == 0 ) {                       40   if ( vperp.mag2() == 0 ) {
 41     std::cerr << "Hep3Vector::azimAngle() - "      41     std::cerr << "Hep3Vector::azimAngle() - "
 42       << "Cannot find azimuthal angle with ref     42       << "Cannot find azimuthal angle with reference direction parallel to "
 43       << "vector 1 -- will return zero" << std     43       << "vector 1 -- will return zero" << std::endl;
 44    return 0;                                       44    return 0;
 45   }                                                45   }
 46                                                    46 
 47   Hep3Vector v2perp ( v2.perpPart(ref) );          47   Hep3Vector v2perp ( v2.perpPart(ref) );
 48   if ( v2perp.mag2() == 0 ) {                      48   if ( v2perp.mag2() == 0 ) {
 49     std::cerr << "Hep3Vector::azimAngle() - "      49     std::cerr << "Hep3Vector::azimAngle() - "
 50       << "Cannot find azimuthal angle with ref     50       << "Cannot find azimuthal angle with reference direction parallel to "
 51       << "vector 2 -- will return zero" << std     51       << "vector 2 -- will return zero" << std::endl;
 52    return 0;                                       52    return 0;
 53   }                                                53   }
 54                                                    54 
 55   double ang = vperp.angle(v2perp);                55   double ang = vperp.angle(v2perp);
 56                                                    56 
 57   // Now compute the sign of the answer:  that     57   // Now compute the sign of the answer:  that of U*(VxV2) or 
 58   // the equivalent expression V*(V2xU).           58   // the equivalent expression V*(V2xU).
 59                                                    59 
 60   if  ( dot(v2.cross(ref)) >= 0 ) {                60   if  ( dot(v2.cross(ref)) >= 0 ) {
 61     return ang;                                    61     return ang;
 62   } else {                                         62   } else {
 63     return -ang;                                   63     return -ang;
 64   }                                                64   }
 65                                                    65 
 66   //-| Note that if V*(V2xU) is zero, we want      66   //-| Note that if V*(V2xU) is zero, we want to return 0 or PI
 67   //-| depending on whether vperp is aligned o     67   //-| depending on whether vperp is aligned or antialigned with v2perp.
 68   //-| The computed angle() expression does th     68   //-| The computed angle() expression does this properly.
 69                                                    69 
 70 } /* azimAngle (v2, ref) */                        70 } /* azimAngle (v2, ref) */
 71                                                    71 
 72 }  // namespace CLHEP                              72 }  // namespace CLHEP
 73                                                    73