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Geant4/externals/clhep/src/RotationY.cc

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Diff markup

Differences between /externals/clhep/src/RotationY.cc (Version 11.3.0) and /externals/clhep/src/RotationY.cc (Version 10.2.p3)


  1 // -*- C++ -*-                                      1 // -*- C++ -*-
  2 // -------------------------------------------      2 // ---------------------------------------------------------------------------
  3 //                                                  3 //
  4 // This file is a part of the CLHEP - a Class       4 // This file is a part of the CLHEP - a Class Library for High Energy Physics.
  5 //                                                  5 //
  6 // This is the implementation of methods of th      6 // This is the implementation of methods of the HepRotationY class which
  7 // were introduced when ZOOM PhysicsVectors wa      7 // were introduced when ZOOM PhysicsVectors was merged in.
  8 //                                                  8 //
  9                                                     9 
                                                   >>  10 #ifdef GNUPRAGMA
                                                   >>  11 #pragma implementation
                                                   >>  12 #endif
                                                   >>  13 
 10 #include "CLHEP/Vector/RotationY.h"                14 #include "CLHEP/Vector/RotationY.h"
 11 #include "CLHEP/Vector/AxisAngle.h"                15 #include "CLHEP/Vector/AxisAngle.h"
 12 #include "CLHEP/Vector/EulerAngles.h"              16 #include "CLHEP/Vector/EulerAngles.h"
 13 #include "CLHEP/Vector/LorentzRotation.h"          17 #include "CLHEP/Vector/LorentzRotation.h"
 14 #include "CLHEP/Units/PhysicalConstants.h"         18 #include "CLHEP/Units/PhysicalConstants.h"
 15                                                    19 
 16 #include <cmath>                                   20 #include <cmath>
 17 #include <stdlib.h>                                21 #include <stdlib.h>
 18 #include <iostream>                                22 #include <iostream>
 19                                                    23 
 20 namespace CLHEP  {                                 24 namespace CLHEP  {
 21                                                    25 
 22 static inline double safe_acos (double x) {        26 static inline double safe_acos (double x) {
 23   if (std::abs(x) <= 1.0) return std::acos(x);     27   if (std::abs(x) <= 1.0) return std::acos(x);
 24   return ( (x>0) ? 0 : CLHEP::pi );                28   return ( (x>0) ? 0 : CLHEP::pi );
 25 }                                                  29 }
 26                                                    30 
 27 HepRotationY::HepRotationY(double ddelta) :        31 HepRotationY::HepRotationY(double ddelta) : 
 28     its_d(proper(ddelta)), its_s(std::sin(ddel     32     its_d(proper(ddelta)), its_s(std::sin(ddelta)), its_c(std::cos(ddelta))
 29 {}                                                 33 {}
 30                                                    34 
 31 HepRotationY & HepRotationY::set ( double ddel     35 HepRotationY & HepRotationY::set ( double ddelta ) {
 32   its_d = proper(ddelta);                          36   its_d = proper(ddelta);
 33   its_s = std::sin(its_d);                         37   its_s = std::sin(its_d);
 34   its_c = std::cos(its_d);                         38   its_c = std::cos(its_d);
 35   return *this;                                    39   return *this;
 36 }                                                  40 }
 37                                                    41 
 38 double  HepRotationY::phi() const {                42 double  HepRotationY::phi() const {
 39   if ( its_d == 0 ) {                              43   if ( its_d == 0 ) {
 40     return 0;                                      44     return 0;
 41   } else if ( (its_d < 0) || (its_d == CLHEP::     45   } else if ( (its_d < 0) || (its_d == CLHEP::pi) )  {
 42     return +CLHEP::halfpi;                         46     return +CLHEP::halfpi;
 43   } else {                                         47   } else {
 44     return -CLHEP::halfpi;                         48     return -CLHEP::halfpi;
 45   }                                                49   }
 46 }  // HepRotationY::phi()                          50 }  // HepRotationY::phi()
 47                                                    51 
 48 double  HepRotationY::theta() const {              52 double  HepRotationY::theta() const {
 49   return  std::fabs( its_d );                      53   return  std::fabs( its_d );
 50 }  // HepRotationY::theta()                        54 }  // HepRotationY::theta()
 51                                                    55 
 52 double  HepRotationY::psi() const {                56 double  HepRotationY::psi() const {
 53   if ( its_d == 0 ) {                              57   if ( its_d == 0 ) {
 54     return 0;                                      58     return 0;
 55   } else if ( (its_d < 0) || (its_d == CLHEP::     59   } else if ( (its_d < 0) || (its_d == CLHEP::pi) )  {
 56     return -CLHEP::halfpi;                         60     return -CLHEP::halfpi;
 57   } else {                                         61   } else {
 58     return +CLHEP::halfpi;                         62     return +CLHEP::halfpi;
 59   }                                                63   }
 60 }  // HepRotationY::psi()                          64 }  // HepRotationY::psi()
 61                                                    65 
 62 HepEulerAngles HepRotationY::eulerAngles() con     66 HepEulerAngles HepRotationY::eulerAngles() const {
 63   return HepEulerAngles(  phi(),  theta(),  ps     67   return HepEulerAngles(  phi(),  theta(),  psi() );
 64 }  // HepRotationY::eulerAngles()                  68 }  // HepRotationY::eulerAngles()
 65                                                    69 
 66                                                    70 
 67 // From the defining code in the implementatio     71 // From the defining code in the implementation of CLHEP (in Rotation.cc)
 68 // it is clear that thetaX, phiX form the pola     72 // it is clear that thetaX, phiX form the polar angles in the original
 69 // coordinate system of the new X axis (and si     73 // coordinate system of the new X axis (and similarly for phiY and phiZ).
 70 //                                                 74 //
 71 // This code is taken directly from the origin     75 // This code is taken directly from the original CLHEP. However, there are as
 72 // shown opportunities for significant speed i     76 // shown opportunities for significant speed improvement.
 73                                                    77 
 74 double HepRotationY::phiX() const {                78 double HepRotationY::phiX() const {
 75   return (yx() == 0.0 && xx() == 0.0) ? 0.0 :      79   return (yx() == 0.0 && xx() == 0.0) ? 0.0 : std::atan2(yx(),xx());
 76       // or ---- return 0;                         80       // or ---- return 0;
 77 }                                                  81 }
 78                                                    82 
 79 double HepRotationY::phiY() const {                83 double HepRotationY::phiY() const {
 80   return (yy() == 0.0 && xy() == 0.0) ? 0.0 :      84   return (yy() == 0.0 && xy() == 0.0) ? 0.0 : std::atan2(yy(),xy());
 81     // or ----  return CLHEP::halfpi;              85     // or ----  return CLHEP::halfpi;
 82 }                                                  86 }
 83                                                    87 
 84 double HepRotationY::phiZ() const {                88 double HepRotationY::phiZ() const {
 85   return (yz() == 0.0 && xz() == 0.0) ? 0.0 :      89   return (yz() == 0.0 && xz() == 0.0) ? 0.0 : std::atan2(yz(),xz());
 86     // or ----  return 0;                          90     // or ----  return 0;
 87 }                                                  91 }
 88                                                    92 
 89 double HepRotationY::thetaX() const {              93 double HepRotationY::thetaX() const {
 90   return safe_acos(zx());                          94   return safe_acos(zx());
 91 }                                                  95 }
 92                                                    96 
 93 double HepRotationY::thetaY() const {              97 double HepRotationY::thetaY() const {
 94   return safe_acos(zy());                          98   return safe_acos(zy());
 95     // or ----  return CLHEP::halfpi;              99     // or ----  return CLHEP::halfpi;
 96 }                                                 100 }
 97                                                   101 
 98 double HepRotationY::thetaZ() const {             102 double HepRotationY::thetaZ() const {
 99   return safe_acos(zz());                         103   return safe_acos(zz());  
100     // or ---- return d;                          104     // or ---- return d;
101 }                                                 105 }
102                                                   106 
103 void HepRotationY::setDelta ( double ddelta )     107 void HepRotationY::setDelta ( double ddelta ) {
104   set(ddelta);                                    108   set(ddelta);
105 }                                                 109 }
106                                                   110 
107 void HepRotationY::decompose                      111 void HepRotationY::decompose
108   (HepAxisAngle & rotation, Hep3Vector & boost    112   (HepAxisAngle & rotation, Hep3Vector & boost) const {
109   boost.set(0,0,0);                               113   boost.set(0,0,0);
110   rotation = axisAngle();                         114   rotation = axisAngle();
111 }                                                 115 }
112                                                   116 
113 void HepRotationY::decompose                      117 void HepRotationY::decompose
114   (Hep3Vector & boost, HepAxisAngle & rotation    118   (Hep3Vector & boost, HepAxisAngle & rotation) const {
115   boost.set(0,0,0);                               119   boost.set(0,0,0);
116   rotation = axisAngle();                         120   rotation = axisAngle();
117 }                                                 121 }
118                                                   122 
119 void HepRotationY::decompose                      123 void HepRotationY::decompose
120         (HepRotation & rotation, HepBoost & bo    124         (HepRotation & rotation, HepBoost & boost) const {
121   boost.set(0,0,0);                               125   boost.set(0,0,0);
122   rotation = HepRotation(*this);                  126   rotation = HepRotation(*this);
123 }                                                 127 }
124                                                   128  
125 void HepRotationY::decompose                      129 void HepRotationY::decompose
126         (HepBoost & boost, HepRotation & rotat    130         (HepBoost & boost, HepRotation & rotation) const {
127   boost.set(0,0,0);                               131   boost.set(0,0,0);
128   rotation = HepRotation(*this);                  132   rotation = HepRotation(*this);
129 }                                                 133 }
130                                                   134 
131 double HepRotationY::distance2( const HepRotat    135 double HepRotationY::distance2( const HepRotationY & r  ) const {
132   double answer = 2.0 * ( 1.0 - ( its_s * r.it    136   double answer = 2.0 * ( 1.0 - ( its_s * r.its_s + its_c * r.its_c ) ) ;
133   return (answer >= 0) ? answer : 0;              137   return (answer >= 0) ? answer : 0;
134 }                                                 138 }
135                                                   139 
136 double HepRotationY::distance2( const HepRotat    140 double HepRotationY::distance2( const HepRotation & r  ) const {
137   double sum =        xx() * r.xx()          +    141   double sum =        xx() * r.xx()          +  xz() * r.xz()
138                  + r.yy()                         142                  + r.yy() 
139                        + zx() * r.zx()            143                        + zx() * r.zx()          + zz() * r.zz();
140   double answer = 3.0 - sum;                      144   double answer = 3.0 - sum;
141   return (answer >= 0 ) ? answer : 0;             145   return (answer >= 0 ) ? answer : 0;
142 }                                                 146 }
143                                                   147 
144 double HepRotationY::distance2( const HepLoren    148 double HepRotationY::distance2( const HepLorentzRotation & lt  ) const {
145   HepAxisAngle a;                                 149   HepAxisAngle a; 
146   Hep3Vector   b;                                 150   Hep3Vector   b;
147   lt.decompose(b, a);                             151   lt.decompose(b, a);
148   double bet = b.beta();                          152   double bet = b.beta();
149   double bet2 = bet*bet;                          153   double bet2 = bet*bet;
150   HepRotation r(a);                               154   HepRotation r(a);
151   return bet2/(1-bet2) + distance2(r);            155   return bet2/(1-bet2) + distance2(r);
152 }                                                 156 }
153                                                   157 
154 double HepRotationY::distance2( const HepBoost    158 double HepRotationY::distance2( const HepBoost & lt ) const {
155   return distance2( HepLorentzRotation(lt));      159   return distance2( HepLorentzRotation(lt));
156 }                                                 160 }
157                                                   161 
158 double HepRotationY::howNear( const HepRotatio    162 double HepRotationY::howNear( const HepRotationY & r ) const {
159   return std::sqrt(distance2(r));                 163   return std::sqrt(distance2(r));
160 }                                                 164 }
161 double HepRotationY::howNear( const HepRotatio    165 double HepRotationY::howNear( const HepRotation & r ) const {
162   return std::sqrt(distance2(r));                 166   return std::sqrt(distance2(r));
163 }                                                 167 }
164 double HepRotationY::howNear( const HepBoost &    168 double HepRotationY::howNear( const HepBoost & lt ) const {
165   return std::sqrt(distance2(lt));                169   return std::sqrt(distance2(lt));
166 }                                                 170 }
167 double HepRotationY::howNear( const HepLorentz    171 double HepRotationY::howNear( const HepLorentzRotation & lt ) const {
168   return std::sqrt(distance2(lt));                172   return std::sqrt(distance2(lt));
169 }                                                 173 }
170 bool HepRotationY::isNear(const HepRotationY &    174 bool HepRotationY::isNear(const HepRotationY & r,double epsilon)const{
171   return (distance2(r) <= epsilon*epsilon);       175   return (distance2(r) <= epsilon*epsilon);
172 }                                                 176 }
173 bool HepRotationY::isNear(const HepRotation &     177 bool HepRotationY::isNear(const HepRotation & r,double epsilon)const {
174   return (distance2(r) <= epsilon*epsilon);       178   return (distance2(r) <= epsilon*epsilon);
175 }                                                 179 }
176 bool HepRotationY::isNear( const HepBoost & lt    180 bool HepRotationY::isNear( const HepBoost & lt,double epsilon) const {
177   return (distance2(lt) <= epsilon*epsilon);      181   return (distance2(lt) <= epsilon*epsilon);
178 }                                                 182 }
179 bool HepRotationY::isNear( const HepLorentzRot    183 bool HepRotationY::isNear( const HepLorentzRotation & lt,
180                                      double ep    184                                      double epsilon) const {
181   return (distance2(lt) <= epsilon*epsilon);      185   return (distance2(lt) <= epsilon*epsilon);
182 }                                                 186 }
183                                                   187 
184 double HepRotationY::norm2() const {              188 double HepRotationY::norm2() const {
185   return 2.0 - 2.0 * its_c;                       189   return 2.0 - 2.0 * its_c;
186 }                                                 190 }
187                                                   191 
188 std::ostream & HepRotationY::print( std::ostre    192 std::ostream & HepRotationY::print( std::ostream & os ) const {
189   os << "\nRotation about Y (" << its_d <<        193   os << "\nRotation about Y (" << its_d <<
190                 ") [cos d = " << its_c << " si    194                 ") [cos d = " << its_c << " sin d = " << its_s << "]\n";
191   return os;                                      195   return os;
192 }                                                 196 }
193                                                   197 
194 }  // namespace CLHEP                             198 }  // namespace CLHEP
195                                                   199