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Geant4/externals/clhep/src/SpaceVectorD.cc

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Diff markup

Differences between /externals/clhep/src/SpaceVectorD.cc (Version 11.3.0) and /externals/clhep/src/SpaceVectorD.cc (Version 10.3.p1)


  1 // -*- C++ -*-                                      1 // -*- C++ -*-
  2 // -------------------------------------------      2 // ---------------------------------------------------------------------------
  3 //                                                  3 //
  4 // This file is a part of the CLHEP - a Class       4 // This file is a part of the CLHEP - a Class Library for High Energy Physics.
  5 //                                                  5 //
  6 // This is the implementation of the subset of      6 // This is the implementation of the subset of those methods of the Hep3Vector 
  7 // class which originated from the ZOOM SpaceV      7 // class which originated from the ZOOM SpaceVector class *and* which involve
  8 // the esoteric concepts of polar/azimuthal an      8 // the esoteric concepts of polar/azimuthal angular decomposition.
  9 //                                                  9 //
 10                                                    10 
                                                   >>  11 #ifdef GNUPRAGMA
                                                   >>  12 #pragma implementation
                                                   >>  13 #endif
                                                   >>  14 
 11 #include "CLHEP/Vector/ThreeVector.h"              15 #include "CLHEP/Vector/ThreeVector.h"
 12                                                    16 
 13 #include <cmath>                                   17 #include <cmath>
 14                                                    18 
 15 namespace CLHEP  {                                 19 namespace CLHEP  {
 16                                                    20 
 17 //-*******************************************     21 //-*********************************************
 18 //      - 6 -                                      22 //      - 6 -
 19 // Decomposition of an angle between two vecto     23 // Decomposition of an angle between two vectors
 20 //                                                 24 //
 21 //-*******************************************     25 //-*********************************************
 22                                                    26 
 23                                                    27 
 24 double Hep3Vector::polarAngle (const Hep3Vecto     28 double Hep3Vector::polarAngle (const Hep3Vector & v2) const {
 25   return std::fabs(v2.getTheta() - getTheta())     29   return std::fabs(v2.getTheta() - getTheta());
 26 } /* polarAngle */                                 30 } /* polarAngle */
 27                                                    31 
 28 double Hep3Vector::polarAngle (const Hep3Vecto     32 double Hep3Vector::polarAngle (const Hep3Vector & v2,
 29         const Hep3Vector & ref) const {            33         const Hep3Vector & ref) const {
 30   return std::fabs( v2.angle(ref) - angle(ref)     34   return std::fabs( v2.angle(ref) - angle(ref) );
 31 } /* polarAngle (v2, ref) */                       35 } /* polarAngle (v2, ref) */
 32                                                    36 
 33 // double Hep3Vector::azimAngle (const Hep3Vec     37 // double Hep3Vector::azimAngle (const Hep3Vector & v2) const 
 34 // is now in the .icc file as deltaPhi(v2)         38 // is now in the .icc file as deltaPhi(v2)
 35                                                    39 
 36 double Hep3Vector::azimAngle  (const Hep3Vecto     40 double Hep3Vector::azimAngle  (const Hep3Vector & v2,
 37         const Hep3Vector & ref) const {            41         const Hep3Vector & ref) const {
 38                                                    42 
 39   Hep3Vector vperp ( perpPart(ref) );              43   Hep3Vector vperp ( perpPart(ref) );
 40   if ( vperp.mag2() == 0 ) {                       44   if ( vperp.mag2() == 0 ) {
 41     std::cerr << "Hep3Vector::azimAngle() - "      45     std::cerr << "Hep3Vector::azimAngle() - "
 42       << "Cannot find azimuthal angle with ref     46       << "Cannot find azimuthal angle with reference direction parallel to "
 43       << "vector 1 -- will return zero" << std     47       << "vector 1 -- will return zero" << std::endl;
 44    return 0;                                       48    return 0;
 45   }                                                49   }
 46                                                    50 
 47   Hep3Vector v2perp ( v2.perpPart(ref) );          51   Hep3Vector v2perp ( v2.perpPart(ref) );
 48   if ( v2perp.mag2() == 0 ) {                      52   if ( v2perp.mag2() == 0 ) {
 49     std::cerr << "Hep3Vector::azimAngle() - "      53     std::cerr << "Hep3Vector::azimAngle() - "
 50       << "Cannot find azimuthal angle with ref     54       << "Cannot find azimuthal angle with reference direction parallel to "
 51       << "vector 2 -- will return zero" << std     55       << "vector 2 -- will return zero" << std::endl;
 52    return 0;                                       56    return 0;
 53   }                                                57   }
 54                                                    58 
 55   double ang = vperp.angle(v2perp);                59   double ang = vperp.angle(v2perp);
 56                                                    60 
 57   // Now compute the sign of the answer:  that     61   // Now compute the sign of the answer:  that of U*(VxV2) or 
 58   // the equivalent expression V*(V2xU).           62   // the equivalent expression V*(V2xU).
 59                                                    63 
 60   if  ( dot(v2.cross(ref)) >= 0 ) {                64   if  ( dot(v2.cross(ref)) >= 0 ) {
 61     return ang;                                    65     return ang;
 62   } else {                                         66   } else {
 63     return -ang;                                   67     return -ang;
 64   }                                                68   }
 65                                                    69 
 66   //-| Note that if V*(V2xU) is zero, we want      70   //-| Note that if V*(V2xU) is zero, we want to return 0 or PI
 67   //-| depending on whether vperp is aligned o     71   //-| depending on whether vperp is aligned or antialigned with v2perp.
 68   //-| The computed angle() expression does th     72   //-| The computed angle() expression does this properly.
 69                                                    73 
 70 } /* azimAngle (v2, ref) */                        74 } /* azimAngle (v2, ref) */
 71                                                    75 
 72 }  // namespace CLHEP                              76 }  // namespace CLHEP
 73                                                    77