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Geant4/externals/clhep/src/RotationY.cc

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Diff markup

Differences between /externals/clhep/src/RotationY.cc (Version 11.3.0) and /externals/clhep/src/RotationY.cc (Version 8.0)


  1 // -*- C++ -*-                                      1 
  2 // -------------------------------------------    
  3 //                                                
  4 // This file is a part of the CLHEP - a Class     
  5 //                                                
  6 // This is the implementation of methods of th    
  7 // were introduced when ZOOM PhysicsVectors wa    
  8 //                                                
  9                                                   
 10 #include "CLHEP/Vector/RotationY.h"               
 11 #include "CLHEP/Vector/AxisAngle.h"               
 12 #include "CLHEP/Vector/EulerAngles.h"             
 13 #include "CLHEP/Vector/LorentzRotation.h"         
 14 #include "CLHEP/Units/PhysicalConstants.h"        
 15                                                   
 16 #include <cmath>                                  
 17 #include <stdlib.h>                               
 18 #include <iostream>                               
 19                                                   
 20 namespace CLHEP  {                                
 21                                                   
 22 static inline double safe_acos (double x) {       
 23   if (std::abs(x) <= 1.0) return std::acos(x);    
 24   return ( (x>0) ? 0 : CLHEP::pi );               
 25 }                                                 
 26                                                   
 27 HepRotationY::HepRotationY(double ddelta) :       
 28     its_d(proper(ddelta)), its_s(std::sin(ddel    
 29 {}                                                
 30                                                   
 31 HepRotationY & HepRotationY::set ( double ddel    
 32   its_d = proper(ddelta);                         
 33   its_s = std::sin(its_d);                        
 34   its_c = std::cos(its_d);                        
 35   return *this;                                   
 36 }                                                 
 37                                                   
 38 double  HepRotationY::phi() const {               
 39   if ( its_d == 0 ) {                             
 40     return 0;                                     
 41   } else if ( (its_d < 0) || (its_d == CLHEP::    
 42     return +CLHEP::halfpi;                        
 43   } else {                                        
 44     return -CLHEP::halfpi;                        
 45   }                                               
 46 }  // HepRotationY::phi()                         
 47                                                   
 48 double  HepRotationY::theta() const {             
 49   return  std::fabs( its_d );                     
 50 }  // HepRotationY::theta()                       
 51                                                   
 52 double  HepRotationY::psi() const {               
 53   if ( its_d == 0 ) {                             
 54     return 0;                                     
 55   } else if ( (its_d < 0) || (its_d == CLHEP::    
 56     return -CLHEP::halfpi;                        
 57   } else {                                        
 58     return +CLHEP::halfpi;                        
 59   }                                               
 60 }  // HepRotationY::psi()                         
 61                                                   
 62 HepEulerAngles HepRotationY::eulerAngles() con    
 63   return HepEulerAngles(  phi(),  theta(),  ps    
 64 }  // HepRotationY::eulerAngles()                 
 65                                                   
 66                                                   
 67 // From the defining code in the implementatio    
 68 // it is clear that thetaX, phiX form the pola    
 69 // coordinate system of the new X axis (and si    
 70 //                                                
 71 // This code is taken directly from the origin    
 72 // shown opportunities for significant speed i    
 73                                                   
 74 double HepRotationY::phiX() const {               
 75   return (yx() == 0.0 && xx() == 0.0) ? 0.0 :     
 76       // or ---- return 0;                        
 77 }                                                 
 78                                                   
 79 double HepRotationY::phiY() const {               
 80   return (yy() == 0.0 && xy() == 0.0) ? 0.0 :     
 81     // or ----  return CLHEP::halfpi;             
 82 }                                                 
 83                                                   
 84 double HepRotationY::phiZ() const {               
 85   return (yz() == 0.0 && xz() == 0.0) ? 0.0 :     
 86     // or ----  return 0;                         
 87 }                                                 
 88                                                   
 89 double HepRotationY::thetaX() const {             
 90   return safe_acos(zx());                         
 91 }                                                 
 92                                                   
 93 double HepRotationY::thetaY() const {             
 94   return safe_acos(zy());                         
 95     // or ----  return CLHEP::halfpi;             
 96 }                                                 
 97                                                   
 98 double HepRotationY::thetaZ() const {             
 99   return safe_acos(zz());                         
100     // or ---- return d;                          
101 }                                                 
102                                                   
103 void HepRotationY::setDelta ( double ddelta )     
104   set(ddelta);                                    
105 }                                                 
106                                                   
107 void HepRotationY::decompose                      
108   (HepAxisAngle & rotation, Hep3Vector & boost    
109   boost.set(0,0,0);                               
110   rotation = axisAngle();                         
111 }                                                 
112                                                   
113 void HepRotationY::decompose                      
114   (Hep3Vector & boost, HepAxisAngle & rotation    
115   boost.set(0,0,0);                               
116   rotation = axisAngle();                         
117 }                                                 
118                                                   
119 void HepRotationY::decompose                      
120         (HepRotation & rotation, HepBoost & bo    
121   boost.set(0,0,0);                               
122   rotation = HepRotation(*this);                  
123 }                                                 
124                                                   
125 void HepRotationY::decompose                      
126         (HepBoost & boost, HepRotation & rotat    
127   boost.set(0,0,0);                               
128   rotation = HepRotation(*this);                  
129 }                                                 
130                                                   
131 double HepRotationY::distance2( const HepRotat    
132   double answer = 2.0 * ( 1.0 - ( its_s * r.it    
133   return (answer >= 0) ? answer : 0;              
134 }                                                 
135                                                   
136 double HepRotationY::distance2( const HepRotat    
137   double sum =        xx() * r.xx()          +    
138                  + r.yy()                         
139                        + zx() * r.zx()            
140   double answer = 3.0 - sum;                      
141   return (answer >= 0 ) ? answer : 0;             
142 }                                                 
143                                                   
144 double HepRotationY::distance2( const HepLoren    
145   HepAxisAngle a;                                 
146   Hep3Vector   b;                                 
147   lt.decompose(b, a);                             
148   double bet = b.beta();                          
149   double bet2 = bet*bet;                          
150   HepRotation r(a);                               
151   return bet2/(1-bet2) + distance2(r);            
152 }                                                 
153                                                   
154 double HepRotationY::distance2( const HepBoost    
155   return distance2( HepLorentzRotation(lt));      
156 }                                                 
157                                                   
158 double HepRotationY::howNear( const HepRotatio    
159   return std::sqrt(distance2(r));                 
160 }                                                 
161 double HepRotationY::howNear( const HepRotatio    
162   return std::sqrt(distance2(r));                 
163 }                                                 
164 double HepRotationY::howNear( const HepBoost &    
165   return std::sqrt(distance2(lt));                
166 }                                                 
167 double HepRotationY::howNear( const HepLorentz    
168   return std::sqrt(distance2(lt));                
169 }                                                 
170 bool HepRotationY::isNear(const HepRotationY &    
171   return (distance2(r) <= epsilon*epsilon);       
172 }                                                 
173 bool HepRotationY::isNear(const HepRotation &     
174   return (distance2(r) <= epsilon*epsilon);       
175 }                                                 
176 bool HepRotationY::isNear( const HepBoost & lt    
177   return (distance2(lt) <= epsilon*epsilon);      
178 }                                                 
179 bool HepRotationY::isNear( const HepLorentzRot    
180                                      double ep    
181   return (distance2(lt) <= epsilon*epsilon);      
182 }                                                 
183                                                   
184 double HepRotationY::norm2() const {              
185   return 2.0 - 2.0 * its_c;                       
186 }                                                 
187                                                   
188 std::ostream & HepRotationY::print( std::ostre    
189   os << "\nRotation about Y (" << its_d <<        
190                 ") [cos d = " << its_c << " si    
191   return os;                                      
192 }                                                 
193                                                   
194 }  // namespace CLHEP                             
195