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Geant4/externals/clhep/src/LorentzVectorB.cc

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Diff markup

Differences between /externals/clhep/src/LorentzVectorB.cc (Version 11.3.0) and /externals/clhep/src/LorentzVectorB.cc (Version 10.6.p1)


  1 // -*- C++ -*-                                      1 // -*- C++ -*-
  2 // -------------------------------------------      2 // ---------------------------------------------------------------------------
  3 //                                                  3 //
  4 // This file is a part of the CLHEP - a Class       4 // This file is a part of the CLHEP - a Class Library for High Energy Physics.
  5 //                                                  5 //
  6 // This is the implementation of the HepLorent      6 // This is the implementation of the HepLorentzVector class:
  7 // Those methods originating in ZOOM dealing w      7 // Those methods originating in ZOOM dealing with simple boosts and rotations.
  8 // Use of one of these methods will not force       8 // Use of one of these methods will not force loading of the HepRotation or
  9 // HepLorentzRotation class.                        9 // HepLorentzRotation class.
 10 //                                                 10 //
 11                                                    11 
 12 #include "CLHEP/Vector/LorentzVector.h"        <<  12 #ifdef GNUPRAGMA
                                                   >>  13 #pragma implementation
                                                   >>  14 #endif
 13                                                    15 
 14 #include <cmath>                               <<  16 #include "CLHEP/Vector/LorentzVector.h"
 15 #include <iostream>                            << 
 16                                                    17 
 17 namespace CLHEP  {                                 18 namespace CLHEP  {
 18                                                    19 
 19 //-*********                                       20 //-*********
 20 // rotationOf()                                    21 // rotationOf()
 21 //-*********                                       22 //-*********
 22                                                    23 
 23 // Each of these is a shell over a rotate meth     24 // Each of these is a shell over a rotate method.
 24                                                    25 
 25 HepLorentzVector rotationXOf                       26 HepLorentzVector rotationXOf
 26   (const HepLorentzVector & vec, double phi){      27   (const HepLorentzVector & vec, double phi){
 27   HepLorentzVector vv (vec);                       28   HepLorentzVector vv (vec);
 28   return vv.rotateX (phi);                         29   return vv.rotateX (phi);
 29 }                                                  30 }
 30                                                    31 
 31 HepLorentzVector rotationYOf                       32 HepLorentzVector rotationYOf
 32   (const HepLorentzVector & vec, double phi){      33   (const HepLorentzVector & vec, double phi){
 33   HepLorentzVector vv (vec);                       34   HepLorentzVector vv (vec);
 34   return vv.rotateY (phi);                         35   return vv.rotateY (phi);
 35 }                                                  36 }
 36                                                    37 
 37 HepLorentzVector rotationZOf                       38 HepLorentzVector rotationZOf
 38   (const HepLorentzVector & vec, double phi){      39   (const HepLorentzVector & vec, double phi){
 39   HepLorentzVector vv (vec);                       40   HepLorentzVector vv (vec);
 40   return vv.rotateZ (phi);                         41   return vv.rotateZ (phi);
 41 }                                                  42 }
 42                                                    43 
 43 //-********                                        44 //-********
 44 // boost                                           45 // boost
 45 //-********                                        46 //-********
 46                                                    47 
 47 HepLorentzVector & HepLorentzVector::boost         48 HepLorentzVector & HepLorentzVector::boost 
 48       ( const Hep3Vector & aaxis,  double bbet     49       ( const Hep3Vector & aaxis,  double bbeta ) {
 49   if (bbeta==0) {                                  50   if (bbeta==0) {
 50     return *this; // do nothing for a 0 boost      51     return *this; // do nothing for a 0 boost
 51   }                                                52   }
 52   double r2 = aaxis.mag2();                        53   double r2 = aaxis.mag2();
 53   if ( r2 == 0 ) {                                 54   if ( r2 == 0 ) {
 54     std::cerr << "HepLorentzVector::boost() -      55     std::cerr << "HepLorentzVector::boost() - "
 55       << "A zero vector used as axis defining      56       << "A zero vector used as axis defining a boost -- no boost done"
 56       << std::endl;                                57       << std::endl;
 57     return *this;                                  58     return *this;
 58   }                                                59   } 
 59   double b2 = bbeta*bbeta;                         60   double b2 = bbeta*bbeta;
 60   if (b2 >= 1) {                                   61   if (b2 >= 1) {
 61     std::cerr << "HepLorentzVector::boost() -      62     std::cerr << "HepLorentzVector::boost() - "
 62       << "LorentzVector boosted with beta >= 1     63       << "LorentzVector boosted with beta >= 1 (speed of light) -- \n"
 63       << "no boost done" << std::endl;             64       << "no boost done" << std::endl;
 64   } else {                                         65   } else {
 65     Hep3Vector u = aaxis.unit();                   66     Hep3Vector u = aaxis.unit();
 66     double ggamma = std::sqrt(1./(1.-b2));         67     double ggamma = std::sqrt(1./(1.-b2));
 67     double betaDotV = u.dot(pp)*bbeta;             68     double betaDotV = u.dot(pp)*bbeta;
 68     double tt = ee;                                69     double tt = ee;
 69                                                    70 
 70     ee = ggamma * (tt + betaDotV);                 71     ee = ggamma * (tt + betaDotV);
 71     pp += ( ((ggamma-1)/b2)*betaDotV*bbeta + g     72     pp += ( ((ggamma-1)/b2)*betaDotV*bbeta + ggamma*bbeta*tt ) * u;
 72     // Note:  I have verified the behavior of      73     // Note:  I have verified the behavior of this even when beta is very
 73     //        small -- (gamma-1)/b2 becomes in     74     //        small -- (gamma-1)/b2 becomes inaccurate by O(1), but it is then
 74     //        multiplied by O(beta**2) and add     75     //        multiplied by O(beta**2) and added to an O(beta) term, so the
 75     //        inaccuracy does not affect the f     76     //        inaccuracy does not affect the final result.
 76   }                                                77   }
 77   return *this;                                    78   return *this;
 78 } /* boost (axis, beta) */                         79 } /* boost (axis, beta) */
 79                                                    80 
 80 }  // namespace CLHEP                              81 }  // namespace CLHEP
 81                                                    82